Rules of Acquisition
Crafting Table
Rarity | Basic | Common () |
Uncommon () |
Rare () |
Super Rare () |
Legendary () |
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Location Found At: |
Standard Reward: | Rare Reward (1-Time) :
Faction Center (Drop/Store) : |
Standard Reward:
Rare Reward (1-Time) : Faction Center (Drop/Store) : |
Rare Reward (1-Time) :
Crafted Item |
Crafted Item |
Crafted Item |
Crafted From: |
[edit recipe]
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[edit recipe]
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[edit recipe]
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[edit recipe]
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[edit recipe]
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[edit recipe]
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Item Cost: |
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Faction Store: | Faction Store: | Crafted: | Crafted: | Crafted: |
Crafts Into: |
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Item Bonus: |
Away Team Bonus: | Away Team Bonus: | Away Team Bonus: | Away Team Bonus: | Away Team Bonus: | Away Team Bonus: |
Item Used By: |
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DropTests
Basic
Item | Units | Cost/Unit | Runs/Unit | Runs | From |
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Basic Rules of Acquisition | 639>> Basic Rules of Acquisition Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
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1.1Statistical Strength: Very reliable Range of average cost per Basic Rules of Acquisition within 2 standard deviations (~95.5% confidence): 1 — 1.14>> |
1.1 | 679 | First Conflict [edit]
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Basic Rules of Acquisition | 16>> Basic Rules of Acquisition Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
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48.0Statistical Strength: Somewhat unreliable Range of average cost per Basic Rules of Acquisition within 2 standard deviations (~95.5% confidence): 32.9 — 88.7>> |
2 | 32 | Ostensible Proof [edit]
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Basic Rules of Acquisition | 246>> Basic Rules of Acquisition Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
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38.2Statistical Strength: Very reliable Range of average cost per Basic Rules of Acquisition within 2 standard deviations (~95.5% confidence): 34.02 — 43.66>> |
6.4 | 1568 | Highwaymen [edit]
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Basic Rules of Acquisition | 27>> Basic Rules of Acquisition Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
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62.2Statistical Strength: Fairly reliable Range of average cost per Basic Rules of Acquisition within 2 standard deviations (~95.5% confidence): 45.75 — 97.25>> |
2.6 | 70 | Retroactive Vengeance [edit]
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Uncommon
Item | Units | Cost/Unit | Runs/Unit | Runs | From |
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Uncommon Rules of Acquisition ★★ | 52>> Uncommon Rules of Acquisition ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
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1.4Statistical Strength: Fairly reliable Range of average cost per Uncommon Rules of Acquisition ★★ within 2 standard deviations (~95.5% confidence): 1.1 — 1.8>> |
1.4 | 71 | Flesh and Blood [edit]
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Similar Looking Items
Base Item | Icon | Similar Looking Items |
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Rules of Acquisition | Neelix's Rules of Acquisition |