Behind Closed Doors
Behind Closed Doors [E1-M11] | |
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4 | 6 | 12 | |
Episode 1 - The Art of War | |
Mission 11th |
Type Away Missions |
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Mission Rewards |
Behind Closed Doors is the eleventh mission in Episode 1, The Art of War. It takes place on N'Vak in the N'Vak system.
Mission Walkthrough
Behind Closed Doors's Information | Behind Closed Doors's Structure (Colors Info) | ||||||||||
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Introduction: | The Vulcan T'Pol has accused Gowron of being in league with the Augments and plotting to usurp Emperor Kahless. Find proof of this, if you can. |
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Cost: | 4 | 6 | 12 | ||||||||||
Suggested Traits: |
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Notes: | Visit both nodes (Choice 2.A and 3.A) to receive 4 rewards instead of 3. |
Step | Choices | Skill Req | Other Req | Bonus Traits | Rare Reward |
---|---|---|---|---|---|
1. Infiltrate the House of Gowron |
Sneak into the House of Gowron A. |
Command 34 | 83 | 184 |
— | Trait bonus for tired crew: (+6 | +15 | +??)(+8 | +19 | +??) |
Common Boxing Gloves ★ Constellation Class Schematic (x5) Constellation Class Schematic (x5) |
[Character] managed to cause a diversion and smuggle the away team into the House of Gowron, joining them shortly after. | |||||
[Character] was caught trying to enter. The away team must abandon on of their own to Klingon authorities. | |||||
2. Overcome Security Measures |
Duplicate Computer in Holodeck A. |
Science 34 | 83 | 184 |
— | Trait bonus for tired crew: (+6 | +15 | +??)(+8 | +19 | +??) |
Common Archaeology Text ★ Uncommon Astrometric Chart ★★ Common Polyalloy ★ |
[Character] is able to simulate Gowron's databanks within the confines of the Holodeck, allowing deeper analysis. | |||||
[Character] failed to simulate Gowron's databanks within the Holodeck. Full access is impossible. | |||||
Reroute Security Protocols B. |
Engineering 34 | 83 | 184 |
— | Trait bonus for tired crew: (+6 | +15 | +??)(+8 | +19 | +??) |
Basic Phaser Type 2 (DS9) Uncommon Raktajino ★★ Common Database (Panel) ★ | |
[Character] is able to reroute security protocols, allowing backdoor access to Gowron's databanks. | |||||
[Character] barely manages to access the data, and parts of it are corrupted due to ineptitude. | |||||
Convince Relative to Assist C. |
Diplomacy 34 | 83 | 184 |
— | Trait bonus for tired crew: (+6 | +15 | +??)(+8 | +19 | +??) |
Basic Prime Directive Uncommon Bloodwine ★★ Common Database (Panel) ★ | |
[Character] convinces one of Gowron's relatives that they do no want to be include in his dishonor. | |||||
[Character] not only fails to convince Gowron's relative to help, but must incapacitate him to continue on! | |||||
3. Save Databanks from Virus |
Contain Virus on Holodeck Simulation A. |
Science 34 | 83 | 184 |
Step 2.A Successful |
Trait bonus for tired crew: (+6 | +15 | +??)(+8 | +19 | +??) |
Uncommon Medkit ★★ Uncommon Starfleet Engineering Uniform (DS9) ★★ Common Case Files ★ |
[Character] utilizes the holodeck simulation to neutralize the booby trap virus Gowron had in his databanks. | |||||
[Character] fails to overcome the booby trap virus Gowron had in his databanks. Much of the data is unrecoverable. | |||||
Counter Gowron's Virus B. |
Engineering 34 | 83 | 184 |
— | Trait bonus for tired crew: (+6 | +15 | +??)(+8 | +19 | +??) |
No Rewards at this Node | |
[Character] created a ingenious security subroutine to hunt down and neutralize the virus. The evidence is secure. | |||||
[Character] failed to stop the virus from rampaging through the ship's systems. The evidence is corrupted. | |||||
4. Convince Klingons of Gowron's Guilt |
Challenge House with Evidence A. |
Command 34 | 83 | 184 |
— | Trait bonus for tired crew: (+6 | +15 | +??)(+8 | +19 | +??) |
Basic Communicator Uncommon Klingon Armor (TNG) ★★ Common Identification Code ★ |
[Character] proved Gowron's guilt beyond a reasonable doubt. Will it be enough to stop him? | |||||
[Character] failed to convince Gowron's fellow house members of his guilt. The mission failed. | |||||
We have uncovered proof of Gowron's plot to frame the Augments for the assassination of Emperor Kahless, after he has taken the throne. We must stop Gowron from carrying out his plan! | |||||
The away team was unable to recover any proof of T'Pol's claims. Could she have her own reasons for accusing Gowron of targeting Emperor Kahless? |
Mission Rewards
Rare Rewards
- Uncommon Medkit ★★
- Common Archaeology Text ★
- Common Boxing Gloves ★
- Basic Phaser Type 2 (DS9)
- Basic Prime Directive
- Basic Communicator (TOS)
- Uncommon Raktajino ★★
- Uncommon Starfleet Engineering Uniform (DS9) ★★
- Uncommon Astrometric Chart ★★
- Uncommon Bloodwine ★★
- Uncommon Klingon Armor (TNG) ★★
- Constellation Class Schematic (x5)
- Common Polyalloy ★
- Common Identification Code ★
- Common Database (Panel) ★
- Common Database (Panel) ★
- Common Case Files ★
- Constellation Class Schematic (x5)
Standard Rewards
- Basic Casino Chip
- Basic Decoupler
- Basic Quantum Flux Regulator
- Basic Gold-Pressed Latinum
- Basic Optronic Circuit
- Uncommon Backpack ★★
- Common Authorization Code ★
- Common Polyalloy ★
- Basic Casing
- Rare Interlink ★★★
- Rare Expansion Module ★★★
- Uncommon Alcohol ★★
- Common Polyalloy ★
Drop Chance
Mission tested: Behind Closed Doors [edit]
| |||
By: CodeHydro, Captain deMarco, Koba44 & Tygra Dax (+ more) Date(s): May 2016 – Oct 2020 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Basic Casino Chip | 1226>> Basic Casino Chip Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
6.7Statistical Strength: Very reliable Range of average cost per Basic Casino Chip within 2 standard deviations (~95.5% confidence): 6.36 — 7.06>> |
1.7 |
Basic Decoupler | 1163>> Basic Decoupler Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
7.1Statistical Strength: Very reliable Range of average cost per Basic Decoupler within 2 standard deviations (~95.5% confidence): 6.69 — 7.46>> |
1.8 |
Basic Quantum Flux Regulator | 1167>> Basic Quantum Flux Regulator Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
7Statistical Strength: Very reliable Range of average cost per Basic Quantum Flux Regulator within 2 standard deviations (~95.5% confidence): 6.67 — 7.43>> |
1.8 |
Basic Gold-Pressed Latinum | 2281>> Basic Gold-Pressed Latinum Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
3.6Statistical Strength: Very reliable Range of average cost per Basic Gold-Pressed Latinum within 2 standard deviations (~95.5% confidence): 3.47 — 3.73>> |
0.9 |
Basic Optronic Circuit | 2367>> Basic Optronic Circuit Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
3.5Statistical Strength: Very reliable Range of average cost per Basic Optronic Circuit within 2 standard deviations (~95.5% confidence): 3.35 — 3.59>> |
0.9 |
Average cost per unit assumes 4 standard rewards per run. Be sure you can do node 3.A to maximize rewards. |
Mission tested: Behind Closed Doors [edit]
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By: Siguard, Koba44, Varietas & Chapey (+ more) Date(s): June 2016 – May 2023 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Uncommon Backpack ★★ | 252>> Uncommon Backpack ★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
31.1Statistical Strength: Very reliable Range of average cost per Uncommon Backpack ★★ within 2 standard deviations (~95.5% confidence): 27.65 — 35.4>> |
5.2 |
Common Authorization Code ★ | 265>> Common Authorization Code ★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
29.5Statistical Strength: Very reliable Range of average cost per Common Authorization Code ★ within 2 standard deviations (~95.5% confidence): 26.37 — 33.54>> |
4.9 |
Common Polyalloy ★ | 1563>> Common Polyalloy ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
5Statistical Strength: Very reliable Range of average cost per Common Polyalloy ★ within 2 standard deviations (~95.5% confidence): 4.8 — 5.23>> |
0.8 |
Basic Casing | 3136>> Basic Casing Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
2.5Statistical Strength: Very reliable Range of average cost per Basic Casing within 2 standard deviations (~95.5% confidence): 2.44 — 2.55>> |
0.4 |
Average cost per unit assumes 4 standard rewards per run. Choose 2.A->3.A for 4 rewards |
Mission tested: Behind Closed Doors [edit]
| |||
By: Siguard, Iknamur, Joker41NAM & ct (+ more) Date(s): March 2017 – Jan 2018 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Rare Interlink ★★★ | 168>> Rare Interlink ★★★ Average (mean) runs per drop: 12 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
132.3Statistical Strength: Very reliable Range of average cost per Rare Interlink ★★★ within 2 standard deviations (~95.5% confidence): 114.78 — 156.1>> |
11 |
Rare Expansion Module ★★★ | 164>> Rare Expansion Module ★★★ Average (mean) runs per drop: 12 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
135.5Statistical Strength: Very reliable Range of average cost per Rare Expansion Module ★★★ within 2 standard deviations (~95.5% confidence): 117.38 — 160.26>> |
11.3 |
Uncommon Alcohol ★★ | 1548>> Uncommon Alcohol ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
14.4Statistical Strength: Very reliable Range of average cost per Uncommon Alcohol ★★ within 2 standard deviations (~95.5% confidence): 13.74 — 15.04>> |
1.2 |
Common Polyalloy ★ | 5528>> Common Polyalloy ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
4Statistical Strength: Very reliable Range of average cost per Common Polyalloy ★ within 2 standard deviations (~95.5% confidence): 3.97 — 4.08>> |
0.3 |
Average cost per unit assumes 4 standard rewards per run. Visit both nodes (Choice 2.A and 3.A) to receive 4 rewards instead of 3. |
Other Rewards
Currency Rewards |
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---|---|---|---|---|
Capt XP | 1st-Run Repeat |
147 7 |
511 21 |
841 31 |
Crew XP | 20 | 48 | 84 | |
Training XP | Warp 1 Warp 10 |
45 385 |
95 945 |
170 ? |
Credits at Warp 1 |
300 210 |
452 315 |
900 630 |