Gold-Pressed Latinum

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Gold-Pressed Latinum is a Component used to craft many items for crew members.

Crafting Table

Rarity Basic Common
(Common)
Uncommon
(UncommonUncommon)
Rare
(RareRareRare)
Super Rare
(Super RareSuper RareSuper RareSuper Rare)
Icon
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GoldPressedLatinum.png
FlipBasic.png
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GoldPressedLatinum.png
FlipCommon.png
Spacer.png
GoldPressedLatinum.png
FlipUncommon.png
Spacer.png
GoldPressedLatinum.png
FlipRare.png
Spacer.png
GoldPressedLatinum.png
FlipSuperRare.png
Location
Found At:
Standard Reward:

Faction Center (Drop/Store) :

Standard Reward:

Rare Reward (1-Time) :

Faction Center (Drop/Store) :

Standard Reward:

Rare Reward (1-Time) :

Faction Center (Drop/Store) :

Standard Reward:

Rare Reward (1-Time) :

Faction Center (Drop/Store) :

Standard Reward:

Faction Center (Drop Only) :

Crafted
From:
Gold-Pressed Latinum is a component and cannot be crafted. It is used as a component to craft other items.
Item
Cost:
Faction Store:
  • 25k Credits or
  • 25 Merit
Faction Store:
  • 50k Credits or
  • 50 Merit or
  • 25 Dilithium
Faction Store:
  • 250k Credits or
  • 125 Merit or
  • 50 Dilithium
Faction Store:
  • 500k Credits or
  • 250 Merit or
  • 100 Dilithium
  • Drop Only
Crafts
Into:



Notes

In keeping with the Trek canon, Gold-Pressed Latinum can't be replicated.

DropTests

Basic

Item Units Cost/Unit Runs/Unit Runs From
Basic Gold-Pressed Latinum 2281>>

Basic Gold-Pressed Latinum

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 170 runs or so.

3.6Statistical Strength: Very reliable

Range of average cost per
Basic Gold-Pressed Latinum
within 2 standard deviations
(~95.5% confidence):

3.47 — 3.73
>>
0.9 2051 Behind Closed DoorsAway Team E1-M11 4 Chrons, 34 Skill Points Behind Closed Doors Normal
Basic Gold-Pressed Latinum 508>>

Basic Gold-Pressed Latinum

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 47 runs or so.

7.2Statistical Strength: Very reliable

Range of average cost per
Basic Gold-Pressed Latinum
within 2 standard deviations
(~95.5% confidence):

6.72 — 7.82
>>
1.2 612 A Ticking BombSpace Battle KE-M4 6 Chrons A Ticking Bomb Normal
Basic Gold-Pressed Latinum 241>>

Basic Gold-Pressed Latinum

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 21 runs or so.

3.7Statistical Strength: Very reliable

Range of average cost per
Basic Gold-Pressed Latinum
within 2 standard deviations
(~95.5% confidence):

3.36 — 4.13
>>
0.9 223 Bottom FeedersSpace Battle I-M6 4 Chrons Bottom Feeders Normal
Basic Gold-Pressed Latinum 193>>

Basic Gold-Pressed Latinum

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 20 runs or so.

3.6Statistical Strength: Very reliable

Range of average cost per
Basic Gold-Pressed Latinum
within 2 standard deviations
(~95.5% confidence):

3.25 — 4.1
>>
0.9 175 Stealing the StarsSpace Battle I-M7 4 Chrons Stealing the Stars Normal
Basic Gold-Pressed Latinum 38>>

Basic Gold-Pressed Latinum

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 7 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 6 runs.

Also, a run dropping only this item is expected
per 10 runs or so.

6.3Statistical Strength: Fairly reliable

Range of average cost per
Basic Gold-Pressed Latinum
within 2 standard deviations
(~95.5% confidence):

4.98 — 8.64
>>
1.6 60 Mudd's EnterpriseAway Team I-M8 4 Chrons Mudd's Enterprise Normal
Basic Gold-Pressed Latinum 908>>

Basic Gold-Pressed Latinum

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 19 runs or so.

17.7Statistical Strength: Very reliable

Range of average cost per
Basic Gold-Pressed Latinum
within 2 standard deviations
(~95.5% confidence):

16.79 — 18.64
>>
0.9 802 Our Harshest CriticSpace Battle E10-M7 20 Chrons Our Harshest Critic Elite


Common

Item Units Cost/Unit Runs/Unit Runs From
Common Gold-Pressed Latinum 525>>

Common Gold-Pressed Latinum

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 3 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 2 runs.

Also, a run dropping only this item is expected
per 10 runs or so.

5.8Statistical Strength: Very reliable

Range of average cost per
Common Gold-Pressed Latinum
within 2 standard deviations
(~95.5% confidence):

5.44 — 6.19
>>
0.7 380 Long Distance CallSpace Battle DE-M1 8 Chrons Long Distance Call Epic
Common Gold-Pressed Latinum 679>>

Common Gold-Pressed Latinum

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 3 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 2 runs.

Also, a run dropping only this item is expected
per 11 runs or so.

6.0Statistical Strength: Very reliable

Range of average cost per
Common Gold-Pressed Latinum
within 2 standard deviations
(~95.5% confidence):

5.67 — 6.36
>>
0.7 509 His Own ManSpace Battle E1-M2 8 Chrons His Own Man Epic
Common Gold-Pressed Latinum 406>>

Common Gold-Pressed Latinum

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 41 runs or so.

6.9Statistical Strength: Very reliable

Range of average cost per
Common Gold-Pressed Latinum
within 2 standard deviations
(~95.5% confidence):

6.37 — 7.53
>>
1.2 467 Right of ConquestAway Team E1-M13 6 Chrons, 84 Skill Points Right of Conquest Elite
Common Gold-Pressed Latinum 357>>

Common Gold-Pressed Latinum

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 19 runs or so.

7.2Statistical Strength: Very reliable

Range of average cost per
Common Gold-Pressed Latinum
within 2 standard deviations
(~95.5% confidence):

6.62 — 7.83
>>
0.9 320 Death in BattleSpace Battle DE-M7 8 Chrons Death in Battle Elite
Common Gold-Pressed Latinum 699>>

Common Gold-Pressed Latinum

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 25 runs or so.

7.8Statistical Strength: Very reliable

Range of average cost per
Common Gold-Pressed Latinum
within 2 standard deviations
(~95.5% confidence):

7.33 — 8.29
>>
1 680 RockslideSpace Battle E3-M5 8 Chrons Rockslide Normal
Common Gold-Pressed Latinum 592>>

Common Gold-Pressed Latinum

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 3 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 2 runs.

Also, a run dropping only this item is expected
per 10 runs or so.

8.6Statistical Strength: Very reliable

Range of average cost per
Common Gold-Pressed Latinum
within 2 standard deviations
(~95.5% confidence):

8.13 — 9.17
>>
0.7 425 Proof of ConceptSpace Battle E5-M10 12 Chrons Proof of Concept Normal
Common Gold-Pressed Latinum 217>>

Common Gold-Pressed Latinum

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 1 runs in 10 percent of cases
  • 2 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 1 runs.

Also, a run dropping only this item is expected
per 4.5 runs or so.

8.8Statistical Strength: Very reliable

Range of average cost per
Common Gold-Pressed Latinum
within 2 standard deviations
(~95.5% confidence):

8.09 — 9.59
>>
0.5 119 Material AssistanceAway Team E7-M3 16 Chrons, 430 Skill Points Material Assistance Normal
Common Gold-Pressed Latinum 38>>

Common Gold-Pressed Latinum

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 51 runs or so.

19.8Statistical Strength: Fairly reliable

Range of average cost per
Common Gold-Pressed Latinum
within 2 standard deviations
(~95.5% confidence):

15.48 — 27.42
>>
1.2 47 One Future EndsAway Team E7-M7 16 Chrons, 505 Skill Points One Future Ends Normal
Common Gold-Pressed Latinum 1168>>

Common Gold-Pressed Latinum

Average (mean) runs per drop: 4

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 7 runs in 10 percent of cases
  • 14 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 13 runs.

Also, a run dropping only this item is expected
per 38 runs or so.

18.6Statistical Strength: Very reliable

Range of average cost per
Common Gold-Pressed Latinum
within 2 standard deviations
(~95.5% confidence):

17.61 — 19.6
>>
3.1 3611 Internal DisputeAway Team E2-M12 6 Chrons, 63 Skill Points Internal Dispute Normal
Common Gold-Pressed Latinum 88>>

Common Gold-Pressed Latinum

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 20 runs or so.

14.6Statistical Strength: Very reliable

Range of average cost per
Common Gold-Pressed Latinum
within 2 standard deviations
(~95.5% confidence):

12.43 — 17.53
>>
0.9 80 UprisingAway Team E8-M11 16 Chrons, 273 Skill Points Uprising Normal
Common Gold-Pressed Latinum 50>>

Common Gold-Pressed Latinum

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 3 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 2 runs.

Also, a run dropping only this item is expected
per 15 runs or so.

13.1Statistical Strength: Fairly reliable

Range of average cost per
Common Gold-Pressed Latinum
within 2 standard deviations
(~95.5% confidence):

10.76 — 16.79
>>
0.8 41 Kicking the NestAway Team E9-M3 16 Chrons Kicking the Nest Normal


Uncommon

Item Units Cost/Unit Runs/Unit Runs From
Uncommon Gold-Pressed Latinum ★★ 239>>

Uncommon Gold-Pressed Latinum ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 34 runs or so.

10.8Statistical Strength: Very reliable

Range of average cost per
Uncommon Gold-Pressed Latinum ★★
within 2 standard deviations
(~95.5% confidence):

9.71 — 12.05
>>
1.1 257 Pirate ProblemsSpace Battle CT-M3 10 Chrons Pirate Problems Normal
Uncommon Gold-Pressed Latinum ★★ 48>>

Uncommon Gold-Pressed Latinum ★★

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 3 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 2 runs.

Also, a run dropping only this item is expected
per 9.6 runs or so.

14.2Statistical Strength: Fairly reliable

Range of average cost per
Uncommon Gold-Pressed Latinum ★★
within 2 standard deviations
(~95.5% confidence):

11.7 — 17.96
>>
0.7 34 Surveying the SphereAway Team E8-M6 20 Chrons, 512 Skill Points Surveying the Sphere Elite
Uncommon Gold-Pressed Latinum ★★ 188>>

Uncommon Gold-Pressed Latinum ★★

Average (mean) runs per drop: 7

Based on test averages, to get one more drop,
you may need to do another:

  • 5 runs in 50 percent of cases (median)
  • 15 runs in 10 percent of cases
  • 30 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 29 runs.

Also, a run dropping only this item is expected
per 7,700 runs or so.

39.4Statistical Strength: Very reliable

Range of average cost per
Uncommon Gold-Pressed Latinum ★★
within 2 standard deviations
(~95.5% confidence):

34.51 — 45.95
>>
6.6 1235 Temporary HoldAway Team E2-M15 6 Chrons, 68 Skill Points Temporary Hold Normal
Uncommon Gold-Pressed Latinum ★★ 98>>

Uncommon Gold-Pressed Latinum ★★

Average (mean) runs per drop: 4

Based on test averages, to get one more drop,
you may need to do another:

  • 3 runs in 50 percent of cases (median)
  • 8 runs in 10 percent of cases
  • 16 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 15 runs.

Also, a run dropping only this item is expected
per 1,100 runs or so.

41.8Statistical Strength: Very reliable

Range of average cost per
Uncommon Gold-Pressed Latinum ★★
within 2 standard deviations
(~95.5% confidence):

35.02 — 51.69
>>
3.5 341 Blunting the DaggerAway Team E5-M5 12 Chrons, 129 Skill Points Blunting the Dagger Normal
Uncommon Gold-Pressed Latinum ★★ 83>>

Uncommon Gold-Pressed Latinum ★★

Average (mean) runs per drop: 5

Based on test averages, to get one more drop,
you may need to do another:

  • 4 runs in 50 percent of cases (median)
  • 12 runs in 10 percent of cases
  • 23 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 22 runs.

Also, a run dropping only this item is expected
per 3,300 runs or so.

49.6Statistical Strength: Fairly reliable

Range of average cost per
Uncommon Gold-Pressed Latinum ★★
within 2 standard deviations
(~95.5% confidence):

40.95 — 63
>>
5 412 Serious BusinessAway Team CT-M6 10 Chrons, 210 Skill Points Serious Business Normal
Uncommon Gold-Pressed Latinum ★★ 48>>

Uncommon Gold-Pressed Latinum ★★

Average (mean) runs per drop: 7

Based on test averages, to get one more drop,
you may need to do another:

  • 5 runs in 50 percent of cases (median)
  • 15 runs in 10 percent of cases
  • 29 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 28 runs.

Also, a run dropping only this item is expected
per 6,900 runs or so.

63.3Statistical Strength: Fairly reliable

Range of average cost per
Uncommon Gold-Pressed Latinum ★★
within 2 standard deviations
(~95.5% confidence):

49.44 — 88.1
>>
6.3 304 Pillage and PlunderAway Team E1-M7 10 Chrons, 160 Skill Points Pillage and Plunder Epic
Uncommon Gold-Pressed Latinum ★★ 58>>

Uncommon Gold-Pressed Latinum ★★

Average (mean) runs per drop: 1

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 2 runs in 10 percent of cases
  • 4 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 3 runs.

Also, a run dropping only this item is expected
per 21 runs or so.

18.3Statistical Strength: Fairly reliable

Range of average cost per
Uncommon Gold-Pressed Latinum ★★
within 2 standard deviations
(~95.5% confidence):

15.1 — 23.13
>>
0.9 53 Battle ShinzonSpace Battle E7-M2 20 Chrons Battle Shinzon Elite
Uncommon Gold-Pressed Latinum ★★ 172>>

Uncommon Gold-Pressed Latinum ★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 8 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 7 runs.

Also, a run dropping only this item is expected
per 140 runs or so.

34.9Statistical Strength: Very reliable

Range of average cost per
Uncommon Gold-Pressed Latinum ★★
within 2 standard deviations
(~95.5% confidence):

30.67 — 40.43
>>
1.7 300 Into the CaveAway Team E10-M6 20 Chrons Into the Cave Elite


Rare

Item Units Cost/Unit Runs/Unit Runs From
Rare Gold-Pressed Latinum ★★★ 588>>

Rare Gold-Pressed Latinum ★★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 56 runs or so.

28.1Statistical Strength: Very reliable

Range of average cost per
Rare Gold-Pressed Latinum ★★★
within 2 standard deviations
(~95.5% confidence):

26.24 — 30.24
>>
1.3 751 HoundedSpace Battle E7-M11 22 Chrons Hounded Elite
Rare Gold-Pressed Latinum ★★★ 137>>

Rare Gold-Pressed Latinum ★★★

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 7 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 6 runs.

Also, a run dropping only this item is expected
per 100 runs or so.

34.4Statistical Strength: Very reliable

Range of average cost per
Rare Gold-Pressed Latinum ★★★
within 2 standard deviations
(~95.5% confidence):

29.84 — 40.51
>>
1.6 214 No Returns AcceptedSpace Battle CT-M7 22 Chrons No Returns Accepted Epic
Rare Gold-Pressed Latinum ★★★ 8>>

Rare Gold-Pressed Latinum ★★★

Average (mean) runs per drop: 13

Based on test averages, to get one more drop,
you may need to do another:

  • 9 runs in 50 percent of cases (median)
  • 28 runs in 10 percent of cases
  • 56 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 55 runs.

Also, a run dropping only this item is expected
per 50,000 runs or so.

122.5Statistical Strength: Very unreliable

Range of average cost per
Rare Gold-Pressed Latinum ★★★
within 2 standard deviations
(~95.5% confidence):

72.12 — 406.45
>>
12.3 98 Iconian InsiderAway Team DE-M8 10 Chrons, 165 Skill Points Iconian Insider Epic
Rare Gold-Pressed Latinum ★★★ 35>>

Rare Gold-Pressed Latinum ★★★

Average (mean) runs per drop: 9

Based on test averages, to get one more drop,
you may need to do another:

  • 6 runs in 50 percent of cases (median)
  • 20 runs in 10 percent of cases
  • 40 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 39 runs.

Also, a run dropping only this item is expected
per 1,400,000 runs or so.

121.2Statistical Strength: Fairly reliable

Range of average cost per
Rare Gold-Pressed Latinum ★★★
within 2 standard deviations
(~95.5% confidence):

90.9 — 181.79
>>
8.7 303 Too Greedily and Too DeepAway Team E6-M3 14 Chrons, 380 Skill Points Too Greedily and Too Deep Normal
Rare Gold-Pressed Latinum ★★★ 43>>

Rare Gold-Pressed Latinum ★★★

Average (mean) runs per drop: 14

Based on test averages, to get one more drop,
you may need to do another:

  • 10 runs in 50 percent of cases (median)
  • 32 runs in 10 percent of cases
  • 63 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 62 runs.

Also, a run dropping only this item is expected
per 69,000 runs or so.

191.1Statistical Strength: Fairly reliable

Range of average cost per
Rare Gold-Pressed Latinum ★★★
within 2 standard deviations
(~95.5% confidence):

146.86 — 273.55
>>
13.7 587 Back to SchoolAway Team E5-M14 14 Chrons, 144 Skill Points Back to School Normal


Super Rare

Item Units Cost/Unit Runs/Unit Runs From
Super Rare Gold-Pressed Latinum ★★★★ 237>>

Super Rare Gold-Pressed Latinum ★★★★

Average (mean) runs per drop: 6

Based on test averages, to get one more drop,
you may need to do another:

  • 4 runs in 50 percent of cases (median)
  • 12 runs in 10 percent of cases
  • 23 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 22 runs.

Also, a run dropping only this item is expected
per 180,000 runs or so.

112.5Statistical Strength: Very reliable

Range of average cost per
Super Rare Gold-Pressed Latinum ★★★★
within 2 standard deviations
(~95.5% confidence):

99.85 — 128.83
>>
5.1 1212 Lost LegacyAway Team E7-M12 22 Chrons, 1098 Skill Points Lost Legacy Elite
Super Rare Gold-Pressed Latinum ★★★★ 259>>

Super Rare Gold-Pressed Latinum ★★★★

Average (mean) runs per drop: 5

Based on test averages, to get one more drop,
you may need to do another:

  • 3 runs in 50 percent of cases (median)
  • 9 runs in 10 percent of cases
  • 18 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 17 runs.

Also, a run dropping only this item is expected
per 1,800 runs or so.

96.6Statistical Strength: Very reliable

Range of average cost per
Super Rare Gold-Pressed Latinum ★★★★
within 2 standard deviations
(~95.5% confidence):

86.29 — 109.6
>>
4 1042 Ancient GuardiansSpace Battle E6-M2 24 Chrons Ancient Guardians Epic
Super Rare Gold-Pressed Latinum ★★★★ 14>>

Super Rare Gold-Pressed Latinum ★★★★

Average (mean) runs per drop: 11

Based on test averages, to get one more drop,
you may need to do another:

  • 8 runs in 50 percent of cases (median)
  • 25 runs in 10 percent of cases
  • 50 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 49 runs.

Also, a run dropping only this item is expected
per 35,000 runs or so.

218.6Statistical Strength: Somewhat unreliable

Range of average cost per
Super Rare Gold-Pressed Latinum ★★★★
within 2 standard deviations
(~95.5% confidence):

143.15 — 461.98
>>
10.9 153 Flash of LightningSpace Battle E10-M4 20 Chrons Flash of Lightning Elite


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