Bearing Up
Bearing Up [E9-M4A] | |
---|---|
24 | 16 | 20 | |
Episode 9 - Strange Bedfellows | |
Mission 4th |
Type Away Missions |
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Mission Rewards |
Bearing Up is the fourth mission in Episode 9, Strange Bedfellows. It takes place on Earth in the Terran System.
- This mission is only available if you choose Borg Victory, otherwise the mission will be Scatter Thine Enemies for choosing Federation Victory.
Mission Walkthrough
Step | Choices | Skill Req | Other Req | Bonus Traits | Rare Reward |
---|---|---|---|---|---|
1. Triage Borg |
Determine Collective Condition A. |
Medicine 315 | 661 | 1197 |
— | Trait bonus for tired crew: (+?? | +108 | +197)(+?? | +136 | +247) |
No Rewards at this Node |
[Character]'s efficiency and expertise allows the Starfleet team to triage every single drone within the Collective. | |||||
[Character] cannot organize the Starfleet team efficiency, and only half the Collective is traiged. | |||||
2. Upgrade Implants |
Upgrade for Monitoring A. |
Security 315 | 661 | 1197 |
— | Trait bonus for tired crew: (+?? | +108 | +197)(+?? | +136 | +247) |
Common Social Lesson ★ Uncommon Medical Lesson ★★ Super Rare Clothing Pattern ★★★★ |
[Character] quietly oversees slipping surveillance algorithms into Borg drones alongside repairs. | |||||
Choice Failure Message | |||||
Upgrade for Health B. |
Medicine 315 | 661 | 1197 |
Geneticist or Caregiver |
Trait bonus for tired crew: (+?? | +108 | +197)(+?? | +136 | +247) |
Common First Contact Protocol ★ Uncommon Borg Cortical Node ★★ Super Rare Power Cell ★★★★ | |
[Character] ensures that all repairs and treatment are focused on the long-term health and survival of the Borg. | |||||
[Character]'s supervision is scattershot, and the team cannot be certain that all Borg are now healthy and set up to thrive. | |||||
Upgrade for Functionality C. |
Security 305 | 661 | 1197 |
— | Trait bonus for tired crew: (+?? | +108 | +197)(+?? | +136 | +247) |
Common Toolbox ★ Uncommon Holoprogram ★★ Super Rare Polyalloy ★★★★ | |
Choice Success Message | |||||
[Character]'s inexperience with Borg technology results in most drones only being physically stabilized. | |||||
3. Retrofit Vessels |
Prioritize Efficiency A. |
Engineering 315 | 661 | 1197 |
Choose 2.A or 2.B |
Trait bonus for tired crew: (+?? | +108 | +197)(+?? | +136 | +247) |
No Rewards at this Node |
[Character] makes certain all Borg vessels are using less energy, easing the burden of the Collective. | |||||
[Character]'s unfamilarity with Borg technology makes them unabale to optimize the operation of their ship. | |||||
Prioritize Stealth B. |
Security 315 | 661 | 1197 |
— | Trait bonus for tired crew: (+?? | +108 | +197)(+?? | +136 | +247) |
No Rewards at this Node | |
Choice Success Message | |||||
Choice Failure Message | |||||
Prioritize Safety C. |
Medicine 315 | 661 | 1197 |
Choose 2.B or 2.C |
Trait bonus for tired crew: (+?? | +108 | +197)(+?? | +136 | +247) |
No Rewards at this Node | |
[Character] improves the structural integrity of the typical Borg design, ensuring less hull breaches in the event of an attack. | |||||
[Character] cannot make heads or tails of a Borg sphere or cube, and is unable to improve on the design. | |||||
4. Prepare Public Messaging |
Identify Borg Spokesperson A. |
Diplomacy 315 | 661 | 1197 |
Choose 3.A |
Trait bonus for tired crew: (+?? | +108 | +197)(+?? | +136 | +247) |
Common Casing ★ Uncommon Borg Exo-Plating ★★ 100 Borg Sphere 878 Schematics |
[Character] identifies a Borg with less augmentation than others, whom Federation citizens might not find as frightening. | |||||
Choice Failure Message | |||||
Enforce Unassimilated Overseer B. |
Security 315 | 661 | 1197 |
— | Trait bonus for tired crew: (+?? | +108 | +197)(+?? | +136 | +247) |
Common Security Codes ★ Uncommon Optronic Data Core ★★ Super Rare Expansion Module ★★★★ | |
[Character] has integrated a Starfleet officer into the daily life of the Collective, and ensured they can speak for the Queen. | |||||
The Queen balks at [Character]'s attempt to make a Starfleet officer the Borg's spokesperson. A Borg drone is chosen instead. | |||||
5. Establish Connection |
Convince Queen to Link with Fed A. |
Diplomacy 315 | 661 | 1197 |
— | No trait bonuses. | Common Klingon House Crest ★ Rare Emitter Crystal ★★★ Uncommon Security Codes ★★ |
[Character] finally convinves the Borg Queen that the Federation can only help her if they have complete transparency. | |||||
[Character] is unable to convince the Borg Queen that a live link with the Federation is the only way to help the Borg. | |||||
Through a mix of technological innovation and medical intervention, we have eased the Borg Queen's burden of supporting the entire Collective. Will she now release our officers and keep the peace? | |||||
The problem facing the Collective has thus far proven insurmountable even for the Federation's best. We must find a way to stabilize them, lest the Queen make good on her threat and assimilate the officers held hostage. |
Mission Rewards
Rare Rewards
- Common Social Lesson ★
- Common First Contact Protocol ★
- Common Toolbox ★
- Common Casing ★
- Common Security Codes ★
- Common Klingon House Crest ★
- Uncommon Medical Lesson ★★
- Uncommon Borg Cortical Node ★★
- Uncommon Holoprogram ★★
- Uncommon Borg Exo-Plating ★★
- Uncommon Optronic Data Core ★★
- Rare Emitter Crystal ★★★
- Super Rare Clothing Pattern ★★★★
- Super Rare Power Cell ★★★★
- Super Rare Polyalloy ★★★★
- 100 Borg Sphere 878 Schematics
- Super Rare Expansion Module ★★★★
- Uncommon Security Codes ★★
Standard Rewards
- Super Rare Emitter Crystal ★★★★
- Rare Power Cell ★★★
- Uncommon Subprocessor ★★
- Common Gold-Pressed Latinum ★
- Basic Microconnector
- Super Rare Isolinear Chips ★★★★
- Rare Expansion Module ★★★
- Uncommon Casing ★★
- Uncommon Relay ★★
- Uncommon Field Rations ★★
- Super Rare Relay ★★★★
- Rare Interlink ★★★
- Uncommon Optronic Circuit ★★
Drop Chance
Mission tested: Bearing Up | |||
By: You? ^_~ Date(s): [Missing] | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
No test template for this mission at normal difficulty exists. Create one! |
Mission tested: Bearing Up [edit]
| |||
By: Koba44, CMO Zoidberg & WaldoMag Date(s): Jan 2019 – May 2020 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Super Rare Isolinear Chips ★★★★ | 14>> Super Rare Isolinear Chips ★★★★ Average (mean) runs per drop: 10 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
152.0Statistical Strength: Somewhat unreliable Range of average cost per Super Rare Isolinear Chips ★★★★ within 2 standard deviations (~95.5% confidence): 99.63 — 320.49>> |
9.5 |
Rare Expansion Module ★★★ | 73>> Rare Expansion Module ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
29.2Statistical Strength: Fairly reliable Range of average cost per Rare Expansion Module ★★★ within 2 standard deviations (~95.5% confidence): 24.05 — 36.99>> |
1.8 |
Uncommon Casing ★★ | 165>> Uncommon Casing ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
12.9Statistical Strength: Very reliable Range of average cost per Uncommon Casing ★★ within 2 standard deviations (~95.5% confidence): 11.52 — 14.65>> |
0.8 |
Uncommon Relay ★★ | 147>> Uncommon Relay ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
14.5Statistical Strength: Very reliable Range of average cost per Uncommon Relay ★★ within 2 standard deviations (~95.5% confidence): 12.8 — 16.66>> |
0.9 |
Average cost per unit assumes 3 standard rewards per run. This mission cost 16 chronitons instead of 20. This bug will probably be corrected in the future. |
Mission tested: Bearing Up | |||
By: You? ^_~ Date(s): [Missing] | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
No test template for this mission at epic difficulty exists. Create one! |
Other Rewards
Notes
BUG: Number of chronitons is mismashed: 24 | 16 | 20
fixed: 06-02-2019
Missions | |
---|---|
Prologue | The First Battle → A Violent Birth → A Show of Force → Boots on the Ground |
Episode 1 - The Art of War |
The Wrong Crowd → His Own Man → The Prodigal Son → Assault and Battery → On Their Heels → A Father Figure → Pillage and Plunder → Beyond the Call → Double Trouble → Stolen Honor → Behind Closed Doors → A Logical Response → Right of Conquest → Cleansing Fire / By Hook Or By Crook |
Episode 2 - Never Forgive, Never Forget |
Under New Management → The Vedek's Trail → The Army of Anaydis → The Mad Vedek → Manna from Heaven → Not A Drop to Drink → Hot Pursuit → Rescue the Val Jean → Maquis Incitement → The Walls Have Ears → Off at the Pass → Internal Dispute → For His Own Good → Cardassian Hospitality → Temporary Hold → Picking the Bones → Pretense of Mercy → A Popular Item → The Toss / Man with a Plan / A New Recruit |
Episode 3 - From On High |
Family Squabble → Cytherian Highway → A Singular Occurrence → Organian Aid → Rockslide |
Episode 4 - Hostile Takeover |
Ishka Issues → Not Without A Fight → A Kazon Scorned → Common Ground → Deadly Disruptions → Self Control → Mutual Assured Destruction → Arms Race → Fan Club → Trial by Fire → He Means Well → For the People → With Friends Like These → Putting the Free in Freedom / Smiles and Knives |
Episode 5 - Ethical Alternatives |
Quell the Riots → A Bold Move → Coursing Hounds → Race to the Finish → Blunting the Dagger → Secure the Chavez → Salvage the Chavez → Act of Betrayal → Control Over Chaos → Proof of Concept → Saving Smiley O'Brien → Into His Own Hands → Instant Intervention → Back to School → Turncoat Outpost → Baited Hook → Long Live the King → Thy Enemy's Secrets / The Annihilation Syndrome |
Episode 6 - Something Rotten |
The Rings of Time → Ancient Guardians → Too Greedily and Too Deep → The Time Transporter |
Episode 7 - When Falcons Clash |
Improvised Entry → Battle Shinzon → Material Assistance → The Raptors' Fury → Right Place, Wrong Time → Striking at Shadows → One Future Ends → Retroactive Vengeance → Researching Future History → Trust Issues → Hounded → Lost Legacy → Garak's Gamble / Death's Endeavor |
Episode 8 - The Killing Syndrome |
Evacuation Orders → Change of Scenery → Field Modifications → Shielding the Prey → The Verge of Destruction → Surveying the Sphere → The Vanguard's Challenge → Boardroom Politics → Ostensible Proof → Back Into the Fold → Uprising → Feed A Fever → Lashing Out → Proven Toxicity / Going Viral |
Episode 9 - Strange Bedfellows |
Rapid Response → Into the Lion's Den → Kicking the Nest → Bearing Up / Scatter Thine Enemies |
Episode 10 - Shadow of a Doubt |
Fool Me Twice → Highway to Hell → Ruinous Staycation → Flash of Lightning → An Infinite Welcome → Into the Cave → Our Harshest Critic |
Distress Calls 1 - Delphic Expanse |
Long Distance Call → A Tale of Forgotten Lore → Highwaymen → A Time of Morn-ing → Indiscriminate Mind → Mortals and Mayhem → Death in Battle → Iconian Insider |
Distress Calls 2 - Celestial Temple |
Warranted Pursuit → Rabid Fans → Pirate Problems → The Professor's Deadline → Death Throes → Serious Business → No Returns Accepted → Operation Isolate |
Distress Calls 3 - Klingon Empire |
Leverage → Stolen Command → Dogs of War → A Ticking Bomb → All Sales Are Final |
Distress Calls 4 - Infinity |
Xahean Invasion → The Price of Friendship → Empty Vessel → Zora's Invitation → Starved for Attention → Bottom Feeders → Stealing the Stars → Mudd's Enterprise |