Mission Name
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1st Crew |
2nd Crew |
3rd Crew |
4th Crew |
5th Crew
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Mission Text
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Success
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Failed
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Delta Quadrant Qualms
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AND
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AND
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AND
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The attackers swarming the Cerritos seem to be from multiple factions from the Delta Quadrant. Investigate their identities and why they might be aiding Penk.
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Your away team learns the attackers are from factions with very tenuous ties and uses the diplomatic complexities to upset the assailants, causing some to leave.
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Your away team's attempts to investigate provoke the factions in question, who quickly chase off your away team.
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Great Escape
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|
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AND
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AND
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A shuttle attempts to deploy from the Cerritos, carrying several civilians, but is intercepted by Penk. Free the shuttlecraft and ensure it escapes safely.
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Your away team is able to assist the shuttlecraft in escaping by momentarily blocking Penk's control around the hangar.
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Your away team attempts to aid the shuttle but their vessel is seriously damaged by cloaked vessels nearby.
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Indexed Invaders
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|
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AND
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AND
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The Collective offers up its vast knowledge of species throughout the galaxy to help identify the invaders. They just need someone courageous - or foolish - enough to get close and scan the Cerritos.
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Your away team manages to dodge attacks by nearby cloaked vessels long enough to swoop in and scan the ship for data to send back to the Borg to be analyzed.
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Your away team attempts to get close enough to scan the Cerritos but is attacked by nearby cloaked vessels.
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Outside Interests
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OR
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OR
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Penk's invaders appear to be employing cloaking devices, though speculation about where they got those devices - and how to handle them - leaves more questions than answers. Investigate the cloaking devices.
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Your away team learns Penk acquired old Romulan and Klingon cloaking devices and developed his own. You are able to temporarily disrupt the devices, though the invaders quickly catch on.
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Your away team is unable to determine the source of Penk's cloaking devices, or how to disrupt themm.
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Overwhelmed by Dooplers
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AND
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AND
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Doopler is dispatched to try and broker a deal with those Mariner owes debts to, but quickly becomes overwhelmed, flooding the ship with frantic, anxious Dooplers. Stop the diplomat before he overruns the ship.
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Your away team manages to firmly, but still gently, talk some sense into the diplomat and keep him on task. Moments later, he is booted off the Cerritos in a shuttle by the invaders.
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Your away team's attempts to calm Doopler only make him more upset and before long, the ship is running out of room to contain all the Doolpers.
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Showdown at the Warp Core-al
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AND
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AND
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AND
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Rutherford and Tendi find themselves defending the warp core when several of the invaders infiltrate the chamber. Since you can't assist them in the flesh, find a way to provide some remote support.
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Your away team quickly crafts and deploys an upgrade to Rutherford's implant remotely, granting his mind access to a wide array of fighting techniques, from martial arts to gunplay. He quickly dispatches the invaders.
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Your away team attempts to deploy and upgrade to Rutherford's implant, but the upgrade malfunctions and leaves Rutherford singing Klingon opera loudly and off-key.
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Situation Critical
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AND
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AND
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In an effort to trap several of their pursuers, Tendi and Rutherford lead them into one of the simulation pods Shari yn Yem left behind. Unfortunately, the pair find themselves in one of her unwinnable simulations. Help them out.
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Your away team manages to send an update to the simulation remotely that converts the Kobayashi Maru simulation to a complex engineering problem-solving challenge, which the two engineers revel in.
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In an effort to help the pair, your away team sends an update to make the Kobayashi Maru simulation winnable, but the update glitches out and lands Tendi and Rutherford in the pit of a volcano.
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The Old-Fashioned Way
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AND
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AND
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AND
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With all the replicators down and the computer untrustworthy, Doctor T'ana is struggling to treat the waves of patients being brought into sickbay. Assist her from the outside.
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Your away team shares the formulas for important medicines, allowing her to concoct them by hand and treat the patients.
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Your away team gives Doctor T'Ana the wrong mixture for a medicine, causing her to inadvertently poison a patient.
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