Medical Experiment

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Crafting Table

Rarity Basic Common
(Common)
Uncommon
(UncommonUncommon)
Rare
(RareRareRare)
Super Rare
(Super RareSuper RareSuper RareSuper Rare)
Legendary
(LegendaryLegendaryLegendaryLegendaryLegendary)
Icon
Spacer.png
MedicalExperiment.png
FlipBasic.png
Spacer.png
MedicalExperiment.png
FlipCommon.png
Spacer.png
MedicalExperiment.png
FlipUncommon.png
Spacer.png
MedicalExperiment.png
FlipRare.png
Spacer.png
MedicalExperiment.png
FlipSuperRare.png
Spacer.png
MedicalExperiment.png
FlipLegendary.png
Location
Found At:
Standard Reward:

Faction Center (Drop/Store) :

Rare Reward (1-Time) :

Faction Center (Drop/Store) :

Rare Reward (1-Time) :

Faction Center (Drop/Store) :

Rare Reward (1-Time) :

Crafted Item

Crafted Item

Crafted Item

Crafted
From:
[edit recipe]
  • Nothing
[edit recipe]
  • Nothing
[edit recipe]
  • Nothing
[edit recipe] [edit recipe] [edit recipe]
Item
Cost:
Faction Store:
  • 50k Credits or
  • 50 Merit
Faction Store:
  • 100k Credits or
  • 100 Merit or
  • 50 Dilithium
Faction Store:
  • 250k Credits or
  • 250 Merit or
  • 100 Dilithium
Crafted:
  • 4000 Credits
Crafted:
  • 10k Credits
Crafted:
  • 25k Credits
Crafts
Into:
Item
Bonus:
Away Missions Away Team Bonus:
  • 0 +(0–4) Medicine

Starship Battles No Passive Ship Stat Bonus.

Away Missions Away Team Bonus:
  • 0 +(1–9) Medicine

Starship Battles No Passive Ship Stat Bonus.

Away Missions Away Team Bonus:
  • 0 +(3–17) Medicine

Starship Battles No Passive Ship Stat Bonus.

Away Missions Away Team Bonus:
  • 0 +(10–40) Medicine

Starship Battles No Passive Ship Stat Bonus.

Away Missions Away Team Bonus:
  • 0 +(25–75) Medicine

Starship Battles No Passive Ship Stat Bonus.

Away Missions Away Team Bonus:
  • 0 +(40–160) Medicine

Starship Battles No Passive Ship Stat Bonus.

Item
Used By:



DropTests

Basic

Item Units Cost/Unit Runs/Unit Runs From
Basic Medical Experiment 107>>

Basic Medical Experiment

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 5 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 4 runs.

Also, a run dropping only this item is expected
per 34 runs or so.

1.1Statistical Strength: Very reliable

Range of average cost per
Basic Medical Experiment
within 2 standard deviations
(~95.5% confidence):

0.93 — 1.29
>>
1.1 116 Top MarksCadet Challenge EA-M2 Ex Astris, Scientia Top Marks Elite
Basic Medical Experiment 63>>

Basic Medical Experiment

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 55 runs or so.

1.3Statistical Strength: Fairly reliable

Range of average cost per
Basic Medical Experiment
within 2 standard deviations
(~95.5% confidence):

1.04 — 1.62
>>
1.3 80 Incompatible With LifeCadet Challenge UF-M2 The United Federation Incompatible With Life Elite
Basic Medical Experiment 119>>

Basic Medical Experiment

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 1 runs in 50 percent of cases (median)
  • 3 runs in 10 percent of cases
  • 6 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 5 runs.

Also, a run dropping only this item is expected
per 55 runs or so.

1.3Statistical Strength: Very reliable

Range of average cost per
Basic Medical Experiment
within 2 standard deviations
(~95.5% confidence):

1.1 — 1.51
>>
1.3 151 Flesh and BloodCadet Challenge UF-M4 The United Federation Flesh and Blood Normal
Basic Medical Experiment 89>>

Basic Medical Experiment

Average (mean) runs per drop: 2

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 4 runs in 10 percent of cases
  • 8 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 7 runs.

Also, a run dropping only this item is expected
per 160 runs or so.

1.8Statistical Strength: Very reliable

Range of average cost per
Basic Medical Experiment
within 2 standard deviations
(~95.5% confidence):

1.52 — 2.24
>>
1.8 161 Talk Less, Smile MoreCadet Challenge EA-M3 Ex Astris, Scientia Talk Less, Smile More Normal


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Notes

  • 5/10/2016 Server-side update changed the icon from Incense to one that looks like 3 microscope slides.