A Bed of Mushrooms

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Event A Bed of Mushrooms.png

Starfleet has come up with a plan to stop the spread of the tribbles without harming them via the mycelial network. But Larkin may have prepared for any attempts to thwart his beloved creations. Can you see the tribbles removed once and for all?

Details

A Bed of Mushrooms was a Skirmish Event beginning 12:00 PM ET (16:00 UTC) Thursday, August 26, 2021 and ending 12:00 PM ET (16:00 UTC) Monday, August 30, 2021. Players completed groups of Space Battles to receive Victory Points, which unlocked Threshold Rewards.

This event offered a Special Pack that had a guaranteed drop of event featured crew if you spend 650 Dilithium on the 10-pack pull.

A Bed of Mushrooms is the last of 4 events in the Mega Event Ends and Means.

FEATURED Crew

Featured crew give the largest VP bonuses to skirmish battles.

BONUS Crew

All characters below give a lesser VP bonus to skirmish battles.

BONUS Ships

These ships have an additional boost to their Hull

Event Rewards

There are 3 sets of rewards given in the event.



Solo Ranked Rewards

Solo Ranked Rewards
Ranks Little John Riker Head.png Tourist Quark Head.png 10xPremiumTimePortal.png Merits.png DynamicOfficerTraining.png Honor.png Dilithium.png InterstellarMedium.png Constellation.png Constellation.png
Little John Riker Tourist Quark 10x Premium
Time Portal
Merits Dynamic Officer
Training
Honor Dilithium Interstellar Medium Rarity Constellation Skill Constellation
1 5 4 5 3500 100 15000 1300 40000 10 10
2 5 4 4 3250 100 12500 1000 37500 9 9
3 5 4 3 3000 100 10000 750 35000 8 8
4 4 4 2 2750 100 7500 700 32500 6 7
5 4 4 1 2500 100 5000 650 30000 6 6
6-10 4 4 1 2000 50 2500 600 28000 5 5
11-20 4 4 1 1500 50 2250 500 26000 5 4
21-30 4 4 1 1250 25 2000 450 25000 5 3
31-40 3 4 1 1100 25 1750 400 24500 5 2
41-50 3 4 1 1000 25 1500 350 24000 5 1
51-75 3 4 800 20 1250 300 23000 4 1
76-100 3 4 600 15 1000 250 22500 4 1
101-150 2 4 600 15 750 175 21000 2 1
151-200 2 4 600 10 500 175 20500 2 1
201-250 2 4 500 10 400 175 20000 2 1
251-300 2 4 500 10 300 150 19000 2
301-400 2 4 500 10 200 150 18500 2
401-500 2 4 450 5 150 125 18000 2
501-750 2 4 450 5 150 125 16500 1
751-1000 1 4 400 5 150 100 16000 1
1001-1250 1 4 400 5 150 75 15500
1251-1500 1 4 350 5 150 75 15000
1501-2000 4 300 5 150 75 7500
2001-2500 3 250 4 150 75 4000
2501-3000 2 200 4 150 75 1500
3001-5000 1 150 4 150 75 1000
5001-7500 100 3 150 75
7501-10000 75 3 150 75
10001-15000 75 3 150 50
15001-50000 50 2 50
50001-100000 50 1 25
100001+ 3 AdvancedTacticalTraining.png Advanced Officer Training


Threshold Rewards

Victory Points Reward
10 Victory Points Credits 10,000 Credits
50 Victory Points Festive Jadzia Dax Head.png Festive Jadzia Dax
100 Victory Points DynamicOfficerTraining.png 6 Dynamic Officer Training
300 Victory Points Spacer.pngGravimetricScanner.pngFlipCommon.png
Spacer.pngCorticalMonitor.pngFlipCommon.png
Common Gravimetric Scanner
Common Cortical Monitor
700 Victory Points Chroniton 25 Chronitons
900 Victory Points Schematics Klingon K't'inga Battlecruiser.png 50 Klingon K't'inga Battlecruiser Schematics
1500 Victory Points Festive Jadzia Dax Head.png Festive Jadzia Dax
2000 Victory Points Chroniton 50 Chronitons
2800 Victory Points Spacer.pngBackpack.pngFlipUncommon.png
Spacer.pngCasinoChip.pngFlipUncommon.png
Uncommon Backpack ★★
Uncommon Casino Chip ★★
3800 Victory Points Schematics Klingon K't'inga Battlecruiser.png 75 Klingon K't'inga Battlecruiser Schematics
5000 Victory Points SupplyKit.png
Chroniton
1 Supply Kit
50 Chronitons
6500 Victory Points Tribble Phlox Head.png Tribble Phlox
8250 Victory Points Credits 25,000 Credits
8750 Victory Points Chroniton 75 Chronitons
9500 Victory Points DynamicOfficerTraining.png 8 Dynamic Officer Training
10,500 Victory Points Schematics U.S.S. Glenn.png 75 U.S.S. Glenn Schematics
12,000 Victory Points Chroniton 75 Chronitons
13,000 Victory Points Credits 25,000 Credits
14,000 Victory Points Spacer.pngMedicalScanner.pngFlipCommon.png
Spacer.pngUniversalTranslator.pngFlipCommon.png
Common Medical Scanner
Common Universal Translator
16,000 Victory Points Chroniton 75 Chronitons
17,000 Victory Points Schematics U.S.S. Glenn.png 200 U.S.S. Glenn Schematics
18,000 Victory Points Merit 500 Merits
21,000 Victory Points Chroniton 75 Chronitons
23,000 Victory Points Spacer.pngBiologicalSampleKit.pngFlipRare.png
Spacer.pngScienceExperiment.pngFlipUncommon.png
Rare Biological Sample Kit ★★★
Uncommon Science Experiment ★★
24,000 Victory Points Chroniton 75 Chronitons
25,000 Victory Points Tribble Kirk Head.png Tribble Kirk
27,000 Victory Points Credits 40,000 Credits
30,000 Victory Points DynamicOfficerTraining.png
Chroniton
10 Dynamic Officer Training
75 Chronitons
35,000 Victory Points Tribble Phlox Head.png Tribble Phlox
40,000 Victory Points Credits 50,000 Credits
55,000 Victory Points 10xStandardTimePortal.png
Chroniton
5 10x Standard Time Portal
75 Chronitons
62,500 Victory Points SupplyKit.png 1 Supply Kit
70,000 Victory Points Credits 100,000 Credits
85,000 Victory Points Spacer.pngNanoprobePhloxsOutfit.pngFlipLegendary.png Legendary Tribble Phlox's Outfit ★★★★★
100,000 Victory Points Schematics U.S.S. Glenn.png 325 U.S.S. Glenn Schematics
130,000 Victory Points Tribble Phlox Head.png Tribble Phlox
150,000 Victory Points Chroniton 200 Chronitons
180,000 Victory Points Merit 1000 Merits
210,000 Victory Points Credits 150,000 Credits
250,000 Victory Points honor 1,500 Honor
300,000 Victory Points Voyage Revival 1 Voyage Revival
350,000 Victory Points 10xPremiumTimePortal.png 1 10x Premium Time Portal


Squadron Rewards

Ranks Credits Credits Replicator Rations (fuel)
1 125,000 ReplicatorRationLegendary.png 10 Legendary
2–3 90,000 ReplicatorRationLegendary.png 7 Legendary
4–5 85,000 ReplicatorRationLegendary.png 5 Legendary
6–15 80,000 ReplicatorRationSuperRare.png 10 Super Rare
16–25 75,000 ReplicatorRationSuperRare.png 6 Super Rare
26–50 70,000 ReplicatorRationRare.png 15 Rare
51–75 65,000 ReplicatorRationRare.png 10 Rare
76–200 60,000 ReplicatorRationRare.png 7 Rare
201–350 55,000 ReplicatorRationUncommon.png 15 Uncommon
351–650 50,000 ReplicatorRationUncommon.png 10 Uncommon
651–1000 45,000 ReplicatorRationUncommon.png 8 Uncommon
1001–1500 40,000 ReplicatorRationCommon.png 15 Common
1501–2000 35,000 ReplicatorRationCommon.png 10 Common
2001–2500 30,000 ReplicatorRationCommon.png 5 Common
2501–3000 25,000 ReplicatorRationBasic.png 15 Basic
3001–5000 20,000 ReplicatorRationBasic.png 12 Basic
5001–7500 15,000 ReplicatorRationBasic.png 10 Basic
7501+ 10,000 ReplicatorRationBasic.png 5 Basic

Storyline

Announcement

Led by Chekov, who has been serving aboard the U.S.S. Glenn and discovering the secrets of its spore drive, Starfleet’s best now have a plan to deal with the tribbles: transport and trap them all within the mycelial network! Unfortunately, it has been revealed that Larkin trained several tribbles in how to operate modified starship controls, and they have set these starships against the Federation in an effort to defend themselves. Fight off the tribble-controlled ships, transport the tribbles to the mycelial network, and save the universe from this cute but dangerous menace!

[1]

Prologue

  • Tribble Chekov: "The crew of the Glenn--where I've been serving--have had a breakthrough. We're going to transport the tribbles into the mycelial network. I don't know much about spore drives, but mass transport... I can do that."
  • Tribble Kirk: "Excellent, Mister Chekov. Captain, we'll need you to cover the Glenn. Larkin must have had allies, in this timeline or others. We've got hostile vessels targeting the Glenn, trying to stop our plans."
  • 1701 Bashir: "The strange thing is that we aren't detecting any sentient life signs aboard the ships. I'll keep trying to figure out what might be wrong with our scanners...."

Intermission

  • Tribble Kirk: "We've had a rather... surprising development. Although, frankly, after traveling decades through time to find myself here, still buried in tribbles, I'm not sure how anything surprise me anymore."
  • 1701 Bashir: "The hostile vessels are being manned... well, I suppose, guided... by tribbles."
  • Choice A:
    • Captain: "What? How is that even possible?"
    • no additional dialogue, go to Tribble Kirk's next line
  • Choice B:
    • Captain: "This is no time for jokes, Doctor Bashir!"
    • 1701 Bashir: "I'm afraid it's no joke, Captain. I detect no less than double each ship's complement in fuzz."
  • Choice C:
    • Captain: "Edward Larkin is a deeply disturbed man."
    • 1701 Bashir: "If only he could be cured, imagine what he could accomplish with a mind like that...."
  • Tribble Kirk: "The ships are heavily modified, almost automated. Tribbles can only do so much... but perhaps it was the symbolism that was important to Larkin here."
  • Tribble Kirk: "Chekov tells me the Glenn is very close to being ready to mass transport the tribbles into the mycelial network. We just need a little more time."

Epilogue

  • Tribble Chekov: "We've done it! Every tribble in this timeline has been transported to the mycelial network, where I'm told they're holding up well. These spore drives are a thing of beauty. Why were they classified, again?"
  • Tribble McCoy: "Hmph. Mushroom engines, tribbles driving ships... I'd like to get back to my own sensible time now, please."
  • Tribble Kirk: "Isn't this why we signed up for Starfleet? To experience the fantastic? Hard to beat this little adventure... though I'll be happy if I never see another tribble again."

References

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