A Popular Item
A Popular Item [E2-M18] | |
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6 / 10 / 18 | |
Episode 2 - Never Forgive, Never Forget | |
Mission 18th |
Type Space Battle |
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Mission Rewards |
A Popular Item is the eighteenth mission in Episode 2, Never Forgive, Never Forget. It takes place at Amleth Prime in the Amleth system.
Mission Walkthrough
A Popular Item | |||
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Against: Rogue Maquis Raider in Maquis Raider ★ Chroniton cost: 6 / 10 / 18 | |||
Shields | 12000 | 16000 | 22000 |
Shield Regeneration | 600 | 900 | 1100 |
Hull | 33000 | 35000 | 48000 |
Evasion | 2 | 2 | 3 |
Evasion Power | 1800 | 1900 | 2500 |
Attack | 1 | 2 | 3 |
Attack Power | 1400 | 1600 | 2100 |
Attack Speed | 1.03 | 1.03 | 1.03 |
Accuracy | 1 | 2 | 3 |
Accuracy Power | 1500 | 1600 | 2100 |
Crit Rating | 1100 | 1100 | 1100 |
Crit Bonus | 8000 | 8000 | 8000 |
We defeated the rogue Maquis raider trying to steal the confiscated weapons. Doctor McCoy must have an interesting perspective now. |
Mission Rewards
Standard Rewards
- Uncommon Microconnector ★★
- Common Relay ★
- Basic Database (Panel)
(x2)[N 1] - Basic Emergency Transponder
- Basic Medical Scanner (Popular)
- Rare Subprocessor ★★★
- Uncommon Synthesized Polymer ★★
- Uncommon Polyalloy ★★
- Uncommon Astrometric Chart ★★
- Common Casing ★
- Super Rare Clothing Pattern ★★★★
- Rare Sensor ★★★
- Uncommon Alcohol ★★
- Uncommon Authorization Code ★★
- Common Polyalloy ★
- ↑ As of 6/1/2016, it seems to drop only one at a time (though the warp/travel window still shows it as a 2x-drop in the possible rewards). I have records from a few weeks ago of it dropping two at a time, so this is a recent change. Glitch maybe? Keep an eye out to see if it changes back eventually.
Drop Chance
Mission tested: A Popular Item [edit]
| |||
By: CodeHydro, Geo La Forge, Tygra Dax & Chapey (+ more) Date(s): Jun 2016 – Dec 2018 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Basic Medical Scanner (Popular) | 266>> Basic Medical Scanner (Popular) Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
7.7Statistical Strength: Very reliable Range of average cost per Basic Medical Scanner (Popular) within 2 standard deviations (~95.5% confidence): 6.94 — 8.57>> |
1.3 |
Basic Emergency Transponder | 246>> Basic Emergency Transponder Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
8.3Statistical Strength: Very reliable Range of average cost per Basic Emergency Transponder within 2 standard deviations (~95.5% confidence): 7.46 — 9.33>> |
1.4 |
Uncommon Microconnector ★★ | 52>> Uncommon Microconnector ★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
39.2Statistical Strength: Fairly reliable Range of average cost per Uncommon Microconnector ★★ within 2 standard deviations (~95.5% confidence): 30.88 — 53.76>> |
6.5 |
Common Relay ★ | 160>> Common Relay ★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
12.8Statistical Strength: Very reliable Range of average cost per Common Relay ★ within 2 standard deviations (~95.5% confidence): 11.13 — 14.92>> |
2.1 |
Basic Database (Panel) | 296>> Basic Database (Panel) Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
6.9Statistical Strength: Very reliable Range of average cost per Basic Database (Panel) within 2 standard deviations (~95.5% confidence): 6.28 — 7.64>> |
1.1 |
Average cost per unit assumes 3 standard rewards per run. Drop multipliers for components were removed on June 1, 2016 without affecting drop rates; pre-June values for database are divided by their former multiplier per policy. |
Mission tested: A Popular Item [edit]
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By: Captain deMarco, TheGambit, Koba44 & Chapey (+ more) Date(s): Jun 2016 – Sept 2021 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Uncommon Astrometric Chart ★★ | 65>> Uncommon Astrometric Chart ★★ Average (mean) runs per drop: 13 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
124.5Statistical Strength: Fairly reliable Range of average cost per Uncommon Astrometric Chart ★★ within 2 standard deviations (~95.5% confidence): 99.99 — 164.8>> |
12.4 |
Rare Subprocessor ★★★ | 78>> Rare Subprocessor ★★★ Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
103.7Statistical Strength: Fairly reliable Range of average cost per Rare Subprocessor ★★★ within 2 standard deviations (~95.5% confidence): 84.82 — 133.46>> |
10.4 |
Uncommon Polyalloy ★★ | 143>> Uncommon Polyalloy ★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
56.6Statistical Strength: Very reliable Range of average cost per Uncommon Polyalloy ★★ within 2 standard deviations (~95.5% confidence): 48.67 — 67.53>> |
5.7 |
Uncommon Synthesized Polymer ★★ | 144>> Uncommon Synthesized Polymer ★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
56.2Statistical Strength: Very reliable Range of average cost per Uncommon Synthesized Polymer ★★ within 2 standard deviations (~95.5% confidence): 48.36 — 67.02>> |
5.6 |
Common Casing ★ | 1997>> Common Casing ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
4.1Statistical Strength: Very reliable Range of average cost per Common Casing ★ within 2 standard deviations (~95.5% confidence): 3.98 — 4.13>> |
0.4 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: A Popular Item [edit]
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By: middlehead, TheGambit, Koba44 & Siguard (+ more) Date(s): Jun 2016 – Nov 2023 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Uncommon Authorization Code ★★ | 421>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
46.5Statistical Strength: Very reliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 42.64 — 51.17>> |
2.6 |
Super Rare Clothing Pattern ★★★★ | 113>> Super Rare Clothing Pattern ★★★★ Average (mean) runs per drop: 10 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
173.3Statistical Strength: Very reliable Range of average cost per Super Rare Clothing Pattern ★★★★ within 2 standard deviations (~95.5% confidence): 146.27 — 212.62>> |
9.6 |
Rare Sensor ★★★ | 208>> Rare Sensor ★★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
94.2Statistical Strength: Very reliable Range of average cost per Rare Sensor ★★★ within 2 standard deviations (~95.5% confidence): 83.01 — 108.75>> |
5.2 |
Uncommon Alcohol ★★ | 875>> Uncommon Alcohol ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
22.4Statistical Strength: Very reliable Range of average cost per Uncommon Alcohol ★★ within 2 standard deviations (~95.5% confidence): 21.16 — 23.76>> |
1.2 |
Common Polyalloy ★ | 1647>> Common Polyalloy ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
11.9Statistical Strength: Very reliable Range of average cost per Common Polyalloy ★ within 2 standard deviations (~95.5% confidence): 11.49 — 12.32>> |
0.7 |
Average cost per unit assumes 3 standard rewards per run. |
Other Rewards
Currency Rewards |
||||
---|---|---|---|---|
Capt XP | 1st-Run Repeat |
511 21 |
? 29 |
963 33 |
Crew XP | 45 | 72 | 99 | |
Training XP at Warp 1+10 |
95 945 |
160 ? |
210 ? | |
Credits at Warp 1 |
450 315 |
750 525 |
1350 945 |
Notes
- No notes.