Homecoming/Faction Missions

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Homecoming: Borg

IconBorg.png
Mission Name 1st
Crew
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Mission Text Success Failed
A Home to Come Back To Diplomacy
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Command
Command
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Science
Science
AND
Diplomacy
There are many members of Voyager's crew, among them Seven and The Doctor, struggling with not having a home to return to and what will happen once they return to the Alpha Quadrant. Janeway asks you to help assuage their fears. Your away team meets with the concerned crew members anfl'offers several solutions, as well as connecting them with their other selves aboard the other Voyagers, hoping it will help them forge a sense of community. You and your team struggle to provide any comfort to the hesitant crew members.
Collective Opportunities Engineering Science Medicine Diplomacy
OR
Science
Command
OR
Engineering
The Doctor receives encrypted communications from the Borg Queen. A suspicious Janeway demands to know the contents. The Queen is offering the Doctor a chance at an organic body. But this may be too good to be true. Janeway asks you to investigate. Your team learns the Queen's offering is a drone that lost its connection to the Collective and its individuality, but is still alive.

However, she wants to connect the EMH to the Collective once he is in the drone and harvest his knowledge.

Your away team is unable to get any concrete answers from the Borg Queen.
Cortical Incursions Medicine Science
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Diplomacy
Engineering
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Command
Security The various interactions of Seven of Nine are experiencing vivid nightmares and hallucinations. The Doctor has traced the problem to the cortical implants, but cannot find an exact cause or solution. He asks for your help. Using different diagnostic equipment, your team finds the r‘rTa'i'hy Sevens aboard the Voyagers traveling close together have accidentally created something of a mini Collective, aided by the ships' computers. You work with the Doctor on countermeasures. While examining one of the Sevens, she experiences intense hallucinations and attacks your away team.
Last Chances United Medicine Engineering
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Diplomacy
Security Command
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Science
The Borg Queen hails all variants of Voyager and invites them to join the Collective, hoping to sell them on the pursuit of perfection. When she has no takers, she decides to use more painful persuasion and attacks the iterations of Voyager. Hordes of Borg drones are dispatched, attempting to bangers any way they can. Your engineers send the Voyagers codes to help strengthen security in their transporters and computer systems. Through steady defense, you push the Borg back. You are no match forthe Borg and neither are the disparate Voyagers.
Room for More Diplomacy
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Security
Security
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Command
Command
AND
Diplomacy
Jurati's Borg Collective has arrived in the Delta Quadrant to a hostile welcome from the other Collective. When her cube is attacked, she asks for your help. Your away team is able to hold off the other Collective long enough for Jurati's Collective to escape. While attempting to hold off the Collective, your ship is attacked.
To Conquer or Be Conquered Security Medicine Command
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Diplomacy
Engineering
AND
Command
Aware of the full reach of the Borg, Gul Evek makes seizing control of the Collective his new goal. He develops a device to achieve this. However, while his device connects him to the Collective, it wreaks havoc and drives the drones mad. Intervene. Your away team and the many Voyagers attack Evek's ship, destroying his device and freeing the Collective. Your away team approaches the nearby Borg Cube to help, but is ambushed by the raging Borg.
Trespasses Diplomacy
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Security
Security
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Command
Command
AND
Diplomacy
As the caravans of Voyagers travels across the quadrant, they are beset by constant Borg attacks, sometimes with the Borg claiming their territory was invaded. However, current cartographical information says otherwise. Chakotay asks for your help. Compiling recent reports of Borg attacks and mass assimilatiofi your away team is able to draft a special map for areas the Borg

may now consider theirs.

Your away team's attempted modified map inadvertently leads the caravan into more peril.
Vengeance Security Command
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Science
Science
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Diplomacy
Engineering Tears in the outer edges of the Delta Quadrant have led to violent invasions by Species 8472. Tuvok asks you to investigate and propose a solution. Taking readings near the tears, your away team finds thawuptick in activity (and fighting) in concentrated spaces has weakened the fabric of space. While investigating a tear aboard a shuttlecraft, your away team is ambushed by Species 8472.


Homecoming: Federation

IconFederation.png
Mission Name 1st
Crew
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Mission Text Success Failed
Intervention Q Diplomacy
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Science
Security Command Engineering
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Command
Q decides to give the crew of the Voyager one final parting gift from the Quadrant and sets a horde of old Borg cubes upon them. Come to their rescue. Your away team manages to orchestrate a showy counterattack, including breaking into one cube and disabling it from within- Q is so amused by your bravado that he agrees to leave Voyager alone...for now. Your away team is overwhelmed in the conflict with the Borg.
Left Behind, Start Anew Medicine Diplomacy
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Engineering
Science Command
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Science
Voyager learns Lyndsay Ballard is not the only former crew member that has been reanimated and taken in by the Kobali. But when Janeway pushes for the names in hopes of reuniting them with their families, the Kobali refuse. She asks for your help. Aftertalking to the Kobali about their thoughts on past and present lives and confirming the crew members are okay not returning, your away team and laneway decide not to press, leaving these crew members to their new lives. Your away team is unable to make any headway on either side.
New Horizons Diplomacy Security Command
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Science
Diplomacy
AND
Engineering
The stabilization of a new worm hole has created more connectivity between the Alpha and Delta Quadrant. Enterprising individuals are excitedly pouring into the Quadrant en masse, causing all manner of disturbances. Neelix asks for your help. Your team supports factions in the Quadrant with quickly setting up regulations regarding everything from trading to planetary exploration. Working together, they hope to establish new and lucrative relationships without being overwhelmed. Your away team is unable to help.
No Opportunity Lost Diplomacy
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Command
Command
AND
Security
Security
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Diplomacy
Voyager-J has picked up a tail, with several unfamiliar ships following and firing on it. When Janeway from her ship tries to communicate, the ships turn their ire on Voyager. She asks for your help. Your away team boards the l and talks to the crew. As they are walking the ship's halls, they spot something suspicious - and find a room full of stolen treasures. A few crew members are outed as the thieves and the treasure is returned. Your away team is unable to make any headway with the attackers.
No Rest Security Command Diplomacy
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Science
Diplomacy
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Command
Janeway and the Voyager crew are exploring ways to break up Gul Evek's new alliances in the Quadrant to destabilize any power he has amassed. They ask for your help. Your away team begins to sow discord among members of'Miance, with true accounts of his and his people's treachery, Meanwhile, they also find ways to attack his supplies and cause him other setbacks. While talking to one of Evek's allies and trying to dissuade their cooperation, Evek arrives and runs you and your team off.
Open Eyes Medicine Science Command Diplomacy
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Science
Engineering
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Diplomacy
An encrypted message arrives from Gegen, begging Voyager to take him with them back to Earth, so he can see his ancestral homeworld. Janeway agrees, but before he goes, he wants to make one final attempt at opening his people's eyes. Your team gathers up all the evidence they have and, in a risky maneuver, hacks a public communications system on the Voth city ship to display the evidence. Wisely, they don't hang around to see the results, fleeing the likely volatile aftermath. While trying to approach the Voth about the matter, they fire on your vessel.
Strength in Understanding Diplomacy
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Command
Command
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Science
Science
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Diplomacy
With the discord Evek has sown in the Delta Quadrant, the balance of power has been left shaky and Janeway worries about leaving things as they are. She asks for your advice. Your away team helps Janeway meet with delegates from manyl friendly factions to help establish alliances before Voyager leaves the Quadrant. No delegates from the powers in the Quadrants will speak to your away team.
Who Tells Your Tales? Science
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Diplomacy
Diplomacy
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Command
Command
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Engineering
Despite how things played out with the Sikarians in their past encounter, Janeway wishes to extend them good will by sharing Voyager's adventures in the Delta Quadrant. However, the crew disagrees on what stories should be shared and how. Your away team works with crew members lndividgally and helps them craft holo versions of their favorite anecdotes to send to the Sikarians. Your away team is unable to offer much help.

Homecoming: Maquis

IconMaquis.png
Mission Name 1st
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Mission Text Success Failed
Animosity Diplomacy
AND
Security
Security
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Command
Command
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Diplomacy
Evek relentlessly pursues the Voyager caravan, demanded the Val Jean crew be handed over to him to answer for their crimes against the Cardassians. He even manages to rally Delta Quadrant denizens hostile toward Voyager. Torres asks for your help. Rallying some support of your own, your away team is 2% to bring in back—up to fight off Evek and his supporters. Your away team's attempts to hold Gul Evek off are in vain.
Facing the Past Diplomacy
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Command
Command
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Science
Science
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Diplomacy
Some members of the Maquis are hesitant to return to the Alpha Quadrant and face legal ramifications for things they have done. Janeway has already spoken on their behalf, but she asks your help as well. Your away team meets with various former Maquis crewimemb'grs and works with Federation legal counsel to have their time on Voyager factored in and possibly have some crew members completely acquitted. Your away team is unable to provide much help.
For Science Science
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Diplomacy
Command
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Engineering
Diplomacy Engineering Voyager has gathered many samples from the Quadrant for continued study in the Alpha Quadrant, however, she is concerned about safely transporting them and asks for your help. Evaluating the make-up of the samples, your away team is able to synthesize some equipment that will help preserve and protect the unusual samples. Your away team is studying the samples and ends up damaging one.
Inspired Ingenuity Command Diplomacy Science Security
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Command
Engineering
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Diplomacy
With the many Voyagers - and many versions of the Delta Flyer - many back in the Alpha Quadrant are interested in what might be learned from evaluating these and other Delta Quadrant discoveries. But Paris is worried about losing his creation. Though the Delta Flyer and other similar innovations are Starfle'ef'pgoperty, you manage to negotiate a way for Tom to maintain co-ownership, as well for other crew members to receive recognition for their own discoveries and creations. Your away team is unable to help Tom and the other crew members.
Lingering Attachments Medicine Science
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Diplomacy
Diplomacy
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Command
Command A strange illness is spreading like wildfire through Voyager's crew. While the Doctor struggles to find a cure, Janeway worries about carrying an infectious disease back to the Alpha Quadrant and asks for your help. Your away team reviews logs of where the crew have been and is able to pinpoint the source to a nearby planet. You are able to craft a treatment after studying microbes from that world. Your away team is unable to find a successful treatment.
New Hopes Security Command
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Engineering
Diplomacy
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Science
Engineering Some Maquis members of Voyager's crew elect to stay behind and start fresh in the Delta Quadrant. However, they don't have a designated place to call home. Chakotay enlists your help. Your away team finds a sparsely populated class-M planet. After speaking with some of the local population, they agree to accept the Maquis on their world. You are unable to help the Maquis crew members find a safe new home.
Retribution Command
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Security
Diplomacy
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Command
Security
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Diplomacy
A Kazon vessel attacks the Voyager caravan. The individual who appears onscreen declares Voyager will not return home, as atonement for the killing of his mother, Seska. Chakotay asks for your help. Your team helps fight back, trying to buy the Maquis crew menfbérstime to talk the young man down. They learn he arrived from the future and that his father only told him Voyager's crew killed his mother. Not wholly satisfied, he finally backs down. Your away team goes on the offensive, but underestimates the Kazon's futuristic weaponry. You are forced to retreat.
Severed Connections Engineering
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Diplomacy
Science Security Command
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Science
Following attacks by a few packs of Hirogen not content to hunt holograms, Kim suggests taking out the subspace relay network the packs have been using, even as it may sour relations with the Hirogen who haven't been involved in the attacks. Your away team pinpoints a couple of relay stations unique to this subset of Hirogen and take them out, while also giving the other Hirogen a head's up. Your away team takes out a relay station that was being used by Hirogen who have been friendly, leading them to become hostile.