Right of Conquest
Right of Conquest [E1-M13] | |
---|---|
4 | 6 | 14 | |
Episode The Art of War | |
Mission 13th |
Type Away Team |
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Mission Rewards |
Right of Conquest is the thirteenth mission in Episode 1, The Art of War. It takes place on N'Vak in the N'Vak system.
Mission Walkthrough
Right of Conquest's Information | Right of Conquest's Structure (Colors Info) | |||||||||||
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Introduction: | Gowron has escaped with the artifacts of Kahless and plans to use them in a risky bid to usurp the throne. He must be stopped. |
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Cost: | 4 | 6 | 14 | |||||||||||
Suggested Traits: |
Step | Choices | Skill Req | Other Req | Bonus Traits | Rare Reward |
---|---|---|---|---|---|
1. Deploy Away Team Covertly |
Pose as Revelers A. |
Diplomacy 36 | 84 | 185 |
— | Trait bonus for tired crew: (+6 | +14 | +??)(+8 | +18 | +??) |
Basic Security Reports Common Field Rations ★ Rare Microconnector ★★★ |
[Character] convincingly passes off the away team as visitors honoring the Klingon emperor. | |||||
Despite [Character]'s best efforts, the away team sticks out like a sore thumb among the Klingons. | |||||
2. Survive Klingon Revelry |
Fight Off Drunken Klingons A. |
Security 36 | 84 | 185 |
— | Trait bonus for tired crew: (+6 | +14 | +??)(+8 | +18 | +??) |
Basic Heavy Scanner Uncommon Starfleet Diplomacy Uniform (TNG) ★★ Rare Relay ★★★ |
Intoxicated Klingons may be immune to reason, but not a superior opponent. [Character] makes short work of the brawl. | |||||
[Character] gets swept up on a brawl between intoxicated Klingons and barely escapes alive. | |||||
Spike the Refreshments B. |
Medicine 36 | 84 | 185 |
— | Trait bonus for tired crew: (+6 | +14 | +??)(+8 | +18 | +??) |
Basic Medical Desert Robes Uncommon Prime Directive ★★ Rare Interlink ★★★ | |
[Character] administers a sedative to the food and drink supplies that should keep the crowd docile. | |||||
[Character] tries to slip a sedative into the food and drink, but the dosage don't seem to be effective. | |||||
3. Get Close to Kahless |
Slip Backstage A. |
Command 36 | 84 | 185 |
— | Trait bonus for tired crew: (+6 | +14 | +??)(+8 | +18 | +??) |
No Rewards at this Node |
[Character] spots a weakness in security that allows the away team to keep a close watch on Emperor Kahless. | |||||
[Character] gets caught attempting to slip through security, but plays it off as an honest mistake. | |||||
Bluff Past Guards B. |
Diplomacy 36 | 84 | 185 |
— | Trait bonus for tired crew: (+6 | +14 | +??)(+8 | +18 | +??) |
No Rewards at this Node | |
[Character] convinces the guards that the away team is a documentary crew, allowing backstage access. | |||||
[Character]'s claim of being a close relation to festival organizers does not impress the guards. | |||||
Pose as Kahless C. |
Security 36 | 84 | 185 |
— | Trait bonus for tired crew: (+6 | +14 | +??)(+8 | +18 | +??) |
No Rewards at this Node | |
[Character] replaces Kahless at a key moment, allowing the Emperor further protection. | |||||
[Character] tries to pose as Kahless but makes a number of blunders, tipping off observers. | |||||
4. Save the Emperor |
Defeat Gowron A. |
Security 36 | 84 | 185 |
— | Trait bonus for tired crew: (+6 | +14 | +??)(+8 | +18 | +??) |
Uncommon Raktajino ★★ Uncommon Phaser Type 3 (DS9) ★★ Uncommon Database (Panel) ★★ |
[Character] spots Gowron disguised as Molor for the reenactment ritual and deflects a fatal strike at the last moment. | |||||
[Character] doesn't see through Gowron's disguise, allowing him to strike down Kahless. Chaos erupts in the aftermath. | |||||
Gowron's attempt to usurp the throne of the emperor was unsuccessful, thanks to T'Pol and the actions of my crew. How to address the matter of his punishment is a delicate question. | |||||
Gowron succeeded in his attack on Emperor Kahless, though the ruler's condition is not confirmed rumors are abound and unrest is sure to follow. This coup cannot go unanswered. |
Mission Rewards
Rare Rewards
- Uncommon Raktajino ★★
- Basic Heavy Scanner
- Basic Security Reports
- Basic Medical Desert Robes
- Uncommon Phaser Type 3 (DS9) ★★
- Uncommon Prime Directive ★★
- Uncommon Starfleet Diplomacy Uniform (TNG) ★★
- Common Field Rations ★
- Rare Relay ★★★
- Rare Interlink ★★★
- Rare Microconnector ★★★
- Uncommon Database (Panel) ★★
Standard Rewards
- Basic Relay
- Basic Furs
- Basic Detronal Scanner
- Basic Phaser Type 2 (TNG)
- Basic Bone-Knitting Laser
- Common Gold-Pressed Latinum ★
- Common Toolbox ★
- Common Boy Scout Badge ★
- Common Neutron Microscope ★
- Basic Subprocessor
- Rare Microconnector ★★★
- Rare Subprocessor ★★★
- Uncommon Polyalloy ★★
- Common Casing ★
Drop Chance
Mission tested: Right of Conquest [edit]
| |||
By: Tygra Dax, Crunch, Captain Sheridan & Octarolakh (+ more) Date(s): June 2016 – Apr 2019 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Basic Bone-Knitting Laser | 1862>> Basic Bone-Knitting Laser Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
9.2Statistical Strength: Very reliable Range of average cost per Basic Bone-Knitting Laser within 2 standard deviations (~95.5% confidence): 8.78 — 9.56>> |
2.3 |
Basic Phaser Type 2 (TNG) | 1840>> Basic Phaser Type 2 (TNG) Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
9.3Statistical Strength: Very reliable Range of average cost per Basic Phaser Type 2 (TNG) within 2 standard deviations (~95.5% confidence): 8.88 — 9.68>> |
2.3 |
Basic Detronal Scanner | 1826>> Basic Detronal Scanner Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
9.3Statistical Strength: Very reliable Range of average cost per Basic Detronal Scanner within 2 standard deviations (~95.5% confidence): 8.94 — 9.75>> |
2.3 |
Basic Furs | 3610>> Basic Furs Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
4.7Statistical Strength: Very reliable Range of average cost per Basic Furs within 2 standard deviations (~95.5% confidence): 4.59 — 4.86>> |
1.2 |
Basic Relay | 3642>> Basic Relay Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
4.7Statistical Strength: Very reliable Range of average cost per Basic Relay within 2 standard deviations (~95.5% confidence): 4.55 — 4.81>> |
1.2 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Right of Conquest [edit]
| |||
By: bntracy, Joker41NAM, Crunch & Octarolakh (+ more) Date(s): Aug 2016 – May 2023 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Common Neutron Microscope ★ | 64>> Common Neutron Microscope ★ Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
43.8Statistical Strength: Fairly reliable Range of average cost per Common Neutron Microscope ★ within 2 standard deviations (~95.5% confidence): 35.19 — 57.94>> |
7.3 |
Common Boy Scout Badge ★ | 70>> Common Boy Scout Badge ★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
40Statistical Strength: Fairly reliable Range of average cost per Common Boy Scout Badge ★ within 2 standard deviations (~95.5% confidence): 32.46 — 52.19>> |
6.7 |
Common Toolbox ★ | 76>> Common Toolbox ★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
36.9Statistical Strength: Fairly reliable Range of average cost per Common Toolbox ★ within 2 standard deviations (~95.5% confidence): 30.14 — 47.46>> |
6.1 |
Common Gold-Pressed Latinum ★ | 406>> Common Gold-Pressed Latinum ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
6.9Statistical Strength: Very reliable Range of average cost per Common Gold-Pressed Latinum ★ within 2 standard deviations (~95.5% confidence): 6.37 — 7.53>> |
1.2 |
Basic Subprocessor | 785>> Basic Subprocessor Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
3.6Statistical Strength: Very reliable Range of average cost per Basic Subprocessor within 2 standard deviations (~95.5% confidence): 3.41 — 3.75>> |
0.6 |
Average cost per unit assumes 3 standard rewards per run. Several drop rates got adjusted on 2016/08/23. As this DropTest is likely affected, old data has been removed or commented out. |
Mission tested: Right of Conquest [edit]
| |||
By: Spirithawke, Joker41NAM, WaldoMag & CMO Zoidberg Date(s): Apr 2017 - Jun 2021 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Rare Microconnector ★★★ | 26>> Rare Microconnector ★★★ Average (mean) runs per drop: 17 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
227.8Statistical Strength: Somewhat unreliable Range of average cost per Rare Microconnector ★★★ within 2 standard deviations (~95.5% confidence): 164.06 — 372.38>> |
16.3 |
Rare Subprocessor ★★★ | 40>> Rare Subprocessor ★★★ Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
148.1Statistical Strength: Fairly reliable Range of average cost per Rare Subprocessor ★★★ within 2 standard deviations (~95.5% confidence): 112.9 — 214.98>> |
10.6 |
Uncommon Polyalloy ★★ | 256>> Uncommon Polyalloy ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
23.1Statistical Strength: Very reliable Range of average cost per Uncommon Polyalloy ★★ within 2 standard deviations (~95.5% confidence): 20.81 — 26.04>> |
1.7 |
Common Casing ★ | 947>> Common Casing ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
6.3Statistical Strength: Very reliable Range of average cost per Common Casing ★ within 2 standard deviations (~95.5% confidence): 6.06 — 6.47>> |
0.4 |
Average cost per unit assumes 3 standard rewards per run. Several drop rates and item drops got adjusted on 2017/03/15. As this DropTest is likely affected, old data has been removed or commented out. |
Other Rewards
Currency Rewards |
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---|---|---|---|---|
Capt XP | 1st-Run Repeat |
147 7 |
511 21 |
861 31 |
Crew XP | 20 | 48 | 84 | |
Training XP | Warp 1 Warp 10 |
45 ? |
95 945 |
185 ? |
Credits at Warp 1 |
300 210 |
452 315 |
1052 735 |