Act of Betrayal
Act of Betrayal [E5-M8] | |
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12 | 16 | 22 | |
Episode 5 - Ethical Alternatives | |
Mission 8th |
Type Away Team |
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Mission Rewards |
Act of Betrayal is the eighth mission in Episode 5, Ethical Alternatives. It takes place on Algus in the Terra Nova system.
Mission Walkthrough
Step | Choices | Skill Req | Other Req | Bonus Traits | Rare Reward |
---|---|---|---|---|---|
1. Get a Pursuit Shuttle Aloft |
Divert Emergency Power to Shuttlebay A. |
Engineering 135 | 295 | 619 |
— | Trait bonus for tired crew: (+26 | +57 | +120)(+33 | +72 | +151) |
No Rewards at this Node |
[Character] diverted enough reserve power to open the shuttlebay doors, allowing our pursuit of Hoshi to commence. | |||||
[Character] failed to get the necessary power to open the shuttlebay doors. Muscle power was required to open them. | |||||
2. Catch Up to Hoshi's Shuttle |
Gravity Slingshot Around Moon A. |
Command 135 | 295 | 619 |
— | Trait bonus for tired crew: (+26 | +57 | +120)(+33 | +72 | +151) |
Uncommon Starfleet Command Wrap ★★ Uncommon Prune Juice ★★ Rare Tongo Deck ★★★ |
[Character] has used a nearby moon to provide a gravity assist that can aid the pursuit of 'Mirror' Hoshi Sato. | |||||
[Character] has failed to bend the laws of physics to plot a faster pursuit of 'Mirror' Hoshi Sato. | |||||
Distract Hoshi from Hazard B. |
Diplomacy 135 | 295 | 619 |
— | Trait bonus for tired crew: (+26 | +57 | +120)(+33 | +72 | +151) |
Uncommon Bloodwine ★★ Uncommon Champagne ★★ Uncommon Gold-Pressed Latinum ★★ | |
[Character] distracted 'Mirror' Hoshi from her sensors enough for her to miss a hazard. The away team catches up. | |||||
[Character] failed to engage 'Mirror' Hoshi in a conversation. She cut the channel as soon as she sensed our agenda. | |||||
3. Disable Prototype Shield Booster |
Exploit Flaw Known by Hoshi A. |
Diplomacy 135 | 295 | 619 |
Empath or Terran Empire |
Trait bonus for tired crew: (+26 | +57 | +120)(+33 | +72 | +151) |
Uncommon Hyperspanner (DS9) ★★ Uncommon Quantum Chronometer ★★ Intrepid-Class Ship Schematic (x5) |
[Character] sensed a fear of the shield prototype being overloaded from 'Mirror' Hoshi, then exploited this weakness. | |||||
[Character] failed to get a strong enough psionic reading of 'Mirror' Hoshi Sato to know what she's thinking. | |||||
Merge Shuttle Shields B. |
Engineering 135 | 295 | 619 |
— | Trait bonus for tired crew: (+26 | +57 | +120)(+33 | +72 | +151) |
Common Starfleet Uniform Pattern ★ Uncommon Synthesized Polymer ★★ Super Rare Expansion Module ★★★★ | |
[Character] was able to merge the shield of the away team's shuttle with 'Mirror' Hoshi Sato's shuttle to bypass it. | |||||
[Character] attempted to merge the shield with 'Mirror' Hoshi Sato's but failed. Delaying efforts to reach her. | |||||
4. Capture 'Mirror' Hoshi Sato |
Restrain 'Mirror' Hoshi Sato A. |
Security 135 | 295 | 619 |
— | Trait bonus for tired crew: (+26 | +57 | +120)(+33 | +72 | +151) |
Uncommon Klingon Disruptor Pistol (DS9) ★★ Uncommon Tactical Alert ★★ Uncommon Rules of Acquisition ★★ |
[Character] beamed onto 'Mirror' Hoshi Sato's shuttle and captured her, recovering the stolen data and prototypes. | |||||
'Mirror' Hoshi Sato fought off [Character]. She escaped and the away team failed. | |||||
Convince Hoshi Sato to Surrender B. |
Diplomacy 135 | 295 | 619 |
Communicator or Crafty |
Trait bonus for tired crew: (+26 | +57 | +120)(+33 | +72 | +151) |
Uncommon Desealing Rod ★★ Common Romulan Disruptor ★ Uncommon Translation Algorithm ★★ | |
[Character] presented a flawless case for 'Mirror' Hoshi Sato to surrender. She agreed and the capture was successful. | |||||
[Character]'s ploy failed to fool 'Mirror' Hoshi Sato, who bought time during the negotiation to escape. | |||||
The away team was successful in thwarting Mirror Hoshi Sato's escape attempt. She must now explain her betrayal... | |||||
The away team's pursuit strategy was outwitted by Mirror Hoshi Sato. We must catch up to her and make her answer for this betrayal. |
Mission Rewards
Rare Rewards
- Uncommon Klingon Disruptor Pistol (DS9) ★★
- Uncommon Desealing Rod ★★
- Uncommon Hyperspanner (DS9) ★★
- Uncommon Starfleet Command Wrap ★★
- Uncommon Bloodwine ★★
- Common Starfleet Uniform Pattern ★
- Uncommon Synthesized Polymer ★★
- Uncommon Tactical Alert ★★
- Uncommon Quantum Chronometer ★★
- Uncommon Prune Juice ★★
- Uncommon Champagne ★★
- Common Romulan Disruptor ★
- Super Rare Expansion Module ★★★★
- Rare Tongo Deck ★★★
- Uncommon Rules of Acquisition ★★
- Uncommon Translation Algorithm ★★
- Uncommon Gold-Pressed Latinum ★★
- Intrepid-Class Ship Schematic (x5)
Standard Rewards
- Rare Sensor ★★★
- Uncommon Emitter Crystal ★★
- Common Expansion Module ★
- Basic Power Cell
- Super Rare Isolinear Chips ★★★★
- Rare Power Cell ★★★
- Uncommon Furs ★★
- Uncommon Optronic Circuit ★★
Drop Chance
Mission tested: Act of Betrayal [edit]
| |||
By: Jauranna, R'nali, Chapey & bntracy (+1 more) Date(s): June – December 2016 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Rare Sensor ★★★ | 13>> Rare Sensor ★★★ Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
126.5Statistical Strength: Somewhat unreliable Range of average cost per Rare Sensor ★★★ within 2 standard deviations (~95.5% confidence): 81.77 — 278.87>> |
10.5 |
Uncommon Emitter Crystal ★★ | 33>> Uncommon Emitter Crystal ★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
49.8Statistical Strength: Fairly reliable Range of average cost per Uncommon Emitter Crystal ★★ within 2 standard deviations (~95.5% confidence): 37.34 — 74.83>> |
4.2 |
Common Expansion Module ★ | 190>> Common Expansion Module ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
8.7Statistical Strength: Very reliable Range of average cost per Common Expansion Module ★ within 2 standard deviations (~95.5% confidence): 7.82 — 9.68>> |
0.7 |
Basic Power Cell | 175>> Basic Power Cell Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
9.4Statistical Strength: Very reliable Range of average cost per Basic Power Cell within 2 standard deviations (~95.5% confidence): 8.43 — 10.61>> |
0.8 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Act of Betrayal [edit]
| |||
By: Captain deMarco, UncleBean & Crunch Date(s): July 2016 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Super Rare Sensor ★★★★ | 8>> Super Rare Sensor ★★★★ Average (mean) runs per drop: 13 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
202.0Statistical Strength: Very unreliable Range of average cost per Super Rare Sensor ★★★★ within 2 standard deviations (~95.5% confidence): 118.9 — 670.79>> |
12.6 |
Rare Interlink ★★★ | 10>> Rare Interlink ★★★ Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
161.6Statistical Strength: Very unreliable Range of average cost per Rare Interlink ★★★ within 2 standard deviations (~95.5% confidence): 99.57 — 428.6>> |
10.1 |
Uncommon Relay ★★ | 66>> Uncommon Relay ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
24.5Statistical Strength: Fairly reliable Range of average cost per Uncommon Relay ★★ within 2 standard deviations (~95.5% confidence): 20.1 — 31.31>> |
1.5 |
Common Relay ★ | 109>> Common Relay ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
14.8Statistical Strength: Very reliable Range of average cost per Common Relay ★ within 2 standard deviations (~95.5% confidence): 12.85 — 17.51>> |
0.9 |
Basic Polyalloy | 110>> Basic Polyalloy Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
14.7Statistical Strength: Very reliable Range of average cost per Basic Polyalloy within 2 standard deviations (~95.5% confidence): 12.75 — 17.33>> |
0.9 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Act of Betrayal [edit]
| |||
By: middlehead, Tygra Dax, Keithustus & Trojanneil (+2 more) Date(s): June 2017 – Sept 2021 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Super Rare Isolinear Chips ★★★★ | 21>> Super Rare Isolinear Chips ★★★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
106.9Statistical Strength: Somewhat unreliable Range of average cost per Super Rare Isolinear Chips ★★★★ within 2 standard deviations (~95.5% confidence): 75.15 — 184.84>> |
4.9 |
Rare Power Cell ★★★ | 61>> Rare Power Cell ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
36.8Statistical Strength: Fairly reliable Range of average cost per Rare Power Cell ★★★ within 2 standard deviations (~95.5% confidence): 29.92 — 47.74>> |
1.7 |
Uncommon Furs ★★ | 68>> Uncommon Furs ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
33.0Statistical Strength: Fairly reliable Range of average cost per Uncommon Furs ★★ within 2 standard deviations (~95.5% confidence): 27.18 — 42>> |
1.5 |
Uncommon Optronic Circuit ★★ | 156>> Uncommon Optronic Circuit ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
14.4Statistical Strength: Very reliable Range of average cost per Uncommon Optronic Circuit ★★ within 2 standard deviations (~95.5% confidence): 12.93 — 16.2>> |
0.7 |
Average cost per unit assumes 3 standard rewards per run. Several drop rates and item drops got adjusted on 2017/03/15. As this DropTest is likely affected, old data has been removed or commented out. |
Other Rewards
Currency Rewards |
||||
---|---|---|---|---|
Capt XP | 1st-Run Repeat |
820 30 |
943 33 |
1024 34 |
Crew XP | 80 | 96 | 112 | |
Training XP at Warp 1+10 |
? ? |
? ? |
? ? | |
Credits at Warp 1 |
900 ? |
1200 ? |
1652 ? |
Missions | |
---|---|
Prologue | The First Battle → A Violent Birth → A Show of Force → Boots on the Ground |
Episode 1 - The Art of War |
The Wrong Crowd → His Own Man → The Prodigal Son → Assault and Battery → On Their Heels → A Father Figure → Pillage and Plunder → Beyond the Call → Double Trouble → Stolen Honor → Behind Closed Doors → A Logical Response → Right of Conquest → Cleansing Fire / By Hook Or By Crook |
Episode 2 - Never Forgive, Never Forget |
Under New Management → The Vedek's Trail → The Army of Anaydis → The Mad Vedek → Manna from Heaven → Not A Drop to Drink → Hot Pursuit → Rescue the Val Jean → Maquis Incitement → The Walls Have Ears → Off at the Pass → Internal Dispute → For His Own Good → Cardassian Hospitality → Temporary Hold → Picking the Bones → Pretense of Mercy → A Popular Item → The Toss / Man with a Plan / A New Recruit |
Episode 3 - From On High |
Family Squabble → Cytherian Highway → A Singular Occurrence → Organian Aid → Rockslide |
Episode 4 - Hostile Takeover |
Ishka Issues → Not Without A Fight → A Kazon Scorned → Common Ground → Deadly Disruptions → Self Control → Mutual Assured Destruction → Arms Race → Fan Club → Trial by Fire → He Means Well → For the People → With Friends Like These → Putting the Free in Freedom / Smiles and Knives |
Episode 5 - Ethical Alternatives |
Quell the Riots → A Bold Move → Coursing Hounds → Race to the Finish → Blunting the Dagger → Secure the Chavez → Salvage the Chavez → Act of Betrayal → Control Over Chaos → Proof of Concept → Saving Smiley O'Brien → Into His Own Hands → Instant Intervention → Back to School → Turncoat Outpost → Baited Hook → Long Live the King → Thy Enemy's Secrets / The Annihilation Syndrome |
Episode 6 - Something Rotten |
The Rings of Time → Ancient Guardians → Too Greedily and Too Deep → The Time Transporter |
Episode 7 - When Falcons Clash |
Improvised Entry → Battle Shinzon → Material Assistance → The Raptors' Fury → Right Place, Wrong Time → Striking at Shadows → One Future Ends → Retroactive Vengeance → Researching Future History → Trust Issues → Hounded → Lost Legacy → Garak's Gamble / Death's Endeavor |
Episode 8 - The Killing Syndrome |
Evacuation Orders → Change of Scenery → Field Modifications → Shielding the Prey → The Verge of Destruction → Surveying the Sphere → The Vanguard's Challenge → Boardroom Politics → Ostensible Proof → Back Into the Fold → Uprising → Feed A Fever → Lashing Out → Proven Toxicity / Going Viral |
Episode 9 - Strange Bedfellows |
Rapid Response → Into the Lion's Den → Kicking the Nest → Bearing Up / Scatter Thine Enemies |
Episode 10 - Shadow of a Doubt |
Fool Me Twice → Highway to Hell → Ruinous Staycation → Flash of Lightning → An Infinite Welcome → Into the Cave → Our Harshest Critic |
Distress Calls 1 - Delphic Expanse |
Long Distance Call → A Tale of Forgotten Lore → Highwaymen → A Time of Morn-ing → Indiscriminate Mind → Mortals and Mayhem → Death in Battle → Iconian Insider |
Distress Calls 2 - Celestial Temple |
Warranted Pursuit → Rabid Fans → Pirate Problems → The Professor's Deadline → Death Throes → Serious Business → No Returns Accepted → Operation Isolate |
Distress Calls 3 - Klingon Empire |
Leverage → Stolen Command → Dogs of War → A Ticking Bomb → All Sales Are Final |
Distress Calls 4 - Infinity |
Xahean Invasion → The Price of Friendship → Empty Vessel → Zora's Invitation → Starved for Attention → Bottom Feeders → Stealing the Stars → Mudd's Enterprise |