Beneath the Mask/Faction Missions

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Beneath the Mask: Dominion

IconDominion.png
Mission Name 1st
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Mission Text Success Failed
A Grand Bounty Science Diplomacy Security
AND
Medicine
Command
AND
Engineering
Word of privateers tracking an abandoned ship with a legendary treasure travels throughout the Gamma Quadrant. Can you find the ship first? Your away team manages to track down the ship, though its rumored treasure seems to have been raided over time. Your away team is unable to locate the ship.
Amorphous Shadows Medicine Engineering Security Science
OR
Engineering
Medicine
OR
Science
Accusations that Changelings have once again been replacing politically important individuals throughout the galaxy have prompted Odo to send you out to investigate one such accusation - the replacement of Ambassador Spock. Your away team observes Spock at a Vulcan conference. They also develop unobtrusive methods of testing for the presence of a Changeling. Over and over again, the only thing your investigation turns up is that this is the real Spock. Your away team's investigation falls apart. When you lay out your concerns, you are run out of the Vulcan conference.
Payback Diplomacy Science Security
AND
Science
Command
AND
Security
Rumblings of a small contingent of Cardassians launching an attack on the Dominion as revenge for the destruction of Cardassia have spread beyond the Gamma Quadrant. Prevent further bloodshed. Your away team manages to track down and intercept the Cardassian attackers before they even reach the wormhole. Your away team is unable to locate the attackers before they make their move.
Poisoned Link Medicine Science
AND
Security
Diplomacy Security
AND
Command
Odo asks for your help as Changelings who have recently visited the Great Link find themselves unable to shapeshift. Taking samples from around the Great Link and comparing security footage from nearby outposts, your away team traces the virus to a rogue group of Augments- You are able to synthesize a cure using a virus sample. Your away team is unable to find any useful leads.
Reclaimed Relays Engineering
AND
Security
Science
AND
Engineering
Security
AND
Science
A subspace relay network appears to be providing an ample communication network for those looking to operate in secret. Georgiou sends you to make some "adjustments" to the network. Your away team is able to make unnoticeable changes to the relays, ensuring you can access communications through them at any time. Your away team is unable to alter the relays.
Sealed Gate Command
AND
Security
Security
AND
Science
Command
AND
Science
Rumors of the Founders seeking to seal their side of the wormhole reach Starfleet Intelligence. Your away team is sent to investigate. Your away team learns the Founders have their own security concerns. Engaging them in a dialogue with Starfleet ambassadors not only changes their minds, but encourages a stronger partnership. When you attempt to ask the Founders, you only manage to anger them further.
The Enemy You Know Engineering
AND
Security
Security
AND
Diplomacy
Diplomacy
AND
Command
The Founders have decided the rise of clandestine security risks requires new methods of surveying the quadrant - and the galaxy! But their proposed increased security has many convinced that this is more a play at control than anything. Your away team manages to bring the Founders to the table with other diplomatic entities and convinces them to ease up on their most intense new security protocols. Your away team's probing around causes the Founders to flag them as a security threat. Your vessel is boarded by lem'Hadar.
To the Highest Bidder Science
AND
Medicine
Diplomacy Command Security
AND
Science
Quark is furious! He insists the Dosi and the Karemma are taking advantage of heightened anxieties to overcharge customers, especially for goods and services intended to make them secure. He insists you should do something, as a member of Starfleet. Doing business at several places in the Gamma Quadrant, your away team gains proof that the Dosi and Karemma are price-gouging their customers. Your threats to take your proof to the public push the Founders to step in. Your attempts to confront the Dosi and Karemma get you chased out of the trading post by hostile Jem'Hadar.

Beneath the Mask: Federation

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Mission Name 1st
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Mission Text Success Failed
A Widening Rift Engineering Science Security Command
OR
Engineering
Science
OR
Medicine
After learning of a group of anti-Federation Augments who are supposedly close to opening their own temporal anomaly, Chief O'Brien sends you in undercover to sabotage their efforts. While it is unclear whether the Augments are truly as close as they claim, you nonetheless manage to sabotage their experiments. You use the chaos to delete their data and make your escape. Your away team is quickly unmasked by the Augments.
Critical Breach Engineering Security
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Science
Science
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Medicine
Diplomacy A breach of Starfleet Intelligence systems has put vital intel at risk. Your away team is asked to assist with security upgrades. Your away team helps with upgrades while also implementing their Own extra precautions to protect sensitive data. Your away team is unable to upgrade the security systems.
Exposed Diplomacy Security
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Science
Science Medicine
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Security
A Starfleet Intelligence officer sends a message that their cover has been blown while on a mission, then gone silent. Starfleet sends you in to help them. Using what information they supplied to Starfleet, you manage to track the officer down. They're badly injured, but you manage to get them out and on the road to recovery. Your away team is unable to locate the officer.
Holo Presence Engineering Security
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Command
Command
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Science
Diplomacy Receiving a tip that some of these groups may be using holosuites to meet, Admiral Paris asks you to develop a way to spy on their meetings. Your away team manages to exploit a vulnerability in holosuite software that allows them to enter another holosuite, then pose as holograms in another suite's programs. Your away team is unable to come up with any ideas.
Infinite Division Diplomacy
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Command
Command
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Security
Security
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Diplomacy
Rumblings of a group within the Federation said to want to limit Vulcan "interference" have Federation higher-ups on edge. Investigate a promising lead into the group's activities. Intercepting the group's leader before he can execute an attack on a group of Vulcan ambassadors, you learn he believes the Vulcans are intentionally "holding back" human members of the Federation. You turn him over to Starfleet Security. Your away team is unable to track down any suspicious individuals before a Vulcan ambassador is attacked.
The Illusion of Trust Command
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Science
Diplomacy Security
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Medicine
Science Word of the undercover investigations by Starfleet leaked to the public, turning feelings toward the Federation sour. Many believe this is just pretense to advance the Federation's aims in secret. Improve sentiments without blowing your cover. By weaving the allegations into your conversations, your away team manages to kill two birds with one stone. You are able to gain new intel on where the rumors came from as well as swaying some opinions on the subject. Your away team's constant praise of the Federation blows their cover.
The Price for Integrity Medicine
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Security
Engineering
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Command
Security
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Engineering
An accident with a plasma coil leaves one ensign in sickbay and several other members of engineering about a Constellation-class ship under investigation for their involvement. Aid in the investigation. Your away team's unfamiliarity to the crew makes them easier to talk to. You learn a lieutenant's carelessness is what led to the accident. Luckily, the ensign is on the mend. Your away team is unable to gather any further information.
Whispers in the Stars Security
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Engineering
Engineering
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Command
Command
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Security
Major Kira and Jadzia Dax have gone missing while gathering intel near the Beta Quadrant. Commander Sisko asks you to find them. Using their last known location and other signals, your away team manages to track their vessel to a planetoid. You are able to repair their vessel without blowing their cover. Your away team is unable to locate the pair.

Beneath the Mask: Romulan Star Empire

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Mission Name 1st
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Mission Text Success Failed
An Empire Divided Diplomacy Science
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Medicine
Security
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Engineering
Command Sela reluctantly turns to you as the newly established Romulan Free State is facing challenges from other Romulan groups attempting to position themselves as new leaders for the Romulans. She asks you to prevent an all-out war among the survivors. Managing to gather more intel, rather than simply feeding it back to Sela, your away team is able to get some of these factions to have a discussion with the leaders of the Free State, in the hopes of getting all sides to work together. Your away team's interference only serves to add insult and escalate tensions further.
Double-Double Cross Science Medicine Security Security
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Medicine
Command
OR
Science
While investigating a case of poisonings at a diplomatic event, your away team is cornered by both Section 31 and temporal agents, warning them not to interfere. But as the poisoning incidents continue, can you really bear to stand by and watch? Thinking fast, your team backs the computer system, tricking it into sounding an evacuation alarm and sending security teams combing for issues with the habitat system. Once you confirm the rest of the event is cancelled, you and your team depart. Your away team's attempted interventions result in them being attacked by unfamiliar assailants.
Far and Wide Engineering Security
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Science
Diplomacy Command
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Engineering
A group of Romulan refugees threatening attacks on certain locations have been appearing out of thin air, according to witnesses. Wondering if they've somehow found an Iconian gateway, Picard sends your team to investigate. Your team lies in wait at one of the locations threatened. When they appear, they begin attacking and most people flee. But when you engage them in combat, you find their attacks go through you - as they're holograms- You destroy their emitters. Your away team fails to prevent the next attack by the Romulans.
For Futures to Bloom Medicine
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Science
Diplomacy Security
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Command
Command An unmarked vessel is found after taking a beating in an asteroid belt and its inhabitants are all in cryogenic sleep - and all Romulan. Your away team is asked to investigate the ship. Exploring the ship's records, your away team finds the crew felt they had nowhere to go. They put themselves in cryo sleep as a last ditch effort to escape the supernova and to hopefully reawaken in a galaxy that saw Romulans differently. Your away team is unable to gather any information, but your lack of discretion leads the ship to be commandeered by the Romulan Free State.
Left Undone Command
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Engineering
Engineering
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Security
Security
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Command
A group of Mintakans have lured the Enterprise-D back to Mintaka III, taking its crew hostage. Their demands are simple; they want access to all the technology they feel Starfleet withheld from them before. Rescue the crew! Manipulating the transporter, your away team manages to slip aboard. You learn this rogue group of Mintakans, on hearing the story of the Starfleet visitors, became intent on advancing technology enough to force a First Contact, one way or another. Your away team is unable to rescue the crew of the Enterprise-D.
Reunification Disrupted Diplomacy
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Security
Security
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Command
Command
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Diplomacy
Elnor reaches out through a secure channel to request backup after a conference regarding Ni'Var from its future residents receives several threats. Ensure the safety of the conference without frightening attendees. Acting swiftly and discreetly, members of your'away team manage to locate a group from the Romulan Rebirth movement in the middle of arming an explosive device. You are able to subdue them without incident. Despite their best efforts, your away team is unable to locate the assailants before they enact their plan.
Silenced Howl Diplomacy Security
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Command
Command
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Science
Security An uptick in criminal activity comes with an interesting caveat: the muggers attacking indiscriminately make the effort to identify themselves as members of the Fenris Rangers. Icheb asks you to investigate. Though details are hard to come by, your away team is able to zero in on where most of the attacks are happening and make themselves appealing targets, drawing out the fake Rangers and apprehending them. Your away team must have been too obvious in their investigation, as they are ambushed and incapacitated while asking questions.
Splintering Security Security
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Science
Science
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Command
Command
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Security
Starfleet Intelligence has gained intel about the possibility of multiple mini-factions among Romulan refugees. The groups share only one common factor - their anger at the Federation over how evacuations were handled. Ro asks you to investigate. Employing methods of disguise and stealth, your away team manages to slip in among some of these groups and gain intel on their next steps. Your away team is unable to uncover any information on the potential threats.