The Time Transporter
The Time Transporter [E6-M4] | |
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14 | 20 | 24 | |
Episode 6 - Something Rotten | |
Mission 4th |
Type Away Missions |
< Prev | |
Mission Rewards |
“ | I'm certain Captain Janeway would advocate destroying this device. But you are in command here, Captain–just don't expect me to lie about what happens. | ” |
~ The Doctor |
The Time Transporter is the fourth mission in Episode 6, Something Rotten. It takes place at Memory Alpha in the Memory Alpha System.
Mission Walkthrough
The Time Transporter's Information | The Time Transporter's Structure (Colors Info) | ||||||||
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Introduction: | Your away team has discovered an illegal multiphasic temporal transporter developed by Federation scientists. Will you destroy it? |
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Cost: | 14 | 20 | 24 | ||||||||
Suggested Traits: |
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Notes: | Path 2.A → 3.B Requires: Quantum Mechanics OR Prodigy for 2.A 3.B will then need Pilot |
Step | Choices | Skill Req | Other Req | Bonus Traits | Rare Reward |
---|---|---|---|---|---|
1. Secure Specialist Aid |
Convince to Share Research A. |
Diplomacy 170 | 394 | 754 |
— | Trait bonus for tired crew: (+33 | +77 | +148)(+42 | +97 | +186) |
Uncommon Authorization Code ★★ Rare Clothing Pattern ★★★ Uncommon Soong's Research ★★ |
[Character] not only tracked down one of the Time Transporter's creators, but convinced him to share his notes. | |||||
Choice Failure Message | |||||
2. Modify Deflector Array |
Redirect Output to Recover Device A. |
Science 170 | 394 | 754 |
Quantum Mechanics or Prodigy |
Trait bonus for tired crew: (+33 | +77 | +148)(+42 | +97 | +186) |
No Rewards at this Node |
After many holodeck simulations, [Character] has devised a way to stabilize the Time Transporter. | |||||
Choice Failure Message | |||||
Redirect Output to Destroy Device B. |
Engineering 170 | 394 | 754 |
— | Trait bonus for tired crew: (+33 | +77 | +148)(+42 | +97 | +186) |
No Rewards at this Node | |
[Character] has reset the ship's deflector array to bounce the chroniton field back at the Time Transporter. | |||||
Choice Failure Message | |||||
3. Prevent Ship Destruction |
Counterbalance Array A. |
Engineering 170 | 394 | 754 |
— | Trait bonus for tired crew: (+33 | +77 | +148)(+42 | +97 | +186) |
Uncommon Agonizer ★★ Rare Identification Code ★★★ Uncommon Ketracel-white ★★ |
The Time Transporter is unstable and threatens the ship! [Character] helps them avoid destruction by flinging them into the past. | |||||
Choice Failure Message | |||||
Take Evasive Maneuvers B. |
Command 170 | 394 | 754 |
Pilot or Veteran |
Trait bonus for tired crew: (+33 | +77 | +148)(+42 | +97 | +186) |
Uncommon Database ★★ Uncommon Neurocortical Monitor ★★ Uncommon Latinum Tooth Sharpener ★★ | |
The Time Transporter is unstable and threatens the ship! [Character] manages to fly into a past timestream instead. | |||||
Choice Failure Message | |||||
4. Return Ship to Present |
Overload Time Transporter A. |
Engineering 170 | 394 | 754 |
— | Trait bonus for tired crew: (+33 | +77 | +148)(+42 | +97 | +186) |
Galaxy Class Ship Schematic (x10) U.S.S. Enterprise NCC-1701-D Ship Schematic (x10) U.S.S. Enterprise NCC-1701 Ship Schematic (x10) |
[Character] uses the Time Transporter to return the ship to the present. It is destroyed in the process. | |||||
Choice Failure Message | |||||
We have dealt with the Federation's secret multiphasic temporal transporter, at great risk to the crew. But has it had any effect on the temporal crisis at large? | |||||
Mission Failed Message |
Mission Rewards
Rare Rewards
- Uncommon Authorization Code ★★
- Uncommon Agonizer ★★
- Uncommon Database ★★
- Galaxy Class Ship Schematic (x10)
- Uncommon Neurocortical Monitor ★★
- Rare Identification Code ★★★
- Rare Clothing Pattern ★★★
- U.S.S. Enterprise NCC-1701-D Ship Schematic (x10)
- Uncommon Soong's Research ★★
- Uncommon Latinum Tooth Sharpener ★★
- Uncommon Ketracel-white ★★
- U.S.S. Enterprise NCC-1701 Ship Schematic (x10)
Standard Rewards
- Uncommon Field Rations ★★
- Super Rare Sensor ★★★★
- Rare Furs ★★★
- Uncommon Alcohol ★★
- Common Alcohol ★
- Super Rare Furs ★★★★
- Rare Optronic Circuit ★★★
- Uncommon Casing ★★
- Uncommon Optronic Circuit ★★
- Basic Quantum Oscillator
- Super Rare Spices ★★★★
- Rare Furs ★★★
- Uncommon Optronic Circuit ★★
Drop Chance
Mission tested: The Time Transporter [edit]
| |||
By: SleepingDragon, Joker41NAM, ChewableCPP & WaldoMag Date(s): March 2017 – August 2017 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Uncommon Field Rations ★★ | 23>> Uncommon Field Rations ★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
51.7Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Field Rations ★★ within 2 standard deviations (~95.5% confidence): 36.99 — 86.03>> |
3.7 |
Super Rare Sensor ★★★★ | 8>> Super Rare Sensor ★★★★ Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
148.8Statistical Strength: Very unreliable Range of average cost per Super Rare Sensor ★★★★ within 2 standard deviations (~95.5% confidence): 87.64 — 491.4>> |
10.6 |
Rare Furs ★★★ | 5>> Rare Furs ★★★ Average (mean) runs per drop: 17 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
238.0Statistical Strength: Nearly useless Range of average cost per Rare Furs ★★★ within 2 standard deviations (~95.5% confidence): 126.1 — 2112.86>> |
17 |
Uncommon Alcohol ★★ | 60>> Uncommon Alcohol ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
19.8Statistical Strength: Fairly reliable Range of average cost per Uncommon Alcohol ★★ within 2 standard deviations (~95.5% confidence): 16.17 — 25.63>> |
1.4 |
Common Alcohol ★ | 159>> Common Alcohol ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
7.5Statistical Strength: Very reliable Range of average cost per Common Alcohol ★ within 2 standard deviations (~95.5% confidence): 6.82 — 8.29>> |
0.5 |
Average cost per unit assumes 3 standard rewards per run. Several drop rates and item drops got adjusted on 2017/03/15. The items of this DropTest were modified, so old data had to be removed. |
Mission tested: The Time Transporter [edit]
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By: Middlehead, Tygra Dax, Trojanneil & bloodwine (+ more) Date(s): March 2017 – May 2020 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Super Rare Furs ★★★★ | 14>> Super Rare Furs ★★★★ Average (mean) runs per drop: 9 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
167.1Statistical Strength: Somewhat unreliable Range of average cost per Super Rare Furs ★★★★ within 2 standard deviations (~95.5% confidence): 109.64 — 351.51>> |
8.4 |
Rare Optronic Circuit ★★★ | 67>> Rare Optronic Circuit ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
34.9Statistical Strength: Fairly reliable Range of average cost per Rare Optronic Circuit ★★★ within 2 standard deviations (~95.5% confidence): 28.63 — 44.78>> |
1.7 |
Uncommon Casing ★★ | 153>> Uncommon Casing ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
15.3Statistical Strength: Very reliable Range of average cost per Uncommon Casing ★★ within 2 standard deviations (~95.5% confidence): 13.64 — 17.41>> |
0.8 |
Uncommon Optronic Circuit ★★ | 117>> Uncommon Optronic Circuit ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
20.0Statistical Strength: Very reliable Range of average cost per Uncommon Optronic Circuit ★★ within 2 standard deviations (~95.5% confidence): 17.37 — 23.56>> |
1 |
Average cost per unit assumes 3 standard rewards per run. Several drop rates and item drops got adjusted on 2017/03/15. The items of this DropTest were modified, so old data had to be removed. |
Mission tested: The Time Transporter [edit]
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By: Tygra Dax, Nomadish, Trojanneil & Terfin (+2 more) Date(s): June 2017 – June 2018 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Basic Quantum Oscillator | 86>> Basic Quantum Oscillator Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
51.4Statistical Strength: Fairly reliable Range of average cost per Basic Quantum Oscillator within 2 standard deviations (~95.5% confidence): 42.85 — 64.05>> |
2.1 |
Super Rare Spices ★★★★ | 44>> Super Rare Spices ★★★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
100.4Statistical Strength: Fairly reliable Range of average cost per Super Rare Spices ★★★★ within 2 standard deviations (~95.5% confidence): 77.83 — 141.26>> |
4.2 |
Rare Furs ★★★ | 218>> Rare Furs ★★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
20.3Statistical Strength: Very reliable Range of average cost per Rare Furs ★★★ within 2 standard deviations (~95.5% confidence): 18.32 — 22.65>> |
0.8 |
Uncommon Optronic Circuit ★★ | 204>> Uncommon Optronic Circuit ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
21.7Statistical Strength: Very reliable Range of average cost per Uncommon Optronic Circuit ★★ within 2 standard deviations (~95.5% confidence): 19.48 — 24.36>> |
0.9 |
Average cost per unit assumes 3 standard rewards per run. |
Other Rewards
Currency Rewards |
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---|---|---|---|---|
Capt XP | 1st-Run Repeat |
882 32 |
994 34 |
1034 34 |
Crew XP | 88 | 108 | 120 | |
Training XP at Warp 1+10 |
? ? |
? ? |
? ? | |
Credits at Warp 1 |
1052 ? |
1500 ? |
1800 ? |
Storyline
Postscript
- The Doctor: "Well, whatever you intended, Captain Janeway will be pleased–the multiphasic temporal transporter has been destroyed. But I detected some very strange biologic readings just before its demise."
- choice A
- Captain: "Strange in what way, Doctor?"
- The Doctor: "Something–or someone–with an incalculable mass and off-the-charts biorhythms appeared briefly, and then vanished. We believe it was brought forth through the transporter prior to its self-destruction."
- choice B
- Captain: "That thing was a death trap, no wonder we're in this mess!"
- The Doctor: MISSING
- choice C
- Captain: "I assume since you're still here, that didn't fix everything."
- The Doctor: MISSING
- The Doctor: "It may have been flung right back into the past, it may have been vaporized–I'm afraid it's impossible to tell now. In any case, our investigation into this matter is complete. Captain Janeway is waiting to speak with you at a secure location."
- choice A
- Captain: "Thank you, Doctor. I'll head there immediately."
- choice B
- Captain: "I'll recommend you receive a commendation."
- choice C
- Captain: "Make sure all traces of you are out of my computer."
- Captain Kathryn Janeway: "I can't say I'm sorry I haven't been flung back to the Delta Quadrant. But it's troubling to me that we risked our careers, our crew, and our lives going down this rabbit hole, and we're still no closer to the truth."
- choice A
- Captain: "We may not be anywhere near the bottom yet."
- Captain Kathryn Janeway: MISSING
- choice B
- Captain: "We know the Federation has broken laws."
- Captain Kathryn Janeway: "Have they? Get the lawyers involved, and we'd have to prove intent, negligence, who knew what and when."
- choice C
- Captain: "I was the only one who took any risks here."
- Captain Kathryn Janeway: MISSING
- Captain Kathryn Janeway: "I admit, I'm at a crossroads. We can't have anyone conducting these kinds of experiments, especially now, but I doubt much of the galaxy will believe us when we say the experiments have stopped. What's best for the Federation here? What's best for the galaxy?"
- choice A
- Captain: "We send our findings to Federation news outlets."
- Captain Kathryn Janeway: "Agreed. With everything going on, though, I wonder if it'll even make the front page."
- choice B
- Captain: "We inform our superiors, let them handle it."
- Captain Kathryn Janeway: "Technically, I am your superior. And I've decided this information has to be released."
- choice C
- Captain: "We keep this to ourselves. Things are bad enough."
- Captain Kathryn Janeway: MISSING
- Captain Kathryn Janeway: "If I learn of any more questionable Federation science projects, I'll contact you. Until then, I suppose we're at the mercy of Q. A sobering thought..."