Into the Lion's Den
Into the Lion's Den [E9-M2] | |
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16 | 20 | 24 | |
Episode 9 - Strange Bedfellows | |
Mission 2nd |
Type Away Missions |
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Mission Rewards |
Into the Lion's Den is the second mission in Episode 9, Strange Bedfellows. It takes place on Earth in the Terran System.
Mission Walkthrough
Into the Lion's Den's Information | Into the Lion's Den's Structure (Colors Info) | |||||||||||
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Introduction: | The Borg did not attempt to defend themselves, and their ship now sits open to visitors. Beam aboard and determine the Borg's status. |
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Cost: | 16 | 20 | 24 | |||||||||||
Suggested Traits: |
Step | Choices | Skill Req | Other Req | Bonus Traits | Rare Reward |
---|---|---|---|---|---|
1. Beam Aboard |
Determine Safest Location A. |
Engineering 295 | 619 | 1121 |
— | Trait bonus for tired crew: (+50 | +105 | +191)(+63 | +132 | +239) |
Basic Relay Uncommon Borg Cortical Node ★★ Super Rare Microconnector ★★★★ |
[Character] identifies a location free of any Borg drones for the away team to materialize. | |||||
Choice Failure Message | |||||
2. Approach Borg |
Scan Borg A. |
Science 295 | 619 | 1121 |
Android or Prodigy |
Trait bonus for tired crew: (+50 | +105 | +191)(+63 | +132 | +239) |
Common Flux Coupler ★ Uncommon Science Lesson ★★ Super Rare Synthesized Polymer ★★★★ |
[Character]'s scans of the Borg reveal that they are all operating on limited power, just enough to keep them alive. | |||||
Choice Failure Message | |||||
Try to Provoke Borg B. |
Security 295 | 619 | 1121 |
— | Trait bonus for tired crew: (+50 | +105 | +191)(+63 | +132 | +239) |
No Rewards at this Node | |
[Character] executes one Borg as humanely as possible, but the Borg do not react. | |||||
Choice Failure Message | |||||
Communicate via Collective C. |
Diplomacy 295 | 619 | 1121 |
— | Trait bonus for tired crew: (+50 | +105 | +191)(+63 | +132 | +239) |
No Rewards at this Node | |
[Character] receives only the standard pingback confirming these Borg are alive. They will not say anything more. | |||||
Choice Failure Message | |||||
3. Explore Decks |
Follow Borg Movements A. |
Security 295 | 619 | 1121 |
Choose 2.A | Trait bonus for tired crew: (+50 | +105 | +191)(+63 | +132 | +239) |
No Rewards at this Node |
[Character] tracks the Borg throughout the ship, noticing that they are drawn to a particular location. | |||||
Choice Failure Message | |||||
Consult Starfleet Records B. |
Command 295 | 619 | 1121 |
Choose 2.B or 2.C |
Trait bonus for tired crew: (+50 | +105 | +191)(+63 | +132 | +239) |
Basic Emitter Crystal Common Ancient Film ★ Super Rare Interlink ★★★★ | |
[Character] utilizes Starfleet records on the layout of Borg ships to determine the most secure areas. | |||||
Choice Failure Message | |||||
Use Collective Knowledge C. |
Engineering 295 | 619 | 1121 |
Choose 2.C |
Trait bonus for tired crew: (+50 | +105 | +191)(+63 | +132 | +239) |
Common Astrometric Chart ★ Common Security Codes ★ Super Rare Database ★★★★ | |
[Character] quickly accesses information on this vessel via the Collective, and leads the away team to a secure area. | |||||
Choice Failure Message | |||||
4. Discover Queen |
Gain Access to Locked Room A. |
Engineering 295 | 619 | 1121 |
— | Trait bonus for tired crew: (+50 | +105 | +191)(+63 | +132 | +239) |
Basic Holoprogram Uncommon Medical Lesson ★★ 200 Honor |
[Character] finally unlocks the door. Inside, the away team finds the Borg Queen waiting for them with a smile. | |||||
Choice Failure Message | |||||
I personally led an away team onto one of the remaining Borg vessels. The Borg ignored us, even as we approached a locked room--and forced our way inside, discovering the Borg Queen! | |||||
Mission Failed Message |
Mission Rewards
Rare Rewards
- Basic Emitter Crystal
- Basic Holoprogram
- Basic Relay
- Common Astrometric Chart ★
- Common Flux Coupler ★
- Uncommon Medical Lesson ★★
- Uncommon Science Lesson ★★
- Uncommon Borg Cortical Node ★★
- Basic Ancient Film
- Basic Security Codes
- Super Rare Microconnector ★★★★
- Super Rare Synthesized Polymer ★★★★
- Super Rare Interlink ★★★★
- Super Rare Database ★★★★
- 200 Honor
Standard Rewards
- Super Rare Isolinear Chips ★★★★
- Rare Alcohol ★★★
- Uncommon Polyalloy ★★
- Common Relay ★
- Basic Isolinear Chips
- Super Rare Expansion Module ★★★★
- Rare Clothing Pattern ★★★
- Uncommon Polyalloy ★★
- Uncommon Subprocessor ★★
- Uncommon Astrometric Chart ★★
- Common Borg Exo-Plating ★
- Super Rare Database ★★★★
- Uncommon Optronic Circuit ★★
Drop Chance
Mission tested: Into the Lion's Den [edit]
| |||
By: middlehead & WaldoMag Date(s): Jan 2019 – Feb 2019 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Super Rare Isolinear Chips ★★★★ | 4>> Super Rare Isolinear Chips ★★★★ Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
176.0Statistical Strength: Nearly useless Range of average cost per Super Rare Isolinear Chips ★★★★ within 2 standard deviations (~95.5% confidence): 88.51 — 15282.16>> |
11 |
Rare Alcohol ★★★ | 3>> Rare Alcohol ★★★ Average (mean) runs per drop: 15 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
234.7Statistical Strength: Nearly useless Range of average cost per Rare Alcohol ★★★ within 2 standard deviations (~95.5% confidence): 109.36 — Infinity>> |
14.7 |
Uncommon Polyalloy ★★ | 31>> Uncommon Polyalloy ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
22.7Statistical Strength: Fairly reliable Range of average cost per Uncommon Polyalloy ★★ within 2 standard deviations (~95.5% confidence): 17.26 — 33.17>> |
1.4 |
Common Relay ★ | 46>> Common Relay ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
15.3Statistical Strength: Fairly reliable Range of average cost per Common Relay ★ within 2 standard deviations (~95.5% confidence): 12.35 — 20.11>> |
1 |
Basic Isolinear Chips | 48>> Basic Isolinear Chips Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
14.7Statistical Strength: Fairly reliable Range of average cost per Basic Isolinear Chips within 2 standard deviations (~95.5% confidence): 11.91 — 19.08>> |
0.9 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Into the Lion's Den [edit]
| |||
By: middlehead, WaldoMag & CMO Zoidberg Date(s): Jan 2019 – Oct 2023 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Super Rare Expansion Module ★★★★ | 26>> Super Rare Expansion Module ★★★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
105.4Statistical Strength: Fairly reliable Range of average cost per Super Rare Expansion Module ★★★★ within 2 standard deviations (~95.5% confidence): 76.36 — 170>> |
5.3 |
Rare Clothing Pattern ★★★ | 88>> Rare Clothing Pattern ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
31.1Statistical Strength: Very reliable Range of average cost per Rare Clothing Pattern ★★★ within 2 standard deviations (~95.5% confidence): 26.18 — 38.4>> |
1.6 |
Uncommon Polyalloy ★★ | 150>> Uncommon Polyalloy ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
18.3Statistical Strength: Very reliable Range of average cost per Uncommon Polyalloy ★★ within 2 standard deviations (~95.5% confidence): 16.16 — 21>> |
0.9 |
Uncommon Subprocessor ★★ | 147>> Uncommon Subprocessor ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
18.6Statistical Strength: Very reliable Range of average cost per Uncommon Subprocessor ★★ within 2 standard deviations (~95.5% confidence): 16.46 — 21.48>> |
0.9 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Into the Lion's Den [edit]
| |||
By: middlehead, Koba44 & WaldoMag Date(s): Jan 2019 – July 2023 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Uncommon Astrometric Chart ★★ | 254>> Uncommon Astrometric Chart ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
22.2Statistical Strength: Very reliable Range of average cost per Uncommon Astrometric Chart ★★ within 2 standard deviations (~95.5% confidence): 20.18 — 24.68>> |
0.9 |
Common Borg Exo-Plating ★ | 94>> Common Borg Exo-Plating ★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
60.0Statistical Strength: Very reliable Range of average cost per Common Borg Exo-Plating ★ within 2 standard deviations (~95.5% confidence): 50.33 — 74.27>> |
2.5 |
Super Rare Database (Panel) ★★★★ | 70>> Super Rare Database (Panel) ★★★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
80.6Statistical Strength: Fairly reliable Range of average cost per Super Rare Database (Panel) ★★★★ within 2 standard deviations (~95.5% confidence): 65.66 — 104.24>> |
3.4 |
Uncommon Optronic Circuit ★★ | 287>> Uncommon Optronic Circuit ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
19.7Statistical Strength: Very reliable Range of average cost per Uncommon Optronic Circuit ★★ within 2 standard deviations (~95.5% confidence): 18.01 — 21.62>> |
0.8 |
Average cost per unit assumes 3 standard rewards per run. |
Other Rewards
Currency Rewards |
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Capt XP | 1st-Run Repeat |
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Crew XP | ||||
Training XP |
Warp 1 Warp 10 |
205 |
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Credits |
regular Warp 1 |
960 840 |
1200 |
1440 1260 |