Mission Name
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1st Crew |
2nd Crew |
3rd Crew |
4th Crew |
5th Crew
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Mission Text
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Success
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Failed
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Closing Ranks
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AND
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AND
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|
|
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Quark reaches out to you, furious. Every shipment of tulaberry wine he has received recently has been poisoned, landing several clients in the infirmary. He wants an answer, as demand has not decreased and how can he leave his customers in the lurch?
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Your away team investigates and traces the poisoning to a Changeling who has stowed away aboard a Dosi freighter. Your team captures the Changeling and gets the makeup of the poison from him so an antidote can be synthesized.
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Your away team is unable to track down a cause. Quark's sales and reputation continue to decline.
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Divergent Paths
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AND
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AND
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|
|
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Word reaches you that Vadic's cohort is on the verge of cleaving a large swath through the Dominion. The Female Changeling sends your away team to investigate and confront them.
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Your away team finds several members of Vadic's cohort rallying a group of several disgruntled Dominion leadersThough the confrontation turns violent, you manage to subdue the Changelings, leading the other dissidents to disperse.
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While investigating, your away team is ambushed by a group of Dosi and forced to retreat.
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Ketracel Control
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AND
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AND
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AND
|
|
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Vadic's cohort has seized control of a key ketracel-white production facility in an attempt to use the Jem-Hadar for their own purposes. The Female Changeling dispatches your team to take the facility back.
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Your away team manages to sneak into the facilityTracking the Changelings is more manageable with the tech provided by Doctor Crusher and you successfully retake the facility.
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While attempting to break into the facility. your away team is overwhelmed by a pair of Vorta who quickly shapeshift into hulking
Gorn.
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Poisoning the Well
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AND
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AND
|
|
|
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Some of Vadic's cohort are racing toward the Great Link, intent on forcing their powers (and their pain) on all the other Founders. Stop them!
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Your away team manages to intercept their ship and prevent them from irrevocably altering the Great Link.
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Your away team confronts the Changelings, but is quickly outmatched.
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Share in the Pain, Share in the Power
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AND
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AND
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|
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Some of Vadic's cohort have managed to lure away other Changelings, granting them their unique abilities by connecting with them. However, the pain is proving to be too much. Can you help those who regret the decision?
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Your away team works with Dominion scientists as well as Doctor Crusher to find a cure. Though nothing concrete is found, you have found a way to alleviate the pain at least.
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While running experiments, your are surprised by a Changeling who was posing as a member of your team.
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The Great Rift
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OR
|
OR
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|
|
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As Vadic's cohort have begun to infiltrate the Dominion, the Founders have turned their anger and frustration on the Federation for their role in creating this new threat. Help mend the ready divide.
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Your away team manages to arrange a meeting between Federation leadership and the Founders. After offering their apologies to the Founders, the leadership offers to turn over anything gleaned from their ill-begotten research, satisfying the Founders.
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Your away team is met with indifference from the Founders, who merely see the attempts to work with them as wholly self-serving and not the least bit remorseful.
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Trade Disruptions
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AND
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AND
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AND
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|
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The Karemma and Dosi reach out to your team after several of their courier ships have been destroyed by a mysterious force. They believe Vadic's cohort to be involved, but have no idea how exactly it happens. They send your away team to investigate.
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Your away team dispatches a decoy ship and manages to fool the assailants. Sensors indicate the dilithium aboard went inert, then the vessel exploded. Your sensors also track another ship nearby and you manage to stop them.
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While attempting to investigate, your ship stops cold in its tracks. The dilithium goes inert, then explodes.
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Weakest Links
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AND
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AND
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AND
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|
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Members of Vadic's cohort are probing the furthest reaches of the Dominion, seeking to turn the Dominion's least invested against them. Reports indicate they are succeeding, as some within the Dominion are turning on the Founders. Investigate.
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Your team investigates reports of certain factions and groups turning on the Dominion, managing to link them with several attacks on the Founders and Vorta. You identify a pattern and manage to prevent them from successfully launching another attack.
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As your away team tracks these supposed dissidents, they are pursued themselves, ultimately forcing your crew to retreat.
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