Death in Battle
Death in Battle [DE-M7] | |
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4 / 8 / 10 | |
Distress Calls Delphic Expanse | |
Mission 7th |
Type Space Battle |
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Mission Rewards |
Death in Battle is the seventh distress call mission in the Delphic Expanse. It takes place at Denobula Triaxia A in the Denobula Triaxa System.
Mission Walkthrough
Death in Battle | |||
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Against: Rogue Bird of Prey in a Klingon K'Vort Bird-of-Prey Chroniton cost: 4 / 8 / 10 | |||
Shields | 10000 | 14000 | 17000 |
Shield Regeneration | 500 | 800 | 900 |
Hull | 29000 | 34000 | 36000 |
Evasion | 2 | 2 | 2 |
Evasion Power | 1600 | 1700 | 1750 |
Attack | 1 | 1 | 2 |
Attack Power | 1500 | 1500 | 1800 |
Attack Speed | 1 | 1.02 | 1.02 |
Accuracy | 1 | 2 | 2 |
Accuracy Power | 1500 | 1600 | 1800 |
Crit Rating | 900 | 950 | 1000 |
Crit Bonus | 7000 | 7000 | 7000 |
We were able to defeat the rogue Bird of Prey. This should send a message to other captains who choose might over diplomacy. |
Mission Rewards
Standard Rewards
- Uncommon Authorization Code ★★
- Common D'k tahg ★
- Basic Phaser Type 3 (TOS)
- Basic Writing PADD (ENT)
- Basic Heavy Scanner
- Uncommon Isolinear Chips ★★
- Common Neutron Microscope ★
- Common Gold-Pressed Latinum ★
- Basic Synthesized Polymer
- Rare Sensor ★★★
- Uncommon Pattern Enhancer ★★
- Uncommon Authorization Code ★★
- Uncommon Expansion Module ★★
- Common Relay ★
Drop Chance
Mission tested: Death in Battle [edit]
| |||
By: Captain deMarco, Crunch, SleepingDragon & Chapey (+ more) Date(s): May 2016 – Jan 2019 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Uncommon Authorization Code ★★ | 42>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
40.7Statistical Strength: Fairly reliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 31.2 — 58.4>> |
10.2 |
Common D'k tahg ★ | 256>> Common D'k tahg ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
6.7Statistical Strength: Very reliable Range of average cost per Common D'k tahg ★ within 2 standard deviations (~95.5% confidence): 6 — 7.51>> |
1.7 |
Basic Writing PADD (ENT) | 463>> Basic Writing PADD (ENT) Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
3.7Statistical Strength: Very reliable Range of average cost per Basic Writing PADD (ENT) within 2 standard deviations (~95.5% confidence): 3.43 — 3.99>> |
0.9 |
Basic Phaser Type 3 (TOS) | 50>> Basic Phaser Type 3 (TOS) Average (mean) runs per drop: 9 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
34.2Statistical Strength: Fairly reliable Range of average cost per Basic Phaser Type 3 (TOS) within 2 standard deviations (~95.5% confidence): 26.74 — 47.27>> |
8.5 |
Basic Heavy Scanner | 470>> Basic Heavy Scanner Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
3.6Statistical Strength: Very reliable Range of average cost per Basic Heavy Scanner within 2 standard deviations (~95.5% confidence): 3.39 — 3.92>> |
0.9 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Death in Battle [edit]
| |||
By: SleepingDragon, Zeemers, Dhrekr & bntracy (+ more) Date(s): July – December 2018 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Common Neutron Microscope ★ | 173>> Common Neutron Microscope ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
14.8Statistical Strength: Very reliable Range of average cost per Common Neutron Microscope ★ within 2 standard deviations (~95.5% confidence): 13.01 — 17.16>> |
1.8 |
Uncommon Isolinear Chips ★★ | 93>> Uncommon Isolinear Chips ★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
27.5Statistical Strength: Fairly reliable Range of average cost per Uncommon Isolinear Chips ★★ within 2 standard deviations (~95.5% confidence): 22.99 — 34.29>> |
3.4 |
Common Gold-Pressed Latinum ★ | 357>> Common Gold-Pressed Latinum ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
7.2Statistical Strength: Very reliable Range of average cost per Common Gold-Pressed Latinum ★ within 2 standard deviations (~95.5% confidence): 6.62 — 7.83>> |
0.9 |
Basic Synthesized Polymer | 337>> Basic Synthesized Polymer Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
7.6Statistical Strength: Very reliable Range of average cost per Basic Synthesized Polymer within 2 standard deviations (~95.5% confidence): 6.98 — 8.33>> |
0.9 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Death in Battle [edit]
| |||
By: Siguard, Chapey, Octarolakh & Joker41NAM (+2 more) Date(s): May 2016 – February 2017 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Uncommon Authorization Code ★★ | 23>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
49.6Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 35.32 — 83.07>> |
5 |
Uncommon Pattern Enhancer ★★ | 9>> Uncommon Pattern Enhancer ★★ Average (mean) runs per drop: 13 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
126.7Statistical Strength: Very unreliable Range of average cost per Uncommon Pattern Enhancer ★★ within 2 standard deviations (~95.5% confidence): 76.36 — 371.24>> |
12.7 |
Rare Sensor ★★★ | 9>> Rare Sensor ★★★ Average (mean) runs per drop: 13 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
126.7Statistical Strength: Very unreliable Range of average cost per Rare Sensor ★★★ within 2 standard deviations (~95.5% confidence): 76.36 — 371.24>> |
12.7 |
Uncommon Expansion Module ★★ | 25>> Uncommon Expansion Module ★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
45.6Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Expansion Module ★★ within 2 standard deviations (~95.5% confidence): 32.91 — 74.23>> |
4.6 |
Common Relay ★ | 276>> Common Relay ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
4.1Statistical Strength: Very reliable Range of average cost per Common Relay ★ within 2 standard deviations (~95.5% confidence): 3.92 — 4.36>> |
0.4 |
Average cost per unit assumes 3 standard rewards per run. |
Other Rewards
Currency Rewards |
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---|---|---|---|---|
Capt XP | 1st-Run Repeat |
272 12 |
594 24 |
748 28 |
Crew XP | 27 | 54 | 69 | |
Training XP at Warp 1+10 |
60 ? |
120 ? |
? ? | |
Credits at Warp 1 |
300 210 |
600 420 |
750 ? |
Notes
- No notes.