Mission Name
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1st Crew |
2nd Crew |
3rd Crew |
4th Crew |
5th Crew
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Mission Text
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Success
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Failed
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Across the Divide
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AND
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AND
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|
|
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With Voyager back in the Alpha Quadrant, even in its damaged state, many families of its crew are desperate to see their loved ones and your crew is asked to coordinate those efforts.
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Your crew helps to coordinate as many reunions as it can and provides counseling after concerns that the reunions will make it harder when Voyager is forced to retake its proper place in the Delta Quadrant.
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DIALOGUE FAIL
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Missing in Action
|
AND
|
AND
|
AND
|
|
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Throughout all of the strange phenomena, it becomes apparent that Voyager is missing her captain. A crew that was sent to find Janeway has gone missing and your crew is sent to find them.
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Your crew locates the crew who were investigating Janeway. During their investigation, their ship was struck from behind and all of their computers were knocked offline. It was fortunate that you found them when you did.
|
DIALOGUE FAIL
|
Temporal Crush
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AND
|
AND
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AND
|
|
|
Civilians and Starfleet personnel stationed near where Voyager appeared are becoming ill at an alarming rate. Resources are already tight and Doctor Bashir recruits your crew to investigate this illness.
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Your medical and science teams investigate the recent rash of illnesses and learn that the alteration of time itself is impacting the bodies of the people near the distortion. Your officers find a way to stabilize the patients' bodies for now.
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Your medical and science teams investigate the rash of illnesses, and though it seems to be caused by the time distortion created by the appearance of the 2374 Voyager, no solution presents itself.
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The Extended Hand
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|
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AND
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AND
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Captain Picard feels the appearance of the Krenim Imperium might be a fortuitous opportunity for some preemptive diplomacy. He asks your officers to join him in this endeavor.
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Your officers join Captain Picard in reaching out to the Krenim Imperium on behalf of the Federation, but their minds are still set on their current mission and all they want with the Federation is a way home.
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Your officers join Captain Picard and try to reach out to the members of the Krenim Imperium that have landed in the Alpha Quadrant, but they want nothing to do with the Federation and fire on your approaching vessel.
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The Path Not Taken
|
|
|
|
AND
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An odd aura appears around the decimated Voyager and when it clears, Seven of Nine has disappeared, with Kes left in her place. The version of Kes left however behaves erratically and the crew asks for your help.
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Your crew investigates the change in crew and the version of Kes who has appeared. It seems the Krenim's interference in the timeline has altered her fate as well. You enlist the DTI's help and they take Kes away.
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Your crew tries to investigate, but when they propose the possibility of a timeline shift and bring up the disappearance in front of Kes, she believes you are trying to get rid of her and attacks you.
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The Presence Bug
|
|
|
AND
|
|
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Computers throughout the Federation are experiencing a variety of glitches, especially when attempting to access data on what should be the present day. Your crew are among those chosen to find a solution.
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Your crew investigates the glitches and finds that it's almost as if the computer is trying to pull data from two time periods--2374 and the present--thus causing catastrophic contradictions in the computers. For now, all systems are set to 2374.
|
DIALOGUE FAIL
|
The Road Home
|
|
|
OR
|
|
OR
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In an attempt to try and improve Voyager's fate, efforts are underway to upgrade Voyager in a way that will allow them to return home sooner. Your crew is recruited to help with the task.
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Your engineers and science officers work tireless with other Starfleet engineers to install the proposed upgrades though there is much skepticism. Could they just not send Voyager back in the first place?
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DIALOGUE FAIL
|
Through the Storm
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AND
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|
|
AND
|
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One of the Krenim ships that made the trip is heavily damaged and the Imperium is reaching out for help from the Federation with repairs. Your crew is sent to help them.
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Your engineers are intrigued by the unique nature of Krenim construction and readily set to work assisting them with the necessary repairs.
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Your engineers attempt to assist with repairs, but Krenim technology is so different that your engineers are more a hindrance than a help.
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