Weaving a Tale 2
Benny Russell and Kay Eaton find themselves aboard the space station from Benny's stories. Astonished as they are, the reality of being ripped from their time quickly hits them. But the best way to adjust may just lie at the heart of a good story.
Details
Weaving a Tale 2 was a Galaxy Event which ran from 12:00 PM ET (16:00 UTC) Thursday, July 4, 2024. The event ended 12:00 PM ET (16:00 UTC) on Monday, July 8, 2024.
This event offered a Special Pack with a guaranteed drop of event featured crew if you spend 650 on the 10-pack pull.
FEATURED Crew
Featured crew give the largest bonuses to event recipes.
BONUS Crew
All characters below give a lesser bonus to event recipes.
- Other variants of Benjamin Sisko
- Other variants of Joseph Sisko
- Other variants of Odo
- Other variants of Yates
- Other crew with the Writer trait:
Event Rewards
There are 4 sets of rewards given in the event.
- Solo Ranked Rewards which are given at the end of the event based on your rank in the overall event. These are the top-tier prizes.
- Solo Threshold Rewards which are acquired at each level of displayed Victory Points .
- Community (Threshold) Rewards can be obtained by communal Victory Points .
- Squadron (Ranked) Rewards which are given at the end of the event based on your squadron's rank in the overall event.
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Missions
Phase 1
Phase 1 ran from Thursday, July 4, 2024, 12:00 PM ET (16:00 UTC) until Saturday, July 6, 2024, 12:00 PM ET (16:00 UTC).
Title | Skills | Bonus Traits | Input | Output |
---|---|---|---|---|
Denouement | Solve and recount the mystery aboard Deep Space Nine. | Denouement | ||
A Holodeck Tale Introduce the new visitors to holoprograms. |
Bartender, Human (both) |
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Strikeforce Communicator | |
OR |
Bartender, Resourceful (both) |
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Vulcan Tea | |
Inspiring, Civilian (both) |
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Holo-engineering | ||
Clothes Make the Man Find clothes that fit in with late-24th century style. |
AND |
Writer, Inspiring (both) |
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Relief Supplies |
OR |
Writer, Human (both) |
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Targeting Systems | |
OR |
Resourceful, Civilian (both) |
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Amendments | |
Incident on the Promenade Investigate an incident outside of Quark's. |
Civilian, Communicator (both) |
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Colonial Insignia | |
Romantic, Caregiver (both) |
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Ablative Armor | ||
AND |
Communicator, Civilian (both) |
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Riot Gear | |
No Mouth, Must Whisper Get a sense of the who and what around here. |
Communicator, Veteran (both) |
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Biological Samples | |
OR |
Writer, Communicator (both) |
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Portable Shelter | |
AND |
Romantic, Communicator (both) |
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Genetic Scanner | |
Secrets Out of Space Teach the ins and outs of living far beyond the stars. |
Inspiring, Casual (both) |
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Laboratory Supplies | |
OR |
Spiritual, Casual (both) |
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Emergency Communique | |
AND |
Communicator, Resourceful (both) |
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Historical Records | |
The Sound of Warp Cores Grant civilian access codes for Deep Space Nine. |
Spiritual, Human (both) |
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Engineering Tools | |
AND |
Veteran, Inspiring (both) |
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Security Protocols | |
The Yellow Jeffries Tubes Develop a map of Deep Space Nine for people from the past. |
OR |
Civilian, Writer (both) |
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Klingon Opera |
Civilian, Veteran (both) |
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Scouting Reports | ||
Communicator, Caregiver (both) |
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Debate Strategy |
Phase 2
Phase 2 ran from Saturday, July 6, 2024, 12:00 PM ET (16:00 UTC) until Monday, July 8, 2024, 12:00 PM ET (16:00 UTC). Players could do missions for the Federation, for the Ferengi Alliance, or for the Klingon Empire.
Title | Skills | Bonus Traits | Input | Output |
---|---|---|---|---|
Denouement | Solve and recount the mystery aboard Deep Space Nine. | Denouement | ||
Do Holograms Dream? Simulate possibilities with a [Faction] holoprogram. |
Civilian, Veteran (both) |
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Scouting Reports | |
Inspiring, Casual (both) |
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Laboratory Supplies | ||
Romantic, Caregiver (both) |
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Ablative Armor | ||
I, Quark Interrogate the Ferengi using [Faction] methods. |
AND |
Writer, Inspiring (both) |
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Relief Supplies |
OR |
Civilian, Writer (both) |
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Klingon Opera | |
AND |
Veteran, Inspiring (both) |
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Security Protocols | |
In Search of Evidence Gather intel with [Faction] sources. |
Communicator, Caregiver (both) |
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Debate Strategy | |
OR |
Spiritual, Casual (both) |
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Emergency Communique | |
Bartender, Human (both) |
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Strikeforce Communicator | ||
Shall I Compare Thee? Translate the poetry with [Faction] tech. |
AND |
Communicator, Spiritual (both) |
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Visual Arts |
Civilian, Bartender (both) |
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Stasis Box | ||
Writer, Communicator (both) |
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Portable Laboratory | ||
The Tell-Tale Tea Test the tea with [Faction] methods. |
Inspiring, Spiritual (both) |
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Strikeforce Tricorder | |
Bartender, Caregiver (both) |
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Strategy Brief | ||
Spiritual, Human (both) |
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Engineering Tools | ||
To Serve Hu-Man Check Quark's inventory with [Faction] crew. |
AND |
Communicator, Civilian (both) |
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Riot Gear |
Writer, Human (both) |
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Family Relic | ||
Where Have You Been? Interview bar patrons with [Faction] crew. |
OR |
Resourceful, Civilian (both) |
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Amendments |
Communicator, Veteran (both) |
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Biological Samples | ||
Civilian, Communicator (both) |
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Colonial Insignia |
Storyline
Announcement
Benny Russell and Kay Eaton arrive in the 24th century in utter disbelief - Benny’s stories were a reality! Finding themselves in a future that exceeds their expectations in just about every conceivable way, they are overwhelmed. But where does that leave them? When you’ve reached the limits of your wildest dreams, what else can possibly compare? [1]
Prologue
Intermission
- xxx: "xxx"
- xxx: "xxx"
- xxx: "xxx"
- Choice A
- Captain: "xxx"
- xxx: "xxx"
- Choice B
- Captain: "xxx"
- xxx: "xxx"
- Choice C
- Captain: "xxx"
- xxx: "xxx"
- xxx: "xxx"