Blades and Talons
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Blades and Talons [HE-M3] | |
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1 | 1 | 1 | |
Event The Heart of the Empire | |
Mission 3rd |
Type Away Team |
< Prev | |
Mission Rewards |
“ | It's good to see the emperor holding a bat'leth in his hands again. Klingon Intelligence says the assassins are on their way. If you're planning to fight them, you'd better choose the battlefield before they do. | ” |
~ Klingon Torres |
Blades and Talons is the third mission in the Hybrid Expedition Event The Heart of the Empire. It takes place on Qo'noS in the Qo'noS system.
Mission Walkthrough
Blades and Talons's Information | Blades and Talons's Structure (Colors Info) | |
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Introduction: | The Romulan assassins Martok warned of are on their way to attack Kahless. Help Kang and the emperor prepare an ambush for when the assassins strike! | |
Cost: | 1 per run | |
Suggested Traits: |
Step | Choices | Skill Req | Other Req | Bonus Traits | Rare Reward |
---|---|---|---|---|---|
1. Assess Great Hall's Defenses |
Reinforce Security Blind Spots A. |
Security 80 | 250 | 450 |
— | Trait bonus for tired crew: (+?? | +?? | +??)(+?? | +?? | +??) |
No Rewards at this Node |
[Character] orders additional guards posted near neglected windows and shadowy alleys, keeping an eye on every approach. | |||||
[Character]'s survey of the Great Hall does not find any weak points in the perimeter, leaving any that exist undefended. | |||||
2. Locate Assassins |
Scan for Romulan Lifesigns A. |
Medicine 80 | 250 | 450 |
— | Trait bonus for tired crew: (+?? | +?? | +??)(+?? | +?? | +??) |
No Rewards at this Node |
Scanning the plaza before the Great Hall, [Character] detects a group of five disguised Romulans approaching the building. | |||||
[Character] fails to calibrate the sensors correctly, and picks up several false lifesign readings in addition to the real ones. | |||||
Verify IDs of Great Hall Visitors B. |
Engineering 80 | 250 | 450 |
— | Trait bonus for tired crew: (+?? | +?? | +??)(+?? | +?? | +??) |
Basic Victory Points Basic Victory Points Basic Victory Points | |
[Character] has scanned and located the Augment researchers by their biorhythms. | |||||
[Character] carefully analyzes visitor's identification documents, pinpointing the assassins as they enter the Great Hall. | |||||
3. Lure Assassins into Trap |
Pretend to Visit Kahless A. |
Diplomacy 80 | 250 | 450 |
— | Trait bonus for tired crew: (+?? | +?? | +??)(+?? | +?? | +??) |
No Rewards at this Node |
[Character] loudly announces a meeting with Kahless and strides off through the halls, with the assassins close behind. | |||||
The assassins don't notice [Character]'s bait at first. By the time [Character] draws their attention, they seem suspicious. | |||||
4. Ambush Assassins |
Demand Romulans' Surrender A. |
Diplomacy 80 | 250 | 450 |
— | Trait bonus for tired crew: (+?? | +?? | +??)(+?? | +?? | +??) |
Basic Victory Points Basic Victory Points Basic Victory Points |
[Character] orders the surrounded Romulans to surrender. All of them slowly lower their weapons except one, who aims at Kahless! | |||||
[Character] nervously tells the Romulans to surrender, and hearing [Character] waver, they all draw their weapons and begin firing. | |||||
Fill Chamber with Noxious Gas B. |
Medicine 80 | 250 | 450 |
— | Trait bonus for tired crew: (+?? | +?? | +??)(+?? | +?? | +??) |
No Rewards at this Node | |
[Character] floods the room with a compound that makes the Romulans, and only the Romulans, begin to hack and cough. | |||||
[Character] floods the room with a non-targeted compound that makes both Klingons and Romulans double over coughing. | |||||
Lead Klingon Guards C. |
Command 80 | 250 | 450 |
— | Trait bonus for tired crew: (+?? | +?? | +??)(+?? | +?? | +??) |
Basic Victory Points Basic Victory Points Basic Victory Points | |
[Character] gives the signal for a dozen Klingon guards to leap into battle as the assassins approach Kahless. | |||||
[Character] waits too long to signal the guards. The assassins draw their weapons on Kahless before the guards can attack! | |||||
5. Disarm Assassins' Leader |
Aim for Romulan's Rifle A. |
Security 80 | 250 | 450 |
— | Trait bonus for tired crew: (+?? | +?? | +??)(+?? | +?? | +??) |
Basic Victory Points Basic Victory Points Basic Victory Points |
[Character] shoots a disruptor rifle from the assassin's hand before he can fire at Kahless. The assassins take off running! | |||||
The assassin shoots Kahless before [Character] can disarm him! [Character] must tend to Kahless's wounds as the assassins flee. | |||||
The away team took the assassins by surprise. Kahless is unharmed and several assassins are dead, but in the chaos, the last two fled outside and a waiting warbird has beamed them up... | |||||
The assassins failed to take Kahless's life, but the emperor is badly wounded. Since none of the assassins could be captured, they will most likely try to finish what they started... |
Mission Rewards
Rare Rewards
Standard Rewards
Other Rewards
Currency Rewards |
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Capt XP | 1st-Run Repeat |
12 2 |
12 2 |
12 2 |
Crew XP | 5 | 5 | 5 | |
Credits |
regular | 100 | 100 | 100 |