Bottom Feeders
Bottom Feeders [I-M6] | |
---|---|
4 | 20 | 24 | |
Distress Calls Infinity | |
Mission 6th |
Type Space Battle |
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Mission Rewards |
“ | At my own expense, I arranged for a drop of food rations for my village. My people will see it as a 'gift' from above. But I've lost contact with the transport crew, in an area known to be frequented by Ferengi pirates. Please, Captain... my people are starving. | ” |
~ Lieutenant Commander Saru |
Bottom Feeders is the sixth distress call mission in the Infinity series. It takes place at Infinity in the Simpson system.
Mission Walkthrough
Empty Vessel | |||||
---|---|---|---|---|---|
Against: Ferengi Pirates in the U.S.S. Enterprise NCC-1701-A Chroniton cost: 4 | 20 | 24 | |||||
Shields | 12000 | 29600 | 32000 | ||
Hull | 33000 | 77344 | 97969 | ||
Attack | 1 | 3 | 5 | ||
Accuracy | 1 | 4 | 4 | ||
Evasion | 2 | 4 | 4 | ||
Attack Power | 1400 | 2538 | 3500 | ||
Attack Speed | 1.03 | 1.1 | 1.1 | ||
Accuracy Power | 1500 | 2679 | 2786 | ||
Evasion Power | 1800 | 3046 | 3185 | ||
Shield Regeneration | 600 | 1773 | 2182 | ||
Crit Rating | 1100 | 1760 | 2640 | ||
Crit Bonus | 8000 | 16000 | 16000 | ||
To Saru's relief, we apprehended the Ferengi pirates and completed the drop of food rations to his homeworld. We have determined we made no violation of the Prime Directive in doing so, and Saru is grateful for our assistance. | |||||
Mission Failed Message |
Mission Rewards
Standard Rewards
- Basic Phaser Pistol
- Basic Gold-Pressed Latinum
- Basic Polyalloy
- Basic Power Cell
- Rare Clothing Pattern ★★★
- Rare Synthesized Polymer ★★★
- Uncommon Interlink ★★
- Common Polyalloy ★
- Uncommon Astrometric Chart ★★
- Uncommon Command Communicator ★★
- Super Rare Emitter Crystal ★★★★
- Uncommon Clothing Pattern ★★
Drop Chance
Mission tested: Bottom Feeders [edit]
| |||
By: middlehead, Cruncher & koba44 Date(s): Dec 2018 – Feb 2019 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Basic Phaser Pistol | 28>> Basic Phaser Pistol Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
31.9Statistical Strength: Fairly reliable Range of average cost per Basic Phaser Pistol within 2 standard deviations (~95.5% confidence): 23.25 — 50.59>> |
8 |
Basic Gold-Pressed Latinum | 241>> Basic Gold-Pressed Latinum Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
3.7Statistical Strength: Very reliable Range of average cost per Basic Gold-Pressed Latinum within 2 standard deviations (~95.5% confidence): 3.36 — 4.13>> |
0.9 |
Basic Polyalloy | 165>> Basic Polyalloy Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
5.4Statistical Strength: Very reliable Range of average cost per Basic Polyalloy within 2 standard deviations (~95.5% confidence): 4.76 — 6.25>> |
1.4 |
Basic Power Cell | 235>> Basic Power Cell Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
3.8Statistical Strength: Very reliable Range of average cost per Basic Power Cell within 2 standard deviations (~95.5% confidence): 3.43 — 4.24>> |
0.9 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Bottom Feeders [edit]
| |||
By: middlehead & WaldoMag Date(s): Dec 2018 – June 2021 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Rare Clothing Pattern ★★★ | 157>> Rare Clothing Pattern ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
36.3Statistical Strength: Very reliable Range of average cost per Rare Clothing Pattern ★★★ within 2 standard deviations (~95.5% confidence): 31.73 — 42.43>> |
1.8 |
Rare Synthesized Polymer ★★★ | 49>> Rare Synthesized Polymer ★★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
116.3Statistical Strength: Fairly reliable Range of average cost per Rare Synthesized Polymer ★★★ within 2 standard deviations (~95.5% confidence): 91.05 — 161.02>> |
5.8 |
Uncommon Interlink ★★ | 326>> Uncommon Interlink ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
17.5Statistical Strength: Very reliable Range of average cost per Uncommon Interlink ★★ within 2 standard deviations (~95.5% confidence): 16.08 — 19.15>> |
0.9 |
Common Polyalloy ★ | 323>> Common Polyalloy ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
17.7Statistical Strength: Very reliable Range of average cost per Common Polyalloy ★ within 2 standard deviations (~95.5% confidence): 16.22 — 19.35>> |
0.9 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Bottom Feeders [edit]
| |||
By: middlehead, Koba44 & WaldoMag Date(s): Dec 2018 – Feb 2019 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Uncommon Astrometric Chart ★★ | 258>> Uncommon Astrometric Chart ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
21.5Statistical Strength: Very reliable Range of average cost per Uncommon Astrometric Chart ★★ within 2 standard deviations (~95.5% confidence): 19.56 — 23.84>> |
0.9 |
Uncommon Command Communicator ★★ | 121>> Uncommon Command Communicator ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
45.8Statistical Strength: Very reliable Range of average cost per Uncommon Command Communicator ★★ within 2 standard deviations (~95.5% confidence): 39.32 — 54.89>> |
1.9 |
Super Rare Emitter Crystal ★★★★ | 47>> Super Rare Emitter Crystal ★★★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
118Statistical Strength: Fairly reliable Range of average cost per Super Rare Emitter Crystal ★★★★ within 2 standard deviations (~95.5% confidence): 92.02 — 164.26>> |
4.9 |
Uncommon Clothing Pattern ★★ | 267>> Uncommon Clothing Pattern ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
20.8Statistical Strength: Very reliable Range of average cost per Uncommon Clothing Pattern ★★ within 2 standard deviations (~95.5% confidence): 18.94 — 22.97>> |
0.9 |
Average cost per unit assumes 3 standard rewards per run. |
Other Rewards
Currency Rewards |
||||
---|---|---|---|---|
Capt XP | 1st-Run Repeat |
314 14 |
994 |
1034 |
Crew XP | 30 | 105 | 114 | |
Training XP |
Warp 1 Warp 10 |
70 635 |
||
Credits |
regular Warp 1 |
300 210 |
1500 |
1800 |