Mission Name
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1st Crew |
2nd Crew |
3rd Crew |
4th Crew |
5th Crew
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Mission Text
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Success
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Failed
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A Changed Man
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AND
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AND
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Jodmos--or Captain Sisko, in Klingon disguise--was the first of Waddle's assassins to be rescue. Have him spread the word to Waddle's other assassins that they are being manipulated or controlled.
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With your away team's help, Captain Sisko gets through to several of Waddle's assassins, convincing them to abandon him.
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Even with your away team's help, Captain Sisko fails to convince any of Waddle's assassins to abandon him.
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A Stain on the Empire
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AND
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AND
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Barry Waddle is a human alter ego for a Klingon assassin, disowned by the Empire for his failures. But the Empire and the Federation are now allies; make them aware of Waddle's actions and secure their aid.
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Klingon Empire officials have vowed to aid Starfleet against Barry Waddle in any way they can, and publicly denounce him a second time for good measure.
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Your away team is unable to convince Klingon Empire officials to aid Starfleet against Barry Waddle; they refuse to believe any Klingon could act so dishonorably.
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A Trick of the Light
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AND
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AND
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AND
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Using holographic projections, have your away team make it appear to Waddle that several of his would-be assassins have already been restored to their original species.
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Your away team manages to trick Waddle into believing he has already lost several of his would-be assassins, allowing you to recover them and restore them to their original selves.
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Waddle doesn't fall for your away team's attempts to trick him with holograms. He has transformed himself on a cellular level, and cannot be fooled by such cheap imitations.
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All That You Desire
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AND
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AND
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Waddle's grudge against Starfleet stems from his dishonor in the Klingon Empire. But false--or potentially real--promises to see that honor restored could make him stand down. Secure these promises.
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Your away team manages to push Waddle towards a cease-fire with promises that his honor within the Klingon Empire will be restored.
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Waddle refuses to believe your away team's promises that they can see his honor within the Klingon Empire restored, if only he will stand down.
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Before the Fall
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AND
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AND
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Waddle has been capturing disguised versions of Starfleet officers and allies, either drawing on their confusion or brainwashing them into serving him. Make contact with those not yet brainwashed, and ask them to work as double agents.
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Your away team manages to make contact with several of Waddle's captives before brainwashing, and they have vowed to act as double agents within Waddle's fledgling order.
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Your away team is unable to reach any of Waddle's captives before they have been brainwashed into doing Waddle's bidding.
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Dead in the Water
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OR
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OR
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Waddle's assassins cannot get very far without functional transportation. Work to disable any ships Waddle has in custody or en route to targets.
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Using their expert knowledge in Starfleet vessels, your away team remotely sabotages or disables Waddle's ships, preventing his assassins from reaching their targets.
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Despite their expert knowledge in Starfleet vessels, your away team is unable to remotely sabotage or disable Waddle's ships.
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Do No Harm
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AND
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AND
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Waddle's assassins are Starfleet officers and allies, and no one wants to see them hurt. Devise a way to incapacitate them rather than meet them in combat.
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Your away team synthesizes a special incapacitating element that activates upon detecting a modification to the biology of Waddle's assassins.
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Your away team is unable to devise any way to incapacitate Waddle's assassins, rather than meet them in combat.
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Draw His Fire
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AND
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AND
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Waddle has prioritized his targets, starting with Captain Kirk and his crew. Mobilize to protect these targets or otherwise redirect Waddle's ire away from them.
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Your away team ensures that Captain Kirk and his crew have additional protection against Waddle and his assassins.
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Your away team scrambles and is unable to provide additional protection for Captain Kirk and his crew against Waddle and his assassins.
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Eye on the Prize
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AND
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AND
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Neelix's disappearance was the catalyst for all this, and Dexa begs that you don't forget him. Have your away team focus on finding Neelix amid all the chaos.
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Your away team feels they may have found a version of Neelix that has been altered to appear human... but you will have to wait until Waddle is stopped to be sure.
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Try as they might, your away team is still unable to locate Neelix among Waddle's assassins.
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His and His Alone
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AND
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AND
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AND
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Waddle's grudge against Starfleet is based solely on his own dishonor, not that of any larger group. Make Waddle's assassins realize that they are acting on the behalf of one man, with no reason to hate Starfleet themselves.
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Your away team's logical argument causes some of Waddle's assassins to leave him, recognizing that even brainwashed, they have no personal grudge against Starfleet.
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Your away team's arguments fail to sway Waddle's assassins, brainwashed as they are to believe that Waddle wronged is all of them wronged.
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Historical Refresher
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AND
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AND
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Barry Waddle's history may be known to those who were part of Captain Kirk's crew, but long forgotten by others. Review Starfleet records and ensure everyone is familiar with Waddle's history.
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Your away team has ensured that both you and your entire crew are as familiar with Waddle's history as if you had been part of Captain Kirk's crew yourselves.
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Your away team is unable to gain access to Starfleet records on Barry Waddle, and lamely suggest Waddle's assassins may have erased them.
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Man in the Mirror
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OR
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OR
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Many versions of the same person can coexist during the temporal anomaly crisis. Find the unaltered versions of Waddle's assassins, and arrange for them to confront their disguised selves, hopefully convincing them to turn against Waddle.
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Your away team manages to engineer several dramatic confrontations between unaltered individuals and their disguised, brainwashed selves, convincing them to abandon Waddle.
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Your away team is unable to engineer any confrontations between unaltered individuals and their disguised, brainwashed selves.
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Mind Games
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AND
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AND
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AND
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Have your away team throw Waddle off-balance by making it seem as though he has somehow been transformed back into a Klingon.
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Your away team manages to trigger a panic attack in Waddle when it appears he has somehow been transformed back into a Klingon. This buys you precious time to continue deactivating and restoring his would-be assassins.
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Your away team is unable to fool Waddle into believing he has been transformed back into a Klingon, even for a moment.
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The Original Vanguard
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OR
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OR
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No one knows Barry Waddle better than Captain Kirk and his crew. Seek out these officers in particular and enlist their insights and aid against Waddle.
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Your away team has made contact with all members of Captain Kirk's crew and gained valuable insights on how to oppose Waddle and his assassins.
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Your away team makes contact with several members of Captain Kirk's crew, but journeying through time has made their memories of Waddle foggy.
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Those Who Love Them Best
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AND
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AND
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Entreaties from the loved ones of those under Waddle's control might help them to remember who they really are. Find, brief, and send communications from these loved ones.
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With the help of your away team, several of Waddle's would-be assassins have been convinced to turn against him and reunite with their loved ones.
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Your away team is unable to determine the true identities of Waddle's disguised assassins, making it impossible to locate their loved ones.
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