By Hook Or By Crook
By Hook Or By Crook [E1-M14B] | |
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4 | 6 | 14 | |
Episode 1 - The Art of War | |
Mission 14th |
Type Away Team |
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Mission Rewards |
“ | Houses, High Councils, codes of honor... all useless trappings. We will force the Klingons to accept peace. Join us, my friend. | ” |
~ Khan Noonien Singh |
By Hook Or By Crook is the fourteenth mission in Episode 1, The Art of War. It takes place at the Qo'noS in the Qo'noS system.
- Note: To unlock this mission you must choose the Augment Victory in Episode 1. Otherwise your fourteenth mission will be Cleansing Fire.
Mission Walkthrough
By Hook Or By Crook's Information | By Hook Or By Crook's Structure (Colors Info) | ||||||||||
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Introduction: | Khan Noonien Singh plans to capture several members of the Klingon High Council and force them to come to an accord. Help the Augments succeed! |
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Cost: | 4 | 6 | 14 | ||||||||||
Suggested Traits: |
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Notes: | To unlock this mission you must choose the Augment Victory in Episode 1. Otherwise your 14th mission will be Cleansing Fire. |
Step | Choices | Skill Req | Other Req | Bonus Traits | Rare Reward |
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1. Converge High Council Members |
Forge Summons for High Council A. |
Diplomacy 39 | 86 | 184 |
— | Trait bonus for tired crew: (+6 | +13 | +29)(+8 | +17 | +37) |
Basic Starfleet Command Uniform (TOS) Common Toolbox ★ Uncommon Authorization Code ★★ |
[Character] falsified and distributed an emergency High Council meeting. The stage is set for the Augment ambush! | |||||
[Character] attempted to trigger a High Council meeting but only raised suspicions. Not all members may be present. | |||||
2. Gain Access to High Council |
Cite Klingon Law A. |
Diplomacy 39 | 86 | 184 |
— | Trait bonus for tired crew: (+6 | +13 | +29)(+8 | +17 | +37) |
No Rewards at this Node |
[Character] succeeds in gaining access to the High Council via an obscure but legal Klingon law. | |||||
Choice Failure Message | |||||
Challenge Councilmember B. |
Command 39 | 86 | 184 |
— | Trait bonus for tired crew: (+6 | +13 | +29)(+8 | +17 | +37) |
Common NX-01 Cap ★ Uncommon Terran Knife ★★ Rare Clothing Pattern ★★★ | |
Few Klingons can resist a challenge to a duel, and [Character]'s challenge does not go unanswered. | |||||
[Character] is not considered a worthy opponent. The away team and the Augments must get to the council by force. | |||||
Demand Audience via Treaty C. |
Diplomacy 39 | 86 | 184 |
Federation or Diplomat |
Trait bonus for tired crew: (+6 | +13 | +29)(+8 | +17 | +37) |
Basic Identification Code Uncommon Hoverball ★★ Rare Interlink ★★★ | |
By claiming that a functionary is wanted by the Federation, [Character] get the away team inside. | |||||
Choice Failure Message | |||||
3. Subdue High Council |
Disrupt Council Chamber Power A. |
Engineering 39 | 86 | 184 |
Choose 2.A | Trait bonus for tired crew: (+6 | +13 | +29)(+8 | +17 | +37) |
Uncommon Wrench ★★ Uncommon Velocity Holoprogram ★★ Uncommon Casing ★★ |
By successfully cutting power, [Character] causes confusion for the Klingons and gives the Augments a leg up. | |||||
Choice Failure Message | |||||
Stun Councilmembers by Phaser B. |
Security 39 | 86 | 184 |
— | Trait bonus for tired crew: (+6 | +13 | +29)(+8 | +17 | +37) |
No Rewards at this Node | |
[Character] is an expert marksman, and several Klingons fall without ever having reached an Augment enemy. | |||||
[Character]'s aim is off. Several Klingons fell Augments before they are incapacitated. Future Effect: +35 Difficulty | |||||
4. Subdue Chancellor Martok |
Defeat Martok in Duel A. |
Security 39 | 86 | 184 |
— | Trait bonus for tired crew: (+6 | +13 | +29)(+8 | +17 | +37) |
Basic Civilian Medical Dress Uncommon Klingon PADD ★★ Rare Incense ★★★ |
[Character] and the Augments have done it! With Martok subdued, the operation is a success. | |||||
Martok fights like Kahless himself, and [Character] and the Augments are powerless against him... | |||||
We have overcome several members of the Klingon Empire's High Council and taken them captive for the Augments. Now to see if peace can be made... | |||||
Mission Failed Message |
Mission Rewards
Rare Rewards
- Uncommon Wrench ★★
- Common NX-01 Cap ★
- Basic Identification Code
- Basic Starfleet Command Uniform (TOS)
- Basic Civilian Medical Dress
- Uncommon Terran Knife ★★
- Uncommon Hoverball ★★
- Uncommon Velocity Holoprogram ★★
- Uncommon Klingon PADD ★★
- Common Toolbox ★
- Rare Incense ★★★
- Rare Clothing Pattern ★★★
- Rare Interlink ★★★
- Uncommon Casing ★★
- Uncommon Authorization Code ★★
Standard Rewards
- Basic Bloodwine
- Basic Hyperspanner (DS9)
- Basic Micro-Optic Drill
- Basic Polyalloy
- Basic Spices
- Common Pattern Enhancer ★
- Common Phaser Type 1 ★
- Common Starfleet Uniform Pattern ★
- Basic Interlink
- Constellation Class Schematic (x3)
- Common Phaser Type 1 ★
- Common Pattern Enhancer ★
- Common Starfleet Uniform Pattern ★
- Basic Interlink
- Constellation Class Schematic (x3)
Drop Chance
Mission tested: By Hook Or By Crook [edit]
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By: CodeHydro, Captain deMarco, Koba44 & SleepingDragon (+ more) Date(s): May 2016 – Jan 2018 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Basic Bloodwine | 78>> Basic Bloodwine Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
21.4Statistical Strength: Fairly reliable Range of average cost per Basic Bloodwine within 2 standard deviations (~95.5% confidence): 17.54 — 27.39>> |
5.3 |
Basic Hyperspanner (DS9) | 148>> Basic Hyperspanner (DS9) Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
11.3Statistical Strength: Very reliable Range of average cost per Basic Hyperspanner (DS9) within 2 standard deviations (~95.5% confidence): 9.76 — 13.33>> |
2.8 |
Basic Micro-Optic Drill | 73>> Basic Micro-Optic Drill Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
22.9Statistical Strength: Fairly reliable Range of average cost per Basic Micro-Optic Drill within 2 standard deviations (~95.5% confidence): 18.62 — 29.57>> |
5.7 |
Basic Polyalloy | 353>> Basic Polyalloy Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
4.7Statistical Strength: Very reliable Range of average cost per Basic Polyalloy within 2 standard deviations (~95.5% confidence): 4.33 — 5.19>> |
1.2 |
Basic Spices | 599>> Basic Spices Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
2.8Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 2.63 — 2.96>> |
0.7 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: By Hook Or By Crook [edit]
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By: CodeHydro, Captain deMarco, Chapey & ct (+1 more) Date(s): May – Aug 16, Oct/Dec 17 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Constellation Class Schematic (x3) | 108>>
Average (mean) runs per x3 drop: 4 Based on test averages, to get one more x3 drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
6.8Statistical Strength: Fairly reliable Range of average cost per Constellation Class Schematic within 2 standard deviations (~95.5% confidence): 5.19 — 10.01>> |
1.1 |
Common Pattern Enhancer ★ | 19>> Common Pattern Enhancer ★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
38.8Statistical Strength: Somewhat unreliable Range of average cost per Common Pattern Enhancer ★ within 2 standard deviations (~95.5% confidence): 26.83 — 70.3>> |
6.5 |
Common Phaser Type 1 ★ | 25>> Common Phaser Type 1 ★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
29.5Statistical Strength: Somewhat unreliable Range of average cost per Common Phaser Type 1 ★ within 2 standard deviations (~95.5% confidence): 21.29 — 48.14>> |
4.9 |
Common Starfleet Uniform Pattern ★ | 116>> Common Starfleet Uniform Pattern ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
6.4Statistical Strength: Very reliable Range of average cost per Common Starfleet Uniform Pattern ★ within 2 standard deviations (~95.5% confidence): 5.51 — 7.52>> |
1.1 |
Basic Interlink | 173>> Basic Interlink Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
4.3Statistical Strength: Very reliable Range of average cost per Basic Interlink within 2 standard deviations (~95.5% confidence): 3.84 — 4.8>> |
0.7 |
Average cost per unit assumes 3 standard rewards per run. Until 1 June 2016, this mission dropped 2 Interlink at a time. As far as I can tell cost/unit ratio has remained unchanged for all other items dropped by this mission. Thus, for now, all pre-June runs are included with the adjustment that Interlink drops are cut in half. the exact figures for each item in warp are in this template's source code. |
Mission tested: By Hook Or By Crook [edit]
| |||
By: Iknamur Date(s): May – May 2017 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Constellation Class Schematic (x3) | 120>>
Average (mean) runs per x3 drop: 4 Based on test averages, to get one more x3 drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
16.9Statistical Strength: Fairly reliable Range of average cost per Constellation Class Schematic within 2 standard deviations (~95.5% confidence): 13 — 24.22>> |
1.2 |
Common Pattern Enhancer ★ | 27>> Common Pattern Enhancer ★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
75.2Statistical Strength: Fairly reliable Range of average cost per Common Pattern Enhancer ★ within 2 standard deviations (~95.5% confidence): 54.75 — 119.95>> |
5.4 |
Common Phaser Type 1 ★ | 24>> Common Phaser Type 1 ★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
84.6Statistical Strength: Somewhat unreliable Range of average cost per Common Phaser Type 1 ★ within 2 standard deviations (~95.5% confidence): 60.53 — 140.34>> |
6 |
Common Starfleet Uniform Pattern ★ | 117>> Common Starfleet Uniform Pattern ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
17.4Statistical Strength: Very reliable Range of average cost per Common Starfleet Uniform Pattern ★ within 2 standard deviations (~95.5% confidence): 14.98 — 20.61>> |
1.2 |
Basic Interlink | 227>> Basic Interlink Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
8.9Statistical Strength: Very reliable Range of average cost per Basic Interlink within 2 standard deviations (~95.5% confidence): 8.19 — 9.85>> |
0.6 |
Average cost per unit assumes 3 standard rewards per run. Until 1 June 2016, this mission dropped 2 Interlink at a time. As far as I can tell cost/unit ratio has remained unchanged for all other items dropped by this mission. Thus, for now, all pre-June runs are included with the adjustment that Interlink drops are cut in half. the exact figures for each item in warp are in this template's source code. |
Other Rewards
Currency Rewards |
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Capt XP | 1st-Run Repeat |
188 8 |
532 22 |
882 32 |
Crew XP | 24 | 48 | 88 | |
Training XP |
Warp 1 Warp 10 |
45 ? |
100 ? |
? ? |
Credits |
regular Warp 1 |
300 210 |
452 315 |
1052 ? |
Storyline
- Khan Noonien Singh: "At first, I thought you must be one of us. Your decisions so swift, your attacks so deadly. But you are merely a paragon of Starfleet–the perfect choice to help us against the Klingons."
- choice A
- Captain: "I believe you are far greater warriors. Tell me the plan."
- choice B
- Captain: ""
- ' ""
- choice C
- Captain: ""
- ' ""
- ' ""
- choice A
- Captain: ""
- choice B:
- Captain: ""
- choice C
- Captain: MISSING