Not A Drop to Drink
Not A Drop to Drink [E2-M6] | |
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4 / 8 / 16 | |
Episode 2 - Never Forgive, Never Forget | |
Mission 6th |
Type Space Battle |
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Mission Rewards |
Not A Drop to Drink is the sixth mission in Episode 2, Never Forgive, Never Forget. It takes place in Klaestron I in the Klaestron system.
Mission Walkthrough
Not A Drop to Drink | |||
---|---|---|---|
Against: Maquis Siege Raider in Maquis Raider (1 stars) Chroniton cost: 4 / 8 / 16 | |||
Shields | 10000 | 12000 | 19000 |
Shield Regeneration | 400 | 800 | 1100 |
Hull | 30000 | 35000 | 48000 |
Evasion | 2 | 2 | 3 |
Evasion Power | 1700 | 1800 | 2580 |
Attack | 1 | 1 | 3 |
Attack Power | 1400 | 1400 | 2060 |
Attack Speed | 1.02 | 1.04 | 1.03 |
Accuracy | 1 | 1 | 3 |
Accuracy Power | 1400 | 1500 | 2100 |
Crit Rating | 1000 | 1200 | 1100 |
Crit Bonus | 8000 | 9000 | 6000 |
Battle Station | Fire Cargo Projectiles |
? | ? |
Increase | +1 | +? | +? |
Initialize | 12s | ?? | ?? |
Cooldown | 30s | ?? | ?? |
Duration | 10s | ?? | ?? |
After their ship was heavily damaged, the Maquis have abandoned their blockade. The Cardassian colony is safe, and Major Kira will surely be pleased... |
Mission Rewards
Standard Rewards
- Common Phaser Type 1 ★
- Basic Phaser Type 3 (TOS, Drink)
- Basic Phaser Type 2 (TMP)
- Basic Science Experiment
- Basic Earpiece
- Uncommon Clothing Pattern ★★
- Common Emitter Crystal ★
- Common Desealing Rod ★
- Basic Power Cell
- Super Rare Clothing Pattern ★★★★
- Rare Optronic Circuit ★★★
- Uncommon Sensor ★★
- Common Furs ★
- Basic Polyalloy
Drop Chance
Mission tested: Not A Drop to Drink [edit]
| |||
By: Crunch, CodeHydro, Varietas & SleepingDragon (+ more) Date(s): May 2016 – May 2020 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Common Phaser Type 1 ★ | 651>> Common Phaser Type 1 ★ Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
41.8Statistical Strength: Very reliable Range of average cost per Common Phaser Type 1 ★ within 2 standard deviations (~95.5% confidence): 38.81 — 45.29>> |
10.5 |
Basic Earpiece | 6329>> Basic Earpiece Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
4.3Statistical Strength: Very reliable Range of average cost per Basic Earpiece within 2 standard deviations (~95.5% confidence): 4.21 — 4.39>> |
1.1 |
Basic Science Experiment | 656>> Basic Science Experiment Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
41.5Statistical Strength: Very reliable Range of average cost per Basic Science Experiment within 2 standard deviations (~95.5% confidence): 38.52 — 44.93>> |
10.4 |
Basic Phaser Type 2 (TMP) | 6417>> Basic Phaser Type 2 (TMP) Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
4.2Statistical Strength: Very reliable Range of average cost per Basic Phaser Type 2 (TMP) within 2 standard deviations (~95.5% confidence): 4.15 — 4.33>> |
1.1 |
Basic Phaser Type 3 (TOS, Drink) | 6356>> Basic Phaser Type 3 (TOS, Drink) Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
4.3Statistical Strength: Very reliable Range of average cost per Basic Phaser Type 3 (TOS, Drink) within 2 standard deviations (~95.5% confidence): 4.19 — 4.37>> |
1.1 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Not A Drop to Drink [edit]
| |||
By: R'nali, Siguard, bntracy & Yoda of Borg (+ more) Date(s): June 2016 – Oct 2022 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Common Desealing Rod ★ | 287>> Common Desealing Rod ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
14.9Statistical Strength: Very reliable Range of average cost per Common Desealing Rod ★ within 2 standard deviations (~95.5% confidence): 13.45 — 16.67>> |
1.9 |
Uncommon Clothing Pattern ★★ | 125>> Uncommon Clothing Pattern ★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
34.2Statistical Strength: Very reliable Range of average cost per Uncommon Clothing Pattern ★★ within 2 standard deviations (~95.5% confidence): 29.16 — 41.27>> |
4.3 |
Common Emitter Crystal ★ | 561>> Common Emitter Crystal ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
7.6Statistical Strength: Very reliable Range of average cost per Common Emitter Crystal ★ within 2 standard deviations (~95.5% confidence): 7.13 — 8.17>> |
1 |
Basic Power Cell | 629>> Basic Power Cell Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
6.8Statistical Strength: Very reliable Range of average cost per Basic Power Cell within 2 standard deviations (~95.5% confidence): 6.39 — 7.24>> |
0.8 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Not A Drop to Drink [edit]
| |||
By: inorlive, writerguy731, SleepingDragon & bntracy (+ more) Date(s): Jul 2016 – Jul 2021 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Super Rare Clothing Pattern ★★★★ | 76>> Super Rare Clothing Pattern ★★★★ Average (mean) runs per drop: 12 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
190.3Statistical Strength: Fairly reliable Range of average cost per Super Rare Clothing Pattern ★★★★ within 2 standard deviations (~95.5% confidence): 155.21 — 245.96>> |
11.9 |
Rare Optronic Circuit ★★★ | 102>> Rare Optronic Circuit ★★★ Average (mean) runs per drop: 9 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
141.8Statistical Strength: Fairly reliable Range of average cost per Rare Optronic Circuit ★★★ within 2 standard deviations (~95.5% confidence): 118.73 — 176>> |
8.9 |
Uncommon Sensor ★★ | 680>> Uncommon Sensor ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
21.3Statistical Strength: Very reliable Range of average cost per Uncommon Sensor ★★ within 2 standard deviations (~95.5% confidence): 19.95 — 22.78>> |
1.3 |
Common Furs ★ | 948>> Common Furs ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
15.3Statistical Strength: Very reliable Range of average cost per Common Furs ★ within 2 standard deviations (~95.5% confidence): 14.5 — 16.1>> |
1 |
Basic Polyalloy | 906>> Basic Polyalloy Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
16Statistical Strength: Very reliable Range of average cost per Basic Polyalloy within 2 standard deviations (~95.5% confidence): 15.14 — 16.88>> |
1 |
Average cost per unit assumes 3 standard rewards per run. |
Other Rewards
Currency Rewards |
||||
---|---|---|---|---|
Capt XP | 1st-Run Repeat |
? 14 |
573 23 |
902 32 |
Crew XP | 30 | 51 | 90 | |
Training XP |
Warp 1 Warp 10 |
70 ? |
? ? |
? ? |
Credits |
regular Warp 1 |
300 210 |
600 ? |
1200 ? |
Notes
- The Phaser Type 3 (TOS) that drops on this mission is a bugged item. Its not usable with the following characters: Dark Ages McCoy, Commander Chekov, Clairborne Chekov, Kal-in-fee Spock.