Here We Go Again/Faction Missions

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Here We Go Again: Borg

IconBorg.png
Mission Name 1st
Crew
2nd
Crew
3rd
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4th
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5th
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Mission Text Success Failed
Between Waking and Dreaming Engineering Security Science
AND
Engineering
Medicine
AND
Science
Unimatrix Zero continues to reappear as drones are brought to the present via anomaly. What once was a haven for drones now threatens every member of the Collective, as the neural load is proving too much. The Borg Queen asks for your help. Your away team works with the Borg Queen to find them other temporary placements while you restore the harvested cubes. Your away team is left with no choice but to destroy Unimatrix Zero, an outcome many are uncomfortable with.
Collective Harvest Engineering
AND
Diplomacy
Science
AND
Engineering
Security
AND
Science
Some abandoned Borg cubes, such as the Artifact, have been harvested for parts, but that becomes a problem when the drones who once occupied them appear in the present, ready to take back what is rightfully theirs. Your away team helps connect these individuals withatheir history through past individuals, pieces of their history, and data from the Borg pre-assimilation- They express their heartfelt gratitude. Your away team is overwhelmed by a group of drones returning to the cube that was once theirs.
Fractal Nightmare Engineering Science Security
AND
Science
Science
AND
Engineering
As access to the Collective weakens in some areas of the universe, the distant Borg Collectives begin a violent quest to assimilate en masse, creating new micro-Collectives. Stop them! Your away team works to reconnect the micro-Collectives to the main Collective, halting their intense wave of assimilation. Your away team is attacked by a micro—Collective while trying to slow their advance.
Infiltration Point Engineering Command
AND
Engineering
Science Engineering
AND
Science
Intel indicates certain drones seek to take inspiration from the Frontier Day disaster, looking for methods of covert assimilation. Your away team is asked to investigate. Your away team follows the leads they were given and begins developing a series of countermeasures until they can track down and apprehend the drones at the center of the rumors. The drones are one step ahead of your away team and you are unable to prevent their infiltration.
Pulse Medicine Science Command Security
OR
Engineering
Engineering
OR
Science
Seven of Nine reaches out to you, shaken, as she and other Borg are experiencing episodes where they are inhabited by other Borg they once shared a Collective with. Investigate. Your away team investigates and finds a Compromised vinculum to be the cause. They destroy the vinculum and treat the impacted Borg. Your away team's investigation is halted when they are attacked by the drones they are trying to help.
Scars of the Wolf Engineering
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Diplomacy
Science Diplomacy Diplomacy
AND
Science
The scars of Wolf 359 are not all that old, but with drones from that conflict - and their victims - coming into the present, it is as if the conflict is played out anew. Intervene. Your away team establishes a protocol for when new individuals are brought from Wolf 359, ensuring no further escalations occur. Your away team's attempts to mitigate the tensions only end up worsening them.
Synthetic Seeds Diplomacy
AND
Science
Science
AND
Medicine
Command
AND
Diplomacy
Civilizations decimated by the Borg are trying to restart anew through drones released from the Collective. The process is proving even more difficult than anticipated and they ask you for help. Hesitant to destroy any haven for the assimilated, your away team manages to craft individual Unimatrix Zeroes for incoming drones while severing them from the other drones. Your away team is unable to be of much help.
Unleashed Medicine
AND
Science
Engineering
AND
Diplomacy
Science
AND
Engineering
When a Borg cube brought into the present crashes on a planet, the connection to the Collective is severed, leaving the drones to rely on past directives and leading them to rush to assimilate any and all life they can find. Stop them! Your away team rushes to the planet and stops the d rones' assimilation efforts. They then reverse the assimilation of those who were already victimized by the drones. Your away team is unable to reach the planet in time.

Here We Go Again: Ferengi Alliance

IconFerengiAlliance.png
Mission Name 1st
Crew
2nd
Crew
3rd
Crew
4th
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5th
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Mission Text Success Failed
A Match Made Security Diplomacy Command
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Engineering
Diplomacy
AND
Science
Pirate attacks throughout the galaxy have been on the rise, and while they thankfully aren't more violent than usual, what the pirates take tends to be more in both quantity and value. Investigate. Setting bait to lure in the pirates, your away team finds a group of mid-22nd century Eerengi pirates in partnership with Orion pirates. You bring them in and track down their accomplices. Your away team attempts a direct confrontation with the pirates - one that lands several of your crew in sickbay.
Fast Fashion Medicine
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Science
Science
AND
Engineering
Command
AND
Science
A Ferengi tailor opens shop on the Promenade. While Garak initially mocks the clothes, he later expresses genuine concern, saying customers of his that bought clothes there are experiencing rashes or other conditions. Bashir asks you to investigate. Testing samples from a garment they bought, your team finds a fabric the tailor used to cut back on cost is a known skin irritant for many humanoid species- Qdo shuts the shop down for now- Garak struggles to hide his satisfaction with the outcome. Your away team is unable to identify a cause.
Lost Rules Diplomacy Command
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Engineering
Science Engineering
AND
Diplomacy
A Ferengi from an era long gone by announces that they bear a lost Rule of Acquisition - an announcement that has sent shockwaves through Ferengi society. Zek asks you to investigate. The Ferengi has set a prohibitively high price on the missing rule, forcing your team to investigate through other means. Eventually you dig up some Ferengi history, and learn this individual was peddling fraudulent rules in his time as well. Your away team is unable to make any sense of where the problem lies, but as more customers fall ill, all you can do is recommend Quark suspend his entire new lineup.
New Frontiers, Better Offers Diplomacy
AND
Science
Diplomacy
AND
Command
Diplomacy
AND
Engineering
All of a sudden, connections Quark has made in the Gamma Quadrant have begun drying up. He's far from the only one experiencing this. He asks you to investigate. Your away team finds individuals from across the timeline have begun moving on Quark's customers. You help him by getting him to lean on his present knowledge and consistency, a tactic which ultimately pays off. Your away team lacks the charisma to get his contacts to even try and hear you out.
New and Improved Medicine Science Command Engineering
OR
Science
Diplomacy
OR
Engineering
Trying to get a leg up on the competition, Quark has been testing some new brews and even consulting some visitors brought by temporal anomaly. However, one of his new offerings has made several customers sick. He asks for your help, After evaluating the new offerings, your team investigates where Quark got, his new recipes and finds that one came from an individual from the past. However, after their time, that mixture was banned for toxicity. Quark quickly pulls it. Your away team is unable to make any sense of where the problem lies, but as more customers fall ill, all you can do is recommend Quark suspend his entire new lineup.
Once and For All Engineering Science Engineering
AND
Science
Diplomacy
AND
Engineering
Quark sees a chance for profit in these repeated historical conflicts. He develops holoprograms to allow conflicts to play out safely. But one holosuite has trapped opposing group of Klingons and Romulans. Free them before they battle for real. Your away team manages to free the two groups before anyone is seriously injured. Your away team is unable to get inside.
The Long Haul Science
AND
Engineering
Engineering
AND
Diplomacy
Diplomacy
AND
Science
A long legal battle between two DaiMons claiming ownership of a ship follows them into the present! But with Ferengi courts backed up, the Nagus asks you to help mediate this dispute - insisting you catch up on Ferengi legal code! Your away team tries to learn the most important points, but finds that the code is purposely dense and ends up hiring a Ferengi legal consultant, who ultimately helps you file the very expensive paperwork and handle the legal dispute. Your away team is unable to parse the very dense Ferengi legal code and when they try to mediate on their limited knowledge, they only deepen the animosity between the two DaiMons.
Untrustworthy Sources Science
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Engineering
Security Engineering Diplomacy
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Science
A tip from an anonymous source suggests certain materials may go up in price. Ferengi begin to acquire those materials, finding the tip to be sound. Subsequent tips also yield high profits. But Quark smells something fishy. Your away team investigates and tracks down the anonymous source - Gaila, trying to play the market for his own gains. Now unmasked, the FCA is happy to deal with him. Your away team is unable to track down the anonymous source.


Here We Go Again: Terran Empire

IconTerranEmpire.png
Mission Name 1st
Crew
2nd
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Mission Text Success Failed
Cold Rebellion Command
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Security
Security
AND
Diplomacy
Diplomacy
AND
Command
Players from different points in the Terran Empire and Rebellion's history have all come into contact with one another in the present and as a result, certain individuals have begun to go missing. Investigate. Your away team investigates and proves foul play - both by factions opposing the Terrans such as the KCA, and from Terrans as well! While investigating, a member of your away team is ambushed and the culprits are never found.
Cracked Engineering Science Engineering
OR
Science
Science
OR
Diplomacy
Diplomacy A planet near a mirror universe crossover point asks for help with a variety of issues - some obvious, such as crashes from multiple ships crossing over - and some not, such as strange planetary disasters that began with the crossovers. Investigate. Your away team investigates, even visiting the planet's mirror counterpart, and finds several ways to mitigate the issues. Your away team is unable to devise a solution.
Double Cross Diplomacy
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Security
Security
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Command
Command
AND
Diplomacy
Crews are going missing near the Bajoran wormhole, then reappearing days later but acting completely different. Major Kira asks your away team to investigate. Your team begins following ships into the wormhole and finally finds themselves in the mirror universe, where an identical ship lays in wait to ambush the ship you followed. You manage to help them fend off the Terrans attempting to take their place. Your away team is patrolling the wormhole when they are ambushed by an identical ship.
Flipped Diplomacy
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Engineering
Science
AND
Diplomacy
Command Engineering Old conflicts are born anew…or are they? Individuals from the Prime Universe with an axe to grind are pursuing old sources of conflict - in some cases resulting in embarrassing or even deadly confrontations with their mirror counterparts. Your away team works to mediate these existing disputes and to spread information on the mirror universe to prevent future ones. While attempting to intervene, your away team inadvertently picks the wrong version of the individual they wanted to talk to.
Foundling Medicine
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Science
Science Command
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Engineering
Diplomacy An infant is discovered in an unmarked shuttle floating near a known Mirror Universe crossover point. Shortly thereafter, the Terran Empire insists the child be returned to them, even though there is no proof he is from there. Investigate. Your team begins following ships into the wormhole and finally finds themselves in the mirror universe, where an identical ship lays in wait to ambush the ship you followed. You manage to help them fend off the Terrans attempting to take their place. Your away team's investigatory efforts are hampered by the Terran Empire.
Infected Command
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Engineering
Security Engineering Science
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Engineering
An abandoned mirror universe vessel has been taken in until its owner can be found. However, on accessing the ship's systems in search of identifying info, the systems send out a strange signal - one that causes malfunctions in all nearby ships. Your away team confirms the ship was a sort of Trojan horseThey are able to disable the signal and repair the damage that was done before tracing its malevolent owner. Your ship is damaged before your away team can reach any resolution.
Power Imbalance Security
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Science
Science
AND
Engineering
Diplomacy
AND
Engineering
The various leaders of the Terran Empire throughout history have decided to determine the best leader for the Empire once and for all. Unfortunately, they've decided to do so via a form of battle royale. Intervene before they all wipe each other out. Their stadium is more massive than your team ever could have imagined, but you manages to keep them all from killing each other, even as Emperor Georgiou attempts to take out a crowd of Emperor Spocks in one go. Your away team attempts to oversee the event, but they are quickly defeated when trying to break up a match between a throng : of Georgious versus a throng of Satos.
Stirring the Pot Security Medicine Science
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Diplomacy
Engineering
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Science
An uptick in poisonings at diplomatic events has the galaxy on high alert. Even as security is tightened, they keep happening. Sarek asks you to investigate. Your away team investigates the type of poisons used, tracing them back to the Terran Empire. They find power-hungry Terrams intent on shaking the foundations of other factions have resorted to an old standby. Your away team apprehends them. Your away team is unable to identify a cause.