Compression Rifle

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Crafting Table

Rarity Basic Common
(Common)
Uncommon
(UncommonUncommon)
Rare
(RareRareRare)
Super Rare
(Super RareSuper RareSuper RareSuper Rare)
Icon
Spacer.png
CompressionRifle.png
FlipBasic.png
Spacer.png
CompressionRifle.png
FlipCommon.png
Spacer.png
CompressionRifle.png
FlipUncommon.png
Spacer.png
CompressionRifle.png
FlipRare.png
Spacer.png
CompressionRifle.png
FlipSuperRare.png
Location
Found At:
Standard Reward:

Crafted Item

Crafted Item

Crafted Item

Crafted Item

Crafted
From:
[edit recipe]
  • Nothing
[edit recipe] [edit recipe] [edit recipe] [edit recipe]
Item
Cost:
  • Drop Only
Crafted:
  • 500 Credits
Crafted:
  • 1250 Credits
Crafted:
  • 4000 Credits
Crafted:
  • 10k Credits
Crafts
Into:
Item
Bonus:
Away Missions Away Team Bonus:
  • +2 +(0–0) Security

Starship Battles No Passive Ship Stat Bonus.

Away Missions Away Team Bonus:
  • +2 +(1–5) Security

Starship Battles No Passive Ship Stat Bonus.

Away Missions Away Team Bonus:
  • +3 +(4–10) Security

Starship Battles No Passive Ship Stat Bonus.

Away Missions Away Team Bonus:
  • +10 +(10–20) Security

Starship Battles No Passive Ship Stat Bonus.

Away Missions Away Team Bonus:
  • +20 +(20–40) Security

Starship Battles No Passive Ship Stat Bonus.

Item
Used By:



Drop Tests

Basic

Item Units Cost/Unit Runs/Unit Runs From
Basic Compression Rifle 471>>

Basic Compression Rifle

Average (mean) runs per drop: 6

Based on test averages, to get one more drop,
you may need to do another:

  • 4 runs in 50 percent of cases (median)
  • 12 runs in 10 percent of cases
  • 23 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 22 runs.

Also, a run dropping only this item is expected
per 170,000 runs or so.

30.5Statistical Strength: Very reliable

Range of average cost per
Basic Compression Rifle
within 2 standard deviations
(~95.5% confidence):

27.97 — 33.49
>>
5.1 2393 A Father FigureAway Team E1-M6 6 Chrons, 73 Skill Points A Father Figure Elite
Basic Compression Rifle 156>>

Basic Compression Rifle

Average (mean) runs per drop: 5

Based on test averages, to get one more drop,
you may need to do another:

  • 3 runs in 50 percent of cases (median)
  • 10 runs in 10 percent of cases
  • 20 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 19 runs.

Also, a run dropping only this item is expected
per 2,200 runs or so.

34.9Statistical Strength: Very reliable

Range of average cost per
Basic Compression Rifle
within 2 standard deviations
(~95.5% confidence):

30.22 — 41.22
>>
4.4 680 RockslideSpace Battle E3-M5 8 Chrons Rockslide Normal
Basic Compression Rifle 54>>

Basic Compression Rifle

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 5 runs in 10 percent of cases
  • 10 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 9 runs.

Also, a run dropping only this item is expected
per 290 runs or so.

52.9Statistical Strength: Fairly reliable

Range of average cost per
Basic Compression Rifle
within 2 standard deviations
(~95.5% confidence):

42.27 — 70.62
>>
2.2 119 Trust IssuesAway Team E7-M10 24 Chrons, 1575 Skill Points Trust Issues Epic
Basic Compression Rifle 46>>

Basic Compression Rifle

Average (mean) runs per drop: 3

Based on test averages, to get one more drop,
you may need to do another:

  • 2 runs in 50 percent of cases (median)
  • 5 runs in 10 percent of cases
  • 9 runs in 1 percent of cases

That is, 1 in 100 players may not see this item
drop at all even after 8 runs.

Also, a run dropping only this item is expected
per 240 runs or so.

49.6Statistical Strength: Fairly reliable

Range of average cost per
Basic Compression Rifle
within 2 standard deviations
(~95.5% confidence):

39.01 — 67.95
>>
2.1 95 UprisingAway Team E8-M11 24 Chrons, 996 Skill Points Uprising Epic

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