One Incredible Tale 2

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For the first run of this event, see One Incredible Tale
For the third run of this event, see One Incredible Tale 3

Event One Incredible Tale 2.png

Herbert Rossoff finds himself spirited into the future once imagined by fellow writer Benny Russell! However, he cannot find his boss, Douglas Pabst, and fears the worst for him in this strange new future. Help Herbert wrap up this mystery.

Details

One Incredible Tale 2 is a Hybrid Event beginning 12:00 PM ET (16:00 UTC) Thursday, June 4, 2020. The first phase ends 12:00 PM ET (16:00 UTC) on Saturday, June 6, 2020. The event ends 12:00 PM ET (16:00 UTC) Monday, June 8, 2020.

The first phase functions as a Faction Event, with players completing shuttle missions for the Ferengi Traditionalists, Hirogen, or Cardassian Union. These missions will drop Victory Points, which unlock Threshold Rewards.

The second phase is in the form of a Galaxy Event.

This event offers a Special Pack that has a guaranteed drop of event featured crew if you spend 650 Dilithium on the 10-pack pull.

FEATURED Crew

Featured crew give the largest bonuses to faction missions and event recipes.

BONUS Crew

All characters below give a lesser bonus to faction missions and event recipes.

Event Rewards

There are 4 sets of rewards given in the event.


Solo Ranked Rewards

Solo Ranked Rewards
Ranks Linnis Paris Head.png Combat Medic Paris Head.png Hockey Paris Head.png 10xPremiumTimePortal.png PremiumTimePortal.png Merits.png DynamicOfficerTraining.png AdvancedTacticalTraining.png Dilithium.png
Linnis Paris Combat Medic Paris Hockey Paris 10x Premium
Time Portal
Premium
Time Portal
Merits Dynamic Officer
Training
Advanced Tactical
Training
Dilithium
1 5 4 3 2 5 2500 100 500
2-5 4 4 3 2 2000 100 400
6–15 3 4 3 1 5 1500 50 325
16–25 2 4 3 1 5 1250 25 250
26–50 1 4 3 1 1000 25 225
51–75 1 4 3 1 800 20 200
76–200 1 4 3 7 600 15 175
201–350 1 4 3 7 500 50 150
351–650 1 4 3 5 450 25 125
651–1000 1 4 3 5 400 15 100
1001–1500 1 4 3 3 350 15
1501–2000 4 3 3 300 10
2001–2500 3 3 2 250 10
2501–3000 2 3 2 200 10
3001–5000 1 3 2 150 10
5001–7500 3 1 100 10
7501–10,000 2 1 75 10
10,001–15,000 1 1 75 10
15,001–50,000 1 50 10
50,001–100,000 1 50 7
100,001+ 3
100,001+ 3


Threshold Rewards

Victory Points Reward
10 Victory Points Chroniton 50 Chronitons
45 Victory Points Major Kira Head.png Major Kira
75 Victory Points DynamicOfficerTraining.png 6 Dynamic Officer Training
225 Victory Points Spacer.pngBajoranCommandUniform.pngFlipCommon.png
Spacer.pngBajoranTricorder.pngFlipCommon.png
Common Bajoran Command Uniform
Common Bajoran Tricorder
500 Victory Points Chroniton 50 Chronitons
750 Victory Points Credits 10000 Credits
1250 Victory Points Major Kira Head.png Major Kira
2000 Victory Points Chroniton 50 Chronitons
2800 Victory Points Spacer.pngOrbExperience.pngFlipUncommon.png
Spacer.pngSecurityReports.pngFlipUncommon.png
Uncommon Orb Experience ★★
Uncommon Security Reports ★★
3800 Victory Points Credits 10,000 Credits
5,000 Victory Points SupplyKit.png
Chroniton
1 Supply Kit
50 Chronitons
6,500 Victory Points Herbert Rossoff Head.png Herbert Rossoff
8,250 Victory Points Credits 15,000 Credits
8,750 Victory Points Chroniton 75 Chronitons
9,500 Victory Points DynamicOfficerTraining.png 8 Dynamic Officer Training
10,500 Victory Points Credits 20,000 Credits
12,000 Victory Points Chroniton 75 Chronitons
13,000 Victory Points Credits 25,000 Credits
14,000 Victory Points Spacer.pngCoffee.pngFlipCommon.png
Spacer.pngSocialLesson.pngFlipCommon.png
Common Coffee
Common Social Lesson
16,000 Victory Points Chroniton 75 Chronitons
17,000 Victory Points Credits 30,000 Credits
18,000 Victory Points Merit 500 Merits
21,000 Victory Points Chroniton 75 Chronitons
23,000 Victory Points Spacer.pngNovel.pngFlipRare.png
Spacer.pngSinglePotWhiskey.pngFlipUncommon.png
Rare Novel ★★★
Uncommon Single Pot Whiskey ★★
24,000 Victory Points Chroniton 75 Chronitons
27,000 Victory Points Credits 35,000 Credits
30,000 Victory Points DynamicOfficerTraining.png
Chroniton
10 Dynamic Officer Training
75 Chronitons
35,000 Victory Points Credits 40,000 Credits
40,000 Victory Points Herbert Rossoff Head.png Herbert Rossoff
55,000 Victory Points 10xStandardTimePortal.png
Chroniton
5 10x Standard Time Portal
75 Chronitons
62,500 Victory Points Credits 50,000 Credits
70,000 Victory Points SupplyKit.png 1 Supply Kit
85,000 Victory Points Credits 75,000 Credits
100,000 Victory Points Spacer.pngHerbertRossoffsOutfit.pngFlipLegendary.png Legendary Herbert Rossoff's Outfit ★★★★★
130,000 Victory Points Herbert Rossoff Head.png Herbert Rossoff
160,000 Victory Points Merit 1,000 Merits
200,000 Victory Points Credits 150,000 Credits
250,000 Victory Points honor 1,500 Honor
300,000 Victory Points Voyage Revival 1 Voyage Revival
350,000 Victory Points 10xPremiumTimePortal.png 1 10x Premium Time Portal
400,000 Victory Points Satin Dress Lily Sloane Head.png Satin Dress Lily Sloane



Community Rewards

Victory Points Reward Obtained
300,000,000 Victory Points Combat Medic Paris Head.png Combat Medic Paris
600,000,000 Victory Points Herbert Rossoff Head.png Herbert Rossoff
1,000,000,000 Victory Points 10xPremiumTimePortal.png 10x Premium Time Portal


Squadron Rewards

Ranks Credits Credits Replicator Rations (fuel)
1 125,000 ReplicatorRationLegendary.png 10 Legendary
2–3 90,000 ReplicatorRationLegendary.png 7 Legendary
4–5 85,000 ReplicatorRationLegendary.png 5 Legendary
6–15 80,000 ReplicatorRationSuperRare.png 10 Super Rare
16–25 75,000 ReplicatorRationSuperRare.png 6 Super Rare
26–50 70,000 ReplicatorRationRare.png 15 Rare
51–75 65,000 ReplicatorRationRare.png 10 Rare
76–200 60,000 ReplicatorRationRare.png 7 Rare
201–350 55,000 ReplicatorRationUncommon.png 15 Uncommon
351–650 50,000 ReplicatorRationUncommon.png 10 Uncommon
651–1000 45,000 ReplicatorRationUncommon.png 8 Uncommon
1001–1500 40,000 ReplicatorRationCommon.png 15 Common
1501–2000 35,000 ReplicatorRationCommon.png 10 Common
2001–2500 30,000 ReplicatorRationCommon.png 5 Common
2501–3000 25,000 ReplicatorRationBasic.png 15 Basic
3001–5000 20,000 ReplicatorRationBasic.png 12 Basic
5001–7500 15,000 ReplicatorRationBasic.png 10 Basic
7501+ 10,000 ReplicatorRationBasic.png 5 Basic

Missions

Phase 1

One Incredible Tale 2 Phase 1 ran from June 4, 2020 (12:00 ET) to June 6, 2020 (12:00 ET) .

One Incredible Tale 2 Faction Missions

Phase 2

One Incredible Tale 2 Phase 2 ran from June 6, 2020 (12:00 ET) to June 8, 2020 (12:00 ET).

Title Skills Bonus Traits Input Output
Traces of the Truth Gather evidence to determine Pabst's fate. Spacer.pngCaseFiles.pngFlipSuperRare.png Incriminating Evidence
Bagged and Tagged
Locate and collect Pabst's belongings.
Command
OR
Diplomacy
Crafty, Resourceful (both) FrankensteinMovieBasic.png Documentary Footage
Diplomacy
AND
Command
Communicator, Writer (both) EmergencyCommuniqueBasic.png Emergency Communique
Cause of Death
Obtain Douglas Pabst's autopsy report.
Engineering
AND
Diplomacy
Undercover Operative, Desperate (both) EconomicStimulus.png Genetic Research
Diplomacy Veteran, Innovator (both) HeavyDutyTricorderBasic.png Genetic Scanner
Diplomacy Communicator, Crafty (both) LaboratorySuppliesBasic.png Laboratory Supplies
Crime Scene Investigation
Scan the scene of Pabst's death.
Medicine Costumed, Tactician (both) PortableLaboratoryBasic.png Portable Laboratory
Command
AND
Diplomacy
Writer, Crafty (both) PortableShelterBasic.png Portable Shelter
Diplomacy
AND
Security
Civilian, Undercover Operative (both) CaseFilesBasic.png Preservation Protocols
Crimes of the Past
Review similar past cases.
Command
OR
Science
Resourceful, Writer (both) ViolinBasic.png Music Theory
Diplomacy Resourceful, Communicator (both) CaseFilesBasic.png Historical Records
Eyewitness Testimony
Interview witnesses who were in the vicinity.
Medicine
AND
Security
Federation, Costumed (both) PsychologicalEvaluationHoloprogramBasic.png Lie Detection Techniques
Science Civilian, Communicator (both) AndorianCommunicatorBasic.png Listening Device
Engineering
OR
Diplomacy
Desperate, Resourceful (both) BrainCircuitryPatternBasic.png Psychological Profiling
Fictional Sleuth
Review similar mystery tales to see if they offer clues.
Diplomacy Communicator, Veteran (both) PsychologyTextBasic.png Mythological Stories
Diplomacy
OR
Science
Civilian, Writer (both) StrategyBriefBasic.png Strategy Brief
Command
OR
Science
Resourceful, Writer (both) ViolinBasic.png Music Theory
Secured Crime Scene
Secure the crime scene to prevent contamination.
Security Tactician, Human (both) BajoranPADDBasic.png Criminal Database
Diplomacy
OR
Security
Communicator, Civilian (both) Regulations.png Regulations
Command Costumed, Human (both) FirstContactProtocolBasic.png Security Protocols

Storyline

Announcement

While Herb Rossoff always believed in the idea of his colleague Benny Russell’s stories, he never believed they were literally real… until now. One minute, both he and his boss Douglas Pabst were standing in the Incredible Tales office, and the next, they find themselves in the Alpha Quadrant--and Pabst didn’t survive the trip. Herb doesn’t believe that Pabst’s death was due to some accident of physics, but rather that he was murdered shortly after arrival. Can you help Herb find the real ending to this incredible tale? [1]

Prologue

  • Herbert Rossoff: "This is... unbelievable. Never in a million years would I have thought those stories Benny was writing about the space station and all were real, but... here we are. If he could only see all this now. It all seemed so far-fetched."
  • Herbert Rossoff: "I'm just trying to take it all in. Hell, I wanna write it all down, my mind is just buzzing with possible stories, but–where's Doug? My boss, he was with me just now, when we were still in the Incredible Tales office."
  • Herbert Rossoff: "I mean, I guess maybe he didn't make the trip, but what fun would that be? Uh, I mean, that doesn't seem realistic to me. He was right next to me, and now he's gone."
  • Herbert Rossoff: "I don't know anyone here. This whole thing's a little over my head. But I might as well play along. You're a captain and you seem pretty savvy. Do you know of anyone who might be able to help me?"

Intermission

  • Herbert Rossoff: "Dead? Doug is dead...? I thought this outcome was possible...I just hoped it wouldn't actually come to pass. But you said these temporal anomalies pull people from different points in time, right?"
  • Herbert Rossoff: "If that's true, then that supports a theory of split timelines. That there are versions of Doug that can still live out their natural lives... I hope so, at least. Still, I owe it to this Doug to find out what happened."
  • Combat Medic Paris: "It is theoretically possible that he was torn apart by the physics of time-travel. But there's a community of us here, all brought by those temporal anomalies. So how come we made it and he didn't?"
  • Choice A
    • Captain: "This was no accident. This man was murdered."
    • Herbert Rossoff: "But who would kill Doug? And why? Did someone else follow us from our time? Maybe an angry ex...? Maybe another time-traveller? What if Doug was wrapped up in some alien conspiracy?"
  • Choice B
    • Captain: "I'm with Paris. There's still much we don't know about the anomalies."
    • Combat Medic Paris: "Exactly. It seems the most plausible explanation to me, albeit a sad one."
  • Choice C
    • Captain: "Do I look like Dixon Hill to you? How should I know?"
    • Satin Lily Sloane: "Dixon Hill? Now there's something I'm actually familiar with. My dad loved those novels. Still, you're more familiar with this time period and the temporal anomalies than any of us, Captain."
  • Satin Lily Sloane: "This place is so unfamiliar to me, and Herbert, I'm sure you feel the same. I don't see any reason not to trust Mister Paris, but there's only one way to find out what really happened."

Epilogue

  • Combat Medic Paris: "If all of this information is true... Pabst was hit by my weapon. When I got dropped here–when we all got dropped here–things were so chaotic, I didn't know where I was, who anyone was... the gun just went off. I didn't want to believe it...."
  • Herbert Rossoff: "It's all right, son. War–even a reenactment of war–is hell. I lived through the real thing. I couldn't blame anyone who would want to distance themselves from that reality."
  • Combat Medic Paris: "Still, I shouldn't have lied to you. I should have owned up to the possibility that this was all my fault. I just didn't want another mistake as part of my life story."
  • Herbert Rossoff: "Past, present, and future... in the end, it's all the same. We're all human. At least now, I know what happened to Doug and I can bring his story to a close. For me, the adventure may be just beginning...."

References

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