Authorization Code
Crafting Table
DropTests
Basic
Item | Units | Cost/Unit | Runs/Unit | Runs | From |
---|---|---|---|---|---|
Basic Authorization Code | 55>> Basic Authorization Code Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.3Statistical Strength: Fairly reliable Range of average cost per Basic Authorization Code within 2 standard deviations (~95.5% confidence): 1.08 — 1.73>> |
1.3 | 73 | The Coming Storm [edit]
|
Basic Authorization Code | 4092>> Basic Authorization Code Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
7.3Statistical Strength: Very reliable Range of average cost per Basic Authorization Code within 2 standard deviations (~95.5% confidence): 7.05 — 7.47>> |
1.8 | 7424 | A Tale of Forgotten Lore [edit]
|
Basic Authorization Code | 365>> Basic Authorization Code Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
9.9Statistical Strength: Very reliable Range of average cost per Basic Authorization Code within 2 standard deviations (~95.5% confidence): 9.05 — 11>> |
2.5 | 906 | The Wrong Crowd [edit]
|
Basic Authorization Code | 153>> Basic Authorization Code Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
59.8Statistical Strength: Very reliable Range of average cost per Basic Authorization Code within 2 standard deviations (~95.5% confidence): 51.76 — 70.92>> |
5 | 763 | Warranted Pursuit [edit]
|
Common
Item | Units | Cost/Unit | Runs/Unit | Runs | From |
---|---|---|---|---|---|
Common Authorization Code ★ | 1258>> Common Authorization Code ★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
9.5Statistical Strength: Very reliable Range of average cost per Common Authorization Code ★ within 2 standard deviations (~95.5% confidence): 9 — 10>> |
2.4 | 2980 | A Time of Morn-ing [edit]
|
Common Authorization Code ★ | 138>> Common Authorization Code ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
14.7Statistical Strength: Very reliable Range of average cost per Common Authorization Code ★ within 2 standard deviations (~95.5% confidence): 12.76 — 17.41>> |
1.8 | 254 | Mutual Assured Destruction [edit]
|
Common Authorization Code ★ | 265>> Common Authorization Code ★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
29.5Statistical Strength: Very reliable Range of average cost per Common Authorization Code ★ within 2 standard deviations (~95.5% confidence): 26.37 — 33.54>> |
4.9 | 1304 | Behind Closed Doors [edit]
|
Common Authorization Code ★ | 173>> Common Authorization Code ★ Average (mean) runs per drop: 9 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
34.9Statistical Strength: Very reliable Range of average cost per Common Authorization Code ★ within 2 standard deviations (~95.5% confidence): 30.4 — 41.06>> |
8.7 | 1511 | Under New Management [edit]
|
Common Authorization Code ★ | 346>> Common Authorization Code ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
9.2Statistical Strength: Very reliable Range of average cost per Common Authorization Code ★ within 2 standard deviations (~95.5% confidence): 8.46 — 10.15>> |
1.2 | 399 | Leverage [edit]
|
Uncommon
Item | Units | Cost/Unit | Runs/Unit | Runs | From |
---|---|---|---|---|---|
Uncommon Authorization Code ★★ | 116>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.2Statistical Strength: Very reliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 1.04 — 1.43>> |
1.2 | 140 | Talarian Coup [edit]
|
Uncommon Authorization Code ★★ | 1455>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
7.4Statistical Strength: Very reliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 7.08 — 7.74>> |
1.2 | 1793 | Beyond the Call [edit]
|
Uncommon Authorization Code ★★ | 257>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
22Statistical Strength: Very reliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 19.76 — 24.69>> |
1.6 | 403 | The Professor's Deadline [edit]
|
Uncommon Authorization Code ★★ | 94>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
35Statistical Strength: Fairly reliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 29.38 — 43.41>> |
1.9 | 183 | A Singular Occurrence [edit]
|
Uncommon Authorization Code ★★ | 42>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
40.7Statistical Strength: Fairly reliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 31.2 — 58.4>> |
10.2 | 427 | Death in Battle [edit]
|
Uncommon Authorization Code ★★ | 130>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
40.5Statistical Strength: Very reliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 34.76 — 48.5>> |
2.9 | 376 | Deadly Disruptions [edit]
|
Uncommon Authorization Code ★★ | 421>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
46.5Statistical Strength: Very reliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 42.64 — 51.17>> |
2.6 | 1088 | A Popular Item [edit]
|
Uncommon Authorization Code ★★ | 23>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
49.6Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 35.32 — 83.07>> |
5 | 114 | Death in Battle [edit]
|
Uncommon Authorization Code ★★ | 32>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 9 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
85.6Statistical Strength: Fairly reliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 63.58 — 131.09>> |
8.6 | 274 | For the People [edit]
|
Uncommon Authorization Code ★★ | 43>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
68.4Statistical Strength: Fairly reliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 52.69 — 97.35>> |
6.8 | 294 | Death Throes [edit]
|
Uncommon Authorization Code ★★ | 12>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 9 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
90.0Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 57.42 — 208.06>> |
9 | 108 | The Toss [edit]
|
Uncommon Authorization Code ★★ | 10>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 12 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
115.0Statistical Strength: Very unreliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 70.81 — 305.95>> |
11.5 | 115 | Man with a Plan [edit]
|
Uncommon Authorization Code ★★ | 3>>Unable to display streak info |
100.0Statistical Strength: Nearly useless Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 46.69 — Infinity>> |
10 | 30 | A New Recruit [edit]
|
Uncommon Authorization Code ★★ | 78>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
100.3Statistical Strength: Fairly reliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 82 — 128.98>> |
10 | 782 | Arms Race [edit]
|
Uncommon Authorization Code ★★ | 17>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
47.7Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 32.74 — 87.46>> |
2.6 | 45 | A New Recruit [edit]
|
Uncommon Authorization Code ★★ | 115>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
36.9Statistical Strength: Very reliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 31.33 — 44.85>> |
2.6 | 303 | Too Greedily and Too Deep [edit]
|
Uncommon Authorization Code ★★ | 20>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 9 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
184.8Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 128.45 — 329.23>> |
8.4 | 168 | One Future Ends [edit]
|
Uncommon Authorization Code ★★ | 84>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
42.1Statistical Strength: Fairly reliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 34.96 — 52.89>> |
2.6 | 221 | Stolen Command [edit]
|
Uncommon Authorization Code ★★ | 288>> Uncommon Authorization Code ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
53.2Statistical Strength: Very reliable Range of average cost per Uncommon Authorization Code ★★ within 2 standard deviations (~95.5% confidence): 47.96 — 59.65>> |
2.2 | 638 | Rapid Response [edit]
|
Rare
Item | Units | Cost/Unit | Runs/Unit | Runs | From |
---|---|---|---|---|---|
Rare Authorization Code ★★★ | 47>> Rare Authorization Code ★★★ Average (mean) runs per drop: 10 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
230.8Statistical Strength: Fairly reliable Range of average cost per Rare Authorization Code ★★★ within 2 standard deviations (~95.5% confidence): 179.38 — 323.59>> |
9.6 | 452 | Zora's Invitation [edit]
|
Notes
- The recipes for Authorization Code were changed with an update on 23 August 2016
Similar Looking Items
Base Item | Icon | Similar Looking Items |
---|---|---|
Authorization Code | Currently there are no known items that look similar to this item. |