Life, Liberty, and the Pursuit/Faction Missions

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Life, Liberty, and the Pursuit: Klingon Empire

IconKlingonEmpire.png
Mission Name 1st
Crew
2nd
Crew
3rd
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4th
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5th
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Mission Text Success Failed
A Good Day to Fight Diplomacy
OR
Medicine
Science
OR
Diplomacy
Medicine
OR
Science
Command
OR
Diplomacy
Medicine
OR
Science
There are echoes of dissent throughout the Empire regarding whether or not the Klingons should really involve themselves in this conflict. Kor, surprisingly, stands in support of joining the fray, but he'll need you to help him convince the others. Your away team gathers data on the conflict with the Son'a and Jem'Hadar so far, as well as data on how easy it would be for the Son'a to follow up and addict the Klingons to ketracel-white as well once they are done with the Federation. DIALOGUE FAIL
Breaking Them Down Diplomacy
AND
Command
Security
AND
Diplomacy
Security
AND
Command
Klaang enlists your away team's aid in raiding several Son'a ketracel-white facilities. He says that if your crew can be quick, you are welcome to search for usable information, but the ultimate goal is to destroy the facility. Your away team manages to extract data from the facilities in question on the production of ketracel-white, as well as any data they have on altering other species' DNA to need it, then assist the Klingons in destroying the facilities. DIALOGUE FAIL
Direct Hit Security
AND
Diplomacy
Command
AND
Diplomacy
Security
AND
Command
T'Vis puts out a distress call–outposts on the edge of the Alpha Quadrant have been attacked by the Jem'Hadar. The Klingons are fighting with everything they've got, but they're going to need backup. Your away team rushes to join the Klingons in battle. If nothing else, the Jem'Hadar's numbers and staunch devotion to their goals make them formidable foes, but together with the Klingons, you manage to fight them off. DIALOGUE FAIL
Going for the Throat Diplomacy Command
AND
Security
Security Command
AND
Diplomacy
Alexander Rhozhenko, eager to prove himself, takes charge of a mission intended to attack the Son'a flagship head-on. He enlists your crew as one of many in Starfleet he wants to join him. Though your crew is unable to do much damage to the flagship, many Son'a and Jem'Hadar vessels are felled on the way to the flagship. DIALOGUE FAIL
Inoculating Against the Possible Diplomacy
OR
Medicine
Diplomacy Science
OR
Medicine
Science
OR
Medicine
Medicine Antaak is attempting to preempt the Son'a by working up a Klingon-specific cure for any potential ketracel-white addiction, but he isn't receiving much support from the Empire. Help Antaak with his research. Your chief medical officer and several crew members assist Antaak in researching how Klingon DNA would react to ketracel-white. Antaak comments that it feels like playing with fire, but he is grateful for the help. Your chief medical officer and crew members attempt to help Antaak, but there are far too many unknowns and so little progress is made.
Mercy is a Luxury Security
AND
Diplomacy
Command
AND
Diplomacy
Diplomacy Several Son'a ships, including Ru'afo's, have settled near Ba'ku and Molor insists that a sudden and devastating attack on the Briar Patch is the surefire path to victory–even if it means Ba'ku is destroyed! Reason with the historical figure. Your away team has a difficult time managing to quench Molor's desire for destruction, but manages to convince the Klingon High Council not to follow through, both for the destruction of Ba'ku and the likelihood that Ru'afo would escape anyway. DIALOGUE FAIL
Ru'afo's Retaliation Command Diplomacy
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Security
Command
AND
Diplomacy
Command
AND
Security
A furious T'Kuvma contacts your crew. Because of the Klingon involvement in aiding the Federation, the Son'a and Jem'Hadar have now begun attacking the Klingon Empire and he asserts that this mess is yours to clean up! Your away team heads to the Klingon Empire to help them fight off the invasion. Once the conflict has been beaten down to a manageable size, T'Kuvma laughs it off, saying it was no more difficult than swatting away any other pests. DIALOGUE FAIL
The Ends Justify Engineering
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Command
Diplomacy
AND
Security
Command
AND
Security
Engineering Several instances of Jem'Hadar attacking and boarding Klingon vessels have lead to a call for aid from the Empire, as in each instance, the Jem'Hadar steal the ship's cloaking device before departing. Your crew responds to the next distress call from an embattled ship and helps the crew fend off the attacking Jem'Hadar. DIALOGUE FAIL

Life, Liberty, and the Pursuit: Federation

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Mission Name 1st
Crew
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Mission Text Success Failed
Calling for Backup Security Diplomacy
AND
Security
Command Diplomacy
AND
Command
Their forces bolstered by the Jem'Hadar, the Son'a pose a greater threat than ever and it's all hands on deck! Uhura suggests reaching out to groups that are not yet UFP members for help–from the Bajorans to the Angosians to even the Romulans! Your crew visits several factions that are not current Federation members. While the Bajorans agree to assist, the Angosians are too afraid to get involved and the Romulans laugh off the request. Still, some extra aid is better than none. Your crew visits several factions that are not current Federation members. However, they are unable to garner any support, with the Romulans' disgusted reaction being the most outstanding.
Deep Space Rescue Diplomacy Security
AND
Command
Command
AND
Diplomacy
Security
AND
Command
The Jem'Hadar decide–or more likely, are ordered–to chase the Dominion who fled into the Wormhole. Benjamin Sisko puts out a call to all nearby Starfleet ships to stop them from entering the Wormhole, fearing that it will aid the Son'a cause. Your crew joins the fray and manages to help prevent the Jem'Hadar vessels from entering the Wormhole. They are turned away and rush back toward Son'a space as Sisko turns his attention back to the issue of the Dominion and the stolen cure. DIALOGUE FAIL
Getting the Full Story Diplomacy
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Security
Command
AND
Security
Diplomacy
AND
Command
Some of the Son'a have returned to their families on Ba'ku, while others have remained loyal to Ru'afo. Captain Picard enlists your crew to go to Ba'ku and speak with the people there. The Son'a who have returned to Ba'ku cite love of their families or frustration with Ru'afo's ruthlessness as reasons why they returned, while the Ba'ku awaiting other loved ones record messages in hopes it will convince them to return home. Your away team heads to Ba'ku to speak with the defected Son'a and the Ba'ku awaiting others to return, but finds the people there reluctant to speak with them, some being outright hostile.
Probing for Details Security
AND
Engineering
Engineering
AND
Science
Security
AND
Command
A distress call comes in from Starfleet. Several Federation probes have been destroyed and they believe the Jem'Hadar are to blame. Investigate the area where the probes were destroyed. Your engineering team manages to extract some information from the probes' damaged data logs. It is revealed that just before they were destroyed, they were hacked by the Son'a, likely in an attempt to get whatever data they could. Your engineering team attempts to extract data from what's left of the destroyed probes' data logs, but is unable to gain any useful information. The Jem'Hadar are long gone.
Remnants of Hope Diplomacy
OR
Medicine
Security Science
OR
Engineering
Medicine Medicine
OR
Science
Doctor Crusher enlists your crew to investigate the lab the Dominion stole the cure from to see if there are enough components to cobble together another cure. Perhaps if a few Jem'Hadar are cured, the rest can see it is possible. Your medical and science officers work feverishly in the lab, but in the end, the concoction they make is not enough to cure even one Jem'Hadar. Still, the fact that there is something concrete fills Doctor Crusher with hope. DIALOGUE FAIL
Targets of Convenience Command
OR
Diplomacy
Engineering
OR
Security
Science
OR
Medicine
Engineering Command
OR
Diplomacy
Tom Paris is looking for a capable and dexterous Starfleet crew to help him isolate and destroy some of the attacking Jem'Hadar, in the hopes that smaller numbers will make them more manageable opponents. Though the Jem'Hadar prove surprisingly slick opponents, you still manage to lure away and destroy several of their vessels, reducing their numbers and making the conflict more manageable. Your crew attempts to lead the Jem'Hadar away from the rest but they refuse to fall for the stunt, instead, firing on and doing major damage to your ship.
Test Specimens Diplomacy
AND
Command
Command Security Command
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Engineering
Your crew receives a distress call from Travis Mayweather, informing you that several Starfleet vessels have recently gone missing in or around a key Son'a ketracel-white production facility. Your crew learns that the Starfleet personnel aboard those vessels who survived were all taken prisoner within the facility and are being experimented upon by the Son'a to addict them to ketracel-white. Your crew rescues the abducted personnel. Your crew follows the trail and learns that the Starfleet personnel aboard those vessels were kidnapped and taken to a Son'a facility for experimentation, but your attempts to rescue them are unsuccessful.
The Hunter and the Hunted Diplomacy
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Security
Security Diplomacy Command
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Security
Feeling pity for the Jem'Hadar, Saru proposes a different plan, one aimed at subduing, rather than killing them. He asserts that if the end goal is to cure them of their addiction, then wouldn't it make sense to work to their survival all around? Using sheer numbers, your crew devises a plan where Jem'Hadar ships are cornered and then boarded, their inhabitants taken mostly alive, save for a few instances of Jem'Hadar taking their own lives. DIALOGUE FAIL

Life, Liberty, and the Pursuit: Cardassian

IconCardassian.png
Mission Name 1st
Crew
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Mission Text Success Failed
A Favorable Agreement Diplomacy
AND
Security
Diplomacy Command
AND
Security
Command Your crew learns that the Jem'Hadar and Son'a are amassing forces near the wormhole and the Obsidian Order enlists your crew to investigate the matter. Your crew confronts the Son'a and, after they refuse to back down, attempt to scare them away, with the aid of the Cardassians. They pull back, but not before offering the Cardassians a chance to join them and reclaim Bajor. DIALOGUE FAIL
Alternate Compromise Science
OR
Diplomacy
Security
OR
Command
Science
OR
Diplomacy
Medicine Medicine
OR
Science
Dukat says that the best method of dealing with the Son'a may be to lure them out with metaphasic radiation and a cure for their aging. He enlists your crew's scientists and medical officers in creating a realistic enough premise for such an offer. Your science and medical officers work together to design something resembling a concentrated version of the metaphashic radiation, but which is in fact standard radiation. If the Son'a take the bait, they will be in for a surprise. Your science and medical officers work to develop a fake metaphasic radiation, but are exposed during the development process and now your attention is turned to getting them all healthy again.
No Master is Benevolent Diplomacy Command
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Security
Command
AND
Diplomacy
Diplomacy Carefully following the Jem'Hadar's plight, Natima Lang suggests one more play at their sensibilities and enlists your crew to arrange and carry out a talk with them, to get them to leave the Son'a–and slavery to any master–once and for all. Using the talking points Natima laid out, you make the case that, like the Dominion who ran off with the cure, the Son'a too will betray the Jem'Hadar in the end. Your words are convincing, paving the way for some of the Jem'Hadar to leave the Son'a. DIALOGUE FAIL
Old Wounds Made New Security Command Diplomacy
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Command
Diplomacy
AND
Security
A member of the Son'a is caught sneaking around a Cardassian facility and jailed. While the Cardassians have used every non-lethal form of interrogation they can think of, the Son'a refuses to talk, except to a member of the Federation. It seems he wanted a member of the Federation there to hear him gloat about how soon they will be slaves to ketracel-white. You do manage to get him to let slip the location of a planned attack just before the Cardassians haul him away. DIALOGUE FAIL
Power in Numbers Diplomacy
OR
Security
Command
OR
Diplomacy
Security Command Security
OR
Command
Angered that the Cardassians have decided to get involved, the Jem'Hadar and Son'a have begun targetting Cardassian vessels. It's up to one of Starfleet's finest crews to defend these former foes! Your crew joins the Cardassians and helps them defend against the Jem'Hadar vessels. Though the Jem'Hadar ships seem to keep coming, they are finally chased away.. DIALOGUE FAIL
Resource Management Command
AND
Security
Security
AND
Command
Security
AND
Diplomacy
Legate Ghemor has received intel that suggests that the Son'a are repurposing their ketracel-white production facilities for some unknown purpose and sends you to investigate. Your away team sneaks into the Son'a facility and manages to do a little spying before leaving. The new repurposed facilities look more like a research lab, complete with a database of genetic make-up of several species, humans included. DIALOGUE FAIL
The Collector Command
AND
Security
Diplomacy Security Command Vornar contacts your crew after reports of the Son'a attacking and stealing a variety of vessels throughout the Alpha Quadrant start coming in. He enlists your aid in recovering the vessels and discovering the Son'a's true motives. Your away team locates the vessels being stockpiled on what was once thought to be an uninhabitable planet in the Beta Quadrant. It seems Ru'afo, stubborn as ever, is trying to increase the firepower of his new military force. DIALOGUE FAIL
The Pride of Cardassia Command
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Diplomacy
Security
AND
Diplomacy
Diplomacy
AND
Command
Gul Darhe'el, the "Butcher of Gallitep," has called for Cardassia to remove itself from this conflict, asserting that it owes no one anything, least of all the pathetic Federation. Convince him otherwise and stem the effect his words may have. Your away team confronts Darhe'e and manages to appeal to his pride as a Cardassian, posing the question of how mighty the proud race would be once they too were addicted to ketracel-white. Darhe'el soon begins to lead the charge against the Son'a. DIALOGUE FAIL