Lost Legacy
Lost Legacy [E7-M12] | |
---|---|
18 | 22 | 24 | |
Episode 7 - When Falcons Clash | |
Mission 12th |
Type Away Missions |
< Prev | Next > |
Mission Rewards |
Lost Legacy is the twelfth mission in Episode 7, When Falcons Clash. It takes place at Galorndon Core in the Yadalla system.
Mission Walkthrough
Lost Legacy's Information | Lost Legacy's Structure (Colors Info) | |
---|---|---|
Introduction: | Sela's assassin has fled the scene, but is sure to try again. Lead a search to apprehend the killer before Sela comes to harm. | |
Cost: | 18 | 22 | 24 | |
Suggested Traits: |
Step | Choices | Skill Req | Other Req | Bonus Traits | Rare Reward |
---|---|---|---|---|---|
1. Rebuild Trust With Authorities |
Convince Tal'Shiar to Cooperate A. |
Diplomacy 222 | 475 | 874 |
— | Trait bonus for tired crew: (+44 | +?? | +176)(+56 | +?? | +220) |
Uncommon Astrometric Chart ★★ Uncommon Authorization Code ★★ Uncommon Writing PADD (TNG) ★★ |
Romulan intelligence isn't pleased with outsiders meddling in their affairs, but they accept [Character]'s assistance. | |||||
Choice Failure Message | |||||
2. Find Clues Leading to Assassin |
Scrutinize Border Surveillance A. |
Security 222 | 475 | 874 |
— | Trait bonus for tired crew: (+35 | +95 | +176)(+44 | +119 | +220) |
No Rewards at this Node |
[Character] identifies the vessel of some smugglers that appears to have brought the assassin through security. | |||||
Choice Failure Message | |||||
Establish Counter Surveillance B. |
Science 222 | 475 | 874 |
Undercover Operative or Resourceful |
Trait bonus for tired crew: (+?? | +95 | +176)(+?? | +119 | +220) |
No Rewards at this Node | |
Choice Success Message | |||||
Choice Failure Message | |||||
3. Learn Assassin's Location |
Bribe Smugglers A. |
Diplomacy 222 | 475 | 874 |
Choose 2.A
|
Trait bonus for tired crew: (+44 | +95 | +176)(+56 | +119 | +220) |
Uncommon Multidimensional Transporter Device ★★ Uncommon TR-580 Medical Tricorder ★★ Uncommon Cardassian Communicator ★★ |
Choice Success Message | |||||
Choice Failure Message | |||||
Trace Signal to Assassin B. |
Security 222 | 475 | 874 |
— | Trait bonus for tired crew: (+?? | +95 | +176)(+?? | +119 | +220) |
No Rewards at this Node | |
[Character] follows the signal source and identifies the assasin's safe house. | |||||
Choice Failure Message | |||||
4. Prevent Assassin's Escape |
Prepare Hypospray Dart A. |
Medicine 222 | 475 | 874 |
Choose 2.A -> 3.A |
Trait bonus for tired crew: (+44 | +?? | +176)(+56 | +?? | +220) |
Uncommon Synthesized Polymer ★★ Uncommon Prime Directive ★★ Rare Security Codes ★★★ |
Choice Success Message | |||||
Choice Failure Message | |||||
Calibrate Phaser Stun B. |
Science 222 | 475 | 874 |
Choose 3.B | Trait bonus for tired crew: (+?? | +95 | +176)(+?? | +119 | +220) |
Uncommon Security Codes ★★ Uncommon Reman Knife ★★ Nova Class Schematic (x3) | |
[Character] prepares the weapons of the entire away team for this mission, ensuring the stun setting will not fail. | |||||
[Character] is no expert, and cannot be sure the away team's weapons will stun instead of kill. | |||||
5. Apprehend the Fugitive |
Capture Assassin A. |
Security 222 | 475 | 874 |
— | Trait bonus for tired crew: (+?? | +?? | +176)(+?? | +?? | +220) |
Uncommon Security Codes ★★ Uncommon Reman Knife ★★ Nova Class Schematic (x3) |
Coordinating the away team and Tal'Shiar, [Character] successfully besieges the target's safe house and captures her. | |||||
Choice Failure Message | |||||
Our pursuit of the assassin has resulted in their capture, but the truth is an ugly one. Present the assassin to Sela as a peace offering. | |||||
Mission Failed Message |
Mission Rewards
Rare Rewards
- Uncommon Astrometric Chart ★★
- Uncommon Security Codes ★★
- Uncommon Security Codes ★★
- Uncommon Multidimensional Transporter Device ★★
- Uncommon Synthesized Polymer ★★
- Uncommon Authorization Code ★★
- Uncommon Prime Directive ★★
- Uncommon Reman Knife ★★
- Uncommon Reman Knife ★★
- Uncommon TR-580 Medical Tricorder ★★
- Nova Class Schematic (x3)
- Nova Class Schematic (x3)
- Uncommon Writing PADD (TNG) ★★
- Uncommon Cardassian Communicator ★★
- Rare Security Codes ★★★
Standard Rewards
- Jem'Hadar Fighter Schematic (x3)
- Super Rare Expansion Module ★★★★
- Rare Subprocessor ★★★
- Uncommon Writing PADD (TNG) ★★
- Common Power Cell ★
- Basic Optronic Circuit
- Super Rare Gold-Pressed Latinum ★★★★
- Rare Database (Panel) ★★★
- Rare Furs ★★★
- Uncommon Spices ★★
- Uncommon Phaser Type 1 ★★
- Common Tulaberry Wine ★
- Super Rare Database (Panel) ★★★★
- Uncommon Expansion Module ★★
Drop Chance
Mission tested: Lost Legacy [edit]
| |||
By: Siguard, Species 8471, Joker41NAM & middlehead Date(s): Apr 2017 – Oct 2021 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Jem'Hadar Fighter Schematic (x3) | 48>>
Average (mean) runs per x3 drop: 6 Based on test averages, to get one more x3 drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
31.9Statistical Strength: Somewhat unreliable Range of average cost per Jem'Hadar Fighter Schematic within 2 standard deviations (~95.5% confidence): 21.41 — 62.35>> |
1.8 |
Uncommon Writing PADD (TNG) ★★ | 84>> Uncommon Writing PADD (TNG) ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
18.2Statistical Strength: Very reliable Range of average cost per Uncommon Writing PADD (TNG) ★★ within 2 standard deviations (~95.5% confidence): 15.31 — 22.48>> |
1 |
Super Rare Expansion Module ★★★★ | 6>> Super Rare Expansion Module ★★★★ Average (mean) runs per drop: 15 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
255.0Statistical Strength: Very unreliable Range of average cost per Super Rare Expansion Module ★★★★ within 2 standard deviations (~95.5% confidence): 140.85 — 1345.31>> |
14.2 |
Rare Subprocessor ★★★ | 26>> Rare Subprocessor ★★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
58.9Statistical Strength: Fairly reliable Range of average cost per Rare Subprocessor ★★★ within 2 standard deviations (~95.5% confidence): 42.72 — 94.53>> |
3.3 |
Common Power Cell ★ | 103>> Common Power Cell ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
14.9Statistical Strength: Very reliable Range of average cost per Common Power Cell ★ within 2 standard deviations (~95.5% confidence): 12.75 — 17.78>> |
0.8 |
Basic Optronic Circuit | 105>> Basic Optronic Circuit Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
14.6Statistical Strength: Very reliable Range of average cost per Basic Optronic Circuit within 2 standard deviations (~95.5% confidence): 12.53 — 17.4>> |
0.8
|
Average cost per unit assumes 4 standard rewards per run. Several drop rates and item drops got adjusted on 2017/03/15. The items of this DropTest were modified, so old data had to be removed. |
Mission tested: Lost Legacy [edit]
| |||
By: SleepingDragon, Siguard, ct & Species 8471 (+ more) Date(s): Jun 2017 – Sept 2023 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Super Rare Gold-Pressed Latinum ★★★★ | 237>> Super Rare Gold-Pressed Latinum ★★★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
112.5Statistical Strength: Very reliable Range of average cost per Super Rare Gold-Pressed Latinum ★★★★ within 2 standard deviations (~95.5% confidence): 99.85 — 128.83>> |
5.1 |
Rare Database (Panel) ★★★ | 1682>> Rare Database (Panel) ★★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
15.9Statistical Strength: Very reliable Range of average cost per Rare Database (Panel) ★★★ within 2 standard deviations (~95.5% confidence): 15.25 — 16.5>> |
0.7 |
Rare Furs ★★★ | 1244>> Rare Furs ★★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
21.4Statistical Strength: Very reliable Range of average cost per Rare Furs ★★★ within 2 standard deviations (~95.5% confidence): 20.43 — 22.54>> |
1 |
Uncommon Spices ★★ | 1685>> Uncommon Spices ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
15.8Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 15.23 — 16.47>> |
0.7 |
Average cost per unit assumes 4 standard rewards per run. Several drop rates and item drops got adjusted on 2017/03/15. The items of this DropTest were modified, so old data had to be removed. |
Mission tested: Lost Legacy [edit]
| |||
By: Ryansemo, Siguard, Nomadish & Tygra Dax (+ more) Date(s): March 2017 – Aug 2022 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Uncommon Phaser Type 1 ★★ | 966>> Uncommon Phaser Type 1 ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
15.2Statistical Strength: Very reliable Range of average cost per Uncommon Phaser Type 1 ★★ within 2 standard deviations (~95.5% confidence): 14.46 — 15.98>> |
0.6 |
Common Tulaberry Wine ★ | 341>> Common Tulaberry Wine ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
43.0Statistical Strength: Very reliable Range of average cost per Common Tulaberry Wine ★ within 2 standard deviations (~95.5% confidence): 39.08 — 47.81>> |
1.8 |
Super Rare Database (Panel) ★★★★ | 225>> Super Rare Database (Panel) ★★★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
65.2Statistical Strength: Very reliable Range of average cost per Super Rare Database (Panel) ★★★★ within 2 standard deviations (~95.5% confidence): 57.83 — 74.66>> |
2.7 |
Uncommon Expansion Module ★★ | 912>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
16.1Statistical Strength: Very reliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 15.28 — 16.97>> |
0.7 |
Average cost per unit assumes 4 standard rewards per run. Post March 17 update results |
Other Rewards
Currency Rewards |
||||
---|---|---|---|---|
Capt XP | 1st-Run Repeat |
963 33 |
1024 34 |
?1034 ? |
Crew XP | 100 | 115 | ? | |
Training XP |
Warp 1 Warp 10 |
? ? |
? ? |
? ? |
Credits |
regular Warp 1 |
1350 ? |
1650 ? |
1800 ? |