Thy Enemy's Secrets
Thy Enemy's Secrets [E5-M18A] | |
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14 | 18 | 22 | |
Episode 5 - Ethical Alternatives | |
Mission 18th |
Type Away Team |
< Prev | |
Mission Rewards |
Thy Enemy's Secrets is the eighteenth mission in Episode 5, Ethical Alternatives. It takes place at Eta Cassiopeiae I in the Terra Nova system.
- This mission is only available if you choose Terran Empire Victory, otherwise the mission will be The Annihilation Syndrome for choosing Section 31 Victory.
Mission Walkthrough
Thy Enemy's Secrets's Information | Thy Enemy's Secrets's Structure (Colors Info) | ||||||||||||
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Introduction: | Raid a Federation starbase which is temporarily hosting a secret Section 31 data archive. |
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Cost: | 14 | 18 | 22 | ||||||||||||
Suggested Traits: |
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Notes: | Originally, Node 4.B was accessible to Borg or Saboteur only. It then got changed to Terran Empire, but it was bugged, making the node inaccessible. In the 1.8.0 server build it was changed to Brutal.[1] |
Step | Choices | Skill Req | Other Req | Bonus Traits | Rare Reward |
---|---|---|---|---|---|
1. Infiltrate Federation Starbase |
Neutralize Starbase Shields A. |
Security 150 | 319 | 709 |
— | Trait bonus for tired crew: (+29 | +62 | +140)(+37 | +78 | +175) |
Uncommon Tactical Alert ★★ Uncommon TR-580 Medical Tricorder ★★ Uncommon Hirogen Relic ★★ |
[Character] was able to remotely lower the starbase's shields long enough for the away tam to go aboard. | |||||
Choice Failure Message | |||||
2. Defeat Starbase Security |
Introduce Anesthezine Gas A. |
Medicine 150 | 319 | 709 |
— | Trait bonus for tired crew: (+29 | +62 | +140)(+37 | +78 | +175) |
Common Civilian Disguise ★ Rare Pheromones ★★★ Uncommon Borg Occipital Implant ★★ |
[Character] activated the starbase's anti-intruder neutral gas on all decks. The starbase's personnel are unconscious. | |||||
Choice Failure Message | |||||
Deploy Military-Grade Nanites B. |
Science 150 | 319 | 709 |
— | Trait bonus for tired crew: (+29 | +62 | +140)(+37 | +78 | +175) |
Uncommon Plasma Rifle ★★ Uncommon Intendant's Suit ★★ Rare Vulcan Tea ★★★ | |
[Character] introduced nanites into the starbase's ventilation system. Security systems were overrun within minutes. | |||||
Choice Failure Message | |||||
Use Captured Security Codes C. |
Command 150 | 319 | 709 |
Undercover Operative or Resourceful |
Trait bonus for tired crew: (+29 | +62 | +140)(+37 | +78 | +175) |
Basic Encoded Communique Basic Poker Cards Basic Radiation Collector | |
Choice Success Message | |||||
Choice Failure Message | |||||
3. Acquire Section 31 Archival Data |
Bypass Computer Lockout A. |
Security 150 | 319 | 709 |
— | Trait bonus for tired crew: (+29 | +62 | +140)(+37 | +78 | +175) |
No Rewards at this Node |
[Character] has successfully hacked into the starbase's computer system. Many Section 31 secret files are now ours. | |||||
Choice Failure Message | |||||
Splice Into Computer Circuitry B. |
Engineering 150 | 319 | 709 |
Choose 2.B OR 2.C | Trait bonus for tired crew: (+29 | +62 | +140)(+37 | +78 | +175) |
No Rewards at this Node | |
[Character] dismantled a data network node and spliced in our own algorithm. We have access to Section 31's data. | |||||
Choice Failure Message | |||||
Force Starbase Personnel To Assist C. |
Security 150 | 319 | 709 |
Scoundrel or Brutal Choose 2.A OR 2.C |
Trait bonus for tired crew: (+29 | +62 | +140)(+37 | +78 | +175) |
No Rewards at this Node | |
Choice Success Message | |||||
Choice Failure Message | |||||
4. Exfiltrate Back to Ship |
Divert Security Sweeps A. |
Engineering 150 | 319 | 709 |
— | Trait bonus for tired crew: (+29 | +62 | +140)(+37 | +78 | +175) |
Uncommon Pattern Enhancer ★★ Nova Class Schematic (x10) Super Rare Synthesized Polymer ★★★★ |
[Character] spoofed the starbase's internal security systems, guiding their security forces to the wrong area. | |||||
Choice Failure Message | |||||
Deactivate Shield Generators B. |
Security 150 | 319 | 709 |
Brutal
Choose 3.A OR 3.C |
Trait bonus for tired crew: (+29 | +62 | +140)(+37 | +78 | +175) |
Uncommon IDIC ★★ Rare Emitter Crystal ★★★ Galaxy Class Ship Schematic (x10) | |
Choice Success Message | |||||
Choice Failure Message | |||||
Our away team successfully infiltrated the Federation starbase containing the secret Section 31 archives, and managed to retrieve a great deal of Section 31's secret data. | |||||
Mission Failed Message |
Mission Rewards
Rare Rewards
- Uncommon Tactical Alert ★★
- Common Civilian Disguise ★
- Uncommon Plasma Rifle ★★
- Basic Encoded Communique
- Uncommon Pattern Enhancer ★★
- Uncommon IDIC ★★
- Basic Poker Cards
- Uncommon Intendant's Suit ★★
- Uncommon TR-580 Medical Tricorder ★★
- Super Rare Emitter Crystal ★★★★
- Rare Pheromones ★★★
- Nova Class Schematic (x10)
- Basic Radiation Collector
- Uncommon Borg Occipital Implant ★★
- Uncommon Hirogen Relic ★★
- Rare Vulcan Tea ★★★
- Super Rare Synthesized Polymer ★★★★
- Galaxy Class Ship Schematic (x10)
Standard Rewards
- Rare Starfleet Uniform Pattern ★★★
- Rare Polyalloy ★★★
- Rare Synthesized Polymer ★★★
- Uncommon Furs ★★
- Common Polyalloy ★
- Uncommon Field Rations ★★
- Super Rare Clothing Pattern ★★★★
- Rare Emitter Crystal ★★★
- Uncommon Subprocessor ★★
- Common Isolinear Chips ★
- Super Rare Emitter Crystal ★★★★
- Rare Microconnector ★★★
- Rare Furs ★★★
- Uncommon Incense ★★
Drop Chance
Mission tested: Thy Enemy's Secrets [edit]
| |||
By: Joker41NAM & WaldoMag Date(s): March 2017 – March 2017 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Rare Starfleet Uniform Pattern ★★★ | 3>> Rare Starfleet Uniform Pattern ★★★ Average (mean) runs per drop: 18 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
252.0Statistical Strength: Nearly useless Range of average cost per Rare Starfleet Uniform Pattern ★★★ within 2 standard deviations (~95.5% confidence): 117.35 — Infinity>> |
18 |
Rare Polyalloy ★★★ | 3>> Rare Polyalloy ★★★ Average (mean) runs per drop: 18 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
252.0Statistical Strength: Nearly useless Range of average cost per Rare Polyalloy ★★★ within 2 standard deviations (~95.5% confidence): 117.35 — Infinity>> |
18 |
Rare Synthesized Polymer ★★★ | 3>> Rare Synthesized Polymer ★★★ Average (mean) runs per drop: 18 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
252.0Statistical Strength: Nearly useless Range of average cost per Rare Synthesized Polymer ★★★ within 2 standard deviations (~95.5% confidence): 117.35 — Infinity>> |
18 |
Uncommon Furs ★★ | 34>> Uncommon Furs ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
22.2Statistical Strength: Fairly reliable Range of average cost per Uncommon Furs ★★ within 2 standard deviations (~95.5% confidence): 17.03 — 32.03>> |
1.6 |
Common Polyalloy ★ | 119>> Common Polyalloy ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
6.4Statistical Strength: Very reliable Range of average cost per Common Polyalloy ★ within 2 standard deviations (~95.5% confidence): 5.8 — 7.02>> |
0.5 |
Average cost per unit assumes 3 standard rewards per run. Several drop rates and item drops got adjusted on 2017/03/15. As this DropTest is likely affected, old data has been removed or commented out. |
Mission tested: Thy Enemy's Secrets [edit]
| |||
By: WaldoMag, Joker41NAM & Terfin Date(s): Jan 2017 - Nov 2017 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Uncommon Field Rations ★★ | 35>> Uncommon Field Rations ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
38.6Statistical Strength: Fairly reliable Range of average cost per Uncommon Field Rations ★★ within 2 standard deviations (~95.5% confidence): 29.41 — 56.01>> |
2.1 |
Super Rare Clothing Pattern ★★★★ | 5>> Super Rare Clothing Pattern ★★★★ Average (mean) runs per drop: 15 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
270.0Statistical Strength: Nearly useless Range of average cost per Super Rare Clothing Pattern ★★★★ within 2 standard deviations (~95.5% confidence): 143.13 — 2376.87>> |
15 |
Rare Emitter Crystal ★★★ | 9>> Rare Emitter Crystal ★★★ Average (mean) runs per drop: 9 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
150.0Statistical Strength: Very unreliable Range of average cost per Rare Emitter Crystal ★★★ within 2 standard deviations (~95.5% confidence): 90.65 — 434.35>> |
8.3 |
Uncommon Subprocessor ★★ | 54>> Uncommon Subprocessor ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
25.0Statistical Strength: Fairly reliable Range of average cost per Uncommon Subprocessor ★★ within 2 standard deviations (~95.5% confidence): 20.2 — 32.8>> |
1.4 |
Common Isolinear Chips ★ | 122>> Common Isolinear Chips ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
11.1Statistical Strength: Very reliable Range of average cost per Common Isolinear Chips ★ within 2 standard deviations (~95.5% confidence): 9.86 — 12.61>> |
0.6 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Thy Enemy's Secrets [edit]
| |||
By: WaldoMag Date(s): February 2018 – February 2018 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Super Rare Emitter Crystal ★★★★ | 9>> Super Rare Emitter Crystal ★★★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
110.0Statistical Strength: Very unreliable Range of average cost per Super Rare Emitter Crystal ★★★★ within 2 standard deviations (~95.5% confidence): 66.81 — 311.14>> |
5 |
Rare Microconnector ★★★ | 57>> Rare Microconnector ★★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
17.4Statistical Strength: Fairly reliable Range of average cost per Rare Microconnector ★★★ within 2 standard deviations (~95.5% confidence): 14.45 — 21.77>> |
0.8 |
Rare Furs ★★★ | 19>> Rare Furs ★★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
52.1Statistical Strength: Somewhat unreliable Range of average cost per Rare Furs ★★★ within 2 standard deviations (~95.5% confidence): 36.52 — 90.92>> |
2.4 |
Uncommon Incense ★★ | 50>> Uncommon Incense ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
19.8Statistical Strength: Fairly reliable Range of average cost per Uncommon Incense ★★ within 2 standard deviations (~95.5% confidence): 16.16 — 25.56>> |
0.9 |
Average cost per unit assumes 3 standard rewards per run. |
Other Rewards
Currency Rewards |
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Capt XP | 1st-Run Repeat |
861 31 |
984 # |
# 34 |
Crew XP | 84 | # | 112 | |
Training XP at Warp 1+10 |
? ? |
? ? |
? 235 | |
Credits at Warp 1 |
1052 ? |
1350 ? |
1652 1155 |