Cryostasis Vault
The Cryostasis Vault was introduced in August 2016. It is intended for crew members that the player wants to keep but aren't currently in use.[1]
The Cryostasis Vault shows all of the crew you currently own and is a place where you can "freeze" immortalized crew (crew who are level 100, fully fused and fully equipped).[2]
You're able to re-add frozen (dismissed) immortalized crew from the Vault to an open space in your Crew Quarters for a fee.
Currently, the costs to re-add a dismissed immortalized crew during a 24 hour period are as follows:
# of Crew | Cost per day |
---|---|
1st | 100 |
2nd | 150 |
3rd | 200 |
4th+ | 300 |
The timer resets each day at Noon EST (17.00 UTC).
Cryostasis Collections
See Collections page.
History
Version 1.3.2
The Cryostasis Vault was released.[3][4]
The currency used to move crew out of the Cryostasis Vault are Merits (and Dilithium), more specifically:[5]
The costs to re-add a dismissed immortalized crew from the Vault during a 24 hour period are as follows:
# of Crew Cost per day 1st 200 2+ 150 The timer resets each day at Noon EST (17.00 UTC).
A difficulty during conceptualization and development of the Cryostasis Vault is that it must not impact on performance too much.[6]
Version 1.8
Changes listed here.
The costs to re-add a dismissed immortalized crew from the Vault during a 24 hour period are as follows:
# of Crew Cost per day 1st 150 2nd 150 3rd 200 4th 150 5th+ 250 The timer resets each day at Noon EST (17.00 UTC).
Version 4.0
Changes listed here.
Adding Cryostasis Collections and Crew Sorting to the Cryostasis Vault.
Server Release 05/30/2018
Changes listed here.
Cryostasis Vault: removing crew from the Cryostasis Vault will now only cost Merits. The daily costs will be as follow: 100 Merits, 150 Merits, 200 Merits, and then 300 Merits for each crew after the first 3 for that day.
# of Crew | Cost per day |
---|---|
1st | 100 |
2nd | 150 |
3rd | 200 |
4th+ | 300 |
Notes
BUG: The text regarding the cost of the Vault is incorrect in the "Info" screen.[7]
fixed: 2016-08-30BUG: There are a few avatars that are incorrectly off, they will be turned on this week.[9]
fixed: 2016-08-11[8]BUG: All characters show proficiency values of "10-15" in the vault's info window, instead of their actual values. The base values are correct.[10]
fixed: 2016-12-20
References
- ↑ https://forums.disruptorbeam.com/stt/viewthread/52486
- ↑ https://forums.disruptorbeam.com/stt/viewthread/53824/
- ↑ https://forums.disruptorbeam.com/stt/viewthread/54230
- ↑ https://forums.disruptorbeam.com/stt/viewannounce/54465_36/
- ↑ https://forums.disruptorbeam.com/stt/viewthread/54470/
- ↑ https://forums.disruptorbeam.com/stt/viewthread/53164
- ↑ https://forums.disruptorbeam.com/stt/viewthread/54470/
- ↑ https://forums.disruptorbeam.com/stt/viewthread/54560/
- ↑ https://forums.disruptorbeam.com/stt/viewreply/269736/
- ↑ https://forums.disruptorbeam.com/stt/viewthread/58760/