Into His Own Hands
Into His Own Hands [E5-M12] | |
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12 / 18 / 22 | |
Episode 5 - Ethical Alternatives | |
Mission 12th |
Type Space Battle |
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Mission Rewards |
Into His Own Hands is the twelfth mission in Episode 5, Ethical Alternatives. It takes place at Deneb II in the Deneb system. Succeed in under 35 seconds to achieve 2 stars.
Mission Walkthrough
Into His Own Hands | |||
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Against: Luther Sloan in Defiant-Class Ship Chroniton cost: 12 / 18 / 22 | |||
Shields | 14000 | 24000 | 64000 |
Hull | 34000 | 44000 | 130000 |
Attack | 2 | 3 | 5 |
Attack Power | 1700 | 2420 | 3800 |
Attack Speed | 1.01s | 1.01s | 1.01s |
Accuracy | 2 | 3 | 5 |
Accuracy Power | 1600 | 2400 | 3800 |
Evasion | 2 | 3 | 6 |
Evasion Power | 1900 | 2600 | 4800 |
Shield Regeneration | 800 | 1040 | 1500 |
Crit Rating | 800 | 800 | 900 |
Crit Bonus | 8000 | 8000 | 10000 |
Luther Sloan's attempt to disable and board our ship has failed. We have protected Smiley O'Brien from Section 31's justice for now. |
Mission Rewards
Standard Rewards
- Rare Optronic Circuit ★★★
- Uncommon Clothing Pattern ★★
- Common Database (Panel) ★
- Basic Optronic Circuit
- Uncommon Astrometric Chart ★★
- Super Rare Alcohol ★★★★
- Rare Power Cell ★★★
- Uncommon Subprocessor ★★
- Common Casing ★
- Super Rare Power Cell ★★★★
- Rare Clothing Pattern ★★★
- Rare Incense ★★★
- Uncommon Casing ★★
Drop Chance
Mission tested: Into His Own Hands [edit]
| |||
By: Koba44, iantimmy123, Shadragul & bntracy (+ more) Date(s): Jul 2016 – Aug 2021 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Rare Optronic Circuit ★★★ | 107>> Rare Optronic Circuit ★★★ Average (mean) runs per drop: 14 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
165.6Statistical Strength: Very reliable Range of average cost per Rare Optronic Circuit ★★★ within 2 standard deviations (~95.5% confidence): 139.08 — 204.76>> |
13.8 |
Uncommon Clothing Pattern ★★ | 396>> Uncommon Clothing Pattern ★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
44.8Statistical Strength: Very reliable Range of average cost per Uncommon Clothing Pattern ★★ within 2 standard deviations (~95.5% confidence): 40.84 — 49.51>> |
3.7 |
Common Database (Panel) ★ | 1967>> Common Database (Panel) ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
9Statistical Strength: Very reliable Range of average cost per Common Database (Panel) ★ within 2 standard deviations (~95.5% confidence): 8.72 — 9.32>> |
0.8 |
Basic Optronic Circuit | 1961>> Basic Optronic Circuit Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
9Statistical Strength: Very reliable Range of average cost per Basic Optronic Circuit within 2 standard deviations (~95.5% confidence): 8.74 — 9.35>> |
0.8 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Into His Own Hands [edit]
| |||
By: middlehead, writerguy731, Ryansemo & Loulybob (+ more) Date(s): Aug 2016 – Apr 2021 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Uncommon Astrometric Chart ★★ | 203>> Uncommon Astrometric Chart ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
49.1Statistical Strength: Very reliable Range of average cost per Uncommon Astrometric Chart ★★ within 2 standard deviations (~95.5% confidence): 43.41 — 56.56>> |
2.7 |
Super Rare Alcohol ★★★★ | 58>> Super Rare Alcohol ★★★★ Average (mean) runs per drop: 10 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
171.9Statistical Strength: Fairly reliable Range of average cost per Super Rare Alcohol ★★★★ within 2 standard deviations (~95.5% confidence): 136.66 — 231.73>> |
9.6 |
Rare Power Cell ★★★ | 104>> Rare Power Cell ★★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
95.9Statistical Strength: Very reliable Range of average cost per Rare Power Cell ★★★ within 2 standard deviations (~95.5% confidence): 80.58 — 118.37>> |
5.3 |
Uncommon Subprocessor ★★ | 428>> Uncommon Subprocessor ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
23.3Statistical Strength: Very reliable Range of average cost per Uncommon Subprocessor ★★ within 2 standard deviations (~95.5% confidence): 21.51 — 25.42>> |
1.3 |
Common Casing ★ | 869>> Common Casing ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
11.5Statistical Strength: Very reliable Range of average cost per Common Casing ★ within 2 standard deviations (~95.5% confidence): 10.96 — 12.04>> |
0.6 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Into His Own Hands [edit]
| |||
By: middlehead, Crunch, Nomadish & Loulybob (+ more) Date(s): March 2017 – Nov 2023 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Super Rare Power Cell ★★★★ | 174>> Super Rare Power Cell ★★★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
120.1Statistical Strength: Very reliable Range of average cost per Super Rare Power Cell ★★★★ within 2 standard deviations (~95.5% confidence): 104.73 — 140.81>> |
5.5 |
Rare Incense ★★★ | 734>> Rare Incense ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
28.5Statistical Strength: Very reliable Range of average cost per Rare Incense ★★★ within 2 standard deviations (~95.5% confidence): 26.77 — 30.41>> |
1.3 |
Rare Clothing Pattern ★★★ | 610>> Rare Clothing Pattern ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
34.3Statistical Strength: Very reliable Range of average cost per Rare Clothing Pattern ★★★ within 2 standard deviations (~95.5% confidence): 31.97 — 36.91>> |
1.6 |
Uncommon Casing ★★ | 1332>> Uncommon Casing ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
15.7Statistical Strength: Very reliable Range of average cost per Uncommon Casing ★★ within 2 standard deviations (~95.5% confidence): 15.09 — 16.34>> |
0.7 |
Average cost per unit assumes 3 standard rewards per run. Several drop rates and item drops got adjusted on 2017/03/15. The items of this DropTest were modified, so old data had to be removed. |
Other Rewards
Currency Rewards |
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Capt XP | 1st-Run Repeat |
841 31 |
963 33 |
1024 34 |
Crew XP | 81 | 99 | 111 | |
Training XP at Warp 1+10 |
? ? |
? ? |
235 ? | |
Credits at Warp 1 |
900 ? |
1350 ? |
1650 1155 |