Mission Name
|
1st Crew |
2nd Crew |
3rd Crew |
4th Crew |
5th Crew
|
Mission Text
|
Success
|
Failed
|
A Mind at Rest
|
|
|
AND
|
AND
|
|
Several officers have opted to use their leave time to attend symposiums, but Bashir worries this will contribute to burnout down the road. He'd rather not order them officially to take time off, so he asks you to ensure they get adequate rest.
|
Yourteam finds the missing on the surface of the planet, though they seem to be embroiled in several strange fantasies. You find the computer is working overtime and struggling. You manage to repair it and the planet returns to normal.
|
FAIL TEXT
|
Dragon's Breath Breakdown
|
AND
|
AND
|
AND
|
|
|
A desperate maintenance request has been sent to the Cerritos, but the ship is currently in spacedock and her crew on leave, so Admiral Freeman asks your away team to answer the call - and help the crew of the Monaveen.
|
Queen Paolana seems disappointed when it is your team who shows up, but she directs you to the damaged "dragon's breath matrix" anyway- You can tell it was damaged intentionally, but make the repairs and even some upgrades to deter future "issues".
|
FAIL TEXT
|
Finish Line Folly
|
|
|
AND
|
AND
|
|
Several Starfleet crew members who requested leave to participate in the 2388 Antarian Trans-stellar Rally have not returned. When you arrive in the Delta Quadrant, you find they stand accused of cheating in the race. Investigate.
|
After performing a thorough investigation on the race and the vessel the crew used, you find it was not a matter of intentional tampering, but unexpected circumstance as the make of their vessel received an unintentional boost from stellar winds.
|
FAIL TEXT
|
Good Sports
|
|
|
AND
|
AND
|
|
Your away team is asked to help referee a Klingon contest of strength among several factions. The contest includes several of the Federation's most powerful athletes.
|
Your away team sets up retreat-style getaways surrounding the symposiums, interweaving leisure time activities with the symposium to ensure the officers can properly unwind.
|
FAIL TEXT
|
Overstimulation Situation
|
|
|
AND
|
AND
|
|
Several crew members coming back from brief shore leave on a planet just beyond Federation space have been coming back with a variety of neurological issues. Investigate the cause and treatments.
|
You learn the Ktarians have released a new take on their game - one that offers an implant in the most adventurous of players. You force the Ktarians to tell you how to safely remove any implants and reverse any damage.
|
FAIL TEXT
|
Simplicity of Play
|
AND
|
AND
|
AND
|
|
|
Several crew members have gone missing in the Omicron Delta region, while bound for the Shore Leave planet. Your crew is dispatched to find them.
|
The contest goes off without a hitch. Even though the Federation participants pale in comparison to the Klingon and Augment contenders, the contest itself has clearly built goodwill among the factions.
|
FAIL TEXT
|
Smooth Flight
|
AND
|
AND
|
AND
|
|
|
Some Starfleet crew members who departed their ship by shuttle have gone missing. Find the missing crew members!
|
Your away team tracks the last known location of several of the shuttles and manages to deduce their locations. Some incidents of accidents lead you to marooned crew members, though in a few situations, you wonder if it really was an accident.
|
FAIL TEXT
|
Unbecoming Conduct
|
|
|
|
OR
|
OR
|
When your away team is sat to find a group of missing crew members who had left their ship for some leave, you find them imprisoned on an unfamiliar planet inhabited primarily by androids, where they stand accused of trespassing. Bring them home.
|
Your team speaks in the crew members‘ defense, learning overthe course of a trial that the crew members landed despite being told not to. You assure the androids they will face appropriate sanctions and the accused are released into your custody-
|
FAIL TEXT
|