Of Two Evils
Of Two Evils [UF-M5] | |
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1 | |
Cadet Challenges The United Federation | |
Mission 5th |
Type Away Missions |
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Mission Rewards |
Of Two Evils is the fifth mission in Cadet Challenges The United Federation. It takes place at Gralik in the Xindus system.
Persis and Gaia Odo are currently the only characters capable of obtaining the rare reward for the first diplomacy node on epic on Tuesdays, and Persis has to roll an 87 or 88 to do so.
Mission Walkthrough
Of Two Evils's Information | Of Two Evils's Structure (Colors Info) | |
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Introduction: | Admiral Riker has suggested you use Borg to take control of Lore's androids, and then help arrest Lore himself. Will you take his advice? |
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Cost: | 1 per run | |
Suggested Traits: |
Step | Choices | Skill Req | Other Req | Bonus Traits | Rare Reward |
---|---|---|---|---|---|
1. Link Borg and Lore Nets |
Identify Shared Channels A. |
Engineering 135 | 270 | 380 Adv: 180 | 320 | 500 |
— | Trait bonus for tired crew: (+24 | +48 | +72)(+30 | +60 | +90) Adv: No trait bonuses. |
No Rewards at this Node |
[Character] has found several shared methods of communication between a Borg collective and the androids' neural net. | |||||
[Character] has found only a single shared method of communication between the Borg and the androids. It will have to do. | |||||
2. Convince Crew to Use Borg |
Present Hugh Case Study A. |
Diplomacy 135 | 270 | 380 Adv: 170 | 320 | 500 |
— | Trait bonus for tired crew: (+24 | +48 | +72)(+30 | +60 | +90) |
Common Field Rations ★ Uncommon Klingon Disruptor Pistol (DS9) ★★ Rare First Contact Protocol ★★★ |
By sharing the story of Hugh, [Character] has earned unanimous agreement that a Borg is the best choice. | |||||
[Character]'s arguments are unconvincing. Opposing crew members are confined to quarters until the mission is complete. Future Effect: +16 Difficulty | |||||
3. Command Lore's Androids |
Suppress Lore's Modification A. |
Science 135 | 270 | 380 Adv: 150 | 300 | 460 |
— | Trait bonus for tired crew: (+24 | +48 | +72)(+30 | +60 | +90) Adv: No trait bonuses. |
Common D'k tahg ★ Uncommon Champagne ★★ 12500 |
[Character] has deleted the modifications that allowed Lore's androids to ignore the laws of robotics. | |||||
[Character] has deleted some of the modifications allowed Lore's androids to ignore the laws of robotics, but not all. Future Effect: +16 Difficulty | |||||
4. Retain or Dismiss Borg |
Disconnect Borg from Net A. |
Security 135 | 270 | 380 Adv: 155 | 320 | 500 |
— | Trait bonus for tired crew: (+24 | +48 | +72)(+30 | +60 | +90) |
No Rewards at this Node |
[Character] forcibly disconnects the Borg from the android neural net. The Borg is killed painlessly in the process. | |||||
[Character] forcibly disconnects the Borg from the android neural net. The Borg dies painfully in the process. | |||||
Advocate for Borg in Starfleet B. |
Diplomacy 135 | 270 | 380 Adv: 170 | 320 | 500 |
— | Trait bonus for tired crew: (+24 | +48 | +72)(+30 | +60 | +90) |
No Rewards at this Node | |
[Character] convinces authorities to make the Borg used in this op officers. They retain control over the androids. | |||||
[Character] cannot persuade authorities to accept the Borg used in this op into their ranks. The Borg are disconnected, and die. | |||||
5. Arrest Lore |
Berate Lore Over Failure A. |
Command 135 | 270 | 380 Adv: 180 | 340 | 540 |
— | Trait bonus for tired crew: (+24 | +48 | +72)(+30 | +60 | +90) |
Common Self-sealing Stem Bolt ★ Uncommon Translation Algorithm ★★ Rare IDIC ★★★ |
[Character]'s commanding tone reminds Lore of Doctor Soong. He gives up his plan in anger, though he vows revenge. | |||||
[Character] goes too far, causing Lore to lash out and mortally wound the away team. | |||||
Induce System Failure B. |
Medicine 135 | 270 | 380 Adv: 150 | 300 | 530 |
— | Trait bonus for tired crew: (+24 | +48 | +72)(+30 | +60 | +90) Adv: Trait bonus for tired crew: (+24 | +48 | +72)(+30 | +60 | +90) |
Common Novel ★ Uncommon Maquis Emblem ★★ Rare Bat'leth ★★★ | |
[Character] raises the temperature in Lore's location high enough that he automatically shuts down | |||||
[Character] cannot raise the temperature high enough to overload Lore's systems. He remains at large. | |||||
We have deactivated Lore's android copies of Starfleet officers and taken Lore himself into custody, ending the threat of infiltration. I look forward to Admiral Riker's debrief. | |||||
Lore's nefarious plan to replace Starfleet officers with android copies is proving difficult to prevent. We must find a way to overcome the androids and reach Lore... |
Mission Rewards
Rare Rewards
- Common D'k tahg ★
- Common Novel ★
- Common Field Rations ★
- Common Self-sealing Stem Bolt ★
- Uncommon Champagne ★★
- Uncommon Klingon Disruptor Pistol (DS9) ★★
- Uncommon Maquis Emblem ★★
- Uncommon Translation Algorithm ★★
- Rare Bat'leth ★★★
- Rare IDIC ★★★
- Rare First Contact Protocol ★★★
- 12500
Standard Rewards
- Basic Central Command Insignia
- Basic Magnasite-Nitron Tablet
- Basic Text Book
- Common Incense ★
- Intermediate Command Training (x5)
- Common Replicator Ration (fuel) ★ (x6) (Adv)
- Common Maquis Emblem ★
- Common Terran Emblem ★
- Basic Isomodulator
- Basic Text Book
- Advanced Tactical Training (x2)
- Uncommon Replicator Ration (fuel) ★★ (x3) (Adv)
- Uncommon Encoded Communique ★★
- Uncommon First Contact Protocol ★★
- Common Pattern Enhancer ★
- Basic Bajoran Phaser
- Dynamic Officer Training (x1)
- Super Rare Replicator Ration (fuel) ★★★★ (x1) (Adv)
Drop Chance
Mission tested: Of Two Evils [edit]
| |||
By: R'nali, Chapey, bntracy & Joker41NAM Date(s): July 2016 – January 2017 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Basic Central Command Insignia | 97>> Basic Central Command Insignia Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.4Statistical Strength: Very reliable Range of average cost per Basic Central Command Insignia within 2 standard deviations (~95.5% confidence): 1.21 — 1.73>> |
1.4 |
Basic Magnasite-Nitron Tablet | 122>> Basic Magnasite-Nitron Tablet Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.1Statistical Strength: Very reliable Range of average cost per Basic Magnasite-Nitron Tablet within 2 standard deviations (~95.5% confidence): 0.98 — 1.33>> |
1.1 |
Basic Text Book | 98>> Basic Text Book Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.4Statistical Strength: Very reliable Range of average cost per Basic Text Book within 2 standard deviations (~95.5% confidence): 1.2 — 1.71>> |
1.4 |
Common Incense ★ | 97>> Common Incense ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.4Statistical Strength: Very reliable Range of average cost per Common Incense ★ within 2 standard deviations (~95.5% confidence): 1.21 — 1.73>> |
1.4 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Of Two Evils [edit]
| |||
By: Octarolakh, Crunch, Joker41NAM & middlehead Date(s): Oct 2016–Aug 2019 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Common Maquis Emblem ★ | 66>> Common Maquis Emblem ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.2Statistical Strength: Fairly reliable Range of average cost per Common Maquis Emblem ★ within 2 standard deviations (~95.5% confidence): 1 — 1.53>> |
1.2 |
Common Terran Emblem ★ | 54>> Common Terran Emblem ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.5Statistical Strength: Fairly reliable Range of average cost per Common Terran Emblem ★ within 2 standard deviations (~95.5% confidence): 1.19 — 1.95>> |
1.5 |
Basic Isomodulator | 60>> Basic Isomodulator Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.3Statistical Strength: Fairly reliable Range of average cost per Basic Isomodulator within 2 standard deviations (~95.5% confidence): 1.09 — 1.72>> |
1.3 |
Basic Text Book | 60>> Basic Text Book Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.3Statistical Strength: Fairly reliable Range of average cost per Basic Text Book within 2 standard deviations (~95.5% confidence): 1.09 — 1.72>> |
1.3 |
Average cost per unit assumes 3 standard rewards per run. |
Mission tested: Of Two Evils [edit]
| |||
By: Koba44, WaldoMag, Joker41NAM & Middlehead Date(s): Dec 2016 - Jan 2018 | |||
Item | Units | / unit | Runs/Drop |
---|---|---|---|
Uncommon Encoded Communique ★★ | 129>> Uncommon Encoded Communique ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.4Statistical Strength: Very reliable Range of average cost per Uncommon Encoded Communique ★★ within 2 standard deviations (~95.5% confidence): 1.19 — 1.62>> |
1.4 |
Uncommon First Contact Protocol ★★ | 121>> Uncommon First Contact Protocol ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.5Statistical Strength: Very reliable Range of average cost per Uncommon First Contact Protocol ★★ within 2 standard deviations (~95.5% confidence): 1.26 — 1.74>> |
1.5 |
Common Pattern Enhancer ★ | 143>> Common Pattern Enhancer ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.2Statistical Strength: Very reliable Range of average cost per Common Pattern Enhancer ★ within 2 standard deviations (~95.5% confidence): 1.08 — 1.44>> |
1.2 |
Basic Bajoran Phaser | 138>> Basic Bajoran Phaser Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected
|
1.3Statistical Strength: Very reliable Range of average cost per Basic Bajoran Phaser within 2 standard deviations (~95.5% confidence): 1.12 — 1.5>> |
1.3 |
Average cost per unit assumes 3 standard rewards per run. |
Other Rewards
Currency Rewards |
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Capt XP | 1st-Run Repeat |
748 29 |
841 31 |
902 32 |
Crew XP | 70 | 85 | ? | |
Credits | 750 | 900 | 960 |