Death Throes
Death Throes [CT-M5] | |
---|---|
10 | 16 | 20 | |
Distress Calls Celestial Temple | |
Mission 5th |
Type Space Battle |
< Prev | Next > |
Mission Rewards |
Death Throes is the fifth distress call mission in the Celestial Temple. It takes place at Temporal Anomaly in the Hupyria system.
Mission Walkthrough
Death Throes | |||
---|---|---|---|
Against: U.S.S. Yamato in Galaxy Class Ship Chroniton cost: 10 | 16 | 20 | |||
Shields | 16000 | 18000 | 18000 |
Shield Regeneration | 800 | 800 | |
Hull | 38000 | 40000 | 42000 |
Evasion | 2 | 2 | 2 |
Evasion Power | 1600 | 1600 | 1600 |
Attack | 2 | 2 | 2 |
Attack Power | 1700 | 1700 | 1800 |
Attack Speed | 1.03 | 1.03 | 1.03 |
Accuracy | 2 | 2 | 2 |
Accuracy Power | 1600 | 1700 | 1700 |
Crit Rating | 800 | 800 | 800 |
Crit Bonus | 8000 | 8000 | 8000 |
We were able to disable the Yamato's weapons and warp core without compromising the vessel. The Yamato will be out of action for quite some time, but compared to the sad fate it suffered in the primary timeline that is a small price to pay. OR text |
Mission Rewards
Standard Rewards
- Val Jean Schematic (x2)
- Uncommon Authorization Code ★★
- Uncommon Pattern Enhancer ★★
- Common Interlink ★
- Common Expansion Module ★
- Common Subprocessor ★
- Rare Starfleet Uniform Pattern ★★★
- Uncommon Emitter Crystal ★★
- Uncommon Field Rations ★★
- Common Subprocessor ★
- Basic Writing PADD (DS9)
Drop Chance
Mission tested: Death Throes [edit]
| |||
By: middlehead, Siguard, Tygra Dax & Fyncman (+ more) Date(s): June 2016 – June 2023 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Val Jean Schematic (x2) | 150>>
Average (mean) runs per x2 drop: 4 Based on test averages, to get one more x2 drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
19.6Statistical Strength: Fairly reliable Range of average cost per Val Jean Schematic within 2 standard deviations (~95.5% confidence): 16.05 — 25.16>> |
2 |
Uncommon Authorization Code ★★ | 43>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
68.4Statistical Strength: Fairly reliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 52.69 — 97.35>> |
6.8 |
Uncommon Pattern Enhancer ★★ | 70>> Uncommon Pattern Enhancer ★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
42.0Statistical Strength: Fairly reliable Range of average cost per Uncommon Pattern Enhancer ★★ within 2 standard deviations (~95.5% confidence): 34.16 — 54.51>> |
4.2 |
Common Interlink ★ | 336>> Common Interlink ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
8.8Statistical Strength: Very reliable Range of average cost per Common Interlink ★ within 2 standard deviations (~95.5% confidence): 8.06 — 9.57>> |
0.9 |
Common Expansion Module ★ | 136>> Common Expansion Module ★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
21.6Statistical Strength: Very reliable Range of average cost per Common Expansion Module ★ within 2 standard deviations (~95.5% confidence): 18.67 — 25.67>> |
2.2 |
Common Subprocessor ★ | 222>> Common Subprocessor ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
13.2Statistical Strength: Very reliable Range of average cost per Common Subprocessor ★ within 2 standard deviations (~95.5% confidence): 11.86 — 14.98>> |
1.3
|
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Death Throes [edit]
| |||
By: Crunch, Jlieser, The Sisko1 & SleepingDragon (+ more) Date(s): Jun 2016– July 2020 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Uncommon Field Rations ★★ | 147>> Uncommon Field Rations ★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
50.5Statistical Strength: Very reliable Range of average cost per Uncommon Field Rations ★★ within 2 standard deviations (~95.5% confidence): 43.69 — 59.84>> |
3.2 |
Basic Writing PADD (DS9) | 152>> Basic Writing PADD (DS9) Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
48.8Statistical Strength: Very reliable Range of average cost per Basic Writing PADD (DS9) within 2 standard deviations (~95.5% confidence): 42.35 — 57.68>> |
3.1 |
Rare Starfleet Uniform Pattern ★★★ | 163>> Rare Starfleet Uniform Pattern ★★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
45.6Statistical Strength: Very reliable Range of average cost per Rare Starfleet Uniform Pattern ★★★ within 2 standard deviations (~95.5% confidence): 39.7 — 53.41>> |
2.8 |
Uncommon Emitter Crystal ★★ | 340>> Uncommon Emitter Crystal ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
21.8Statistical Strength: Very reliable Range of average cost per Uncommon Emitter Crystal ★★ within 2 standard deviations (~95.5% confidence): 19.95 — 24.11>> |
1.4 |
Common Subprocessor ★ | 590>> Common Subprocessor ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
12.6Statistical Strength: Very reliable Range of average cost per Common Subprocessor ★ within 2 standard deviations (~95.5% confidence): 11.84 — 13.42>> |
0.8 |
Average cost per unit assumes 3 standard rewards per run. FINALLY a place to farm DS9 PADDs without requiring L.100 cadets :o) |
Mission tested: Death Throes [edit]
| |||
By: middlehead, NuclearRodent, Bloodwine & ChewableCPP (+ more) Date(s): June 2017 – May 2021 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Super Rare Furs ★★★★ | 174>> Super Rare Furs ★★★★ Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
146.9Statistical Strength: Very reliable Range of average cost per Super Rare Furs ★★★★ within 2 standard deviations (~95.5% confidence): 127.94 — 172.45>> |
7.3 |
Rare Casing ★★★ | 726>> Rare Casing ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
35.2Statistical Strength: Very reliable Range of average cost per Rare Casing ★★★ within 2 standard deviations (~95.5% confidence): 33 — 37.73>> |
1.8 |
Uncommon Incense ★★ | 1493>> Uncommon Incense ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
17.1Statistical Strength: Very reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 16.45 — 17.84>> |
0.9 |
Uncommon Sensor ★★ | 1441>> Uncommon Sensor ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
17.7Statistical Strength: Very reliable Range of average cost per Uncommon Sensor ★★ within 2 standard deviations (~95.5% confidence): 17.03 — 18.51>> |
0.9 |
Average cost per unit assumes 3 standard rewards per run. Several drop rates and item drops got adjusted on 2017/03/15. The items of this DropTest were modified, so old data had to be removed. |
Other Rewards
Currency Rewards |
||||
---|---|---|---|---|
Capt XP | 1st-Run Repeat |
769 29 |
902 32 |
994 34 |
Crew XP | 72 | 90 | 105 | |
Training XP at Warp 1+10 |
150 ? |
195 ? |
? ? | |
Credits at Warp 1 |
750 525 |
1200 840 |
1500 ? |