Of Two Evils
| Of Two Evils [UF-M5] | |
|---|---|
| Cadet Challenges The United Federation | |
| Mission 5th |
Type Away Missions |
| < Prev | |
| Mission Rewards | |
Of Two Evils is the fifth mission in Cadet Challenges The United Federation. It takes place at Gralik in the Xindus system.
Persis and Gaia Odo are currently the only ![]()
characters capable of obtaining the rare reward for the first diplomacy node on epic on Tuesdays, and Persis has to roll an 87 or 88 to do so.
Mission Walkthrough
| Of Two Evils's Information | Of Two Evils's Structure (Colors Info) | |
|---|---|---|
| Introduction: | Admiral Riker has suggested you use Borg to take control of Lore's androids, and then help arrest Lore himself. Will you take his advice? |
|
| 1 | ||
| Suggested Traits: |
| Step | Choices | Skill Req | Other Req | Bonus Traits | Rare Reward |
|---|---|---|---|---|---|
| 1. Link Borg and Lore Nets |
Identify Shared Channels A. |
Engineering 135 | 270 | 380 Adv: 180 | 320 | 500 |
— | Trait bonus for tired crew: (+24 | +48 | +72)(+30 | +60 | +90) Adv: No trait bonuses. |
No Rewards at this Node |
| [Character] has found several shared methods of communication between a Borg collective and the androids' neural net. | |||||
| [Character] has found only a single shared method of communication between the Borg and the androids. It will have to do. | |||||
| 2. Convince Crew to Use Borg |
Present Hugh Case Study A. |
Diplomacy 135 | 270 | 380 Adv: 170 | 320 | 500 |
— | Trait bonus for tired crew: (+24 | +48 | +72)(+30 | +60 | +90) |
Common Field Rations ★ Uncommon Klingon Disruptor Pistol (DS9) ★★ Rare First Contact Protocol ★★★ |
| By sharing the story of Hugh, [Character] has earned unanimous agreement that a Borg is the best choice. | |||||
| [Character]'s arguments are unconvincing. Opposing crew members are confined to quarters until the mission is complete. Future Effect: +16 Difficulty | |||||
| 3. Command Lore's Androids |
Suppress Lore's Modification A. |
Science 135 | 270 | 380 Adv: 150 | 300 | 460 |
— | Trait bonus for tired crew: (+24 | +48 | +72)(+30 | +60 | +90) Adv: No trait bonuses. |
Common D'k tahg ★ Uncommon Champagne ★★ 12500 |
| [Character] has deleted the modifications that allowed Lore's androids to ignore the laws of robotics. | |||||
| [Character] has deleted some of the modifications allowed Lore's androids to ignore the laws of robotics, but not all. Future Effect: +16 Difficulty | |||||
| 4. Retain or Dismiss Borg |
Disconnect Borg from Net A. |
Security 135 | 270 | 380 Adv: 155 | 320 | 500 |
— | Trait bonus for tired crew: (+24 | +48 | +72)(+30 | +60 | +90) |
No Rewards at this Node |
| [Character] forcibly disconnects the Borg from the android neural net. The Borg is killed painlessly in the process. | |||||
| [Character] forcibly disconnects the Borg from the android neural net. The Borg dies painfully in the process. | |||||
| Advocate for Borg in Starfleet B. |
Diplomacy 135 | 270 | 380 Adv: 170 | 320 | 500 |
— | Trait bonus for tired crew: (+24 | +48 | +72)(+30 | +60 | +90) |
No Rewards at this Node | |
| [Character] convinces authorities to make the Borg used in this op officers. They retain control over the androids. | |||||
| [Character] cannot persuade authorities to accept the Borg used in this op into their ranks. The Borg are disconnected, and die. | |||||
| 5. Arrest Lore |
Berate Lore Over Failure A. |
Command 135 | 270 | 380 Adv: 180 | 340 | 540 |
— | Trait bonus for tired crew: (+24 | +48 | +72)(+30 | +60 | +90) |
Common Self-sealing Stem Bolt ★ Uncommon Translation Algorithm ★★ Rare IDIC ★★★ |
| [Character]'s commanding tone reminds Lore of Doctor Soong. He gives up his plan in anger, though he vows revenge. | |||||
| [Character] goes too far, causing Lore to lash out and mortally wound the away team. | |||||
| Induce System Failure B. |
Medicine 135 | 270 | 380 Adv: 150 | 300 | 530 |
— | Trait bonus for tired crew: (+24 | +48 | +72)(+30 | +60 | +90) Adv: Trait bonus for tired crew: (+24 | +48 | +72)(+30 | +60 | +90) |
Common Novel ★ Uncommon Maquis Emblem ★★ Rare Bat'leth ★★★ | |
| [Character] raises the temperature in Lore's location high enough that he automatically shuts down | |||||
| [Character] cannot raise the temperature high enough to overload Lore's systems. He remains at large. | |||||
| We have deactivated Lore's android copies of Starfleet officers and taken Lore himself into custody, ending the threat of infiltration. I look forward to Admiral Riker's debrief. | |||||
| Lore's nefarious plan to replace Starfleet officers with android copies is proving difficult to prevent. We must find a way to overcome the androids and reach Lore... | |||||
Mission Rewards
Rare Rewards
- Common D'k tahg ★
- Common Novel ★
- Common Field Rations ★
- Common Self-sealing Stem Bolt ★
- Uncommon Champagne ★★
- Uncommon Klingon Disruptor Pistol (DS9) ★★
- Uncommon Maquis Emblem ★★
- Uncommon Translation Algorithm ★★
- Rare Bat'leth ★★★
- Rare IDIC ★★★
- Rare First Contact Protocol ★★★
- 12500

Standard Rewards
- Basic Central Command Insignia
- Basic Magnasite-Nitron Tablet
- Basic Text Book
- Common Incense ★
- Intermediate Command Training (x5)
- Common Replicator Ration (fuel) ★ (x6) (Adv)
- Common Maquis Emblem ★
- Common Terran Emblem ★
- Basic Isomodulator
- Basic Text Book
- Advanced Tactical Training (x2)
- Uncommon Replicator Ration (fuel) ★★ (x3) (Adv)
- Uncommon Encoded Communique ★★
- Uncommon First Contact Protocol ★★
- Common Pattern Enhancer ★
- Basic Bajoran Phaser
- Dynamic Officer Training (x1)
- Super Rare Replicator Ration (fuel) ★★★★ (x1) (Adv)
Drop Chance
| Mission tested: Of Two Evils [edit]
| |||
| By: R'nali, Chapey, bntracy & Joker41NAM Date(s): July 2016 – January 2017 | |||
| Item | Units | Runs/Drop | |
|---|---|---|---|
| Basic Central Command Insignia | 97>> Basic Central Command Insignia Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.4Statistical Strength: Very reliable Range of average cost per Basic Central Command Insignia within 2 standard deviations (~95.5% confidence): 1.21 — 1.73>> |
1.4 |
| Basic Magnasite-Nitron Tablet | 122>> Basic Magnasite-Nitron Tablet Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.1Statistical Strength: Very reliable Range of average cost per Basic Magnasite-Nitron Tablet within 2 standard deviations (~95.5% confidence): 0.98 — 1.33>> |
1.1 |
| Basic Text Book | 98>> Basic Text Book Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.4Statistical Strength: Very reliable Range of average cost per Basic Text Book within 2 standard deviations (~95.5% confidence): 1.2 — 1.71>> |
1.4 |
| Common Incense ★ | 97>> Common Incense ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.4Statistical Strength: Very reliable Range of average cost per Common Incense ★ within 2 standard deviations (~95.5% confidence): 1.21 — 1.73>> |
1.4 |
|
Average cost per unit assumes 3 standard rewards per run. | |||
| Mission tested: Of Two Evils [edit]
| |||
| By: Octarolakh, Crunch, Joker41NAM & middlehead Date(s): Oct 2016–Aug 2019 | |||
| Item | Units | Runs/Drop | |
|---|---|---|---|
| Common Maquis Emblem ★ | 66>> Common Maquis Emblem ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.2Statistical Strength: Fairly reliable Range of average cost per Common Maquis Emblem ★ within 2 standard deviations (~95.5% confidence): 1 — 1.53>> |
1.2 |
| Common Terran Emblem ★ | 54>> Common Terran Emblem ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.5Statistical Strength: Fairly reliable Range of average cost per Common Terran Emblem ★ within 2 standard deviations (~95.5% confidence): 1.19 — 1.95>> |
1.5 |
| Basic Isomodulator | 60>> Basic Isomodulator Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.3Statistical Strength: Fairly reliable Range of average cost per Basic Isomodulator within 2 standard deviations (~95.5% confidence): 1.09 — 1.72>> |
1.3 |
| Basic Text Book | 60>> Basic Text Book Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.3Statistical Strength: Fairly reliable Range of average cost per Basic Text Book within 2 standard deviations (~95.5% confidence): 1.09 — 1.72>> |
1.3 |
|
Average cost per unit assumes 3 standard rewards per run. | |||
| Mission tested: Of Two Evils [edit]
| |||
| By: Koba44, WaldoMag, Joker41NAM & Middlehead Date(s): Dec 2016 - Jan 2018 | |||
| Item | Units | Runs/Drop | |
|---|---|---|---|
| Uncommon Encoded Communique ★★ | 129>> Uncommon Encoded Communique ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.4Statistical Strength: Very reliable Range of average cost per Uncommon Encoded Communique ★★ within 2 standard deviations (~95.5% confidence): 1.19 — 1.62>> |
1.4 |
| Uncommon First Contact Protocol ★★ | 121>> Uncommon First Contact Protocol ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.5Statistical Strength: Very reliable Range of average cost per Uncommon First Contact Protocol ★★ within 2 standard deviations (~95.5% confidence): 1.26 — 1.74>> |
1.5 |
| Common Pattern Enhancer ★ | 143>> Common Pattern Enhancer ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.2Statistical Strength: Very reliable Range of average cost per Common Pattern Enhancer ★ within 2 standard deviations (~95.5% confidence): 1.08 — 1.44>> |
1.2 |
| Basic Bajoran Phaser | 138>> Basic Bajoran Phaser Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.3Statistical Strength: Very reliable Range of average cost per Basic Bajoran Phaser within 2 standard deviations (~95.5% confidence): 1.12 — 1.5>> |
1.3 |
|
Average cost per unit assumes 3 standard rewards per run. | |||
Other Rewards
| Currency Rewards |
||||
|---|---|---|---|---|
| Capt XP | 1st-Run Repeat |
748 29 |
841 31 |
902 32 |
| Crew XP | 70 | 85 | ? | |
| Credits |
750 | 900 | 960 | |