Throw the Book at 'Em 2/Faction Missions

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Throw the Book At 'Em 2: Federation

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Mission Name 1st
Crew
2nd
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4th
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5th
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Mission Text Success Failed
Always the Suspect Diplomacy
AND
Command
Diplomacy
AND
Science
Diplomacy
AND
Engineering
The thefts have people across the Federation pointing the finger at the usual suspects - Orion pirates, unscrupulous Ferengi, Dosi black market traders - but these groups are tired of being accused. Help them clear their name. Your away team tries to spread the good word about these groups as well as to present evidence as to why they may not be involved. Your away team's attempts to clear thmmups' names is completely disregarded.
Mixed Cargo Medicine Science Command
AND
Security
Security
AND
Engineering
Several visitors to Deep Space Nine have become ill after visiting Quark's. In order to avoid a PR nightmare (and possible insurance hikes), Quark asks you to help him find the cause. Your away team's investigation reveals that the most recent shipment of tulaberry wine might have another substance mixed in - and that the original intent was to smuggle that substance into the Alpha Quadrant. You replace Quark's tulaberry wine. While investigating, a member of your away team also becomes ill.
Rob From the Richer Science
AND
Diplomacy
Security
AND
Engineering
Diplomacy
AND
Security
A Federation supply ship is attacked, but the one smuggler the security team manages to capture insists that they're only redistributing the Federation's vast resources to poorer societies, including some that are pre-warp. Investigate the claim. Your away team manages to track the smuggler's accomplices and finds that his assertions were a lie and that the smugglers were using the stolen goods solely to enrich themselves. Your away team is unable to get any further details, so the smuggler is taken away to be tried not only for theft, but for interfering in pre—warp civilizations.
Safe Passage Command
AND
Engineering
Diplomacy
AND
Security
Security Engineering A Trill vessel asks your away team to help ensure their safety in the wake of all these thefts, as they are transporting precious cargo that they decline to name. Protect the ship. Your away team agrees and assists with security. The ship is attacked, but you manage to apprehend the raiders. When you arrive at your destination, you learn it was a symbion they were after. The entire crew is ambushed and your team members were too busy trying to find out what the precious cargo was to prepare for the assault.
Sentimental Value Diplomacy
AND
Security
Security
AND
Engineering
Engineering
AND
Science
Odo's bucket has been stolen and the Changeling constable is in a foul mood. As a result, he's all too happy to cite Quark over the littlest infraction. Quark begs you to find Odo his bucket before he's sent to the brig - permanently. Following the clues, your away team finds the security footage in Odo's quarters was doctored. Restoring it reveals Rutherford stealing Odo's bucket and giving it to Kivas Fajo. Your team recovers the bucket. Your away team is unable to find any trace of the bucket.
The Starfleet Way Diplomacy
AND
Engineering
Engineering Command
AND
Security
Security While responding to a distress hail, your away team happens upon a strange sight - Tendi and Mariner in a standoff with phasers pointed at one another. Mariner is in her Deep Space Nine uniform, giving Tendi a version of "her rights". Intervene. Your team backs Mariner up and Tendi flees. Mariner pursues her in a separate shuttle, but she drops a data crystal. You allow her to escape and on reading the data, you realize it reveals information about a smuggling ring she is trying to bust. Your away team attempts to take both into custody, causing both to flee and Tendi to blind you with an improvised smoke bomb.
Trade Secrets Diplomacy Security Command Engineering
OR
Security
Science
OR
Security
Somehow the thieves seem to be one step ahead. They somehow know where valuable shipments are headed and when. Odo asks you to find out how they've obtained this information. Your away team sets a trap and when a group of thieves take the bait, you learn they have managed to hack a private Federation comms feed specifically for shipping supplies. You upgrade the security on that feed, cutting off the smugglers. Your away team is unable to get any answers and even fails to stop the thieves from escaping with the goods.
Treacherous Training Medicine Diplomacy Command
AND
Engineering
Science
AND
Security
The Dog has been sighted fleeing the scene of various thefts with contraband in his mouth. Could this hint at Tendi's involvement? Fetch the truth with your away team. Your away team manages to track down The Dog and recover what he stole. He continues to bark at you. Following his lead, you happen upon a group of Nausicaans with even more stolen product. The Dog is too fast and you are unable to pursue him.

Throw the Book At 'Em 2: Section 31

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Mission Name 1st
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Mission Text Success Failed
Data Dealings Science Engineering Command Security
OR
Engineering
Diplomacy
OR
Security
Several leaks seem to have occurred across the Federation simultaneously. Information of both personal and organizational nature seems to have been stolen and is being used for a variety of nefarious ends. Investigate the matter. Your away team investigates and catches a Cardassian merchant in the act of using the security codes of a prominent Starfleet admiral. The Cardassian and his associates are apprehended. Your team is unable to gain any useful insight. You receive a communication from Starfleet, informing you that your first officer's security codes were used in the commission of a crime and you are told to come to Starfleet Headquarters immediately.
Royal Intrigue Diplomacy
AND
Security
Command
AND
Engineering
Security Engineering Queen Paolana beseeches your noble away team to take up her quest to find key components needed to operate the dragonsbreath engines that have been stolen from the royal storage. She promises a handsome reward for whomever succeeds. Your team finds dilithium with distinctive markings to make it look like treasure from a dragon's hoard aboard a Ferengi freighter. You seize the stolen materials and apprehend the Ferengi. They insist they had help from one of the Queen's guards. As your away team is interrogating the guards about what they saw, one of the guards becomes angry and gets into a fight with a member of your team.
Security System Slip-Up Security Science
AND
Diplomacy
Engineering Command
AND
Security
Security systems on a variety of freighters throughout the galaxy have begun to fail, leading to more thefts and raids. Your away team is asked to help repair and if possible, prevent future failures. Studying the inner workings of a few different systems, your away team finds that the same vulnerability is being exploited in each one. They upgrade the systems, getting rid of the vulnerability. Your away team is unable to figure out why these failures keep happening.
Stolen Time Medicine Science
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Security
Diplomacy
AND
Engineering
Command A boomer ship carrying a supply of specialized medicines to the far reaches of the Alpha Quadrant is raided and a distress call goes out. Your away team is tasked with tracking down the medicines and getting them to those who need them. Your team tracks the medicine to a ship carrying a group of refugees from various interplanetary conflicts who desperately need medicine. You split up the medicine between the refugees and those who ordered the medicine until more is made. Your away team is unable to track down the medicine.
The Gift Grift Diplomacy Security
AND
Engineering
Command
AND
Diplomacy
Security A Tellarite diplomat visiting a Federation outpost for a goodwill dinner with ambassadors from other factions is outraged to find most of the gifts he brought have been stolen. He demands they be found immediately. Your away team follows the clues and manages to catch a group of Cardassian traders with the Tellarite giftsjust before departure. Your away team is unable to locate the gifts, leading to an avalanche of insults from the Tellarite ambassador.
The Right Help? Engineering
AND
Diplomacy
Security
AND
Engineering
Science
AND
Security
In order to solve the mystery of the thefts and find out the truth behind the ensigns' behavior, your away team has been trying to preempt potential heists. On one attempt, your ship is sabotaged and you are stranded. Can you find a way back? Your away team finds the impulse engines of your shuttle have been damaged, but you manage to repair them. While doing the repairs, a member of your team finds a black insignia badge. While attempting to repair your shuttle, your away team accidentally damages the engines further, and you are forced to wait for help.
The Sweetest Set-Up Diplomacy
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Security
Command
AND
Engineering
Security
AND
Engineering
A Section 31 operative lays a trap to catch the thieves, but instead ends up with a R'ongovian ambassador in his snare. He says he thought the items were diplomatic offerings for the conference starting that day. Find out if he is telling the truth. Though the R'ongovian's attempts at radical empathy are making it hard to read his true intentions, you manage to talk to a few staff members who overheard him asking about the items before going in and believe he is telling the truth. Your away team is unable to ascertain the truth.
Timeless Treasures Diplomacy
AND
Security
Diplomacy
AND
Science
Diplomacy
AND
Command
Several past individuals from different factions are seeing treasures that, in the present, have vital status to the culture in question stolen. The DTI asks your help returning these artifacts to their rightful places. While figuring out where the treasures are to be returned proves a political minefield, as past and present individuals battle over them, your away team is able to recover and return the treasures to an amenable location. Though your away team manages to recover the stolen artifacts, figuring out where they are to be returned to becomes an intergalactic diplomatic incident.

Throw the Book At 'Em 2: Terran Empire

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Mission Name 1st
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Mission Text Success Failed
Abandoned Ship Security Command Diplomacy Science
OR
Security
Security
OR
Diplomacy
After a group of smugglers are caught, supplies from a missing imperial vessel are found among their effects. Emperor Spock asks your away team to find the vessel and any surviving crew. Your away team finds the crew members, injured but alive, crashed on the surface of an asteroid. You rescue them and return them home. Your away team is unable to locate the missing crew members.
Burning Betrayal Medicine
AND
Science
Medicine
AND
Diplomacy
Engineering
AND
Science
After several Terran traders are reportedly afflicted with radiation burns, Emperor Spock tasks your away team with investigating. Your away team learns that some of the traders have been improperly storing radioactive materials to smuggle. Passing between universes caused the materials to become active and to injure many of the traders. Spock says he will handle it from here. Your away team is unable to gain any insight and with most of the traders unconscious, it may be some time.
Circuitous Conniving Security Command
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Engineering
Diplomacy
AND
Engineering
Medicine After a group of smugglers are found dead, a Terran Empire scientist determines they drank from a poisoned batch of Romulan ale - one that was intended for a prominent captain. Spock asks your away team to investigate. Your away team manages to track the source — only to find that, while their batch failed to reach its intended target, the target had in fact sent their own brand of poisoned alcohol and they had been poisoned to death as a result. Your away team is unable totrfiack the source of the poisons.
Implements of War Diplomacy
AND
Engineering
Command
AND
Security
Security Engineering Mirror Burnham orders your away team to find missing components intended to construct a new iteration of the Tantalus Field, though you have yet to hear from any other higher-ups on the matter. Your away team investigates in secret and finds that Burnham was tracking you. The components were taken not by smugglers, but by Section 31 operatives called in by Emperor Spock to prevent further iterations on this destructive device. When your away team attempts to investigate, they are halted by forces both Terran Empire and Federation.
Market Value Diplomacy
AND
Security
Security
AND
Diplomacy
Engineering
AND
Security
Fluctuations in the galactic black market have begun to reduce the value of certain materials. A group of traders ask your away team to stop the flow of certain supplies to allow the market to return to something they are used to. Your away team follows the supply chain of certain recently introduced items and manages to catch a few of the smugglers whom the Federation has also been hunting. Your away team is unable to be of any help.
Race for Your Life Engineering
AND
Security
Command
AND
Engineering
Security
AND
Diplomacy
Some young upstart sporting Starfleet gear has challenged a group of Terran Empire ensigns to a race. The Terrams, however, don't seem thrilled about him challenging them and may have lethal intentions. Ensure the Starfleet ensign is unharmed. A member of your away team decides tojoin and manages to help protect the racer - who looks like Rutherford — throughout the

race. However, the racer disappears after taking the win.

Your away team is unable to get close enough to the racer to warn him about a Terran—laid trap and he is badly injured.
Tarnished Reflections Diplomacy
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Security
Command Security
AND
Engineering
Medicine Captain Killy is on the warpath! Someone calling herself "Mistress of the Winter Constellations" has stolen a shipment bound for Killy's ship. She wants this "Mistress" found and killed. Could it be Tendi? Find her before Killy does! While your away team doesn't find Tendi, they do find Killy's shipment aboard an abandoned freighter. You return the shipment and convince Killy to move on...for now. Your away team is unable to locate Tendi or the missing shipment.
Thieving From The Thieves Security Command Diplomacy
AND
Engineering
Engineering
AND
Security
Intendant Kira is furious, as a shipment of Saurian brandy she ordered smug—procured for her was poached by a third party. She orders your away team to capture the thieves if you want to continue traveling unencumbered in this part of the galaxy. Your away team discovers a group of Mirror Dosi are behind the theft. They attempt to bribe you to keep quiet and leave them the brandy, but you apprehend them and retrieve the brandy. When they agree to stay away from Terok Nor, you release them. Your away team is unable to track down the Saurian brandy.