The Longest Day

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For the second run of this event, see The Longest Day 2

Event The Longest Day.png

The temporal crisis has resurrected the planet Xindus–locked eternally in its explosive final day! Several Starfleet personnel are caught up in that looping tragedy. Determine the fate of Xindus, the loop, and the Starfleet personnel trapped within!


The Longest Day is a Hybrid Event beginning 12:00 PM ET (16:00 UTC) Thursday, May 24, 2018. The first phase ends 12:00 PM ET (16:00 UTC) on Saturday, May 26, 2018. The event ends 12:00 PM ET (16:00 UTC) Monday, May 28, 2018.

The first phase functions as a Faction Event, with players completing shuttle missions for the Dominion or Hirogen. These missions will drop Victory Points, which unlock Threshold Rewards.

The second phase is in the form of a Galaxy Event.

This event offers a Special Pack that has a guaranteed drop of event featured crew if you spend 650 Dilithium on the 10-pack pull.


Featured crew give the largest bonuses to faction missions and event recipes.


All characters below give a lesser bonus to faction missions and event recipes.

Event Rewards

There are 4 sets of rewards given in the event.

Solo Ranked Rewards

Solo Ranked Rewards
Ranks War Correspondent Jake Sisko Head.png Rogue Harry Kim Head.png Writer Jake Sisko Head.png 10xPremiumTimePortal.png PremiumTimePortal.png Merits.png DynamicOfficerTraining.png AdvancedTacticalTraining.png

War Correspondent Jake Sisko Rogue Harry Kim Writer Jake Sisko 10x Premium
Time Portal
Time Portal
Merits Dynamic Officer
Advanced Tactical

1 5 4 3 2 5 2500 100
2–3 4 4 3 2 2000 100
4-10 3 4 3 1 5 1500 50
11-25 2 4 3 1 5 1000 25
26-50 1 4 3 1 500 25
51-75 1 4 3 1 350 20
76-200 1 4 3 7 250 15
201-350 1 4 3 7 150 50
351-500 1 4 3 5 100 25
501-750 1 4 3 5 100 15
751-1000 1 4 3 3 100 15
1001–1500 4 3 3 75 10
1501–2000 3 3 2 50 10
2001–2500 2 3 2 50 10
2501–3000 1 3 2 50 10
3001–5000 3 1 10
5001–7500 2 1 10
7501–10,000 1 1 10
10,001–15,000 1 10
15,001–50,000 1 7
50,001–100,000 1 5
100,001+ 3

Threshold Rewards

Victory Points Reward
1 Victory Points TransmissionDominion.png
1 Dominion Transmission
1 Hirogen Transmission
2 Victory Points Chroniton 10 Chronitons
3 Victory Points DynamicOfficerTraining.png 5 Dynamic Officer Training
8 Victory Points Away Team Archer Head.png Away Team Archer
12 Victory Points Spacer.pngEMPistol.pngFlipCommon.png Common EM Pistol
20 Victory Points TransmissionDominion.png
2 Dominion Transmission
2 Hirogen Transmission
25 Victory Points Chroniton 20 Chronitons
30 Victory Points Spacer.pngDesktopMonitorENT.pngFlipCommon.png Common Desktop Monitor (ENT)
50 Victory Points Credits 25000 Credits
80 Victory Points Spacer.pngSelfsealingStemBolt.pngFlipUncommon.png
Uncommon Self-sealing Stem Bolt ★★
Common Backpack
150 Victory Points Merit 50 Merits
250 Victory Points DynamicOfficerTraining.png 5 Dynamic Officer Training
400 Victory Points TransmissionDominion.png
3 Dominion Transmission
3 Hirogen Transmission
425 Victory Points Chroniton 50 Chronitons
550 Victory Points Spacer.pngBoyScoutBadge.pngFlipRare.png
Rare Boy Scout Badge ★★★
Uncommon Tactical Alert ★★
750 Victory Points Away Team Archer Head.png Away Team Archer
1000 Victory Points Merit 75 Merits
1500 Victory Points Spacer.pngStarfleetCommandVestENT.pngFlipRare.png Rare Archer's Jacket ★★★
2000 Victory Points DynamicOfficerTraining.png 3 Dynamic Officer Training
3000 Victory Points Xindi 'Prisoner' Archer Head.png Xindi Prisoner Archer
4500 Victory Points Spacer.pngDiplomaticProtocol.pngFlipCommon.png Common Diplomatic Protocol
5850 Victory Points 10xStandardTimePortal.png 1 10x Standard Time Portal
7500 Victory Points Chroniton 75 Chronitons
8500 Victory Points DynamicOfficerTraining.png 10 Dynamic Officer Training
9500 Victory Points Credits 50000 Credits
10500 Victory Points Chroniton 75 Chronitons
12000 Victory Points Spacer.pngSecurityCodes.pngFlipUncommon.png
Uncommon Security Codes ★★
Common Criminal Activity Report
13500 Victory Points Credits 50000 Credits
15000 Victory Points 10xStandardTimePortal.png 3 10x Standard Time Portal
18500 Victory Points Chroniton 100 Chronitons
20000 Victory Points Spacer.pngRegulanBloodworm.pngFlipSuperRare.png
Super Rare Regulan Bloodworm ★★★★
Rare Field Rations ★★★
25000 Victory Points DynamicOfficerTraining.png 10 Dynamic Officer Training
35000 Victory Points Xindi 'Prisoner' Archer Head.png Xindi Prisoner Archer
50000 Victory Points 10xStandardTimePortal.png 5 10x Standard Time Portal
65000 Victory Points Chroniton 125 Chronitons
70000 Victory Points SupplyKit.png 1 Supply Kit
80000 Victory Points Credits 100000 Credits
100000 Victory Points Spacer.pngArchersXindiPrisonerDisguise.pngFlipLegendary.png Legendary Archer's Xindi Prisoner Disguise ★★★★★
130000 Victory Points Xindi 'Prisoner' Archer Head.png Xindi Prisoner Archer

Community Rewards

Victory Points Reward Obtained
300,000,000 Victory Points Rogue Harry Kim Head.png Rogue Harry Kim Yes
600,000,000 Victory Points Xindi 'Prisoner' Archer Head.png Xindi Prisoner Archer Yes
1,000,000,000 Victory Points 10xPremiumTimePortal.png 10x Premium Time Portal Yes

Squadron Rewards

Ranks Credits Credits Replicator Rations (fuel)
1 125,000 ReplicatorRationLegendary.png 10 Legendary
2–3 90,000 ReplicatorRationLegendary.png 7 Legendary
4–5 85,000 ReplicatorRationLegendary.png 5 Legendary
6–15 80,000 ReplicatorRationSuperRare.png 10 Super Rare
16–25 75,000 ReplicatorRationSuperRare.png 6 Super Rare
26–50 70,000 ReplicatorRationRare.png 15 Rare
51–75 65,000 ReplicatorRationRare.png 10 Rare
76–200 60,000 ReplicatorRationRare.png 7 Rare
201–350 55,000 ReplicatorRationUncommon.png 15 Uncommon
351–650 50,000 ReplicatorRationUncommon.png 10 Uncommon
651–1000 45,000 ReplicatorRationUncommon.png 8 Uncommon
1001–1500 40,000 ReplicatorRationCommon.png 15 Common
1501–2000 35,000 ReplicatorRationCommon.png 10 Common
2001–2500 30,000 ReplicatorRationCommon.png 5 Common
2501–3000 25,000 ReplicatorRationBasic.png 15 Basic
3001–5000 20,000 ReplicatorRationBasic.png 12 Basic
5001–7500 15,000 ReplicatorRationBasic.png 10 Basic
7501+ 10,000 ReplicatorRationBasic.png 5 Basic


Phase 1

The Longest Day Faction Missions

Phase 2

The Longest Day Phase 2 ran from May 26th, 2018 (12:00 ET) to May 28th, 2017 (12:00 ET) .

Title Skills Bonus Traits Input Output
For Observation Track the quantity of chronitons surrounding Xindus. DesktopMonitorENTSuperRare.png Chroniton Tracking
Closing the Circle
Restrict access to the Delphic Expanse.
Starfleet, Desperate (both) EmergencyCommuniqueBasic.png Emergency Communique
Physician, Federation (both) BrainCircuitryPatternBasic.png Psychological Profiling
Crafty, Costumed (both) PortableShelterBasic.png Portable Shelter
Dress Rehearsal
Simulate potential outcomes utilizing the Holodeck.
Human, Desperate (both) OptronicDataCoreBasic.png Atmosperic Regulator
Communicator, Civilian (both) PalmBeaconBasic.png Monitoring Device
Gathering the Artifacts
Gather and study Xindi war relics.
Diplomacy Cultural Figure, Inspiring (both) KolinahrTextBasic.png Family Relic
Diplomacy Villain, Cultural Figure (both) PropagandaBasic.png Propaganda
Security Hero, Starfleet (both) FirstContactProtocolBasic.png Security Protocols
Speak to witnesses regarding the events on Xindus.
Inspiring, Federation (both) WritingPADDTNGBasic.png Passenger Manifest
Costumed, Crafty (both) CovertContactsBasic.png Cover Identity
Diplomat, Inspiring (both) GeneticModificationBasic.png Biological Samples
Looking Back
Review historical documents about the conflict on Xindus.
Security Civilian, Writer (both) FrankensteinMovieBasic.png Documentary Footage
Federation, Cultural Figure (both) CaseFilesBasic.png Historical Records
Diplomacy Explorer, Costumed (both) PsychologyTextBasic.png Mythological Stories
None of Your Business
Restrict media access to information regarding Xindus.
Command Tactician, Crafty (both) StrategyBriefBasic.png Strategy Brief
Thief, Pilot (both) PathogenResearchBasic.png Scouting Reports
Human, Caregiver (both) CaseFilesBasic.png Preservation Protocols
The Right Tools
Obtain advanced technology for analyzing temporal anomalies.
Resourceful, Human (both) PoetryBasic.png Temporal Mechanics
Science Desperate, Starfleet (both) LaboratorySuppliesBasic.png Laboratory Supplies
Engineering Crafty, Resourceful (both) ToolboxFlipBasic.png Engineering Tools



On the planet of Xindus, resurrected via temporal anomaly, the desperate conflict that eventually led to the planet’s destruction plays out nearly to completion each day… and then resets. Even worse, several displaced Starfleet personnel find themselves trapped in the middle of this perpetually repeating civil war, unable to escape because they forget they are trapped with every new sunrise. Luckily, a version of Harry Kim familiar with temporal loops has figured out what is happening and hopes to find a way to end the loop without losing the Starfleet personnel on the planet. But he’s going to need help. [1]


  • Rogue Harry Kim: "Captain, the temporal crisis has brought back the planet Xindus. But it is not the planet on any normal day. No, this version of Xindus is reliving its last brutal day, where the seismic fissures were bombed, ripping Xindus to shreds."
  • Rogue Harry Kim: "Reliving your most destructive mistakes over and over... I've been there mentally and it's hell. But to actually physically replay it over and over, I can't even imagine. And as if that weren't bad enough..."
  • Rogue Harry Kim: "We have Starfleet personnel trapped on the surface, being forced to live out this experience over and over. The Dominion and Hirogen have both taken a strong interest in Xindus' fate, and neither side will back down."
  • Rogue Harry Kim: "The Dominion want Xindus' original fate to remain, where the Hirogen think that the surface of Xindus and the continued existence of the Avians might be more exciting for future hunts. I just want to rescue our personnel, close the loop, and get out of here."


  • War Correspondent Jake Sisko: "Captain, this is Jake Sisko. Captain Archer and I are here on the surface of Xindus. We've been listening to your communications with Mr. Kim and, well, as crazy as it might sound, we think you should leave Xindus and the temporal loop as is."
  • Xindi Prisoner Archer: "Living out this day on repeat is hell, that's for sure. But that's the point. It always resets. Though the world is destroyed at day's end, we're back to square one the next morning. And maybe that's how it should be left, don't you think?"
  • Choice A
    • Captain: "Leaving the loop intact still ensures that Xindus meets its fate by day's end..."
    • Xindi Prisoner Archer: "You're right. I guess the Dominion believe the best outcome still involves the extinction of the Avians, since it means the other Xindi races survive, but I still have a hard time accepting that as the right choice."
  • Choice B
    • Captain: "It is possible to hunt on the surface of Xindus for most of the final day."
    • War Correspondent Jake Sisko: "If the Hirogen are so desperate for a hunt, than I suppose you are right. They would get their wish. But, Captain, I'm down here. I can't see how anyone would put themselves in the middle of this intentionally."
  • Rogue Harry Kim: "Who cares what the Dominion OR the Hirogen want? This whole thing seems crazy... but on the other hand, to decide a planet's fate like that when it has another shot... maybe leaving the loop intact and thus making no decision either way would is our best option."


  • War Correspondent Jake Sisko: "This is Jake Sisko, of Starfleet, sending out a request for aid. Believe it or not, I am on the surface of the planet Xindus. Due to the temporal anomaly..."
  • Rogue Harry Kim: "That's the same distress call he sent out yesterday. And the day before. We really are back at square one, Captain. No point in trying to address anything we spoke about yesterday with him. He won't remember."
  • Rogue Harry Kim: "Is this really okay? I know they all reset at the end of the day, but can you imagine experiencing your own death and the destruction of a planet, over and over?! If you can sleep at night knowing about this, then good for you, but I don't think I can..."
  • Rogue Harry Kim: "I guess if we're to find a ray of hope in all of this, it's that at least there will be no more casualties than there were when this originally happened. Sisko and Archer chose to keep the loop going. I guess that's every man's right."