A Galaxy Event is a type of event in Star Trek Timelines. The player completes Supply Missions, which cause the player to build items. A Galaxy Event has two phases - in the first, the factions will all work together, but in the second, different factions will be able to win - and the players' choices will influence which faction wins. In the early days of Galaxy Events, different characters would be added to the game, depending on which faction won.[1] However, this is no longer the case, and there are no implications on the game based on which faction wins. All items crafted during a Galaxy Event will be unique to that event.[2]
Galaxy Events
- Contingency Plan
- Liberty For All
- The Prime Directive
- Triple Threat
- Family Tree
- Plague of Plagues
- Liberty for All 2
- Convergence Day
- Endgame
- The Whole Truth
- Gods and Masters
- Zero Hour
- Ship of Memory
- Scales of Power
- Mind and Matter
- Contingency Plan 2
- Guilty As Charged
- Orion Belt
- Passing the Torch
- Fast As Light
- Heavy Lies the Crown
- Triple Threat 2
- Crashing the Party
- Founders at War
- Consolation Prize
- The Prime Directive 2
- Breakthrough
- Reverie in Prime
- A Quiet Coup
- Kosst Kejal
- New Providers
- Family Tree 2
- Updated and Revised
- Interstellar Interference
- Home for the Holidays
- Plague of Plagues 2
- Temporal Trespassers
- Shall I Compare Thee?
- Legend Unwritten
- In Word and Deed
- Dirty Rotten Holograms
- The Whole Truth 2
- Trouble in Paradise
- Phantom Pain
- Dirty Rotten Holograms 2
- Leisure Time
- Constellations
- Blundering Terror
- Against the House
- Lightseekers
Event Scoring
Each Supply Mission requires two or three items to complete. Each item is crafted from three or four components and equipment, sometimes requiring more than one of a given material. Crafting the items has the potential to produce a Super Rare Item Name ★★★★ that varies by event. Once the two or three items are complete, the mission is completed, and players receive Victory Points. The quantity received varies by Phase, Faction, and number of previous missions completed. Victory Points are also rewarded for turning in some quantity of the Super Rare Item Name ★★★★ during each Phase. Note that the amount of Super Rares required and the Victory Points awarded depend on the instance of the turn-in.
Phase 1
Mission Completion
Missions Completed |
VP (normal)
|
1 |
10
|
2-4 |
35
|
5-7 |
125
|
8-10 |
325
|
11-17 |
775
|
18+ |
1025
|
Missions Completed |
VP (CP/TWT/OB)[3]
|
1 |
75
|
2-3 |
165
|
4-5 |
350
|
6-8 |
1000
|
9-18 |
1250
|
19+ |
1550
|
Super Rare Turn-in
Missions Completed |
Super-Rares Required |
VP (normal)
|
1 |
1 |
125
|
2-4 |
2 |
415
|
5-7 |
3 |
735
|
8-12 |
5 |
1365
|
13-17 |
7 |
2135
|
18-22 |
9 |
2950
|
23-27 |
12 |
3945
|
28-?? |
15 |
4850
|
Cumulative
Super-Rares Turned In |
VP (normal)
|
1 |
125
|
3 |
540
|
5 |
955
|
7 |
1370
|
10 |
2105
|
13 |
2840
|
16 |
3575
|
21 |
4940
|
26 |
6305
|
31 |
7670
|
36 |
9035
|
41 |
10400
|
48 |
12535
|
55 |
14670
|
62 |
16805
|
69 |
18940
|
76 |
21075
|
85 |
24025
|
94 |
26975
|
103 |
29925
|
112 |
32875
|
121 |
35825
|
133 |
39770
|
145 |
43715
|
157 |
47660
|
169 |
51605
|
181 |
55550
|
196 |
60400
|
Missions Completed |
Super-Rares Required |
VP (CP/TWT/OB)[3]
|
1-2 |
1 |
225
|
3-6 |
2 |
650
|
7-9 |
3 |
1175
|
10-12 |
5 |
2250
|
13-15 |
7 |
3350
|
16-20 |
9 |
4650
|
21-?? |
15 |
6250
|
Cumulative
Super-Rares Turned In |
VP (CP-TWT-OB)
|
1 |
225
|
2 |
450
|
4 |
1100
|
6 |
1750
|
8 |
2400
|
10 |
3050
|
13 |
4225
|
16 |
5400
|
19 |
6575
|
24 |
8825
|
29 |
11075
|
34 |
13325
|
41 |
16675
|
48 |
20025
|
55 |
23375
|
64 |
28025
|
73 |
32675
|
82 |
37325
|
91 |
41975
|
100 |
46625
|
115 |
52875
|
Phase 2
Mission Completion per Faction
In Phase 2, one of three factions is chosen. Each faction requires the player to progress from the lowest point. There is no sharing of progress across factions.
Missions Completed |
VP
|
1-2 |
125
|
3-4 |
325
|
5-9 |
775
|
10+ |
1025
|
Missions Completed |
VP (CP/TWT/OB)[3]
|
1 |
350
|
2-4 |
1000
|
5-9 |
1250
|
10+ |
1550
|
Super Rare Turn-in
Missions Completed |
Super-Rares Required |
VP (new normal and Hybrid, as of mid-2019)
|
1-3 |
3 |
735
|
4-8 |
5 |
1365
|
9-13 |
7 |
2135
|
14-18 |
9 |
2950
|
19-23 |
12 |
3945
|
24+ |
15 |
4850
|
Cumulative
Super-Rares Turned In |
VP (new normal and Hybrid, as of mid-2019)
|
3 |
735
|
6 |
1470
|
9 |
2205
|
14 |
3570
|
19 |
4935
|
24 |
6300
|
29 |
7665
|
34 |
9030
|
41 |
11165
|
48 |
13300
|
55 |
15435
|
62 |
17570
|
69 |
19705
|
78 |
22655
|
87 |
25605
|
96 |
28555
|
105 |
31505
|
114 |
34455
|
126 |
38400
|
138 |
42345
|
150 |
46290
|
162 |
50235
|
174 |
54180
|
189 |
59030
|
Missions Completed |
Super-Rares Required |
VP (old normal - deprecated)
|
1-3 |
3 |
735
|
4-6 |
5 |
1365
|
7-11 |
7 |
2135
|
12-16 |
9 |
2950
|
17-21 |
12 |
3945
|
22+ |
15 |
4850
|
Cumulative
Super-Rares Turned In |
VP (old normal - deprecated)
|
3 |
735
|
6 |
1470
|
9 |
2205
|
14 |
3570
|
19 |
4935
|
24 |
6300
|
31 |
8435
|
38 |
10570
|
45 |
12705
|
52 |
14840
|
59 |
16975
|
68 |
19925
|
77 |
22875
|
86 |
25825
|
95 |
28775
|
104 |
31725
|
116 |
35670
|
128 |
39615
|
140 |
43560
|
152 |
47505
|
164 |
51450
|
179 |
56300
|
Missions Completed |
Super-Rares Required |
VP (CP/TWT/OB)[3]
|
1-3 |
3 |
1175
|
4-6 |
5 |
2250
|
7-11 |
7 |
3350
|
12-16 |
9 |
4650
|
17+ |
12 |
6250
|
Cumulative
Super-Rares Turned In |
VP (CP/TWT/OB)
|
3 |
1175
|
6 |
2350
|
9 |
3525
|
14 |
5775
|
19 |
8025
|
24 |
10275
|
31 |
13625
|
38 |
16975
|
45 |
20325
|
52 |
23675
|
59 |
27025
|
68 |
31675
|
77 |
36325
|
86 |
40975
|
95 |
45625
|
104 |
50275
|
116 |
56525
|
Missions Completed |
Super-Rares Required |
VP (old Hybrid - deprecated)
|
1-3 |
3 |
735
|
4-6 |
5 |
1365
|
7-11 |
7 |
2135
|
12-16 |
9 |
2950
|
17-21 |
12 |
3945
|
22+ |
15 |
4850
|
Cumulative
Super-Rares Turned In |
VP (old Hybrid - deprecated)
|
3 |
735
|
6 |
1470
|
9 |
2205
|
14 |
3570
|
19 |
4935
|
24 |
6300
|
31 |
8435
|
38 |
10570
|
45 |
12705
|
52 |
14840
|
59 |
16975
|
68 |
19925
|
77 |
22875
|
86 |
25825
|
95 |
28775
|
104 |
31725
|
116 |
35670
|
128 |
39615
|
140 |
43560
|
152 |
47505
|
164 |
51450
|
179 |
56300
|
References