Mission Name
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1st Crew |
2nd Crew |
3rd Crew |
4th Crew |
5th Crew
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Mission Text
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Success
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Failed
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A Slip of Latinum Per Dream
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AND
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AND
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AND
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There has been an uproar on the surface of Elpis V. You are sent to investigate.
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Your away team arrives to find the Ferengi charging each visitor a slip of latinum for their fantasy coming true. You manage to chase off the Ferengi - after you recover the latinum they charged.
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Your away team arrives to learn a group of Ferengi are charging a slip of latinum per fantasy fulfilled, but before they can intervene, the Ferengi point out your away team as the cause of the high prices, and your team is mobbed by angry customers.
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All Expenses Paid
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AND
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AND
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Quark has been selling tickets to Elpis V on a "luxury vessel". But when that "luxury vessel" (in reality, a refurbished cargo ship) begins to fall apart mid-voyage, it's up to your away team to keep this dream cruise from becoming a nightmare.
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Your away team manages to make significant upgrades and repairs to the ship, enabling it to complete its voyage. Though some passengers demand to leave, most remain. When Quark thanks you, you assure him you'll send him he'll receive [sic] the bill.
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Your away team is unable to make significant repairs, requiring the entire ship's population to evacuate. For Quark, the most distressing part is when he hears the word refund.
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Get in Line
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AND
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AND
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A group of Ferengi have taken it upon themselves to control the increased traffic flow coming into Elpis V's orbit - for a fee, of course. However, their traffic control has caused several fights and the dream machine reaches out to you for help.
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Your away team steps in to help break up the fights and to show that their attempts to help are actually making the situation worse. It takes threatening them with a call to the FCA, but they finally back down.
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Your away team's attempts to deal with the Ferengi and mitigate the traffic only make things worse.
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Synthale Wishes and Tuber Grub Dreams
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AND
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AND
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After wishing for a planet's weight in latinum, a Ferengi is outraged to learn he can't leave the planet with it. That is, until he steals several holo emitters and flees. Track him down.
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Your away team catches him, holo emitters on, trying to fool some Bolian merchant into believing it's real latinum. You reveal his plan and let the Bolian deal with him.
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Your away team attempts to catch the Ferengi, but he gets away.
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The Real Deal
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AND
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AND
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Quark contends that nothing on Elpis V is any better than anything in his bar's holosuite. A visiting Ferengi looking to take a bet on those odds challenges him on that and Quark leaves you the distinguished honor of actually judging the holograms.
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While many facets of the Elpis V technology are still a mystery, you can clearly declare them the winner. The experience netted some valuable research, even if it upset Quark that he couldn't bribe you into lying for him with a custom Quark's mug.
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Your away team attempts to study the holograms of Elpis V, but the dream machine's defense mechanisms prevent this.
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To Build a Dream
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OR
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OR
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Rom leaves Deep Space Nine for Elpis V, insisting when he comes back, he'll make his brother's bar better and more profitable than ever. When Rom still hasn't returned in three weeks, Leeta and Nog ask you to find him.
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You find Rom on a beach on Elpis V, surrounded by deconstructed equipment. He raves to you all he's learned here while making his dream to learn new holo tech come true. He is shocked to learn how much time has passed, but agrees to return.
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You find Rom sprawled out with deconstructed holo equipment, making his wish to learn how to build holograms like Elpis B come true. But he refuses to leave with you, saying he'll go when he's done.
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To The Highest Bidder
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AND
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AND
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AND
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Pel insists the destiny of the planet be determined the old fashioned way: auctioned off to the highest bidder. But when a less than reputable individual is the highest bidder, she asks for your help.
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You run interference for the Ferengi, informing the individual the planet was not theirs to give. When they demand a refund, Pel is hesitant, but you manage to get the bidder's money back.
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The bider, a wealthy bounty hunter, doesn't take kindly to the attempt to go back on the deal. For every hour you refuse to hand over the planet, he will permanently damage one Ferengi's lobes.
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Wishing for the Future
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AND
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AND
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AND
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Ishka and several other Ferengi women head for the surface of Elpis V. When weeks go by without a word, Quark sends you to check on them.
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Your away team finds Ishka and the others making a dream of their own come true - a Ferengi community with even less conservative rules than the Alliance. While you convince her to come back to ease her sons' worries, many women remain on Elpis V.
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Your away team arrives, but their presence alone angers Ishka, who has little faith and merely assumes they'll drag her back. She chases the away team off.
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