The Path Less Traveled

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Event The Path Less Traveled.png

How does one deal with myriad future possibilities when those possibilities are laid bare before them? And with time itself already under a great deal of strain from the anomalies, what's the harm in changing a future here or there?

Details

The Path Less Traveled was a Galaxy Event which ran from 12:00 PM ET (16:00 UTC) Thursday, Jan 11th, 2024. The event ended 12:00 PM ET (16:00 UTC) on Monday, Jan 15th, 2024.

This event offered a Special Pack with a guaranteed drop of event featured crew if you spend 650 Dilithium on the 10-pack pull.

The Path Less Traveled was the second of four events in the Explorer Mega-Event Strange Times.

FEATURED Crew

Featured crew give the largest bonuses to event recipes.

BONUS Crew

All characters below give a lesser bonus to event recipes.


Event Rewards

There are 4 sets of rewards given in the event.


Solo Ranked Rewards

Solo Ranked Rewards
Ranks Dak'Rah Head.png Chief Engineer Hemmer Head.png 10xPremiumTimePortal.png Merits.png DynamicOfficerTraining.png Honor.png Dilithium.png InterstellarMedium.png Constellation.png Constellation.png
Dak'Rah Chief Engineer Hemmer 10x Premium
Time Portal
Merits Dynamic Officer
Training
Honor Dilithium Interstellar Medium Rarity Constellation Skill Constellation
1 5 4 5 3500 100 15000 1300 40000 10 10
2 5 4 4 3250 100 12500 1000 37500 9 9
3 5 4 3 3000 100 10000 750 35000 8 8
4 4 4 2 2750 100 7500 700 32500 6 7
5 4 4 1 2500 100 5000 650 30000 6 6
6-10 4 4 1 2000 50 2500 600 28000 5 5
11-20 4 4 1 1500 50 2250 500 26000 5 4
21-30 4 4 1 1250 25 2000 450 25000 5 3
31-40 3 4 1 1100 25 1750 400 24500 5 2
41-50 3 4 1 1000 25 1500 350 24000 5 1
51-75 3 4 800 20 1250 300 23000 4 1
76-100 3 4 600 15 1000 250 22500 4 1
101-150 2 4 600 15 750 175 21000 2 1
151-200 2 4 600 10 500 175 20500 2 1
201-250 2 4 500 10 400 175 20000 2 1
251-300 2 4 500 10 300 150 19000 2
301-400 2 4 500 10 200 150 18500 2
401-500 2 4 450 5 150 125 18000 2
501-750 2 4 450 5 150 125 16500 1
751-1000 1 4 400 5 150 100 16000 1
1001-1250 1 4 400 5 150 75 15500
1251-1500 1 4 350 5 150 75 15000
1501-2000 4 300 5 150 75 7500
2001-2500 3 250 4 150 75 4000
2501-3000 2 200 4 150 75 1500
3001-5000 1 150 4 150 75 1000
5001-7500 100 3 150 75
7501-10000 75 3 150 75
10001-15000 75 3 150 50
15001-50000 50 2 50
50001-100000 50 1 25
100001+ 3 AdvancedTacticalTraining.png Advanced Officer Training


Threshold Rewards

Victory Points Reward
10 Victory Points Chroniton 50 Chronitons
45 Victory Points Captain Kirk Head.png Captain Kirk
75 Victory Points DynamicOfficerTraining.png 6 Dynamic Officer Training
225 Victory Points Spacer.pngPhotonGrenade.pngFlipCommon.png
Spacer.pngPhaserType2TMP.pngFlipCommon.png
Common Stun Grenade
Common Phaser Type 2 (TMP)
500 Victory Points Chroniton 50 Chronitons
750 Victory Points Credits 10,000 Credits
1250 Victory Points Captain Kirk Head.png Captain Kirk
2000 Victory Points Chroniton 50 Chronitons
2800 Victory Points Spacer.pngSaurianBrandy.pngFlipRare.png
Spacer.png3dChessSet.pngFlipUncommon.png
Rare Saurian Brandy ★★★
Uncommon 3d Chess Set ★★
3800 Victory Points Credits 10,000 Credits
5000 Victory Points SupplyKit.png
Chroniton
1 Supply Kit
50 Chronitons
6500 Victory Points Farragut Kirk Head.png Farragut Kirk
8250 Victory Points Credits 15,000 Credits
8750 Victory Points Chroniton 75 Chronitons
9500 Victory Points DynamicOfficerTraining.png 8 Dynamic Officer Training
10500 Victory Points Credits 20,000 Credits
12000 Victory Points Chroniton 75 Chronitons
13000 Victory Points Credits 25,000 Credits
14000 Victory Points Click Me!
Spacer.pngMassSpectrometer.pngFlipUncommon.png
Rare Desktop Monitor ★★★
Uncommon Mass Spectrometer ★★
16000 Victory Points Chroniton 75 Chronitons
17000 Victory Points Credits 30,000 Credits
18000 Victory Points Merit 500 Merits
21000 Victory Points Chroniton 75 Chronitons
23000 Victory Points Spacer.pngSecurityCodes.pngFlipSuperRare.png
Spacer.pngTacticalAlert.pngFlipSuperRare.png
Super Rare Security Codes ★★★★
Super Rare Tactical Alert ★★★★
24000 Victory Points Chroniton 75 Chronitons
27000 Victory Points Credits 35,000 Credits
30000 Victory Points DynamicOfficerTraining.png
Chroniton
10 Dynamic Officer Training
75 Chronitons
35000 Victory Points Credits 40,000 Credits
40000 Victory Points Farragut Kirk Head.png Farragut Kirk
55000 Victory Points 10xStandardTimePortal.png
Chroniton
5 10x Standard Time Portal
75 Chronitons
62500 Victory Points Credits 50,000 Credits
70000 Victory Points SupplyKit.png 1 Supply Kit
85000 Victory Points Credits 75,000 Credits
100000 Victory Points Spacer.pngStarfleetCommandUniformSNW.pngFlipLegendary.png Legendary Farragut Kirk's Uniform ★★★★★
130000 Victory Points Farragut Kirk Head.png Farragut Kirk
160,000 Victory Points Merit 1,000 Merits
200,000 Victory Points Credits 150,000 Credits
250,000 Victory Points honor 1,500 Honor
300,000 Victory Points Voyage Revival 1 Voyage Revival
350,000 Victory Points 10xPremiumTimePortal.png 1 10x Premium Time Portal



Community Rewards

Victory Points Reward Obtained
300,000,000 Victory Points Chief Engineer Hemmer Head.png Chief Engineer Hemmer Yes
600,000,000 Victory Points Farragut Kirk Head.png Farragut Kirk Yes
1,000,000,000 Victory Points 10xPremiumTimePortal.png 10x Premium Time Portal Yes


Squadron Rewards

Ranks Credits Credits Replicator Rations (fuel)
1 125,000 ReplicatorRationLegendary.png 10 Legendary
2–3 90,000 ReplicatorRationLegendary.png 7 Legendary
4–5 85,000 ReplicatorRationLegendary.png 5 Legendary
6–15 80,000 ReplicatorRationSuperRare.png 10 Super Rare
16–25 75,000 ReplicatorRationSuperRare.png 6 Super Rare
26–50 70,000 ReplicatorRationRare.png 15 Rare
51–75 65,000 ReplicatorRationRare.png 10 Rare
76–200 60,000 ReplicatorRationRare.png 7 Rare
201–350 55,000 ReplicatorRationUncommon.png 15 Uncommon
351–650 50,000 ReplicatorRationUncommon.png 10 Uncommon
651–1000 45,000 ReplicatorRationUncommon.png 8 Uncommon
1001–1500 40,000 ReplicatorRationCommon.png 15 Common
1501–2000 35,000 ReplicatorRationCommon.png 10 Common
2001–2500 30,000 ReplicatorRationCommon.png 5 Common
2501–3000 25,000 ReplicatorRationBasic.png 15 Basic
3001–5000 20,000 ReplicatorRationBasic.png 12 Basic
5001–7500 15,000 ReplicatorRationBasic.png 10 Basic
7501+ 10,000 ReplicatorRationBasic.png 5 Basic

Squadron Rewards

Ranks Credits Credits Replicator Rations (fuel)
1 125,000 ReplicatorRationLegendary.png 10 Legendary
2–3 90,000 ReplicatorRationLegendary.png 7 Legendary
4–5 85,000 ReplicatorRationLegendary.png 5 Legendary
6–15 80,000 ReplicatorRationSuperRare.png 10 Super Rare
16–25 75,000 ReplicatorRationSuperRare.png 6 Super Rare
26–50 70,000 ReplicatorRationRare.png 15 Rare
51–75 65,000 ReplicatorRationRare.png 10 Rare
76–200 60,000 ReplicatorRationRare.png 7 Rare
201–350 55,000 ReplicatorRationUncommon.png 15 Uncommon
351–650 50,000 ReplicatorRationUncommon.png 10 Uncommon
651–1000 45,000 ReplicatorRationUncommon.png 8 Uncommon
1001–1500 40,000 ReplicatorRationCommon.png 15 Common
1501–2000 35,000 ReplicatorRationCommon.png 10 Common
2001–2500 30,000 ReplicatorRationCommon.png 5 Common
2501–3000 25,000 ReplicatorRationBasic.png 15 Basic
3001–5000 20,000 ReplicatorRationBasic.png 12 Basic
5001–7500 15,000 ReplicatorRationBasic.png 10 Basic
7501+ 10,000 ReplicatorRationBasic.png 5 Basic

Missions

Phase 1

Phase 1 ran from Thursday, January 11, 2024, 12:00 PM ET (16:00 UTC) until Saturday, January 13, 2024, 12:00 PM ET (16:00 UTC).

Title Skills Bonus Traits Input Output
Guiding Beacon Guide the galaxy to deal with less than promising futures. Spacer.pngAstrometricChart.pngFlipSuperRare.png Guiding Beacon
A Hundred Lifetimes in One
Unite crew with their other selves to quell curiosities.
Command
AND
Science
Tactician, Human (both) QuarantineSuitBasic.png Hazard Suit
Command Andorian, Resourceful (both) Spacer.pngStrikeforceProjections.pngFlipBasic.png Strikeforce Projections
Broken Creed
Work with groups who have rules on temporal interference.
Command
AND
Diplomacy
Human, Explorer (both) ExographicTargetingSensorBasic.png Targeting Systems
Science Communicator, Starfleet (both) TriageKit.png Triage Kit
Science Crafty, Tactician (both) BloodwineBasic.png Bloodwine
Hanging Threads
Offer counseling to those who have seen potential futures.
Diplomacy
OR
Command
Federation, Explorer (both) KlingoneseDictionaryBasic.png Amendments
Command Resourceful, Federation (both) Holoimager.png Holo-imager
Science Andorian, Telepath (both) FrankensteinMovieBasic.png Documentary Footage
Kaleidoscope
Gather data on different futures for crew members.
Command Starfleet, Telepath (both) StarfleetUniformENTBasic.png Uniforms
Science Resourceful, Starfleet (both) RulesofAcquisition.png AI Behavior Routine
Science Resourceful, Communicator (both) AncientFilmBasic.png Visual Arts
Mutual Benefit
Work with other factions to ensure the timestream is upheld.
Science Human, Crafty (both) CovertContactsBasic.png Cover Identity
Command
OR
Security
Starfleet, Tactician (both) Regulations.png Regulations
Science Starfleet, Andorian (both) EmergencyCommuniqueBasic.png Emergency Communique
Temporal Observatory
Gain insight into the current state of the timestream.
Science Crafty, Desperate (both) CaseFilesBasic.png Preservation Protocols
Command
AND
Engineering
Andorian, Aenar (both) GaghBasic.png Gagh
Engineering Aenar, Starfleet (both) ForceFieldRelayBasic.png Force Field Relay
United Front
Reach consensus on handling alternative versions of crew.
Security Crafty, Federation (both) HeavyDutyTricorderBasic.png Genetic Scanner
Science
AND
Security
Desperate, Starfleet (both) CasingBasic.png Metallurgy
Command Communicator, Explorer (both) PortableShelterBasic.png Portable Shelter

Phase 2

Phase 2 ran from Saturday, January 13, 2024, 12:00 PM ET (16:00 UTC) until Monday, January 15, 2024, 12:00 PM ET (16:00 UTC).

Title Skills Bonus Traits Input Output
Guiding Beacon Guide the galaxy to deal with less than promising futures. Spacer.pngAstrometricChart.pngFlipSuperRare.png Guiding Beacon
All Those Against
Have [Faction] crew track anti-alliance groups.
Science Human, Crafty (both) CovertContactsBasic.png Cover Identity
Command
OR
Security
Starfleet, Tactician (both) Regulations.png Regulations
Science Starfleet, Andorian (both) EmergencyCommuniqueBasic.png Emergency Communique
Ears to the Ground
With [Faction] crew, follow alliance communications.
Science
AND
Security
Desperate, Starfleet (both) CasingBasic.png Metallurgy
Science Crafty, Desperate (both) CaseFilesBasic.png Preservation Protocols
Command Starfleet, Telepath (both) StarfleetUniformENTBasic.png Uniforms
In Hindsight
Gather prominent [Faction] voices against an alliance.
Science Crafty, Tactician (both) BloodwineBasic.png Bloodwine
Diplomacy
AND
Command
Tactician, Explorer (both) OptronicDataCoreBasic.png Atmospheric Regulator
The Allure of Possibility
With [Faction] crew, evaluate possible ramifications.
Command Communicator, Explorer (both) PortableShelterBasic.png Portable Shelter
Science Communicator, Starfleet (both) TriageKit.png Triage Kit
Command
AND
Engineering
Andorian, Aenar (both) GaghBasic.png Gagh
The Art of Sabotage
Undermine faction meetings with [Faction] methods.
Command
OR
Science
Telepath, Federation (both) WrenchBasic.png Simple Tools
Science
OR
Security
Crafty, Starfleet (both) ViolinBasic.png Music Theory
Security
AND
Science
Federation, Desperate (both) EconomicStimulus.png Economic Stimulus
The Next Phase
Use [Faction] intel to track pro-alliance activities.
Science Resourceful, Starfleet (both) RulesofAcquisition.png AI Behavior Routine
Science Resourceful, Communicator (both) AncientFilmBasic.png Visual Arts
Engineering Aenar, Starfleet (both) ForceFieldRelayBasic.png Force Field Relay
Whispered Words
With [Faction] intel, create anti-alliance propaganda.
Command
OR
Engineering
Resourceful, Aenar (both) GeneticModificationBasic.png Biological Samples
Science
OR
Command
Tactician, Resourceful (both) KolinahrTextBasic.png Family Relic
Diplomacy Federation, Tactician (both) RiotGearBasic.png Riot Gear

Storyline

Announcement

The arrival of so many in the present from so many points in time is also causing something of an existential crisis. Individuals are seeing other paths they could have taken in their lives, and those who would meet an early end are particularly contemplative. Being outside their original timelines to impact and with the crisis already wreaking havoc on time itself, the fear of messing up the timeline is gone. What could go wrong? [1]

Prologue

  • Admiral Pike: "Maybe, if one is unable to live a long life, than the next best thing is to live multiple lives. Or at least to see how those other lives might play out. Living through the temporal anomaly crisis, seeing my other selves, it's like looking into a kaleidoscope."
  • Chief Engineer Hemmer: "Sure, it may be something to behold, but a kaleidoscope isjust distorted, fractal imagery, with no context or hint as to how it got that way. Stare at these alternate futures all you like, but it changes nothing.'
  • Admiral Pike: "It's been so long, I forgot how hard it can be to tell when you‘rejoking and when you're serious- Unfortunately, there are far too many in the galaxy who don't have the enlightened view on death your people do, Hemmer. I suppose I should count myself among them."
  • Farragut Kirk: "Yeah, and unfortunately those feelings aren't merely musings. Many are attempting to alter the lives of their disparate selves in an attempt to influence alternate timelines once the crisis resolves. Think you can help us out here, Captain?"

Intermission

  • Farragut Kirk: "Thanks for your help, Captain. I think it's natural to chase what could have been, but for now at least, it seems your efforts have quelled this rampant desire to violate the Temporal Prime Directive."
  • Admiral Pike: "Let's not speak too soon. Looks like there are reports coming in suggesting that something big is in the works. Encrypted communications intercepted by Starfleet suggest that something big is happening between the Romulans and...the Klingons?"
  • Chief Engineer Hemmer: "Well, if that isn't a match made in hell! Oh...wait, relations between the two factions are different in this time period, aren't they?"
  • Choice A
    • Captain: "What do you mean by 'something big'?"
    • Admiral Pike: "It looks like someone has been trying to get Klingon and Romulan leaders - particularly from the mid-23rd century — to unite and begin orchestrating some sort of plans for when they return to their original time."
  • Choice B
    • Captain: "Perhaps they're finally laying to rest generations of hostility?"
    • Farragut Kirk: "Doubtful. Encrypted communications don't give me much confidence that the Klingons are just inviting the Romulans over for a visit to wait out the supernova."
  • Choice C
    • Captain: "Wait until you learn about the Klingon—Cardassian Alliance."
    • Chief Engineer Hemmer: "I can't say I encountered many Cardassians in my time period. But this Cardassian tailor I encountered at a space station near the Bajoran wormhole was a rather interesting fellow."
  • Admiral Pike: "I hate to let old suspicions eclipse any optimism, but we should look into this, Captain. A shift in the past dynamics of the Romulans and Klingons could change history for the entire galaxy."

Epilogue

  • Admiral Pike: "Thanks for helping this situation with diplomacy and discretion, Captain. It looks like the Romulans and Klingons have given up on plans for a new alliance once returned to their time."

References

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