Faction Missions
Faction missions allow you to gain faction-specific items and raise your standing with a specific faction. This is often necessary in order to be able to equip your crew members, as they usually need specific items from their faction.
"Whether it’s the Terran Empire or the Klingon Empire, performing missions to get on their good side will result in rewards. To learn more, watch this week’s video where Executive Producer Rich Gallup and Principal Game Designer David Heron talk factions and their respective missions and rewards."[1]
Doing Faction Missions
In order to do a faction mission, you have to have at least one Faction Transmission for the specific faction, and one available shuttle.
Transmissions can be purchased (at the faction's homeworld) for Merits, awarded for scanning, or found while completing other kinds of missions.
Every player starts off with two shuttles. Additional shuttles can be bought using Dilithium:
Shuttle | 3rd | 4th |
---|---|---|
Cost | 750 | 2500 |
Faction Missions can also be started by expending a Requistion Shuttle Token, even if all shuttlebays are currently in use. Requisition Shuttle Tokens can be purchased, earned through Campaigns or as a reward in Faction Events. The maximum number of Shuttle Requisition Tokens which can be used at any one time is 25.
When you choose to do a Faction Mission, you have to send several (between 1 and 4) of your crew members away, potentially for a prolonged amount of time (between 30 seconds and 3 hours). So you have to think carefully about who you can afford to have missing for a while.
Once you open a transmission, you have a certain amount of time to send crew members on it before it expires:
Mission Length |
:30 seconds |
2:00 minutes |
10:00 minutes |
30:00 minutes |
1:00:00 hour |
1:30:00 hours |
3:00:00 hours |
---|---|---|---|---|---|---|---|
Expiration Time |
5:00 minutes |
12:00:00 hours |
The amount of time required to finish a shuttle mission can be reduced using Shuttle Boosts, or eliminated using Dilithium.
Success Chances
The chance of success of a mission is determined by the relevant base (without proficiency) skill level the shuttle crew members have. To determine the result of a mission the skill levels at the start of the mission are used[2], so upgrading crew members away on a shuttle mission will not influence the mission's outcome.
Shuttle success is based on the average skill (AvgSkill
) across all available slots the mission has. For each slot, the skill supplied is the the base proficiency of the stat that matches the slot. Where the slot is an OR of two stats, the higher value will be taken. Where the slot is an AND of two stats, the higher base skill is added to 1/4th of the lower base skill. [3]
<math>Total Skill=Higher Skill+\frac{Lower Skill}{4}</math>
BUG: The AND slots percentage success rates are being calculated as described above, however the real success rate is being calculated by the first skill listed being added to 1/4th of the second skill listed regardless of their values.
reported: 2018-05-01
acknowledged: 2018-05-01[4]
In addition, a Shuttle Boost can be assigned, to receive a bonus in one of the skills, reduce the required time, or increase the loot. For a Shuttle Boost that increases the skill, for calculation purposes, it will apply to all slots in the AvgSkill
calculation.
For faction events, bonus crew (usually those matching character names or traits) will double the AvgSkill
(including the boost) whereas event crew (those you can get in packs) will triple the AvgSkill
.
Missions also have a difficulty rating that increases as you succeed in missions.
Given an AvgSkill
and Difficulty
rating of a shuttle mission, the success formula is calculated as:
<math>\frac{1}{1+e^\left(3.5*(0.5-\frac{AvgSkill}{Difficulty})\right)}</math>
Where the Difficulty rating ranges from 10 to 2500. For 4000VP Faction Event shuttles (the highest difficulty for Faction Events) use 2000 as the Difficulty.
Shuttle Difficulty
The game stores a counter for each faction, called completed_shuttle_adventures
, which increase by 1 for each successful shuttle, and decreases by 1.5 for each failure. The shuttle mission Difficulty
is related to this number for the faction in question. Early indications suggest that the relationship is:
<math>difficulty=completed\_shuttle\_adventures*4.5+10</math>
Dilithium Speed Up Cost
Time | Cost | Notes |
---|---|---|
9 hours | 400 | after a +6 hour Reward Shuttle Boost |
3 hours | 200 | base shuttle duration |
2 hours 50 minutes | 192 | after a basic Time Reduction Shuttle Boost |
2 hours 30 minutes | 175 | after a Time Reduction Shuttle Boost |
2 hours | 150 | after a Time Reduction Shuttle Boost |
1 hour 30 minutes | 125 | after a Time Reduction Shuttle Boost |
1 hour | 100 | after a Time Reduction Shuttle Boost |
30 minutes | 50 | after a Time Reduction Shuttle Boost |
Faction Missions
Augment
Bajoran
Borg
Cardassian
Dominion
Federation
Ferengi Alliance
Ferengi Traditionalists
Hirogen
Klingon-Cardassian Alliance
Klingon Empire
Maquis
Romulan Star Empire
Section 31
Terran Empire
Event Faction Missions
- A Brute Squad 3/Faction Missions
- A Brute Squad Faction Missions
- A Changeling In Time/Faction Missions
- A Changeling in Time 2/Faction Missions
- A New Lease/Faction Missions
- Alpha and Omega 2/Faction Missions
- An Even Field/Faction Missions
- Blood and Circuses Faction Missions
- By Any Other Name/Faction Missions
- Children of Apollo 2/Faction Missions
- Crime of Last Century/Faction Missions
- Dead to Rights/Faction Missions
- Dictators, Unite! Faction Missions
- Education Is Power/Faction Missions
- Empathy Gone Wrong/Faction Missions
- Everywhere at Once/Faction Missions
- Faster Future 2/Faction Missions
- Faster Future/Faction Missions
- Father of Logic/Faction Missions
- Fire With Fire/Faction Missions
- From the Ashes/Faction Missions
- Gates of Hell/Faction Missions
- Ghost in the Machine 2/Faction Missions
- Ghost in the Machine Faction Missions
- God of Thunder/Faction Missions
- Guiding Principles 2/Faction Missions
- Guiding Principles 3/Faction Missions
- Guiding Principles/Faction Missions
- Homestead/Faction Missions
- Imperial Decree/Faction Missions
- Infinite Contentions/Faction Missions
- Joy to the World/Faction Missions
- Judgment/Faction Missions
- Laws of Nature/Faction Missions
- Life, Liberty, and the Pursuit/Faction Missions
- Looted Boxes 2/Faction Missions
- Looted Boxes/Faction Missions
- Might Makes Right/Faction Missions
- Mistress of the Mirror 2/Faction Missions
- Mistress of the Mirror/Faction Missions
- One Incredible Tale 2/Faction Missions
- One Incredible Tale 3/Faction Missions
- One Incredible Tale 4/Faction Missions
- One Incredible Tale/Faction Missions
- One Step Behind/Faction Missions
- Operation: Earth/Faction Missions
- Our Thoughts Combined/Faction Missions
- Peldor Joi 2/Faction Missions
- Peldor Joi/Faction Missions
- Pygmalion/Faction Missions
- Ready to Rumble/Faction Missions
- Reflections/Faction Missions
- Research Partners/Faction Missions
- Resistance/Faction Missions
- Retrograde/Faction Missions
- Reunification/Faction Missions
- Revisiting Things Past/Faction Missions
- Rule 125 2/Faction Missions
- Rule 125/Faction Missions
- Season of Love 2/Faction Missions
- Season of Love Faction Missions
- Second Act Faction Missions
- Secrets in the Desert 2/Faction Missions
- Secrets in the Desert/Faction Missions
- Shore Leave 2/Faction Missions
- Silent Night/Faction Missions
- Streak of Stardust/Faction Missions
- Stream of Lives 2/Faction Missions
- Stream of Lives/Faction Missions
- Symbiosis/Faction Missions
- Temporal Misalignment 2/Faction Missions
- Temporal Misalignment/Faction Missions
- The Akritirian Job 2/Faction Missions
- The Akritirian Job Faction Missions
- The Big Sting 2/Faction Missions
- The Big Sting 3/Faction Missions
- The Big Sting/Faction Missions
- The Butchers of Beta Penthe 2/Faction Missions
- The Butchers of Beta Penthe/Faction Missions
- The Captain's Oath 2/Faction Missions
- The Captain's Oath 3/Faction Missions
- The Daystrom Award 2/Faction Missions
- The Daystrom Award/Faction Missions
- The Falcon Falls 2/Faction Missions
- The Falcon Falls/Faction Missions
- The Galactic Series 2/Faction Missions
- The Galactic Series/Faction Missions
- The Genesis Wave 2/Faction Missions
- The Genesis Wave Faction Missions
- The Heart of the Empire/Faction Missions
- The Honor of Andoria/Faction Missions
- The Isthmian Games 2/Faction Missions
- The Isthmian Games 3/Faction Missions
- The Isthmian Games/Faction Missions
- The Longest Day 2/Faction Missions
- The Longest Day/Faction Missions
- The Second Battle of New York 2/Faction Missions
- The Second Battle of New York Faction Missions
- The Stolen Years/Faction Missions
- The Triskelion Tournament/Faction Missions
- The Trouble with Klingons 3/Faction Missions
- The Trouble with Klingons Faction Missions
- The Vulcan Response/Faction Missions
- The Weak Will Perish/Faction Missions
- The Wrong Time/Faction Missions
- They Came from the Holodeck 3/Faction Missions
- They Came from the Holodeck Faction Missions
- Tick Tock/Faction Missions
- To Prove One's Self/Faction Missions
- Trader Woes/Faction Missions
- Turning Point/Faction Missions
- Unlikely Heroes Faction Missions
- War Interrupted 2/Faction Missions
- War Interrupted Faction Missions
- We Who Are To Die/Faction Missions
- What is a Man?/Faction Missions
- When Giants Walk/Faction Missions
History
- Version 1.1.0:
- -Converted multiple shuttle mission challenge locks from AND to OR
See also
References
- ↑ YouTube: The Facts on Factions in Star Trek Timelines - interview with Rich Gallup and David Heron from Disruptor Beam. Posted November 25, 2015.
- ↑ https://forums.disruptorbeam.com/stt/viewreply/265280/
- ↑ https://forums.disruptorbeam.com/stt/viewthread/63133
- ↑ https://forum.disruptorbeam.com/stt/discussion/5097/