Linear Time/Faction Missions

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Linear Time: Dominion

IconDominion.png
Mission Name 1st
Crew
2nd
Crew
3rd
Crew
4th
Crew
5th
Crew
Mission Text Success Failed
A Wrinkle in Time Engineering Science
AND
Diplomacy
Security Security
AND
Science
Several Dominion guests decided to head to Deep Space Nine ahead of the event - but have disappeared before reaching their destination. Find them! By evaluating the final signals and communications sent from their ship, your away team determines they slipped into an anomaly. Your away team heads to the coordinates where they disappeared and is able to assist them when they reemerge. Your away team is unable to find even a trace of the missing Dominion guests
Healthy Competition Command
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Diplomacy
Diplomacy
AND
Security
Science Medicine A group of Dosi have launched their own Convergence Day celebration, one they insist will put Quark's to shame. The Ferengi asks for your help in ensuring his event is the superior one. Your away team speaks with many from the Dominion and, after learning what would drive them to come all the way through the wormhole, helps Quark to put together the superior event. Your away team goes to spy on the Dosi and ends up getting caught.
Just Be Yourself Diplomacy
AND
Security
Security
AND
Science
Science
AND
Diplomacy
Odo remarks to you he's noticed increased staff turnover at Quark's. The situation has him suspicious and he sends you to investigate. Your away team learns that all the new staff are actually just two Changelings trying out different humanoid forms to see what the bar patrons like. Odo informs Quark that he will be checking on them to make sure he isn't overworking them. Your away team can't seem to catch more than two of the new staff members in the same room at the same time.
Not Enough Enterprises Command Diplomacy Security Engineering
OR
Security
Diplomacy
OR
Security
Ships heading to Deep Space Nine in anticipation of Convergence Day have been going missing just before reaching the station. Those that do make it arrive heavily damaged or stripped of parts. Investigate. After rerouting travel temporarily, your team pilots a decoy vessel. They are suddenly caught in the grip of a tractor beam. When your team escapes, Pakleds appear on screen, outraged that you tricked them out of another Enterprise, fleeing. Your away team is caught in a tractor beam by a cloaked vessel while investigating.
Old Wounds Command
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Diplomacy
Diplomacy
AND
Security
Security
AND
Command
A group of Bajorans who are among some of Quark's most consistent (and generous) customers are refusing to attend Convergence Day. He asks you to look into why. After locating the Bajoran customers, your away team learns they were made aware of a possible attack from a group of Cardassians still bitter over the past during the event. You track down the Cardassians and apprehend them after they confess. Your away team is unable to locate Quark's missing customers.
Recreation (Within Reason) Command
AND
Security
Diplomacy
AND
Security
Security
AND
Science
According to Odo, last year's celebration got a little…out of hand. Bar fights, dramatic break-ups, and damaged holosuites. For obvious reasons, he isn't looking forward to this year's event. Can you help Odo? Your away team recruits and briefs additional security and customer service staff (despite Quark's protests) to help ensure things don't get out of hand. Odo thanks your away team., Maybe he can actualy enjoy the festivities this year. One of your engineers programs security bots, but while demonstrating them for Odo, one of them mistakes Quark for an intruder and barely misses the Ferengi, taking out half the bar.
Staying in Shape Medicine Diplomacy Diplomacy
AND
Security
Science
AND
Security
Several of the Changelings have shown an interest in attending, but holding a solid form becomes difficult after a time. Rom asks for your help in finding a solution. After setting aside an area for the Changelings to safely rest in their liquid forms, your away team informs the Founders and they express their gratitude. Your away team is unable to find a suitable solution.
Warmer Reception Command Diplomacy
AND
Science
Security Science
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Security
After talking with some species from across the Dominion, it becomes clear that Quark could have more customers from beyond the wormhole, but many from the Gamma Quadrant don't yet feel comfortable. Quark asks for your help changing that. Your away team helps Quark acquire more food and beverages that might appeal to visitors for [sic] the Gamma Quadrant, as well as working to make wormhole travel easier. After inadvertently insulting a Karemma guest, Quark changes his mind and tells you to pay your tab and get lost.

Linear Time: Federation

IconFederation.png
Mission Name 1st
Crew
2nd
Crew
3rd
Crew
4th
Crew
5th
Crew
Mission Text Success Failed
A Logical Place Command
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Diplomacy
Diplomacy
AND
Security
Diplomacy Medicine A request has been made that the United Federation Three-Dimensional Chess Tournament be held during Convergence Day aboard the station, in the hopes of attracting a larger crowd than usual. Quark believes the activity will kill the mood. Mediate. After speaking with Odo and several other station staff members, you are able to procure a space on another part of the Promenade for the tournament. Your away team is unable to find a suitable placement for the tournament.
A Time and Place Security
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Diplomacy
Command
AND
Diplomacy
Diplomacy
AND
Science
A scuffle breaks out at Quark's when a Romulan patron becomes enraged over talk of Convergence Day and celebrations. He is distraught over how anyone can celebrate anything while his homeworld awaits its destruction. Quark asks for your input. The scuffle left many feeling down. While many ideas are offered about how Convergence Day should continue - if it should - it is a Bajoran patron who insists that, in the darkest of times, something like Convergence Day is more important than ever. Your away team is unable to find even a trace of the missing Dominion guests.
Adequate Accommodations Command
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Security
Diplomacy
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Security
Diplomacy
AND
Science
With all of the work going into it, the possibility that Convergence Day may actually be successful yields a new problem - Deep Space Nine may not be able to accommodate the unprecedented number of visitors! Your away team works with some lodging facilities on Bajor, as well as a few larger civilian ships, to offer alternative accommodations. Your away team is unable to offer any solutions.
Admire the Pylons Engineering
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Command
Engineering
AND
Security
Medicine
AND
Science
The pylons on Deep Space Nine are being renovated, but Quark insists they must be done in time for Convergence Day. See what your team can do to help. Your away team manages to recruit some help and assist the engineers in finishing pylon renovations early. A member of your away team damages one of the pylons, adding more work for the engineers.
Fun For All Diplomacy Security
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Diplomacy
Command
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Security
Diplomacy Many guests are hoping to bring their children, but Quark fears his facility isn't exactly built for the youngest members of the family and he isn't ready to expand into Quark's Daycare Facility. Evaluate the options. Your away team is able to recruit some of the schoolroom staff and others to watch visiting children while their parents are at Quark's. You are unable to find anywhere for the children to go and Quark's suggestion to just "stick them in a Jefferies tube' does not win him any favor.
In the Original Klingon Science
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Diplomacy
Diplomacy
AND
Security
Command Security Several patrons have requested a renowned Klingon opera singer (a diva skilled with a d'k tahg) perform on Convergence Day. Quark is hesitant after his last negotiations with her landed him in sickbay, so he asks for your help. Your away team joins Quark for negotiations. His manner quickly rubs her the wrong way, but she puts the d'k tahg away when a member of your crew mentions a performance she gave on Risa. She reluctantly agrees. Quark's low offer for the singer's fees offend her and when he suggests she isn't that good, you barely manage to get him out of the way of a flying d'k tahg.
Lower Pay Diplomacy
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Science
Command Diplomacy Science
AND
Security
Several ensigns from the Cerritos are temporarily assigned to assist at Deep Space Nine. But when Mariner organizes the staff to demand a rare pay increase that Quark laughs at, the workers strike. Intervene before Quark's is forced to close. Your away team mediates negotiations between Quark and his staff. It takes a show of just how hard the staff would be to replace to finally win Quark over, though he insists this is really just a testament to how generous he is. Your away team members frantically try to persuade both sides, reaching no conclusion and driving a deeper wedge between them.
Photons for Free Command Engineering Security Science
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Security
Diplomacy
OR
Security
The Doctor has invited several holographic friends to the festivities, but there are some early indicators that all those mobile emitters might cause some issues. Find a solution. By placing a few holoemitters throughout the bar, the strain is taken off the mobile emiters, preventing any interruptions. The Doctor is offended when a member of your team suggests the holograms can just have their party inside the holosuite.

Linear Time: Ferengi Alliance

IconFerengiAlliance.png
Mission Name 1st
Crew
2nd
Crew
3rd
Crew
4th
Crew
5th
Crew
Mission Text Success Failed
A Business Opportunity Diplomacy
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Command
Command
AND
Security
Diplomacy
AND
Security
Several of Quark's business associates also patronize his bar, but lately he hasn't seen them. He asks you to look into the matter. You manage to locate one of his associates and they finally reveal that Quark's many attempts to get them to join in on get rich quick schemes were annoying. You offer to drop some hints to him and they say they will try to stop by. Your away team is unable to track down any of his associates, though his name doesn't elicit any joy in certain circles.
Bat'leths and BiHnuchs Diplomacy
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Science
Medicine Command Diplomacy
AND
Security
While Martok was teaching several individuals how to run games of Bat'leths and BiHnuchs, one Terran Empire player took things too far, throwing a bottle of bloodwine and hitting another player. Ensure the violence remains fictional only. Your away team members manage to entertain the players in their groups while also calming any tensions and keeping things safe and fun. Your tribble traps infuriate everyone in your group and suddenly you're the one in danger.
Fun at Quark's Engineering
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Science
Engineering
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Command
Engineering
AND
Diplomacy
Screens on equipment throughout the galaxy are being taken over by ads for Quark's. The sheepish bartender begs you to help him sort this out. Your away team determines that an attempt at stealth advertising became a dangerous intrusion when Quark made some errors distributing the ads. You resolve the issue, but there are many who would still like to get their hands on Quark. Your away team is unable to sort out the issue. Their efforts only cause the ads to spread further.
Keeping Up With the Times Engineering Science
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Diplomacy
Diplomacy
AND
Security
Medicine Several visitors have complained that Quark's holosuites are boring and outdated. He asks for your help in ensuring he stays at the top of his game. After picking up some new holopgrograms, your away team updates the holosuites. Your away team has no ideas on how to improve Quark's holosuites.
Shakedown Science
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Security
Security Command
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Diplomacy
Diplomacy Quark has disappeared! Rom begs you for help, insisting his brother would never disappear right before Convergence Day! Your away team learns Quark owes money to several merchants and trades [sic] and they've taken him hostage until he can pay up. You rescue Quark, paying off his debts with his own money. Your away team is unable to locate Quark.
The Sincerest Form of Flattery Diplomacy Command
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Diplomacy
Security
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Science
Science A vedek shows up on Deep Space Nine, claiming the discovery of a new orb has revealed a new Emissary, chosen to replace the former who entered the Temple. Quark insists religious upheaval is bad for business and asks you to investigate. Your away team unveils the vedek's lie when they are unable to produce the Tear. Your threat to bring the real Emissary leads them to finally confess and flee the station. Your away team is unable to disprove the vedek's claims.
The Sisko Has Left the Building Diplomacy
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Security
Command
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Diplomacy
Diplomacy
AND
Science
Many Bajoran guests have inquired about whether the Emissary will be at the celebration. While Sisko will be on Deep Space Nine, he has a full schedule. Quark asks you to help arrange a special visit from the wormhole's most famous resident. Your away team manages to shift a few of Sisko's meetings to happen during the Convergence Day event and he agrees to hold them in the bar so he can interface with others who wish to see him during his downtime. Sisko apologizes, but he is too busy to offend the event. Unfortunately, even existing outside of time can't help with a schedule that packed.
Too Quiet Engineering Science Security
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Diplomacy
Medicine Command
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Diplomacy
Morn has been missing from his usual seat at Quark's, leaving the bar all too quiet. Quark asks you to find his most gregarious patron. Your away team tracks down Morn's vessel, which has crash-landed on an asteroid. He is alive, but injured. You treat Morn, repair his vessel, and bring him back to Quark's for a drink. Your away team is unable to locate the missing Morn.