Starship Scramble/Faction Missions

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Starship Scramble: Federation

IconFederation.png
Mission Name 1st
Crew
2nd
Crew
3rd
Crew
4th
Crew
5th
Crew
Mission Text Success Failed
A Wrench in the Works Security Engineering
AND
Diplomacy
Diplomacy Command
AND
Diplomacy
Chief O'Brien contacts you for help after the mining vessel he was on began experiencing critical errors. Investigate and find the cause. After traversing the Jeffries tubes, your away team finds tribbles. Tons of tribbles. Apparently they were among the beings Q misplaced. Your away team finds a way to catch them all. Your away team traverses the Jeffries tubes - only to be overrun by tribbles!
Crash Course Command Engineering
AND
Diplomacy
Science Medicine
AND
Security
One of the ships that had its crew swapped has crash-landed on a planetoid. Starfleet dispatches you to check in on the crew and administer any necessary medical aide. Your away team manages to locate the crew. While there are some injuries, your team is able to successfully treat them and evacuate the crew safely. Your away team is unable to locate the missing ship and her crew.
Deadly Detour Security
AND
Diplomacy
Command
AND
Security
Science
AND
Diplomacy
You receive a muffled distress call. A group of wealthy civilians previously on a pleasure cruise through the Alpha Quadrant have awoken in the Badlands and have no idea how to pilot the ship, let alone through this hostile environment. Guiding them from a distance until you can physically reach them, your away team manages to help the civilians through the Badlands safely, then evacuate them. The vessel disappears before your away team can reach it.
First Missed Contact Diplomacy Command
OR
Security
Security Engineering
OR
Diplomacy
Science Several Starfleet officers find themselves aboard an unfamiliar starship. Nothing is recognizable, suggesting that this may be a species with which the Federation has yet to make contact. They ask for your help in gathering information. Though they have yet to actually track the species themselves down, your away team learns this is a recently warp capable species from the Delta Quadrant. Your away team is unable to acquire any useful info on the unfamiliar ship or who she belongs to.
For Science Science
AND
Security
Security
AND
Command
Command
AND
Science
One of the individuals who ends up aboard a Starfleet vessel is a scientist studying hazardous minerals - along with those hazardous minerals! Starfleet asks for your help in safely removing and disposing of the minerals. Your away team is able to safely remove and relocate the minerals, despite the scientist's objections. Your away team attempts to remove the minerals, but the scientist has hidden them.
Ghost Ship Engineering Science
AND
Command
Security
AND
Diplomacy
Command After the switch-up results in a mid-voyage vessel being without a crew, Starfleet asks you to safely guide it back to an outpost. But with it being so far from you, will you make it in time? Your engineers find a way to control the computers remotely and are able to begin guiding the vessel safely until you can intercept it. Your away team loses track of the vessel before you can reach it.
Tastes Like Home Science
AND
Diplomacy
Command
AND
Security
Engineering
AND
Command
Replicators aboard Voyager are damaged, but luckily Sisko ended up on the bridge. He's ready to introduce the crew to the best Creole cooking has to offer - if you can manage to gather some organic ingredients for him first. Your away team manages to track down the organic ingredients Sisko asked for and as thanks, he invites you to join them for dinner. Your away team manages to track down as many of the ingredients as they can, but also inadvertently brings aboard a carnivorous plant that bites Neelix when he goes to chop it.
What's Yours is Mine Security Engineering
AND
Security
Command
AND
Science
Diplomacy Montgomery Scott has found a mine that could contain parts to help repair the Titan's damaged navigational equipment. The only problem is a Dosi vessel has also spotted the mine and claimed it as their own. He asks for your help. Your away team is able to sneak into the mine via another opening they found and procure the parts the Titan needs while evading detection. Your away team attempts to sneak into the cave, but is spotted and attacked by the Dosi.

Starship Scramble: Romulan Star Empire

IconRomulanStarEmpire.png
Mission Name 1st
Crew
2nd
Crew
3rd
Crew
4th
Crew
5th
Crew
Mission Text Success Failed
Emergency Aide Medicine
AND
Security
Diplomacy
AND
Engineering
Medicine
AND
Science
A unfamiliar Romulan officer appears on a Federation vessel, unconscious. The crew asks for your help in identifying the Romulan and what ails him so that he can be treated. After running several scans, you find the Romulan was being treated for a rare parasite. You are able to help remove it and he makes a full recovery. Your away team is unable to identify the Romulan or his ailment.
Guarding the Network Security Command
AND
Diplomacy
Diplomacy Science
AND
Security
Paul Stamets reaches out to you, as the Discovery crew has been displaced, he fears the ship's current inhabitants may damage or steal the spore drive. Your away team manages to convince the Discovery's current Romulan crew to permit them aboard. The spore drive is in tact and the Romulans are offended by any suspicion of impropriety. Regardless of how many hails they send, your away team's attempts to make contact go unanswered.
In The Heat of Battle Command Diplomacy
AND
Engineering
Security Command
AND
Security
Quark awakens at the helm of the Valdore, mid-battle with the Scimitar. Terrified, he begs you for a daring rescue! Your away team intervenes to support the Valdore while the crew readjusts itself. Your away team joins in the fray but is quickly overpowered.
Rights and Wrongs Security
AND
Command
Command
AND
Diplomacy
Diplomacy
AND
Security
After finding herself aboard Sela's ship, Tasha Yar attempts to impersonate her half-Romulan descendent and asks you to compile as much information as you can for that purpose. Your away team is able to covertly deliver a wealth of information to Tasha, which helps her to use the possible pull to make some positive changes. Despite your away team's efforts, they are intercepted trying to deliver the intel to Tasha Yar.
Secrets Stolen Diplomacy
AND
Security
Security
AND
Command
Command
AND
Diplomacy
You receive a distress call from an Andorian vessel. The diplomat they were transporting has apparently ended up onboard a Romulan warbird. The Andorians plead with you to rescue the diplomat - before the Romulans pry some vital knowledge from him! Your away team is able to slip aboard and rescue the imprisoned diplomat before he is forced to divulge anything of consequence. Your away team attempts a rescue, but is unable to safely get aboard the vessel.
Security Breach Engineering Security
OR
Command
Diplomacy Engineering
OR
Security
Command The Romulan senate enlists your help after a "secure vessel" (meaning Tal Shiar) has its crew swapped out, leaving the ship and any sensitive data at the mercy of whoever ended up aboard. Your away team approaches the Romulan vessel and though its new inhabitants are slow to respond to hails, eventually you convince them to allow you aboard to implement additional security protocols the Romulans sent you. Despite your repeated hails, whoever is currently in control of the vessel fails to respond.
To The Naked Eye Diplomacy
AND
Medicine
Command Engineering
AND
Security
Security A Romulan D'deridex class ship appears in Federation space. Then disappears. Then reappears. Starfleet asks you to check it out. Your away team is able to convince the Romulans to allow them to board the vessel, where they learn a Pakled has stolen the cloaking device and run off with it, believing it makes him invisible. Your team recovers the cloaking device. Your away team approaches the vessel, but the Romulans see you as a potential aggressor and fire on you.
We'll Make You Talk Security
AND
Command
Command Diplomacy
AND
Engineering
Security Quark puts out a call for help in finding his chattiest bar patron. Morn has also been caught up in the galactic switch-up and stool is as cool as his tab is low. Find him and bring him back. Your away team monitors chatter through different channels and learns the Romulans have a prisoner they can't get information from, not even with mind probes. You manage to find and rescue Morn. Despite their best efforts, your away team is unable to locate Morn.

Starship Scramble: Terran Empire

IconTerranEmpire.png
Mission Name 1st
Crew
2nd
Crew
3rd
Crew
4th
Crew
5th
Crew
Mission Text Success Failed
Agonizing Over the Booth Engineering Security
AND
Science
Science Command
AND
Science
Rom reaches out to you in a state of anxiety. He has found himself aboard the ISS Enterprise, where he has been commissioned to fix one of the agony booths - and given a demonstration of what will happen to him if he doesn't. Your away team manages to get agony booth schematics to Rom so he can make repairs, as well as encouraging him on despite his ethical objections. Giving him a way to lower the efficacy of the booth also helps lift his spirits. Your away team attempts to beam aboard in order to help Rom, but they are taken prisoner and promised an opportunity to try out the booths tor themselves once repairs are complete.
Bad Medicine Medicine
AND
Diplomacy
Diplomacy Security Science
AND
Security
After waking up on a Terran vessel, Garak contacts you for help, having gotten himself poisoned, though the simple tailor refuses to disclose how. Your away team is able to synthesize and administer an effective antidote, despite the Cardassian being very evasive with details regarding his situation. Because of Garak's refusal to give specifics on how he got poisoned, with what, or by whom, you are unable to determine what the poison is or a suitable antidote.
Beacon in the Night Engineering
AND
Security
Security Science
AND
Command
Command After finding himself aboard a Terran vessel, Arex agrees to help them repair their damaged navigational equipment in exchange for his safety. He reaches out to you for help with the repairs - and to ensure the Terrans keep their word for once. Your away team assists Arex with the repairs and ultimately take Arex with them after the Terrans show signs of going back on their word. Your away team is unable to repair the navigational systems and while their attention is diverted, Arex disappears.
De-Evolution Medicine
OR
Security
Science Engineering
OR
Diplomacy
Diplomacy Command The ISS Charon sends out a distress signal - but when the once Terran crew appears on screen, they no longer look like the same species, let alone themselves. Head to the vessel to investigate. When your away team arrives, they take necessary precautions before boarding the Charon to find the crew suffering from the protomorphosis syndrome that once spread throughout the Enterprise. Your away team synthesizes and administers a treatment. Your away team attempts to board the Charon, they too begin to feel unwell and it isn't long before their features begin to change.
Intervention Engineering
AND
Diplomacy
Science
AND
Diplomacy
Command
AND
Security
Mirror Ellen Landry asks you for help. Shuttle accidents have been frequent as of late and she wants you to find out why. Your away team checks logs and follows clues and finds the common denominator is a Garak who awoke on a Terran outpost and began sabotaging the Terran shuttles. FAIL TEXT
Talaxian Terror Security Command
AND
Diplomacy
Diplomacy Security
AND
Command
Neelix contacts you, begging for help. He woke up on what he thought was a Federation ship, only to be immediately imprisoned. Now they're debating whether or not he's edible! Get him off the ship before the chef becomes a meal! Your away team manages to track down the Terran ship Neelix ended up on and stages a daring rescue. The Talaxian is so grateful, he can't stop thanking you. Despite their attempts to slip aboard the ship the distress call came from, your away team is captured by the Terrans and imprisoned along with Neelix.
The Emperor and The Captain Security
AND
Science
Command
AND
Medicine
Diplomacy
AND
Engineering
The Prime Universe's Captain Georgiou finds herself at the helm of the ISS Charon. Learning that her Mirror Universe counterpart was planning a devastating attack on a rebel settlement, she asks for your help. Your away team warns the settlement, while also distributing false coordinates and intel to all Terran vessels Your away team attempts to warn the settlement, but unwittingly leads the Terran fleet right to them.
The First To The Temple Diplomacy
AND
Command
Security
AND
Science
Command
AND
Diplomacy
Emperor Spock reaches out to you for assistance. Someone has stolen one of the Empire's flagship vessels and is en route to Bajor. Recover the stolen vessel. Your away team manages to intercept the vessel, piloted by Kai Winn, intent on securing this universe's Tears of the Prophets (and control of Bajor) for herself. As they pursue the vessel, your away team is attacked as soon as the thief becomes aware of their pursuit.