Secure the Chavez
Secure the Chavez [E5-M6] | |
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12 / 16 / 22 | |
Episode 5 - Ethical Alternatives | |
Mission 6th |
Type Space Battle |
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Mission Rewards |
Secure the Chavez is the sixth mission in Episode 5, Ethical Alternatives. It takes place at the Gaia Station in the Trill system.
Mission Walkthrough
Secure the Chavez | |||
---|---|---|---|
Against: Terran Empire Flagship in Galaxy Class Ship Chroniton cost: 12 / 16 / 22 | |||
Shields | 16000 | 24500 | 72000 |
Shield Regeneration | 800 | 1100 | 1600 |
Hull | 38000 | 50000 | 140000 |
Evasion | 2 | 3 | 5 |
Evasion Power | 1600 | 2300 | 3900 |
Attack | 2 | 3 | 5 |
Attack Power | 1700 | 2300 | 3700 |
Attack Speed | 1.03 | 1.03 | 1.03 |
Accuracy | 2 | 3 | 5 |
Accuracy Power | 1600 | 2400 | 3600 |
Crit Rating | 800 | 800 | 800 |
Crit Bonus | 8000 | 8000 | 10000 |
We defeated the Terran Empire ship blocking us from reaching the U.S.S. Chavez. We are now free to see if Mirror Hoshi Sato's claims are true... |
Mission Rewards
Standard Rewards
- Rare Subprocessor ★★★
- Uncommon Microconnector ★★
- Common Sensor ★
- Basic Alcohol
- Super Rare Clothing Pattern ★★★★
- Rare Spices ★★★
- Uncommon Power Cell ★★
- Common Optronic Circuit ★
- Basic Furs
- Super Rare Relay ★★★★
- Rare Clothing Pattern ★★★
- Rare Sensor ★★★
- Uncommon Clothing Pattern ★★
Drop Chance
Mission tested: Secure the Chavez [edit]
| |||
By: bntracy, Chapey & Joker41NAM Date(s): September – November 2016 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Rare Subprocessor ★★★ | 2>> Rare Subprocessor ★★★ Average (mean) runs per drop: 32 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
378.0Statistical Strength: Nearly useless Range of average cost per Rare Subprocessor ★★★ within 2 standard deviations (~95.5% confidence): 156.82 — Infinity>> |
31.5 |
Uncommon Microconnector ★★ | 12>> Uncommon Microconnector ★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
63.0Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Microconnector ★★ within 2 standard deviations (~95.5% confidence): 40.38 — 143.25>> |
5.3 |
Common Sensor ★ | 86>> Common Sensor ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
8.8Statistical Strength: Very reliable Range of average cost per Common Sensor ★ within 2 standard deviations (~95.5% confidence): 7.58 — 10.46>> |
0.7 |
Basic Alcohol | 89>> Basic Alcohol Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
8.5Statistical Strength: Very reliable Range of average cost per Basic Alcohol within 2 standard deviations (~95.5% confidence): 7.36 — 10.05>> |
0.7 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Secure the Chavez [edit]
| |||
By: inorlive, Crunch, Zeemers & SleepingDragon (+ more) Date(s): Jul 2016 – Jan 2024 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Super Rare Clothing Pattern ★★★★ | 50>> Super Rare Clothing Pattern ★★★★ Average (mean) runs per drop: 15 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
230.4Statistical Strength: Fairly reliable Range of average cost per Super Rare Clothing Pattern ★★★★ within 2 standard deviations (~95.5% confidence): 180.05 — 319.83>> |
14.4 |
Rare Spices ★★★ | 91>> Rare Spices ★★★ Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
126.6Statistical Strength: Fairly reliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 105.04 — 159.29>> |
7.9 |
Uncommon Power Cell ★★ | 579>> Uncommon Power Cell ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
19.9Statistical Strength: Very reliable Range of average cost per Uncommon Power Cell ★★ within 2 standard deviations (~95.5% confidence): 18.58 — 21.42>> |
1.2 |
Common Optronic Circuit ★ | 701>> Common Optronic Circuit ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
16.4Statistical Strength: Very reliable Range of average cost per Common Optronic Circuit ★ within 2 standard deviations (~95.5% confidence): 15.47 — 17.52>> |
1 |
Basic Furs | 739>> Basic Furs Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
15.6Statistical Strength: Very reliable Range of average cost per Basic Furs within 2 standard deviations (~95.5% confidence): 14.71 — 16.58>> |
1 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Secure the Chavez [edit]
| |||
By: Das411, Siguard, Ct & Species 8471 (+ more) Date(s): March 2017 – Oct 2021 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Super Rare Relay ★★★★ | 119>>Unable to display streak info |
123.3Statistical Strength: Very reliable Range of average cost per Super Rare Relay ★★★★ within 2 standard deviations (~95.5% confidence): 104.76 — 149.85>> |
5.6 |
Rare Clothing Pattern ★★★ | 345>>Unable to display streak info |
42.5Statistical Strength: Very reliable Range of average cost per Rare Clothing Pattern ★★★ within 2 standard deviations (~95.5% confidence): 38.79 — 47.08>> |
1.9 |
Rare Sensor ★★★ | 431>>Unable to display streak info |
34.1Statistical Strength: Very reliable Range of average cost per Rare Sensor ★★★ within 2 standard deviations (~95.5% confidence): 31.42 — 37.16>> |
1.5 |
Uncommon Clothing Pattern ★★ | 866>>Unable to display streak info |
16.9Statistical Strength: Very reliable Range of average cost per Uncommon Clothing Pattern ★★ within 2 standard deviations (~95.5% confidence): 16.16 — 17.81>> |
0.8 |
Error 1: Totals do not match per node amounts. Results may be invalid. Several drop rates and item drops got adjusted on 2017/03/15. The items of this DropTest were modified, so old data had to be removed. |
Other Rewards
Currency Rewards |
||||
---|---|---|---|---|
Capt XP | 1st-Run Repeat |
820 30 |
943 33 |
1004 34 |
Crew XP | 78 | 96 | 108 | |
Training XP at Warp 1+10 |
? ? |
? ? |
235 ? | |
Credits at Warp 1 |
900 ? |
1200 ? |
1650 ? |
Notes
- No notes.