Rapid Response
Rapid Response [E9-M1] | |
---|---|
16 | 20 | 24 | |
Episode 9 - Strange Bedfellows | |
Mission 1st |
Type Space Battle |
Next > | |
Mission Rewards |
“ | The line must be drawn here. The Borg must know that whether their arrival was an accident or not, their presence in the Alpha Quadrant will not be tolerated. | ” |
~ Captain Jean-Luc Picard |
Rapid Response is the first mission in Episode 9, Strange Bedfellows. It takes place at Earth in the Terran System.
Mission Walkthrough
Enemy Stats
Rapid Response | |||||
---|---|---|---|---|---|
Against: Borg Crew in Borg Sphere 878 Chroniton cost: 16 | 20 | 24 | |||||
Shields | 35000 | 42000 | 45000 | ||
Hull | 75000 | 80000 | 85000 | ||
Attack | 3 | 4 | 4 | ||
Accuracy | 3 | 3 | 3 | ||
Evasion | 3 | 3 | 4 | ||
Attack Power | 2600 | 2800 | 3000 | ||
Attack Speed | 0.9 | 0.9 | 1 | ||
Accuracy Power | 2400 | 2400 | 2600 | ||
Evasion Power | 2300 | 2400 | 2800 | ||
Shield Regeneration | 1200 | 900 | 1000 | ||
Crit Rating | 700 | 700 | 800 | ||
Crit Bonus | 10000 | 10000 | 10000 | ||
We have destroyed one Borg ship of many amassed in the Alpha Quadrant. Strangely, the other ships did not rise to their comrades' defense, nor have they taken any other hostile action against us... | |||||
Mission Failed Message |
Mission Rewards
Standard Rewards
- Super Rare Microconnector ★★★★
- Rare Emitter Crystal ★★★
- Uncommon Microconnector ★★
- Common Spices ★
- Basic Database (Panel)
- Super Rare Optronic Circuit ★★★★
- Rare Relay ★★★
- Uncommon Casing ★★
- Uncommon Incense ★★
- Uncommon Authorization Code ★★
- Uncommon Phaser Type 1 ★★
- Super Rare Casing ★★★★
- Uncommon Power Cell ★★
Drop Chance
Mission tested: Rapid Response [edit]
| |||
By: middlehead, WaldoMag, koba44 & CMO Zoidberg Date(s): Jan 2019 – Feb 2021 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Super Rare Microconnector ★★★★ | 47>> Super Rare Microconnector ★★★★ Average (mean) runs per drop: 10 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
153.5Statistical Strength: Fairly reliable Range of average cost per Super Rare Microconnector ★★★★ within 2 standard deviations (~95.5% confidence): 119.32 — 215.25>> |
9.6 |
Rare Emitter Crystal ★★★ | 42>> Rare Emitter Crystal ★★★ Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
171.8Statistical Strength: Fairly reliable Range of average cost per Rare Emitter Crystal ★★★ within 2 standard deviations (~95.5% confidence): 131.77 — 246.81>> |
10.7 |
Uncommon Microconnector ★★ | 326>> Uncommon Microconnector ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
22.1Statistical Strength: Very reliable Range of average cost per Uncommon Microconnector ★★ within 2 standard deviations (~95.5% confidence): 20.19 — 24.5>> |
1.4 |
Common Spices ★ | 465>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
15.5Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 14.43 — 16.78>> |
1 |
Basic Database (Panel) | 473>> Basic Database (Panel) Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
15.3Statistical Strength: Very reliable Range of average cost per Basic Database (Panel) within 2 standard deviations (~95.5% confidence): 14.2 — 16.48>> |
1 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Rapid Response [edit]
| |||
By: middlehead, Tyreus, Koba44 & WaldoMag (+1 more) Date(s): Jan 2019 – Oct 2019 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Super Rare Optronic Circuit ★★★★ | 43>> Super Rare Optronic Circuit ★★★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
137.7Statistical Strength: Fairly reliable Range of average cost per Super Rare Optronic Circuit ★★★★ within 2 standard deviations (~95.5% confidence): 106.09 — 196.03>> |
6.9 |
Rare Relay ★★★ | 182>> Rare Relay ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
32.5Statistical Strength: Very reliable Range of average cost per Rare Relay ★★★ within 2 standard deviations (~95.5% confidence): 28.73 — 37.49>> |
1.6 |
Uncommon Casing ★★ | 342>> Uncommon Casing ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
17.3Statistical Strength: Very reliable Range of average cost per Uncommon Casing ★★ within 2 standard deviations (~95.5% confidence): 15.96 — 18.91>> |
0.9 |
Uncommon Incense ★★ | 321>> Uncommon Incense ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
18.4Statistical Strength: Very reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 16.93 — 20.25>> |
0.9 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Rapid Response [edit]
| |||
By: middlehead, Koba44, WaldoMag & KirkFox Date(s): Jan 2019 – Sept 2023 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Uncommon Authorization Code ★★ | 288>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
53.2Statistical Strength: Very reliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 47.96 — 59.65>> |
2.2 |
Uncommon Phaser Type 1 ★★ | 767>> Uncommon Phaser Type 1 ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
20Statistical Strength: Very reliable Range of average cost per Uncommon Phaser Type 1 ★★ within 2 standard deviations (~95.5% confidence): 18.91 — 21.15>> |
0.8 |
Super Rare Casing ★★★★ | 166>> Super Rare Casing ★★★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
92.2Statistical Strength: Very reliable Range of average cost per Super Rare Casing ★★★★ within 2 standard deviations (~95.5% confidence): 80.32 — 108.31>> |
3.8 |
Uncommon Power Cell ★★ | 693>> Uncommon Power Cell ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
22.1Statistical Strength: Very reliable Range of average cost per Uncommon Power Cell ★★ within 2 standard deviations (~95.5% confidence): 20.83 — 23.52>> |
0.9 |
Average cost per unit assumes 3 standard rewards per run. |