Spices
Spices is a Component used to craft many items for crew members.
Crafting Table
DropTests
Basic
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Basic Spices  175>> Basic Spices Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 0.89 — 1.13>> 
1  174  Bravery in Action [edit]

Basic Spices  143>> Basic Spices Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.3Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 1.14 — 1.52>> 
1.3  186  History Interrupted [edit]

Basic Spices  17>> Basic Spices Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

2.0Statistical Strength: Somewhat unreliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 1.38 — 3.6>> 
2  34  Down Once More [edit]

Basic Spices  599>> Basic Spices Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

2.8Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 2.63 — 2.96>> 
0.7  417  By Hook Or By Crook [edit]

Basic Spices  11438>> Basic Spices Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

3.2Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 3.13 — 3.22>> 
0.8  9074  Cleansing Fire [edit]

Basic Spices  92>> Basic Spices Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

7.3Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 6.26 — 8.76>> 
0.9  84  Hot Pursuit [edit]

Basic Spices  10029>> Basic Spices Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

8Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 7.91 — 8.18>> 
1  10082  Deadly Disruptions [edit]

Basic Spices  3656>> Basic Spices Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

7.8Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 7.56 — 8>> 
1.3  4736  On Their Heels [edit]

Basic Spices  1180>> Basic Spices Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

8.9Statistical Strength: Very reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 8.47 — 9.34>> 
1.1  1310  Indiscriminate Mind [edit]

Basic Spices  58>> Basic Spices Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

8.9Statistical Strength: Fairly reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 7.44 — 11.06>> 
0.7  43  Organian Aid [edit]

Basic Spices  72>> Basic Spices Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

16.7Statistical Strength: Fairly reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 13.95 — 20.7>> 
1  75  Temporary Hold [edit]

Basic Spices  3>> Basic Spices Average (mean) runs per drop: 20 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

80.0Statistical Strength: Nearly useless Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 37.3 — Infinity>> 
20  60  Mudd's Enterprise [edit]

Basic Spices  50>> Basic Spices Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

13.8Statistical Strength: Fairly reliable Range of average cost per Basic Spices within 2 standard deviations (~95.5% confidence): 11.11 — 18.08>> 
0.9  43  Ruinous Staycation [edit]

Common
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Common Spices ★  3663>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

4.5Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 4.38 — 4.52>> 
0.4  1630  He Means Well [edit]

Common Spices ★  296>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

6.2Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 5.9 — 6.63>> 
0.4  132  Baited Hook [edit]

Common Spices ★  71>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

8.9Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 7.6 — 10.66>> 
0.5  35  Cytherian Highway [edit]

Common Spices ★  441>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

9.3Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 8.66 — 10>> 
0.8  341  Blunting the Dagger [edit]

Common Spices ★  202>> Common Spices ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

9.9Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 8.93 — 11.11>> 
1.2  250  Internal Dispute [edit]

Common Spices ★  234>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

11.2Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 10.24 — 12.24>> 
0.6  145  Warranted Pursuit [edit]

Common Spices ★  486>> Common Spices ★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

13Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 12.02 — 14.21>> 
2.2  1055  Cardassian Hospitality [edit]

Common Spices ★  793>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

8.1Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 7.75 — 8.42>> 
0.5  400  Dogs of War [edit]

Common Spices ★  403>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

15.6Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 14.44 — 16.98>> 
1  393  Hot Pursuit [edit]

Common Spices ★  32>> Common Spices ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

18.0Statistical Strength: Fairly reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 13.87 — 25.64>> 
1.1  36  Control Over Chaos [edit]

Common Spices ★  264>> Common Spices ★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.7Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 18.44 — 23.47>> 
5.2  1363  A Tale of Forgotten Lore [edit]

Common Spices ★  118>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

14.1Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 12.31 — 16.5>> 
0.9  104  Evacuation Orders [edit]

Common Spices ★  398>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.3Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 18.83 — 22.12>> 
0.9  368  Right Place, Wrong Time [edit]

Common Spices ★  870>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

8.9Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 8.53 — 9.3>> 
0.6  484  The Army of Anaydis [edit]

Common Spices ★  668>> Common Spices ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

16.1Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 15.14 — 17.18>> 
1  672  Change of Scenery [edit]

Common Spices ★  465>> Common Spices ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

15.5Statistical Strength: Very reliable Range of average cost per Common Spices ★ within 2 standard deviations (~95.5% confidence): 14.43 — 16.78>> 
1  451  Rapid Response [edit]

Uncommon
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Uncommon Spices ★★  707>> Uncommon Spices ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

14.5Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 13.74 — 15.28>> 
0.7  465  Back to School [edit]

Uncommon Spices ★★  1660>> Uncommon Spices ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

15.8Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 15.2 — 16.45>> 
0.7  1192  Lost Legacy [edit]

Uncommon Spices ★★  90>> Uncommon Spices ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.5Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 17.32 — 25.21>> 
1.5  132  Ishka Issues [edit]

Uncommon Spices ★★  839>> Uncommon Spices ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

17.8Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 16.84 — 18.78>> 
0.9  745  Arms Race [edit]

Uncommon Spices ★★  1120>> Uncommon Spices ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

18.2Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 17.34 — 19.07>> 
0.9  1017  Shielding the Prey [edit]

Uncommon Spices ★★  1194>> Uncommon Spices ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.7Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 19.84 — 21.73>> 
0.9  1032  Ancient Guardians [edit]

Uncommon Spices ★★  88>> Uncommon Spices ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.7Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 17.75 — 24.9>> 
0.9  76  Going Viral [edit]

Uncommon Spices ★★  193>> Uncommon Spices ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.8Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 18.66 — 23.41>> 
0.9  167  Death's Endeavor [edit]

Uncommon Spices ★★  88>> Uncommon Spices ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.7Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 17.75 — 24.9>> 
0.9  76  Proven Toxicity [edit]

Uncommon Spices ★★  42>> Uncommon Spices ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

21.3Statistical Strength: Fairly reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 16.82 — 29.15>> 
1.3  56  Trial by Fire [edit]

Uncommon Spices ★★  84>> Uncommon Spices ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.6Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 17.31 — 25.34>> 
1.3  108  Off at the Pass [edit]

Uncommon Spices ★★  80>> Uncommon Spices ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

35.3Statistical Strength: Fairly reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 29.12 — 44.66>> 
2.9  235  A Bold Move [edit]

Uncommon Spices ★★  187>> Uncommon Spices ★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

40.8Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 35.74 — 47.39>> 
4.1  762  Arms Race [edit]

Uncommon Spices ★★  33>> Uncommon Spices ★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

44.6Statistical Strength: Fairly reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 33.28 — 67.34>> 
4.5  147  A Father Figure [edit]

Uncommon Spices ★★  141>> Uncommon Spices ★★ Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

44.9Statistical Strength: Very reliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 38.55 — 53.74>> 
7.5  1055  Cardassian Hospitality [edit]

Uncommon Spices ★★  15>> Uncommon Spices ★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

65.3Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Spices ★★ within 2 standard deviations (~95.5% confidence): 43.44 — 131.7>> 
6.5  98  Iconian Insider [edit]

Rare
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Rare Spices ★★★  9>> Rare Spices ★★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

76.0Statistical Strength: Very unreliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 46.27 — 212.67>> 
4.2  38  Baited Hook [edit]

Rare Spices ★★★  77>> Rare Spices ★★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

20.6Statistical Strength: Very reliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 17.45 — 25.05>> 
0.9  66  Trust Issues [edit]

Rare Spices ★★★  327>> Rare Spices ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

32.7Statistical Strength: Very reliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 29.78 — 36.31>> 
1.6  535  Fan Club [edit]

Rare Spices ★★★  56>> Rare Spices ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

31.8Statistical Strength: Fairly reliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 25.77 — 41.59>> 
1.4  81  Researching Future History [edit]

Rare Spices ★★★  90>> Rare Spices ★★★ Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

126.2Statistical Strength: Fairly reliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 104.63 — 159.04>> 
7.9  710  Secure the Chavez [edit]

Rare Spices ★★★  7>> Rare Spices ★★★ Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

101.4Statistical Strength: Very unreliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 58.12 — 398>> 
10.1  71  Trial by Fire [edit]

Rare Spices ★★★  6>> Rare Spices ★★★ Average (mean) runs per drop: 16 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

184.0Statistical Strength: Very unreliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 101.71 — 963.55>> 
15.3  92  Saving Smiley O'Brien [edit]

Rare Spices ★★★  102>> Rare Spices ★★★ Average (mean) runs per drop: 16 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

212.6Statistical Strength: Fairly reliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 177.79 — 264.39>> 
15.2  1549  A Kazon Scorned [edit]

Rare Spices ★★★  4>> Rare Spices ★★★ Average (mean) runs per drop: 30 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

416.5Statistical Strength: Nearly useless Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 208.69 — 98640.64>> 
29.8  119  Rabid Fans [edit]

Rare Spices ★★★  8>> Rare Spices ★★★ Average (mean) runs per drop: 17 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

231.0Statistical Strength: Very unreliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 135.82 — 772.09>> 
16.5  132  Baited Hook [edit]

Rare Spices ★★★  15>> Rare Spices ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

44.0Statistical Strength: Somewhat unreliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 29.85 — 83.66>> 
2  30  Instant Intervention [edit]

Rare Spices ★★★  12>> Rare Spices ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

33.3Statistical Strength: Somewhat unreliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 21.92 — 69.55>> 
1.7  20  The Verge of Destruction [edit]

Rare Spices ★★★  116>> Rare Spices ★★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

19.7Statistical Strength: Very reliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 17.19 — 22.94>> 
0.8  95  Uprising [edit]

Rare Spices ★★★  105>> Rare Spices ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

33.5Statistical Strength: Very reliable Range of average cost per Rare Spices ★★★ within 2 standard deviations (~95.5% confidence): 28.53 — 40.63>> 
1.7  176  Fool Me Twice [edit]

Super Rare
Item  Units  Cost/Unit  Runs/Unit  Runs  From 

Super Rare Spices ★★★★  22>> Super Rare Spices ★★★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

78.6Statistical Strength: Somewhat unreliable Range of average cost per Super Rare Spices ★★★★ within 2 standard deviations (~95.5% confidence): 55.9 — 132.02>> 
3.3  72  The Time Transporter [edit]

Super Rare Spices ★★★★  53>> Super Rare Spices ★★★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

102.9Statistical Strength: Fairly reliable Range of average cost per Super Rare Spices ★★★★ within 2 standard deviations (~95.5% confidence): 81.11 — 140.73>> 
5.7  303  Too Greedily and Too Deep [edit]

Super Rare Spices ★★★★  91>> Super Rare Spices ★★★★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

112.4Statistical Strength: Fairly reliable Range of average cost per Super Rare Spices ★★★★ within 2 standard deviations (~95.5% confidence): 93.47 — 141.01>> 
5.1  465  Back to School [edit]

Super Rare Spices ★★★★  3>> Super Rare Spices ★★★★ Average (mean) runs per drop: 16 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

250.7Statistical Strength: Nearly useless Range of average cost per Super Rare Spices ★★★★ within 2 standard deviations (~95.5% confidence): 116.78 — Infinity>> 
15.7  47  One Future Ends [edit]

Super Rare Spices ★★★★  81>> Super Rare Spices ★★★★ Average (mean) runs per drop: 9 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

154.7Statistical Strength: Fairly reliable Range of average cost per Super Rare Spices ★★★★ within 2 standard deviations (~95.5% confidence): 126.99 — 197.76>> 
8.6  696  Long Live the King [edit]

Super Rare Spices ★★★★  3>>Unable to display streak info 
180.0Statistical Strength: Nearly useless Range of average cost per Super Rare Spices ★★★★ within 2 standard deviations (~95.5% confidence): 84.05 — Infinity>> 
10  30  Rabid Fans [edit]

Super Rare Spices ★★★★  3>> Super Rare Spices ★★★★ Average (mean) runs per drop: 27 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

426.7Statistical Strength: Nearly useless Range of average cost per Super Rare Spices ★★★★ within 2 standard deviations (~95.5% confidence): 198.46 — Infinity>> 
26.7  80  Uprising [edit]

Super Rare Spices ★★★★  18>> Super Rare Spices ★★★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

69.3Statistical Strength: Somewhat unreliable Range of average cost per Super Rare Spices ★★★★ within 2 standard deviations (~95.5% confidence): 47.99 — 124.88>> 
2.9  52  Evacuation Orders [edit]

Super Rare Spices ★★★★  101>> Super Rare Spices ★★★★ Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

148.9Statistical Strength: Fairly reliable Range of average cost per Super Rare Spices ★★★★ within 2 standard deviations (~95.5% confidence): 124.66 — 184.88>> 
7.4  752  Our Harshest Critic [edit]

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