Identification Code
Crafting Table
DropTests
Basic
Item | Units | Cost/Unit | Runs/Unit | Runs | From |
---|---|---|---|---|---|
Basic Identification Code | 274>> Basic Identification Code Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.3Statistical Strength: Very reliable Range of average cost per Basic Identification Code within 2 standard deviations (~95.5% confidence): 1.16 — 1.43>> |
1.3 | 350 | Top Marks [edit]
|
Basic Identification Code | 127>> Basic Identification Code Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.5Statistical Strength: Very reliable Range of average cost per Basic Identification Code within 2 standard deviations (~95.5% confidence): 1.27 — 1.74>> |
1.5 | 186 | History Interrupted [edit]
|
Basic Identification Code | 4430>> Basic Identification Code Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
10.5Statistical Strength: Very reliable Range of average cost per Basic Identification Code within 2 standard deviations (~95.5% confidence): 10.22 — 10.81>> |
2.6 | 11638 | Double Trouble [edit]
|
Common
Item | Units | Cost/Unit | Runs/Unit | Runs | From |
---|---|---|---|---|---|
Common Identification Code ★ | 97>> Common Identification Code ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.4Statistical Strength: Very reliable Range of average cost per Common Identification Code ★ within 2 standard deviations (~95.5% confidence): 1.22 — 1.76>> |
1.4 | 140 | Talarian Coup [edit]
|
Common Identification Code ★ | 109>> Common Identification Code ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.5Statistical Strength: Very reliable Range of average cost per Common Identification Code ★ within 2 standard deviations (~95.5% confidence): 1.26 — 1.78>> |
1.5 | 161 | Talk Less, Smile More [edit]
|
Common Identification Code ★ | 4961>> Common Identification Code ★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
16.3Statistical Strength: Very reliable Range of average cost per Common Identification Code ★ within 2 standard deviations (~95.5% confidence): 15.85 — 16.69>> |
2 | 10082 | Deadly Disruptions [edit]
|
Common Identification Code ★ | 53>> Common Identification Code ★ Average (mean) runs per drop: 6 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
33.9Statistical Strength: Fairly reliable Range of average cost per Common Identification Code ★ within 2 standard deviations (~95.5% confidence): 26.72 — 46.16>> |
5.6 | 299 | Man with a Plan [edit]
|
Common Identification Code ★ | 115>> Common Identification Code ★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
37.4Statistical Strength: Very reliable Range of average cost per Common Identification Code ★ within 2 standard deviations (~95.5% confidence): 31.62 — 45.64>> |
6.2 | 716 | Stolen Honor [edit]
|
Common Identification Code ★ | 137>> Common Identification Code ★ Average (mean) runs per drop: 12 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
44.1Statistical Strength: Very reliable Range of average cost per Common Identification Code ★ within 2 standard deviations (~95.5% confidence): 37.76 — 53.04>> |
11 | 1511 | Under New Management [edit]
|
Common Identification Code ★ | 16>> Common Identification Code ★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
40.5Statistical Strength: Somewhat unreliable Range of average cost per Common Identification Code ★ within 2 standard deviations (~95.5% confidence): 27.21 — 79.14>> |
6.8 | 108 | The Toss [edit]
|
Common Identification Code ★ | 5>> Common Identification Code ★ Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
48.0Statistical Strength: Nearly useless Range of average cost per Common Identification Code ★ within 2 standard deviations (~95.5% confidence): 25.54 — 397.57>> |
8 | 40 | A New Recruit [edit]
|
Common Identification Code ★ | 172>> Common Identification Code ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
34.4Statistical Strength: Very reliable Range of average cost per Common Identification Code ★ within 2 standard deviations (~95.5% confidence): 30.27 — 39.88>> |
1.7 | 296 | An Infinite Welcome [edit]
|
Notes
- Legendary rarity was added June 26, 2019 for Frederick La Rouque.
Similar Looking Items
Base Item | Icon | Similar Looking Items |
---|---|---|
Identification Code | Krenim Access Codes • Press Credentials • Tal Shiar Identification |