Quantum Oscillator

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Crafting Table

Rarity Basic Common
(Common)
Uncommon
(UncommonUncommon)
Rare
(RareRareRare)
Super Rare
(Super RareSuper RareSuper RareSuper Rare)
Icon
Spacer.png
QuantumOscillator.png
FlipBasic.png
Spacer.png
QuantumOscillator.png
FlipCommon.png
Spacer.png
QuantumOscillator.png
FlipUncommon.png
Spacer.png
QuantumOscillator.png
FlipRare.png
Spacer.png
QuantumOscillator.png
FlipSuperRare.png
Location
Found At:
Standard Reward:

Crafted Item

Crafted Item

Crafted Item

Crafted Item

Crafted
From:
[edit recipe]
  • Nothing
[edit recipe] [edit recipe] [edit recipe] [edit recipe]
Item
Cost:
  • Drop Only
Crafted:
  • 500 Credits
Crafted:
  • 1250 Credits
Crafted:
  • 4000 Credits
Crafted:
  • 10k Credits
Crafts
Into:
Item
Bonus:
Away Missions Away Team Bonus:
  • 0 +(0–4) Science

Starship Battles No Passive Ship Stat Bonus.

Away Missions Away Team Bonus:
  • 0 +(1–9) Science

Starship Battles No Passive Ship Stat Bonus.

Away Missions Away Team Bonus:
  • 0 +(3–17) Science

Starship Battles No Passive Ship Stat Bonus.

Away Missions Away Team Bonus:
  • 0 +(10–40) Science

Starship Battles No Passive Ship Stat Bonus.

Away Missions Away Team Bonus:
  • 0 +(25–75) Science

Starship Battles No Passive Ship Stat Bonus.

Item
Used By:



DropTests

Basic

Item Units Cost/Unit Runs/Unit Runs From
Basic Quantum Oscillator 66>>

Basic Quantum Oscillator

Average (mean) runs per drop: 5

Based on test averages, to get one more drop,
you may need to do another:

  • 4 runs in 50 percent of cases (median)
  • 11 runs in 10 percent of cases
  • 21 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 20 runs.

Also, a run dropping only this item is expected
per 2,600 runs or so.

46.1Statistical Strength: Fairly reliable

Range of average cost per
Basic Quantum Oscillator
within 2 standard deviations
(~95.5% confidence):

37.23 — 60.39
>>
4.6 304 Pillage and PlunderAway Team E1-M7 10 Chrons, 160 Skill Points Pillage and Plunder Epic
Basic Quantum Oscillator 86>>

Basic Quantum Oscillator

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 5 runs in 10 percent of cases
  • 10 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 9 runs.

Also, a run dropping only this item is expected
per 260 runs or so.

51.4Statistical Strength: Fairly reliable

Range of average cost per
Basic Quantum Oscillator
within 2 standard deviations
(~95.5% confidence):

42.85 — 64.05
>>
2.1 184 The Time TransporterAway Team E6-M4 24 Chrons, 1318 Skill Points The Time Transporter Epic
Basic Quantum Oscillator 104>>

Basic Quantum Oscillator

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 5 runs in 10 percent of cases
  • 9 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 8 runs.

Also, a run dropping only this item is expected
per 230 runs or so.

48.9Statistical Strength: Very reliable

Range of average cost per
Basic Quantum Oscillator
within 2 standard deviations
(~95.5% confidence):

41.48 — 59.63
>>
2 212 Evacuation OrdersAway Team E8-M1 24 Chrons, 881 Skill Points Evacuation Orders Epic


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