Zora's Invitation
Zora's Invitation [I-M4] | |
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4 | 20 | 24 | |
Distress Calls Infinity | |
Mission 4th |
Type Away Missions |
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Mission Rewards |
“ | You really wanted to get my attention, didn't you? Well, you have it. Come aboard and show me what else you've got. | ” |
~ Zora |
Zora's Invitation is the fourth mission in the Infinity Distress Calls series. It takes place at Saturn in the Terran system.
Mission Walkthrough
Zora's Invitation's Information | Zora's Invitation's Structure (Colors Info) | |||||||||||||
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Introduction: | A mysterious woman named Zora has invited you to board the otherwise empty Discovery. Seek her out and learn of the crew's fate. |
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Cost: | 4 | 20 | 24 | |||||||||||||
Suggested Traits: |
Step | Choices | Skill Req | Other Req | Bonus Traits | Rare Reward |
---|---|---|---|---|---|
1. Board Discovery |
Land Shuttle A. |
Command 56 | 543 | 985 |
— | Trait bonus for tired crew: (+8 | +84 | +154)(+11 | +106 | +193) |
No Rewards at this Node |
[Character] expertly pilots a shuttle into the Discovery's open bay. | |||||
Choice Failure Message | |||||
2. Explore Shuttlebay |
Scan for Life Signs A. |
Science 56 | 543 | 985 |
Starfleet or Exobiology | Trait bonus for tired crew: (+8 | +84 | +154)(+11 | +106 | +193) |
Normal: Common Medical Lesson ★ Elite: Uncommon Klingon Warnog ★★ Epic: Super Rare Clothing Pattern ★★★★ |
[Character] determins that there is no organic life of any kind currently present aboard Discovery. | |||||
Choice Failure Message | |||||
Inspect Parked Shuttles B. |
Security 56 | 543 | 985 |
— | Trait bonus for tired crew: (+8 | +84 | +154)(+11 | +106 | +193) |
Normal: Common Identification Code ★ Elite: Common Covert Contacts ★ Epic: Uncommon Case Files ★★ | |
[Character] boards and searches every shuttle in the bay and determines none of them show signs of having been used. | |||||
Choice Failure Message | |||||
3. Explore Sickbay |
Access Security Logs A. |
Security 56 | 543 | 985 |
— | Trait bonus for tired crew: (+8 | +84 | +154)(+11 | +106 | +193) |
No Rewards at this Node |
[Character] determines the last patients to visit sickbay were not there due to combat or other violent injuries. | |||||
Choice Failure Message | |||||
Repair Disabled Equipment B. |
Engineering 56 | 543 | 985 |
Choose 2.B | Trait bonus for tired crew: (+8 | +84 | +154)(+11 | +106 | +193) |
No Rewards at this Node | |
[Character] reactivates some surgical equipment, only to find the rest reactivates automatically. Does Zora approve? | |||||
Choice Failure Message | |||||
Review Treatment Records C. |
Medicine 56 | 543 | 985 |
Physician or Costumed and Choose 2.B |
Trait bonus for tired crew: (+8 | +84 | +154)(+11 | +106 | +193) |
No Rewards at this Node | |
[Character] review of treatment records determines that the crew did not succumb to a plague. | |||||
Choice Failure Message | |||||
4. Explore Bridge |
Try to Control Helm A. |
Engineering 56 | 543 | 985 |
Choose 3.A or Choose 3.B | Trait bonus for tired crew: (+8 | +84 | +154)(+11 | +106 | +193) |
No Rewards at this Node |
[Character] is able to take control of the helm for a brief moment, causing Zora to appear! | |||||
Choice Failure Message | |||||
Execute Commander Overrides B. |
Command 56 | 543 | 985 |
Choose 3.B or Choose 3.C | Trait bonus for tired crew: (+8 | +84 | +154)(+11 | +106 | +193) |
Normal: Common Field Rations ★ Elite: Uncommon Terran Emblem ★★ Epic: Super Rare Database (Panel) ★★★★ | |
[Character] uses official Starfleet command codes to interrogate the ships computer about the crew. Zora then appears! | |||||
Choice Failure Message | |||||
5. Meet Zora |
Charm Zora into Reveal A. |
Diplomacy 56 | 543 | 985 |
— | Trait bonus for tired crew: (+8 | +84 | +154)(+11 | +106 | +193) |
Normal: Common Micro-Resonator ★ Elite: Common Encoded Communique ★ Epic: Uncommon Kotra ★★ |
[Character]'s warmth and companionship convince Zora to explain about Craft and Alcor IV | |||||
Choice Failure Message | |||||
Though we were unable to get the entity known as Zora to divulge the fate of Discovery's crew, she did agree to leave both Alcor IV and a man known as Craft in peace. | |||||
Mission Failed Message |
Mission Rewards
Rare Rewards
- Common Medical Lesson ★
- Common Identification Code ★
- Common Field Rations ★
- Common Micro-Resonator ★
- Uncommon Klingon Warnog ★★
- Common Covert Contacts ★
- Uncommon Terran Emblem ★★
- Common Encoded Communique ★
- Super Rare Clothing Pattern ★★★★
- Uncommon Case Files ★★
- Super Rare Database (Panel) ★★★★
- Uncommon Kotra ★★
Standard Rewards
- Basic Command Badge
- Basic Command Communicator
- Basic Starfleet Uniform Pattern
- Basic Power Cell
- Basic Communicator (TOS)
- Super Rare Isolinear Chips ★★★★
- Uncommon Synthehol ★★
- Common Interlink ★
- Rare Authorization Code ★★★
- Common Encoded Communique ★
- Common Phaser Rifle (DSC) ★
- Rare Casing ★★★
- Uncommon Emitter Crystal ★★
Drop Chance
Mission tested: Zora's Invitation [edit]
| |||
By: middlehead Date(s): Nov 2018 – Feb 2019 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Basic Command Badge | 7>> Basic Command Badge Average (mean) runs per drop: 9 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
34.3Statistical Strength: Very unreliable Range of average cost per Basic Command Badge within 2 standard deviations (~95.5% confidence): 19.67 — 133.49>> |
8.6 |
Basic Command Communicator | 45>> Basic Command Communicator Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
5.3Statistical Strength: Fairly reliable Range of average cost per Basic Command Communicator within 2 standard deviations (~95.5% confidence): 4.24 — 7.2>> |
1.3 |
Basic Starfleet Uniform Pattern | 62>> Basic Starfleet Uniform Pattern Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
3.9Statistical Strength: Fairly reliable Range of average cost per Basic Starfleet Uniform Pattern within 2 standard deviations (~95.5% confidence): 3.21 — 4.88>> |
1 |
Basic Power Cell | 66>> Basic Power Cell Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
3.6Statistical Strength: Fairly reliable Range of average cost per Basic Power Cell within 2 standard deviations (~95.5% confidence): 3.04 — 4.53>> |
0.9 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Zora's Invitation [edit]
| |||
By: middlehead & CMO Zoidberg Date(s): Nov 2018 – Apr 2021 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Basic Communicator (TOS) | 31>> Basic Communicator (TOS) Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
35.5Statistical Strength: Fairly reliable Range of average cost per Basic Communicator (TOS) within 2 standard deviations (~95.5% confidence): 26.79 — 52.55>> |
1.8 |
Super Rare Isolinear Chips ★★★★ | 7>> Super Rare Isolinear Chips ★★★★ Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
157.1Statistical Strength: Very unreliable Range of average cost per Super Rare Isolinear Chips ★★★★ within 2 standard deviations (~95.5% confidence): 90.21 — 609.02>> |
7.9 |
Uncommon Synthehol ★★ | 59>> Uncommon Synthehol ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
18.6Statistical Strength: Fairly reliable Range of average cost per Uncommon Synthehol ★★ within 2 standard deviations (~95.5% confidence): 15.42 — 23.58>> |
0.9 |
Common Interlink ★ | 68>> Common Interlink ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
16.2Statistical Strength: Very reliable Range of average cost per Common Interlink ★ within 2 standard deviations (~95.5% confidence): 13.63 — 19.89>> |
0.8 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Zora's Invitation [edit]
| |||
By: middlehead, koba44 & Joker41NAM Date(s): Nov 2018 – July 2022 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Rare Authorization Code ★★★ | 47>> Rare Authorization Code ★★★ Average (mean) runs per drop: 10 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
230.8Statistical Strength: Fairly reliable Range of average cost per Rare Authorization Code ★★★ within 2 standard deviations (~95.5% confidence): 179.38 — 323.59>> |
9.6 |
Common Encoded Communique ★ | 33>> Common Encoded Communique ★ Average (mean) runs per drop: 14 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
328.7Statistical Strength: Fairly reliable Range of average cost per Common Encoded Communique ★ within 2 standard deviations (~95.5% confidence): 244.59 — 501.12>> |
13.7 |
Common Phaser Rifle (DSC) ★ | 327>> Common Phaser Rifle (DSC) ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
33.2Statistical Strength: Very reliable Range of average cost per Common Phaser Rifle (DSC) ★ within 2 standard deviations (~95.5% confidence): 30.26 — 36.71>> |
1.4 |
Rare Casing ★★★ | 489>> Rare Casing ★★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
22.2Statistical Strength: Very reliable Range of average cost per Rare Casing ★★★ within 2 standard deviations (~95.5% confidence): 20.69 — 23.91>> |
0.9 |
Uncommon Emitter Crystal ★★ | 460>> Uncommon Emitter Crystal ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
23.6Statistical Strength: Very reliable Range of average cost per Uncommon Emitter Crystal ★★ within 2 standard deviations (~95.5% confidence): 21.92 — 25.52>> |
1 |
Average cost per unit assumes 3 standard rewards per run. |
Other Rewards
Currency Rewards |
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---|---|---|---|---|
Capt XP | 1st-Run Repeat |
314 14 |
994 34 |
1034 34 |
Crew XP | 30 | 105 | 115 | |
Training XP |
Warp 1 Warp 10 |
245 | ||
Credits |
regular Warp 1 |
300 |
1500 |
1800 |