All Sales Are Final
All Sales Are Final [KE-M5] | |
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8 | 12 | 18 | |
Distress Calls Klingon Empire | |
Mission 5th |
Type Space Battle |
< Prev | |
Mission Rewards |
“ | One of my officers was fool enough to buy new disruptor rifles from a Ferengi. Every single one has a burned-out induction coil. If my men catch up to him, we'll have a dead Ferengi and a diplomatic incident on our hands. Perhaps you could have a word with the trader instead? | ” |
~ Commander Koloth |
All Sales Are Final is the fifth distress call mission in the Klingon Empire series. It takes place at Q'Vat in the N'Vak System.
Mission Walkthrough
All Sales are Final | |||||
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Against: Ferengi Traders in a Ferengi D'kora Marauder | |||||
Shields | 20000 | 50000 | 115000 | ||
Shield Regeneration | 1050 | 1200 | 2500 | ||
Hull | 42000 | 100000 | 230000 | ||
Evasion | 2 | 4 | 5 | ||
Evasion Power | 2000 | 3200 | 4100 | ||
Attack | 2 | 4 | 5 | ||
Attack Power | 1900 | 3000 | 4000 | ||
Attack Speed | 1.03 | 1.03 | 1.04 | ||
Accuracy | 3 | 4 | 5 | ||
Accuracy Power | 1900 | 3300 | 4200 | ||
Crit Rating | 800 | 1100 | 1100 | ||
Crit Bonus | 8000 | 8000 | 8000 | ||
We caught up to the Ferengi trader before he could flee the sector. After hearing of Koloth's officer's plans for vengeance, he agreed to give the officer a full refund for the faulty disruptor rifles in exchange for his freedom. | |||||
missing |
Mission Rewards
Standard Rewards
- Common Self-sealing Stem Bolt ★
- Uncommon Subprocessor ★★
- Common Relay ★
- Basic Clothing Pattern
- Nova Class Schematic
- Common Klingon Disruptor Rifle ★
- Basic Klingon Armor
- Rare Emitter Crystal ★★★
- Common Alcohol ★
- Basic Synthesized Polymer
- Uncommon Field Rations ★★
- Common Klingon Armor ★
- Basic Klingon Armor
- Uncommon Optronic Circuit ★★
- Common Synthesized Polymer ★
Drop Chance
Mission tested: All Sales Are Final [edit]
| |||
By: middlehead, izausome, Siguard & Crunch (+ more) Date(s): July 2017 – July 2019 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Common Self-sealing Stem Bolt ★ | 454>> Common Self-sealing Stem Bolt ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
14.5Statistical Strength: Very reliable Range of average cost per Common Self-sealing Stem Bolt ★ within 2 standard deviations (~95.5% confidence): 13.37 — 15.85>> |
1.8 |
Uncommon Subprocessor ★★ | 207>> Uncommon Subprocessor ★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
31.8Statistical Strength: Very reliable Range of average cost per Uncommon Subprocessor ★★ within 2 standard deviations (~95.5% confidence): 28.07 — 36.69>> |
4 |
Common Relay ★ | 921>> Common Relay ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
7.2Statistical Strength: Very reliable Range of average cost per Common Relay ★ within 2 standard deviations (~95.5% confidence): 6.79 — 7.54>> |
0.9 |
Basic Clothing Pattern | 887>> Basic Clothing Pattern Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
7.4Statistical Strength: Very reliable Range of average cost per Basic Clothing Pattern within 2 standard deviations (~95.5% confidence): 7.04 — 7.84>> |
0.9 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: All Sales Are Final [edit]
| |||
By: Siguard, Mirrordata, izausome & Crunch (+ more) Date(s): July 2017 – December 2017 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Nova Class Schematic (x3) | 297>>
Average (mean) runs per x3 drop: 3 Based on test averages, to get one more x3 drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
11.9Statistical Strength: Very reliable Range of average cost per Nova Class Schematic within 2 standard deviations (~95.5% confidence): 9.99 — 14.66>> |
1 |
Common Klingon Disruptor Rifle ★ | 21>> Common Klingon Disruptor Rifle ★ Average (mean) runs per drop: 14 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
168.0Statistical Strength: Somewhat unreliable Range of average cost per Common Klingon Disruptor Rifle ★ within 2 standard deviations (~95.5% confidence): 117.36 — 295.49>> |
14 |
Basic Klingon Armor (TNG) | 11>> Basic Klingon Armor (TNG) Average (mean) runs per drop: 27 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
320.7Statistical Strength: Somewhat unreliable Range of average cost per Basic Klingon Armor (TNG) within 2 standard deviations (~95.5% confidence): 200.51 — 801>> |
26.7 |
Rare Emitter Crystal ★★★ | 57>> Rare Emitter Crystal ★★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
61.9Statistical Strength: Fairly reliable Range of average cost per Rare Emitter Crystal ★★★ within 2 standard deviations (~95.5% confidence): 49.27 — 83.23>> |
5.2 |
Common Alcohol ★ | 332>> Common Alcohol ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
10.6Statistical Strength: Very reliable Range of average cost per Common Alcohol ★ within 2 standard deviations (~95.5% confidence): 9.78 — 11.64>> |
0.9 |
Basic Synthesized Polymer | 362>> Basic Synthesized Polymer Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
9.8Statistical Strength: Very reliable Range of average cost per Basic Synthesized Polymer within 2 standard deviations (~95.5% confidence): 9.02 — 10.6>> |
0.8
|
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: All Sales Are Final [edit]
| |||
By: middlehead, Crunch, Joker41NAM & WaldoMag Date(s): July 2017 – Feb 2024 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Uncommon Field Rations ★★ | 24>> Uncommon Field Rations ★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
63.0Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Field Rations ★★ within 2 standard deviations (~95.5% confidence): 45.35 — 103.13>> |
3.5 |
Common Klingon Armor (TNG) ★ | 5>> Common Klingon Armor (TNG) ★ Average (mean) runs per drop: 17 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
302.4Statistical Strength: Nearly useless Range of average cost per Common Klingon Armor (TNG) ★ within 2 standard deviations (~95.5% confidence): 160.23 — 2682.56>> |
16.8 |
Basic Klingon Armor (TNG) | 19>> Basic Klingon Armor (TNG) Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
79.6Statistical Strength: Somewhat unreliable Range of average cost per Basic Klingon Armor (TNG) within 2 standard deviations (~95.5% confidence): 55.18 — 142.63>> |
4.4 |
Uncommon Optronic Circuit ★★ | 67>> Uncommon Optronic Circuit ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
22.6Statistical Strength: Fairly reliable Range of average cost per Uncommon Optronic Circuit ★★ within 2 standard deviations (~95.5% confidence): 18.65 — 28.56>> |
1.3 |
Common Synthesized Polymer ★ | 137>> Common Synthesized Polymer ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
11Statistical Strength: Very reliable Range of average cost per Common Synthesized Polymer ★ within 2 standard deviations (~95.5% confidence): 9.89 — 12.48>> |
0.6 |
Average cost per unit assumes 3 standard rewards per run. |
Other Rewards
Currency Rewards |
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Capt XP | 1st-Run Repeat |
594 24 |
820 30 |
963 33 |
Crew XP | 54 | 78 | 99 | |
Training XP at Warp 1+10 |
? ? |
? ? |
? ? | |
Credits at Warp 1 |
600 ? |
900 ? |
1350 ? |